{"total":77,"rows":[{"id":"2503.03751","title":"GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control","created":"2025-03-05","cited_by_count":341,"area":null},{"id":"2503.11647","title":"ReCamMaster: Camera-Controlled Generative Rendering from A Single Video","created":"2025-03-14","cited_by_count":287,"area":null},{"id":"2412.06974","title":"MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds","created":"2024-12-09","cited_by_count":141,"area":null},{"id":"2411.04924","title":"MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views","created":"2024-11-07","cited_by_count":116,"area":null},{"id":"2501.16550","title":"PhysAnimator: Physics-Guided Generative Cartoon Animation","created":"2025-01-27","cited_by_count":42,"area":null},{"id":"2507.07136","title":"LangSplatV2: High-dimensional 3D Language Gaussian Splatting with 450+ FPS","created":"2025-07-09","cited_by_count":41,"area":null},{"id":"2507.00990","title":"Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrations","created":"2025-07-01","cited_by_count":38,"area":null},{"id":"2503.13265","title":"FlexWorld: Progressively Expanding 3D Scenes for Flexiable-View Synthesis","created":"2025-03-17","cited_by_count":37,"area":null},{"id":"2506.05554","title":"EX-4D: EXtreme Viewpoint 4D Video Synthesis via Depth Watertight Mesh","created":"2025-06-05","cited_by_count":32,"area":null},{"id":"2510.15019","title":"NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks","created":"2025-10-16","cited_by_count":31,"area":null},{"id":"2412.18153","title":"DepthLab: From Partial to Complete","created":"2024-12-24","cited_by_count":27,"area":null},{"id":"2507.14501","title":"Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey","created":"2025-07-19","cited_by_count":27,"area":null},{"id":"2506.01799","title":"WorldExplorer: Towards Generating Fully Navigable 3D Scenes","created":"2025-06-02","cited_by_count":26,"area":null},{"id":"2412.06250","title":"Splatter-360: Generalizable 360$^{\\circ}$ Gaussian Splatting for Wide-baseline Panoramic Images","created":"2024-12-09","cited_by_count":24,"area":null},{"id":"2501.10357","title":"Zero-Shot Monocular Scene Flow Estimation in the Wild","created":"2025-01-17","cited_by_count":22,"area":null},{"id":"2511.16825","title":"WorldGen: From Text to Traversable and Interactive 3D Worlds","created":"2025-11-20","cited_by_count":19,"area":null},{"id":"2412.08331","title":"SLGaussian: Fast Language Gaussian Splatting in Sparse Views","created":"2024-12-11","cited_by_count":18,"area":null},{"id":"2503.12024","title":"SteerX: Creating Any Camera-Free 3D and 4D Scenes with Geometric Steering","created":"2025-03-15","cited_by_count":15,"area":null},{"id":"2602.14941","title":"AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memories","created":"2026-02-16","cited_by_count":15,"area":null},{"id":"2503.15855","title":"VideoRFSplat: Direct Scene-Level Text-to-3D Gaussian Splatting Generation with Flexible Pose and Multi-View Joint Modeling","created":"2025-03-20","cited_by_count":14,"area":null},{"id":"2508.12720","title":"Quantifying and Alleviating Co-Adaptation in Sparse-View 3D Gaussian Splatting","created":"2025-08-18","cited_by_count":14,"area":null},{"id":"2412.03517","title":"NVComposer: Boosting Generative Novel View Synthesis with Multiple Sparse and Unposed Images","created":"2024-12-04","cited_by_count":13,"area":null},{"id":"2510.26796","title":"See4D: Pose-Free 4D Generation via Auto-Regressive Video Inpainting","created":"2025-10-30","cited_by_count":12,"area":null},{"id":"2512.05115","title":"Light-X: Generative 4D Video Rendering with Camera and Illumination Control","created":"2025-12-04","cited_by_count":12,"area":null},{"id":"2504.11092","title":"Vivid4D: Improving 4D Reconstruction from Monocular Video by Video Inpainting","created":"2025-04-15","cited_by_count":11,"area":null},{"id":"2510.13454","title":"Text-to-3D by Stitching a Multi-view Reconstruction Network to a Video Generator","created":"2025-10-15","cited_by_count":11,"area":null},{"id":"2512.19949","title":"How Much 3D Do Video Foundation Models Encode?","created":"2025-12-23","cited_by_count":11,"area":null},{"id":"2602.19766","title":"One2Scene: Geometric Consistent Explorable 3D Scene Generation from a Single Image","created":"2026-02-23","cited_by_count":11,"area":null},{"id":"2601.14674","title":"LaVR: Scene Latent Conditioned Generative Video Trajectory Re-Rendering using Large 4D Reconstruction Models","created":"2026-01-21","cited_by_count":10,"area":null},{"id":"2506.18901","title":"From Virtual Games to Real-World Play","created":"2025-06-23","cited_by_count":9,"area":null},{"id":"2603.20176","title":"LagerNVS: Latent Geometry for Fully Neural Real-time Novel View Synthesis","created":"2026-03-20","cited_by_count":9,"area":null},{"id":"2411.17605","title":"Distractor-free Generalizable 3D Gaussian Splatting","created":"2024-11-26","cited_by_count":8,"area":null},{"id":"2412.19518","title":"Dust to Tower: Coarse-to-Fine Photo-Realistic Scene Reconstruction from Sparse Uncalibrated Images","created":"2024-12-27","cited_by_count":8,"area":null},{"id":"2507.21960","title":"PanoSplatt3R: Leveraging Perspective Pretraining for Generalized Unposed Wide-Baseline Panorama Reconstruction","created":"2025-07-29","cited_by_count":8,"area":null},{"id":"2503.21766","title":"Stable-SCore: A Stable Registration-based Framework for 3D Shape Correspondence","created":"2025-03-27","cited_by_count":7,"area":null},{"id":"2506.13697","title":"Vid-CamEdit: Video Camera Trajectory Editing with Generative Rendering from Estimated Geometry","created":"2025-06-16","cited_by_count":7,"area":null},{"id":"2603.04179","title":"NOVA3R: Non-pixel-aligned Visual Transformer for Amodal 3D Reconstruction","created":"2026-03-04","cited_by_count":7,"area":null},{"id":"2603.25053","title":"GaussFusion: Improving 3D Reconstruction in the Wild with A Geometry-Informed Video Generator","created":"2026-03-26","cited_by_count":7,"area":null},{"id":"2601.14161","title":"One-Shot Refiner: Boosting Feed-forward Novel View Synthesis via One-Step Diffusion","created":"2026-01-20","cited_by_count":6,"area":null},{"id":"2411.12309","title":"DGTR: Distributed Gaussian Turbo-Reconstruction for Sparse-View Vast Scenes","created":"2024-11-19","cited_by_count":5,"area":null},{"id":"2506.10981","title":"SceneCompleter: Dense 3D Scene Completion for Generative Novel View Synthesis","created":"2025-06-12","cited_by_count":5,"area":null},{"id":"2605.23888","title":"GenRecon: Bridging Generative Priors for Multi-View 3D Scene Reconstruction","created":"2026-05-22","cited_by_count":5,"area":null},{"id":"2505.21205","title":"EF-VI: Enhancing End-Frame Injection for Video Inbetweening","created":"2025-05-27","cited_by_count":4,"area":null},{"id":"2507.16406","title":"Sparse-View 3D Reconstruction: Recent Advances and Open Challenges","created":"2025-07-22","cited_by_count":4,"area":null},{"id":"2512.25073","title":"GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstruction","created":"2025-12-31","cited_by_count":4,"area":null},{"id":"2604.11797","title":"SyncFix: Fixing 3D Reconstructions via Multi-View Synchronization","created":"2026-04-13","cited_by_count":4,"area":null},{"id":"2412.05908","title":"GBR: Generative Bundle Refinement for High-fidelity Gaussian Splatting with Enhanced Mesh Reconstruction","created":"2024-12-08","cited_by_count":3,"area":null},{"id":"2503.15742","title":"Uncertainty-Aware Diffusion Guided Refinement of 3D Scenes","created":"2025-03-19","cited_by_count":3,"area":null},{"id":"2504.01960","title":"Diffusion-Guided Gaussian Splatting for Large-Scale Unconstrained 3D Reconstruction and Novel View Synthesis","created":"2025-04-02","cited_by_count":3,"area":null},{"id":"2510.25173","title":"D$^2$GS: Dense Depth Regularization for LiDAR-free Urban Scene Reconstruction","created":"2025-10-29","cited_by_count":3,"area":null},{"id":"2512.10369","title":"Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views","created":"2025-12-11","cited_by_count":3,"area":null},{"id":"2512.03601","title":"Motion4D: Learning 3D-Consistent Motion and Semantics for 4D Scene Understanding","created":"2025-12-03","cited_by_count":2,"area":null},{"id":"2512.05044","title":"Geometry-Aware Single-Image 4D Synthesis via Dense Trajectory Generation","created":"2025-12-04","cited_by_count":2,"area":null},{"id":"2603.16099","title":"OneWorld: Taming Scene Generation with 3D Unified Representation Autoencoder","created":"2026-03-17","cited_by_count":2,"area":null},{"id":"2603.22972","title":"WorldMesh: Generating Navigable Multi-Room 3D Scenes via Mesh-Conditioned Image Diffusion","created":"2026-03-24","cited_by_count":2,"area":null},{"id":"2606.02479","title":"Retrieve What's Missing: Coverage-Maximizing Retrieval for Consistent Long Video Generation","created":"2026-06-01","cited_by_count":2,"area":null},{"id":"2504.00639","title":"Coca-Splat: Collaborative Optimization for Camera Parameters and 3D Gaussians","created":"2025-04-01","cited_by_count":1,"area":null},{"id":"2510.07856","title":"XYZCylinder: Towards Compatible Feed-Forward 3D Gaussian Splatting for Driving Scenes via Unified Cylinder Lifting Method","created":"2025-10-09","cited_by_count":1,"area":null},{"id":"2602.10278","title":"ERGO: Excess-Risk-Guided Optimization for High-Fidelity Monocular 3D Gaussian Splatting","created":"2026-02-10","cited_by_count":1,"area":null},{"id":"2602.21535","title":"Pseudo-View Enhancement via Confidence Fusion for Unposed Sparse-View Reconstruction","created":"2026-02-25","cited_by_count":1,"area":null},{"id":"2604.20155","title":"GSCompleter: A Distillation-Free Plugin for Metric-Aware 3D Gaussian Splatting Completion in Seconds","created":"2026-04-22","cited_by_count":1,"area":null},{"id":"2606.24829","title":"GeoT2V-Bench: Benchmarking 3D Consistency in Text-to-Video Models via 3D Reconstruction","created":"2026-06-23","cited_by_count":1,"area":null},{"id":"2606.27071","title":"PanoImager: Geometry-Guided Novel View Synthesis and Reconstruction from Sparse Panoramic Views","created":"2026-06-25","cited_by_count":1,"area":null},{"id":"2609.03931","title":"Sparse auto-regressive modeling for scene generation from multi-view images","created":"2026-09-03","cited_by_count":1,"area":null},{"id":"2505.23054","title":"Zero-P-to-3: Zero-Shot Partial-View Images to 3D Object","created":"2025-05-29","cited_by_count":0,"area":null},{"id":"2508.07372","title":"DIP-GS: Deep Image Prior For Gaussian Splatting Sparse View Recovery","created":"2025-08-10","cited_by_count":0,"area":null},{"id":"2602.17909","title":"A Single Image and Multimodality Is All You Need for Novel View Synthesis","created":"2026-02-20","cited_by_count":0,"area":null},{"id":"2605.18052","title":"Efficient 3D Content Reconstruction and Generation","created":"2026-05-18","cited_by_count":0,"area":null},{"id":"2605.23555","title":"Generator-Refiner-Examiner: A Tri-Module Data Augmentation Framework for 3D Human Avatar Learning from Monocular Videos","created":"2026-05-22","cited_by_count":0,"area":null},{"id":"2606.24799","title":"OrbitForge: Text-to-3D Scene Generation via Reconstruction-Anchored Video Synthesis","created":"2026-06-23","cited_by_count":0,"area":null},{"id":"2606.30045","title":"Walking in the Implicit: Interactive World Exploration via Neural Scene Representation","created":"2026-06-29","cited_by_count":0,"area":null},{"id":"2608.08115","title":"SUMI: Scalable Unified Model for 3D Point Cloud Inference","created":"2026-08-08","cited_by_count":0,"area":null},{"id":"2608.12232","title":"ScaleVid: Geometry-Aware Video Object Scaling with Mesh-Free Inference","created":"2026-08-12","cited_by_count":0,"area":null},{"id":"2608.16863","title":"SplatGuide: Geometric Priors from 3D Gaussians for Pose-Free Novel View Synthesis","created":"2026-08-17","cited_by_count":0,"area":null},{"id":"2608.18593","title":"ReX-Shot: Single-Image Rephotography via Geometry- and Camera-Grounded Generation","created":"2026-08-19","cited_by_count":0,"area":null},{"id":"2609.17039","title":"Bi-FlowGS: Bridging Generative View Completion and Gaussian Geometry through Bidirectional Flow Co-Refinement","created":"2026-09-15","cited_by_count":0,"area":null},{"id":"2610.02201","title":"SILSA: Sliding-Window Slice Latents for Topology-Preserving High-Resolution 3D Generation","created":"2026-10-01","cited_by_count":0,"area":null}],"next_cursor":null}