{"total":16,"rows":[{"id":"2412.12093","title":"CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models","created":"2024-12-16","cited_by_count":52,"area":"diffusion"},{"id":"2501.16764","title":"DiffSplat: Repurposing Image Diffusion Models for Scalable Gaussian Splat Generation","created":"2025-01-28","cited_by_count":50,"area":"diffusion"},{"id":"2410.11795","title":"Efficient Diffusion Models: A Comprehensive Survey from Principles to Practices","created":"2024-10-15","cited_by_count":41,"area":"diffusion"},{"id":"2507.23785","title":"Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesis","created":"2025-07-31","cited_by_count":33,"area":"diffusion"},{"id":"2503.19906","title":"AvatarArtist: Open-Domain 4D Avatarization","created":"2025-03-25","cited_by_count":15,"area":"diffusion"},{"id":"2505.05022","title":"SOAP: Style-Omniscient Animatable Portraits","created":"2025-05-08","cited_by_count":11,"area":"diffusion"},{"id":"2507.23597","title":"MoGA: 3D Generative Avatar Prior for Monocular Gaussian Avatar Reconstruction","created":"2025-07-31","cited_by_count":8,"area":"diffusion"},{"id":"2506.14322","title":"FRIDU: Functional Map Refinement with Guided Image Diffusion","created":"2025-06-17","cited_by_count":4,"area":"diffusion"},{"id":"2503.15809","title":"Controlling Avatar Diffusion with Learnable Gaussian Embedding","created":"2025-03-20","cited_by_count":3,"area":"diffusion"},{"id":"2504.10716","title":"SpinMeRound: Consistent Multi-View Identity Generation Using Diffusion Models","created":"2025-04-14","cited_by_count":3,"area":"diffusion"},{"id":"2604.21592","title":"Sculpt4D: Generating 4D Shapes via Sparse-Attention Diffusion Transformers","created":"2026-04-23","cited_by_count":3,"area":"diffusion"},{"id":"2505.05475","title":"SVAD: From Single Image to 3D Avatar via Synthetic Data Generation with Video Diffusion and Data Augmentation","created":"2025-05-08","cited_by_count":2,"area":"diffusion"},{"id":"2509.10678","title":"T2Bs: Text-to-Character Blendshapes via Video Generation","created":"2025-09-12","cited_by_count":2,"area":"diffusion"},{"id":"2411.10369","title":"Towards High-Fidelity 3D Portrait Generation with Rich Details by Cross-View Prior-Aware Diffusion","created":"2024-11-15","cited_by_count":1,"area":"diffusion"},{"id":"2604.07273","title":"GenLCA: 3D Diffusion for Full-Body Avatars from In-the-Wild Videos","created":"2026-04-08","cited_by_count":1,"area":"diffusion"},{"id":"2604.09100","title":"Physically Grounded 3D Generative Reconstruction under Hand Occlusion using Proprioception and Multi-Contact Touch","created":"2026-04-10","cited_by_count":0,"area":"diffusion"}],"next_cursor":null}