{"total":55,"rows":[{"id":"2409.12957","title":"3DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusion","created":"2024-09-19","cited_by_count":101,"area":null},{"id":"2409.18114","title":"EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generation","created":"2024-09-26","cited_by_count":87,"area":null},{"id":"2412.06699","title":"You See it, You Got it: Learning 3D Creation on Pose-Free Videos at Scale","created":"2024-12-09","cited_by_count":65,"area":"diffusion"},{"id":"2503.13439","title":"Amodal3R: Amodal 3D Reconstruction from Occluded 2D Images","created":"2025-03-17","cited_by_count":54,"area":null},{"id":"2501.16764","title":"DiffSplat: Repurposing Image Diffusion Models for Scalable Gaussian Splat Generation","created":"2025-01-28","cited_by_count":50,"area":"diffusion"},{"id":"2412.09573","title":"FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction","created":"2024-12-12","cited_by_count":41,"area":null},{"id":"2411.16856","title":"SAR3D: Autoregressive 3D Object Generation and Understanding via Multi-scale 3D VQVAE","created":"2024-11-25","cited_by_count":39,"area":"mllm"},{"id":"2411.16443","title":"SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis","created":"2024-11-25","cited_by_count":34,"area":"diffusion"},{"id":"2507.14501","title":"Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey","created":"2025-07-19","cited_by_count":27,"area":null},{"id":"2503.20168","title":"EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis","created":"2025-03-26","cited_by_count":21,"area":null},{"id":"2507.23277","title":"iLRM: An Iterative Large 3D Reconstruction Model","created":"2025-07-31","cited_by_count":19,"area":null},{"id":"2508.09977","title":"A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation","created":"2025-08-13","cited_by_count":19,"area":null},{"id":"2408.15235","title":"Learning-based Multi-View Stereo: A Survey","created":"2024-08-27","cited_by_count":18,"area":null},{"id":"2412.06234","title":"Generative Densification: Learning to Densify Gaussians for High-Fidelity Generalizable 3D Reconstruction","created":"2024-12-09","cited_by_count":18,"area":null},{"id":"2411.12788","title":"Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussians","created":"2024-11-19","cited_by_count":15,"area":null},{"id":"2503.15855","title":"VideoRFSplat: Direct Scene-Level Text-to-3D Gaussian Splatting Generation with Flexible Pose and Multi-View Joint Modeling","created":"2025-03-20","cited_by_count":14,"area":null},{"id":"2506.09565","title":"SemanticSplat: Feed-Forward 3D Scene Understanding with Language-Aware Gaussian Fields","created":"2025-06-11","cited_by_count":14,"area":null},{"id":"2507.21045","title":"Reconstructing 4D Spatial Intelligence: A Survey","created":"2025-07-28","cited_by_count":14,"area":null},{"id":"2410.00890","title":"Flex3D: Feed-Forward 3D Generation with Flexible Reconstruction Model and Input View Curation","created":"2024-10-01","cited_by_count":12,"area":"diffusion"},{"id":"2505.05591","title":"QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization","created":"2025-05-08","cited_by_count":11,"area":null},{"id":"2508.00823","title":"IGL-Nav: Incremental 3D Gaussian Localization for Image-goal Navigation","created":"2025-08-01","cited_by_count":11,"area":null},{"id":"2411.08017","title":"Wavelet Latent Diffusion (Wala): Billion-Parameter 3D Generative Model with Compact Wavelet Encodings","created":"2024-11-12","cited_by_count":10,"area":"diffusion"},{"id":"2505.01838","title":"MVHumanNet++: A Large-scale Dataset of Multi-view Daily Dressing Human Captures with Richer Annotations for 3D Human Digitization","created":"2025-05-03","cited_by_count":9,"area":null},{"id":"2506.03118","title":"HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformers","created":"2025-06-03","cited_by_count":9,"area":null},{"id":"2412.05808","title":"SizeGS: Size-aware Compression of 3D Gaussian Splatting via Mixed Integer Programming","created":"2024-12-08","cited_by_count":7,"area":null},{"id":"2506.09479","title":"TinySplat: Feedforward Approach for Generating Compact 3D Scene Representation","created":"2025-06-11","cited_by_count":7,"area":null},{"id":"2504.01512","title":"High-fidelity 3D Object Generation from Single Image with RGBN-Volume Gaussian Reconstruction Model","created":"2025-04-02","cited_by_count":4,"area":null},{"id":"2507.22342","title":"UFV-Splatter: Pose-Free Feed-Forward 3D Gaussian Splatting Adapted to Unfavorable Views","created":"2025-07-30","cited_by_count":4,"area":null},{"id":"2511.05449","title":"How Many Tokens Do 3D Point Cloud Transformer Architectures Really Need?","created":"2025-11-07","cited_by_count":4,"area":null},{"id":"2504.14975","title":"Cyc3D: Fine-grained Controllable 3D Generation via Cycle Consistency Regularization","created":"2025-04-21","cited_by_count":3,"area":null},{"id":"2509.23841","title":"Towards Fine-Grained Text-to-3D Quality Assessment: A Benchmark and A Two-Stage Rank-Learning Metric","created":"2025-09-28","cited_by_count":3,"area":null},{"id":"2509.25603","title":"GaussianLens: Localized High-Resolution Reconstruction via On-Demand Gaussian Densification","created":"2025-09-29","cited_by_count":3,"area":null},{"id":"2601.15951","title":"EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesis","created":"2026-01-22","cited_by_count":3,"area":null},{"id":"2412.08412","title":"Pragmatist: Multiview Conditional Diffusion Models for High-Fidelity 3D Reconstruction from Unposed Sparse Views","created":"2024-12-11","cited_by_count":2,"area":"diffusion"},{"id":"2506.23150","title":"AlignCVC: Aligning Cross-View Consistency for Single-Image-to-3D Generation","created":"2025-06-29","cited_by_count":2,"area":null},{"id":"2508.11431","title":"Remove360: Benchmarking Residuals After Object Removal in 3D Gaussian Splatting","created":"2025-08-15","cited_by_count":2,"area":null},{"id":"2509.22112","title":"Large Material Gaussian Model for Relightable 3D Generation","created":"2025-09-26","cited_by_count":2,"area":null},{"id":"2509.26621","title":"HART: Human Aligned Reconstruction Transformer","created":"2025-09-30","cited_by_count":2,"area":null},{"id":"2512.08535","title":"Photo3D: Advancing Photorealistic 3D Generation through Structure-Aligned Detail Enhancement","created":"2025-12-09","cited_by_count":2,"area":null},{"id":"2604.04874","title":"Free-Range Gaussians: Non-Grid-Aligned Generative 3D Gaussian Reconstruction","created":"2026-04-06","cited_by_count":2,"area":null},{"id":"2604.05182","title":"LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windows","created":"2026-04-06","cited_by_count":2,"area":null},{"id":"2607.01803","title":"PixGS: Pixel-Space Diffusion for Direct 3D Gaussian Splat Generation","created":"2026-07-02","cited_by_count":2,"area":null},{"id":"2503.17574","title":"Is there anything left? Measuring semantic residuals of objects removed from 3D Gaussian Splatting","created":"2025-03-21","cited_by_count":1,"area":null},{"id":"2505.22978","title":"Pose-free 3D Gaussian splatting via shape-ray estimation","created":"2025-05-29","cited_by_count":1,"area":null},{"id":"2510.18101","title":"From Volume Rendering to 3D Gaussian Splatting: Theory and Applications","created":"2025-10-20","cited_by_count":1,"area":null},{"id":"2512.18655","title":"SplatBright: Generalizable Low-Light Scene Reconstruction from Sparse Views via Physically-Guided Gaussian Enhancement","created":"2025-12-21","cited_by_count":1,"area":null},{"id":"2601.07660","title":"StdGEN++: A Comprehensive System for Semantic-Decomposed 3D Character Generation","created":"2026-01-12","cited_by_count":1,"area":null},{"id":"2412.14464","title":"LiftRefine: Progressively Refined View Synthesis from 3D Lifting with Volume-Triplane Representations","created":"2024-12-19","cited_by_count":0,"area":"diffusion"},{"id":"2502.16475","title":"Dragen3D: Multiview Geometry Consistent 3D Gaussian Generation with Drag-Based Control","created":"2025-02-23","cited_by_count":0,"area":null},{"id":"2509.07435","title":"DreamLifting: A Plug-in Module Lifting MV Diffusion Models for 3D Asset Generation","created":"2025-09-09","cited_by_count":0,"area":"diffusion"},{"id":"2603.14915","title":"ILV: Iterative Latent Volumes for Fast and Accurate Sparse-View CT Reconstruction","created":"2026-03-16","cited_by_count":0,"area":null},{"id":"2607.20813","title":"SubSplat: High-Resolution Pixel-aligned 3DGS via Sub-pixel Gaussian Reparameterization","created":"2026-07-23","cited_by_count":0,"area":null},{"id":"2609.12343","title":"VS-Splat: Voxel-Selective feed-forward Gaussian Splatting for end-to-end 3D object reconstruction from sparse-views","created":"2026-09-11","cited_by_count":0,"area":null},{"id":"2609.23182","title":"GrapeSplat: Geometry-Grounded Reconstruction via Amalgamated Pose-Free Encoding for Feed-Forward 3D Gaussian Splatting","created":"2026-09-19","cited_by_count":0,"area":null},{"id":"2610.03423","title":"OuroReward: Sequential Reward Scheduling for Reinforcement Learning in Text-to-3D Generation","created":"2026-10-02","cited_by_count":0,"area":"alignment"}],"next_cursor":null}