{"total":102,"rows":[{"id":"2503.20314","title":"Wan: Open and Advanced Large-Scale Video Generative Models","created":"2025-03-26","cited_by_count":2708,"area":"wm"},{"id":"2501.03575","title":"Cosmos World Foundation Model Platform for Physical AI","created":"2025-01-07","cited_by_count":864,"area":"wm"},{"id":"2410.10306","title":"Animate-X: Universal Character Image Animation with Enhanced Motion Representation","created":"2024-10-14","cited_by_count":88,"area":null},{"id":"2411.17697","title":"StableAnimator: High-Quality Identity-Preserving Human Image Animation","created":"2024-11-26","cited_by_count":88,"area":"diffusion"},{"id":"2509.14055","title":"Wan-Animate: Unified Character Animation and Replacement with Holistic Replication","created":"2025-09-17","cited_by_count":80,"area":null},{"id":"2411.10061","title":"EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animation","created":"2024-11-15","cited_by_count":72,"area":null},{"id":"2502.06145","title":"Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordance","created":"2025-02-10","cited_by_count":61,"area":"diffusion"},{"id":"2504.11289","title":"UniAnimate-DiT: Human Image Animation with Large-Scale Video Diffusion Transformer","created":"2025-04-15","cited_by_count":42,"area":"diffusion"},{"id":"2411.19509","title":"Ditto: Motion-Space Diffusion for Controllable Realtime Talking Head Synthesis","created":"2024-11-29","cited_by_count":41,"area":"diffusion"},{"id":"2502.04847","title":"HumanDiT: Pose-Guided Diffusion Transformer for Long-form Human Motion Video Generation","created":"2025-02-07","cited_by_count":39,"area":"diffusion"},{"id":"2504.01724","title":"DreamActor-M1: Holistic, Expressive and Robust Human Image Animation with Hybrid Guidance","created":"2025-04-02","cited_by_count":36,"area":null},{"id":"2508.19209","title":"OmniHuman-1.5: Instilling an Active Mind in Avatars via Cognitive Simulation","created":"2025-08-26","cited_by_count":32,"area":null},{"id":"2503.21765","title":"Exploring the Evolution of Physics Cognition in Video Generation: A Survey","created":"2025-03-27","cited_by_count":31,"area":"diffusion"},{"id":"2407.08428","title":"A Comprehensive Survey on Human Video Generation: Challenges, Methods, and Insights","created":"2024-07-11","cited_by_count":25,"area":null},{"id":"2509.03883","title":"Human Motion Video Generation: A Survey","created":"2025-09-04","cited_by_count":25,"area":null},{"id":"2503.07602","title":"DreamRelation: Relation-Centric Video Customization","created":"2025-03-10","cited_by_count":23,"area":null},{"id":"2506.10568","title":"DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformers","created":"2025-06-12","cited_by_count":22,"area":"diffusion"},{"id":"2503.24026","title":"HumanDreamer: Generating Controllable Human-Motion Videos via Decoupled Generation","created":"2025-03-31","cited_by_count":19,"area":null},{"id":"2412.00397","title":"DreamDance: Animating Human Images by Enriching 3D Geometry Cues from 2D Poses","created":"2024-11-30","cited_by_count":17,"area":"diffusion"},{"id":"2508.02807","title":"DreamVVT: Mastering Realistic Video Virtual Try-On in the Wild via a Stage-Wise Diffusion Transformer Framework","created":"2025-08-04","cited_by_count":17,"area":"diffusion"},{"id":"2412.05848","title":"MotionStone: Decoupled Motion Intensity Modulation with Diffusion Transformer for Image-to-Video Generation","created":"2024-12-08","cited_by_count":16,"area":"diffusion"},{"id":"2503.04641","title":"Simulating the Real World: A Unified Survey of Multimodal Generative Models","created":"2025-03-06","cited_by_count":15,"area":null},{"id":"2506.08797","title":"HunyuanVideo-HOMA: Generic Human-Object Interaction in Multimodal Driven Human Animation","created":"2025-06-10","cited_by_count":14,"area":null},{"id":"2507.01390","title":"FixTalk: Taming Identity Leakage for High-Quality Talking Head Generation in Extreme Cases","created":"2025-07-02","cited_by_count":14,"area":null},{"id":"2507.15064","title":"StableAnimator++: Overcoming Pose Misalignment and Face Distortion for Human Image Animation","created":"2025-07-20","cited_by_count":14,"area":"diffusion"},{"id":"2504.03536","title":"HumanDreamer-X: Photorealistic Single-image Human Avatars Reconstruction via Gaussian Restoration","created":"2025-04-04","cited_by_count":13,"area":null},{"id":"2505.18078","title":"DanceTogether! Identity-Preserving Multi-Person Interactive Video Generation","created":"2025-05-23","cited_by_count":13,"area":null},{"id":"2410.20974","title":"MovieCharacter: A Tuning-Free Framework for Controllable Character Video Synthesis","created":"2024-10-28","cited_by_count":12,"area":null},{"id":"2508.08588","title":"RealisMotion: Decomposed Human Motion Control and Video Generation in the World Space","created":"2025-08-12","cited_by_count":12,"area":null},{"id":"2409.14424","title":"Dormant: Defending against Pose-driven Human Image Animation","created":"2024-09-22","cited_by_count":11,"area":null},{"id":"2505.20255","title":"AniCrafter: Customizing Realistic Human-Centric Animation via Avatar-Background Conditioning in Video Diffusion Models","created":"2025-05-26","cited_by_count":10,"area":"diffusion"},{"id":"2508.09454","title":"Animate-X++: Universal Character Image Animation with Dynamic Backgrounds","created":"2025-08-13","cited_by_count":10,"area":null},{"id":"2408.12601","title":"DreamCinema: Cinematic Transfer with Free Camera and 3D Character","created":"2024-08-22","cited_by_count":9,"area":null},{"id":"2411.16768","title":"Sequential Gaussian Avatars with Hierarchical Motion Context","created":"2024-11-25","cited_by_count":9,"area":null},{"id":"2508.05091","title":"PoseGen: In-Context LoRA Finetuning for Pose-Controllable Long Human Video Generation","created":"2025-08-07","cited_by_count":9,"area":null},{"id":"2511.22940","title":"One-to-All Animation: Alignment-Free Character Animation and Image Pose Transfer","created":"2025-11-28","cited_by_count":9,"area":"diffusion"},{"id":"2411.08656","title":"MikuDance: Animating Character Art with Mixed Motion Dynamics","created":"2024-11-13","cited_by_count":7,"area":null},{"id":"2412.09822","title":"Dynamic Try-On: Taming Video Virtual Try-on with Dynamic Attention Mechanism","created":"2024-12-13","cited_by_count":7,"area":null},{"id":"2503.16068","title":"PoseTraj: Pose-Aware Trajectory Control in Video Diffusion","created":"2025-03-20","cited_by_count":7,"area":"diffusion"},{"id":"2503.21246","title":"DynamiCtrl: Rethinking the Basic Structure and the Role of Text for High-quality Human Image Animation","created":"2025-03-27","cited_by_count":7,"area":"diffusion"},{"id":"2512.22854","title":"ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learning","created":"2025-12-28","cited_by_count":7,"area":null},{"id":"2502.19868","title":"C-Drag: Chain-of-Thought Driven Motion Controller for Video Generation","created":"2025-02-27","cited_by_count":6,"area":null},{"id":"2602.21581","title":"MultiAnimate: Pose-Guided Image Animation Made Extensible","created":"2026-02-25","cited_by_count":6,"area":null},{"id":"2503.20218","title":"Video Motion Graphs","created":"2025-03-26","cited_by_count":5,"area":"diffusion"},{"id":"2504.19834","title":"AnimateAnywhere: Rouse the Background in Human Image Animation","created":"2025-04-28","cited_by_count":5,"area":null},{"id":"2512.13465","title":"PoseAnything: Universal Pose-guided Video Generation with Part-aware Temporal Coherence","created":"2025-12-15","cited_by_count":5,"area":null},{"id":"2409.19911","title":"Replace Anyone in Videos","created":"2024-09-30","cited_by_count":4,"area":"diffusion"},{"id":"2505.22977","title":"HyperMotionX: The Dataset and Benchmark with DiT-Based Pose-Guided Human Image Animation of Complex Motions","created":"2025-05-29","cited_by_count":4,"area":"diffusion"},{"id":"2507.15979","title":"Dream, Lift, Animate: From Single Images to Animatable Gaussian Avatars","created":"2025-07-21","cited_by_count":4,"area":"diffusion"},{"id":"2602.20685","title":"RAYNOVA: Scale-Temporal Autoregressive World Modeling in Ray Space","created":"2026-02-24","cited_by_count":4,"area":"wm"},{"id":"2608.06009","title":"Wan-Animate-2: Pushing the Application Boundaries of Character Animation","created":"2026-08-06","cited_by_count":4,"area":null},{"id":"2412.11067","title":"CFSynthesis: Controllable and Free-view 3D Human Video Synthesis","created":"2024-12-15","cited_by_count":3,"area":null},{"id":"2505.10238","title":"MTVCraft: Tokenizing 4D Motion for Arbitrary Character Animation","created":"2025-05-15","cited_by_count":3,"area":null},{"id":"2506.21076","title":"PoseMaster: A Unified 3D Native Framework for Stylized Pose Generation","created":"2025-06-26","cited_by_count":3,"area":null},{"id":"2512.16360","title":"EverybodyDance: Bipartite Graph-Based Identity Correspondence for Multi-Character Animation","created":"2025-12-18","cited_by_count":3,"area":null},{"id":"2601.11096","title":"CoDance: An Unbind-Rebind Paradigm for Robust Multi-Subject Animation","created":"2026-01-16","cited_by_count":3,"area":null},{"id":"2602.13326","title":"MotionWeaver: Holistic 4D-Anchored Framework for Multi-Humanoid Image Animation","created":"2026-02-11","cited_by_count":3,"area":null},{"id":"2605.17248","title":"Image-to-Video Diffusion: From Foundations to Open Frontiers","created":"2026-05-17","cited_by_count":3,"area":"diffusion"},{"id":"2504.11143","title":"Taming Consistency Distillation for Accelerated Human Image Animation","created":"2025-04-15","cited_by_count":2,"area":"diffusion"},{"id":"2509.21541","title":"ControlHair: Synergizing Physics Simulator and Video Diffusion for Controllable Dynamic Hair Rendering","created":"2025-09-25","cited_by_count":2,"area":"diffusion"},{"id":"2601.22127","title":"EditYourself: Audio-Driven Generation and Manipulation of Talking Head Videos with Diffusion Transformers","created":"2026-01-29","cited_by_count":2,"area":"diffusion"},{"id":"2603.17975","title":"AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priors","created":"2026-03-18","cited_by_count":2,"area":"diffusion"},{"id":"2604.21776","title":"Reshoot-Anything: A Self-Supervised Model for In-the-Wild Video Reshooting","created":"2026-04-23","cited_by_count":2,"area":null},{"id":"2605.22051","title":"EasyVFX: Frequency-Driven Decoupling for Resource-Efficient VFX Generation","created":"2026-05-21","cited_by_count":2,"area":"moe"},{"id":"2407.18595","title":"LinguaLinker: Audio-Driven Portraits Animation with Implicit Facial Control Enhancement","created":"2024-07-26","cited_by_count":1,"area":null},{"id":"2505.22046","title":"LatentMove: Towards Complex Human Movement Video Generation","created":"2025-05-28","cited_by_count":1,"area":null},{"id":"2506.17301","title":"FramePrompt: In-context Controllable Animation with Zero Structural Changes","created":"2025-06-17","cited_by_count":1,"area":"diffusion"},{"id":"2508.00299","title":"Controllable Pedestrian Video Editing for Multi-View Driving Scenarios via Motion Sequence","created":"2025-08-01","cited_by_count":1,"area":null},{"id":"2509.21086","title":"UniTransfer: Video Concept Transfer via Progressive Spatial and Timestep Decomposition","created":"2025-09-25","cited_by_count":1,"area":null},{"id":"2510.10269","title":"VividAnimator: An End-to-End Audio and Pose-driven Half-Body Human Animation Framework","created":"2025-10-11","cited_by_count":1,"area":null},{"id":"2512.11645","title":"FactorPortrait: Controllable Portrait Animation via Disentangled Expression, Pose, and Viewpoint","created":"2025-12-12","cited_by_count":1,"area":"diffusion"},{"id":"2512.19275","title":"Is Visual Realism Enough? Evaluating Gait Biometric Fidelity in Generative AI Human Animation","created":"2025-12-22","cited_by_count":1,"area":null},{"id":"2512.21905","title":"High-Fidelity and Long-Duration Human Image Animation with Diffusion Transformer","created":"2025-12-26","cited_by_count":1,"area":"diffusion"},{"id":"2602.07498","title":"IM-Animation: An Implicit Motion Representation for Identity-decoupled Character Animation","created":"2026-02-07","cited_by_count":1,"area":"diffusion"},{"id":"2602.08753","title":"MVAnimate: Enhancing Character Animation with Multi-View Optimization","created":"2026-02-09","cited_by_count":1,"area":null},{"id":"2602.11117","title":"HairWeaver: Few-Shot Photorealistic Hair Motion Synthesis with Sim-to-Real Guided Video Diffusion","created":"2026-02-11","cited_by_count":1,"area":"diffusion"},{"id":"2604.04934","title":"Vanast: Virtual Try-On with Human Image Animation via Synthetic Triplet Supervision","created":"2026-04-06","cited_by_count":1,"area":null},{"id":"2606.13872","title":"Avatar V: Scaling Video-Reference Avatar Video Generation","created":"2026-06-11","cited_by_count":1,"area":null},{"id":"2607.22241","title":"AgentHOI: Multi-Agent Reasoning for Human-Object-Interaction Video Generation via Implicit Representation Alignment","created":"2026-07-24","cited_by_count":1,"area":"diffusion"},{"id":"2505.23886","title":"Generating Fit Check Videos with a Handheld Camera","created":"2025-05-29","cited_by_count":0,"area":"diffusion"},{"id":"2505.24733","title":"DreamDance: Animating Character Art via Inpainting Stable Gaussian Worlds","created":"2025-05-30","cited_by_count":0,"area":null},{"id":"2508.14465","title":"DreamSwapV: Mask-guided Subject Swapping for Any Customized Video Editing","created":"2025-08-20","cited_by_count":0,"area":null},{"id":"2508.15988","title":"Diverse Signer Avatars with Manual and Non-Manual Feature Modelling for Sign Language Production","created":"2025-08-21","cited_by_count":0,"area":null},{"id":"2508.19895","title":"PersonaAnimator: Personalized Motion Transfer from Unconstrained Videos","created":"2025-08-27","cited_by_count":0,"area":null},{"id":"2512.08215","title":"Blur2Sharp: Human Novel Pose and View Synthesis with Generative Prior Refinement","created":"2025-12-09","cited_by_count":0,"area":"diffusion"},{"id":"2602.13669","title":"EchoTorrent: Towards Swift, Sustained, and Streaming Multi-Modal Video Generation","created":"2026-02-14","cited_by_count":0,"area":null},{"id":"2602.19900","title":"ExpPortrait: Expressive Portrait Generation via Personalized Representation","created":"2026-02-23","cited_by_count":0,"area":"diffusion"},{"id":"2603.08028","title":"Controllable Complex Human Motion Video Generation via Text-to-Skeleton Cascades","created":"2026-03-09","cited_by_count":0,"area":"diffusion"},{"id":"2604.05961","title":"HumANDiff: Articulated Noise Diffusion for Motion-Consistent Human Video Generation","created":"2026-04-07","cited_by_count":0,"area":"diffusion"},{"id":"2604.19720","title":"ReImagine: Rethinking Controllable High-Quality Human Video Generation via Image-First Synthesis","created":"2026-04-21","cited_by_count":0,"area":null},{"id":"2605.07545","title":"Implicit Preference Alignment for Human Image Animation","created":"2026-05-08","cited_by_count":0,"area":"alignment"},{"id":"2605.24630","title":"DexSIM: Real-time Dexterous Simulation with Unified Causal Video Diffusion","created":"2026-05-23","cited_by_count":0,"area":"diffusion"},{"id":"2606.06903","title":"Beyond Skeletons: Learning Animation Directly from Driving Videos with Same2X Training Strategy","created":"2026-06-05","cited_by_count":0,"area":null},{"id":"2606.28026","title":"EMOSH: Expressive Motion and Shape Disentanglement for Human Animation","created":"2026-06-26","cited_by_count":0,"area":null},{"id":"2606.30514","title":"3D Scene-Adaptive Trajectory-Controllable Human Image Animation with Camera Movement","created":"2026-06-29","cited_by_count":0,"area":null},{"id":"2607.08705","title":"HumanForge: A Human-Centric Deepfake Video Benchmark with Multi-Agent Forgery Rationales","created":"2026-07-09","cited_by_count":0,"area":"diffusion"},{"id":"2607.13415","title":"MultiAnimate: A Unified Framework for Controllable Multi-Character Animation","created":"2026-07-15","cited_by_count":0,"area":null},{"id":"2608.28219","title":"RASA: Disentangled Spatial-Motional Priors for Cross-Identity Character Animation","created":"2026-08-28","cited_by_count":0,"area":null},{"id":"2609.05503","title":"A Survey on Adversarial Attacks and Defenses for Diffusion Models Across Multiple Modalities","created":"2026-08-28","cited_by_count":0,"area":"diffusion"},{"id":"2609.08496","title":"SignRefine: Adapting Foundational Video Models for Sign Language Generation","created":"2026-09-08","cited_by_count":0,"area":"diffusion"}],"next_cursor":"100"}