{"total":135,"rows":[{"id":"2408.16767","title":"ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model","created":"2024-08-29","cited_by_count":143,"area":"diffusion"},{"id":"2411.04928","title":"DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusion","created":"2024-11-07","cited_by_count":140,"area":"diffusion"},{"id":"2412.03558","title":"MIDI: Multi-Instance Diffusion for Single Image to 3D Scene Generation","created":"2024-12-04","cited_by_count":117,"area":"diffusion"},{"id":"2406.01467","title":"RaDe-GS: Rasterizing Depth in Gaussian Splatting","created":"2024-06-03","cited_by_count":111,"area":null},{"id":"2502.12894","title":"CAST: Component-Aligned 3D Scene Reconstruction from an RGB Image","created":"2025-02-18","cited_by_count":106,"area":null},{"id":"2409.12957","title":"3DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusion","created":"2024-09-19","cited_by_count":101,"area":null},{"id":"2503.22236","title":"Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridging","created":"2025-03-28","cited_by_count":99,"area":null},{"id":"2411.09595","title":"LLaMA-Mesh: Unifying 3D Mesh Generation with Language Models","created":"2024-11-14","cited_by_count":91,"area":null},{"id":"2409.18114","title":"EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generation","created":"2024-09-26","cited_by_count":87,"area":null},{"id":"2505.07747","title":"Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assets","created":"2025-05-12","cited_by_count":87,"area":"diffusion"},{"id":"2408.00653","title":"SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglement","created":"2024-08-01","cited_by_count":65,"area":null},{"id":"2503.15265","title":"DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning","created":"2025-03-19","cited_by_count":65,"area":"alignment"},{"id":"2412.14963","title":"IDOL: Instant Photorealistic 3D Human Creation from a Single Image","created":"2024-12-19","cited_by_count":55,"area":null},{"id":"2508.10868","title":"TexVerse: A Universe of 3D Objects with High-Resolution Textures","created":"2025-08-14","cited_by_count":45,"area":null},{"id":"2508.19247","title":"VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Space","created":"2025-08-26","cited_by_count":45,"area":null},{"id":"2412.00518","title":"Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects","created":"2024-11-30","cited_by_count":44,"area":null},{"id":"2507.17745","title":"Ultra3D: Efficient and High-Fidelity 3D Generation with Part Attention","created":"2025-07-23","cited_by_count":44,"area":null},{"id":"2410.18084","title":"DynamicCity: Large-Scale 4D Occupancy Generation from Dynamic Scenes","created":"2024-10-23","cited_by_count":38,"area":"wm"},{"id":"2506.01853","title":"ShapeLLM-Omni: A Native Multimodal LLM for 3D Generation and Understanding","created":"2025-06-02","cited_by_count":38,"area":"mllm"},{"id":"2506.10600","title":"EmbodiedGen: Towards a Generative 3D World Engine for Embodied Intelligence","created":"2025-06-12","cited_by_count":36,"area":null},{"id":"2411.02336","title":"MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3D","created":"2024-11-04","cited_by_count":34,"area":null},{"id":"2510.23306","title":"ReconViaGen: Towards Accurate Multi-view 3D Object Reconstruction via Generation","created":"2025-10-27","cited_by_count":33,"area":null},{"id":"2503.10289","title":"MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion","created":"2025-03-13","cited_by_count":28,"area":null},{"id":"2504.01956","title":"VideoScene: Distilling Video Diffusion Model to Generate 3D Scenes in One Step","created":"2025-04-02","cited_by_count":27,"area":"diffusion"},{"id":"2507.14501","title":"Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey","created":"2025-07-19","cited_by_count":27,"area":null},{"id":"2507.08772","title":"From One to More: Contextual Part Latents for 3D Generation","created":"2025-07-11","cited_by_count":26,"area":"diffusion"},{"id":"2411.17423","title":"DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characters","created":"2024-11-26","cited_by_count":24,"area":null},{"id":"2411.16800","title":"Phys4DGen: Physics-Compliant 4D Generation with Multi-Material Composition Perception","created":"2024-11-25","cited_by_count":23,"area":null},{"id":"2507.22825","title":"DepR: Depth Guided Single-view Scene Reconstruction with Instance-level Diffusion","created":"2025-07-30","cited_by_count":23,"area":"diffusion"},{"id":"2412.17812","title":"FaceLift: Learning Generalizable Single Image 3D Face Reconstruction from Synthetic Heads","created":"2024-12-23","cited_by_count":22,"area":null},{"id":"2510.25765","title":"FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusion","created":"2025-10-29","cited_by_count":22,"area":"diffusion"},{"id":"2507.04961","title":"InterGSEdit: Interactive 3D Gaussian Splatting Editing with 3D Geometry-Consistent Attention Prior","created":"2025-07-07","cited_by_count":19,"area":null},{"id":"2603.11633","title":"MV-SAM3D: Adaptive Multi-View Fusion for Layout-Aware 3D Generation","created":"2026-03-12","cited_by_count":19,"area":null},{"id":"2503.04641","title":"Simulating the Real World: A Unified Survey of Multimodal Generative Models","created":"2025-03-06","cited_by_count":15,"area":null},{"id":"2503.12929","title":"AR-1-to-3: Single Image to Consistent 3D Object Generation via Next-View Prediction","created":"2025-03-17","cited_by_count":15,"area":null},{"id":"2503.01370","title":"Kiss3DGen: Repurposing Image Diffusion Models for 3D Asset Generation","created":"2025-03-03","cited_by_count":14,"area":"diffusion"},{"id":"2505.07003","title":"CMD: Controllable Multiview Diffusion for 3D Editing and Progressive Generation","created":"2025-05-11","cited_by_count":14,"area":"diffusion"},{"id":"2412.02317","title":"HumanRig: Learning Automatic Rigging for Humanoid Character in a Large Scale Dataset","created":"2024-12-03","cited_by_count":12,"area":null},{"id":"2412.18565","title":"3DEnhancer: Consistent Multi-View Diffusion for 3D Enhancement","created":"2024-12-24","cited_by_count":12,"area":"diffusion"},{"id":"2503.15667","title":"DiffPortrait360: Consistent Portrait Diffusion for 360 View Synthesis","created":"2025-03-19","cited_by_count":12,"area":null},{"id":"2511.11563","title":"LARM: A Large Articulated-Object Reconstruction Model","created":"2025-11-14","cited_by_count":12,"area":null},{"id":"2602.19766","title":"One2Scene: Geometric Consistent Explorable 3D Scene Generation from a Single Image","created":"2026-02-23","cited_by_count":11,"area":null},{"id":"2412.03103","title":"MultiGO: Towards Multi-level Geometry Learning for Monocular 3D Textured Human Reconstruction","created":"2024-12-04","cited_by_count":10,"area":null},{"id":"2412.11457","title":"MOVIS: Enhancing Multi-Object Novel View Synthesis for Indoor Scenes","created":"2024-12-16","cited_by_count":10,"area":"diffusion"},{"id":"2501.03717","title":"Materialist: Physically Based Editing Using Single-Image Inverse Rendering","created":"2025-01-07","cited_by_count":10,"area":null},{"id":"2509.24817","title":"UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collections","created":"2025-09-29","cited_by_count":10,"area":null},{"id":"2512.07514","title":"MeshRipple: Structured Autoregressive Generation of Artist-Meshes","created":"2025-12-08","cited_by_count":10,"area":null},{"id":"2512.12768","title":"CoRe3D: Collaborative Reasoning as a Foundation for 3D Intelligence","created":"2025-12-14","cited_by_count":10,"area":"mllm"},{"id":"2512.17459","title":"3D-RE-GEN: 3D Reconstruction of Indoor Scenes with a Generative Framework","created":"2025-12-19","cited_by_count":10,"area":null},{"id":"2603.16869","title":"SegviGen: Repurposing 3D Generative Model for Part Segmentation","created":"2026-03-17","cited_by_count":10,"area":null},{"id":"2408.12601","title":"DreamCinema: Cinematic Transfer with Free Camera and 3D Character","created":"2024-08-22","cited_by_count":9,"area":null},{"id":"2410.09009","title":"Semantic Score Distillation Sampling for Compositional Text-to-3D Generation","created":"2024-10-11","cited_by_count":9,"area":"diffusion"},{"id":"2510.07723","title":"SyncHuman: Synchronizing 2D and 3D Generative Models for Single-view Human Reconstruction","created":"2025-10-09","cited_by_count":9,"area":null},{"id":"2410.13911","title":"GraspDiffusion: Synthesizing Realistic Whole-body Hand-Object Interaction","created":"2024-10-17","cited_by_count":8,"area":null},{"id":"2506.02620","title":"FlexPainter: Flexible and Multi-View Consistent Texture Generation","created":"2025-06-03","cited_by_count":8,"area":"diffusion"},{"id":"2506.18787","title":"3D Arena: An Open Platform for Generative 3D Evaluation","created":"2025-06-23","cited_by_count":8,"area":null},{"id":"2511.01767","title":"Wonder3D++: Cross-domain Diffusion for High-fidelity 3D Generation from a Single Image","created":"2025-11-03","cited_by_count":8,"area":"diffusion"},{"id":"2603.03281","title":"CFG-Ctrl: Control-Based Classifier-Free Diffusion Guidance","created":"2026-03-03","cited_by_count":8,"area":"diffusion"},{"id":"2411.10825","title":"ARM: Appearance Reconstruction Model for Relightable 3D Generation","created":"2024-11-16","cited_by_count":7,"area":null},{"id":"2411.16185","title":"Fancy123: One Image to High-Quality 3D Mesh Generation via Plug-and-Play Deformation","created":"2024-11-25","cited_by_count":7,"area":null},{"id":"2501.12935","title":"3D Object Manipulation in a Single Image using Generative Models","created":"2025-01-22","cited_by_count":7,"area":"diffusion"},{"id":"2512.01629","title":"SPARK: Sim-ready Part-level Articulated Reconstruction with VLM Knowledge","created":"2025-12-01","cited_by_count":7,"area":null},{"id":"2605.21472","title":"Stream3D: Sequential Multi-View 3D Generation via Evidential Memory","created":"2026-05-20","cited_by_count":7,"area":null},{"id":"2504.15281","title":"StyleMe3D: Stylization with Disentangled Priors by Multiple Encoders on 3D Gaussians","created":"2025-04-21","cited_by_count":6,"area":null},{"id":"2504.17670","title":"DiMeR: Disentangled Mesh Reconstruction Model","created":"2025-04-24","cited_by_count":6,"area":null},{"id":"2505.17966","title":"Is Single-View Mesh Reconstruction Ready for Robotics?","created":"2025-05-23","cited_by_count":6,"area":null},{"id":"2507.14841","title":"Towards Geometric and Textural Consistency 3D Scene Generation via Single Image-guided Model Generation and Layout Optimization","created":"2025-07-20","cited_by_count":6,"area":null},{"id":"2411.05738","title":"StdGEN: Semantic-Decomposed 3D Character Generation from Single Images","created":"2024-11-08","cited_by_count":5,"area":null},{"id":"2505.19492","title":"ViewCraft3D: High-Fidelity and View-Consistent 3D Vector Graphics Synthesis","created":"2025-05-26","cited_by_count":5,"area":null},{"id":"2505.21050","title":"Advancing high-fidelity 3D and Texture Generation with 2.5D latents","created":"2025-05-27","cited_by_count":5,"area":null},{"id":"2506.05285","title":"RaySt3R: Predicting Novel Depth Maps for Zero-Shot Object Completion","created":"2025-06-05","cited_by_count":5,"area":null},{"id":"2509.23607","title":"ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editing","created":"2025-09-28","cited_by_count":5,"area":null},{"id":"2410.06985","title":"Jointly Generating Multi-view Consistent PBR Textures using Collaborative Control","created":"2024-10-09","cited_by_count":4,"area":"diffusion"},{"id":"2503.20663","title":"ARMO: Autoregressive Rigging for Multi-Category Objects","created":"2025-03-26","cited_by_count":4,"area":null},{"id":"2512.25073","title":"GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstruction","created":"2025-12-31","cited_by_count":4,"area":null},{"id":"2601.00204","title":"MorphAny3D: Unleashing the Power of Structured Latent in 3D Morphing","created":"2026-01-01","cited_by_count":4,"area":null},{"id":"2605.16355","title":"Generative 3D Gaussians with Learned Density Control","created":"2026-05-08","cited_by_count":4,"area":null},{"id":"2406.15811","title":"PointDreamer: Zero-shot 3D Textured Mesh Reconstruction from Colored Point Cloud","created":"2024-06-22","cited_by_count":3,"area":"diffusion"},{"id":"2411.12635","title":"M3D: Dual-Stream Selective State Spaces and Depth-Driven Framework for High-Fidelity Single-View 3D Reconstruction","created":"2024-11-19","cited_by_count":3,"area":null},{"id":"2504.12825","title":"TwoSquared: 4D Generation from 2D Image Pairs","created":"2025-04-17","cited_by_count":3,"area":null},{"id":"2508.05609","title":"Hi3DEval: Advancing 3D Generation Evaluation with Hierarchical Validity","created":"2025-08-07","cited_by_count":3,"area":null},{"id":"2509.00843","title":"Look Beyond: Two-Stage Scene View Generation via Panorama and Video Diffusion","created":"2025-08-31","cited_by_count":3,"area":"diffusion"},{"id":"2512.07834","title":"Voxify3D: Pixel Art Meets Volumetric Rendering","created":"2025-12-08","cited_by_count":3,"area":null},{"id":"2604.16299","title":"Repurposing 3D Generative Model for Autoregressive Layout Generation","created":"2026-04-17","cited_by_count":3,"area":null},{"id":"2605.21121","title":"ROAR-3D: Routing Arbitrary Views for High-Fidelity 3D Generation","created":"2026-05-20","cited_by_count":3,"area":null},{"id":"2410.09467","title":"Enhancing Single Image to 3D Generation using Gaussian Splatting and Hybrid Diffusion Priors","created":"2024-10-12","cited_by_count":2,"area":"diffusion"},{"id":"2412.02075","title":"Gaussian Object Carver: Object-Compositional Gaussian Splatting with surfaces completion","created":"2024-12-03","cited_by_count":2,"area":null},{"id":"2503.09439","title":"SuperCarver: Texture-Consistent 3D Geometry Super-Resolution for High-Fidelity Surface Detail Generation","created":"2025-03-12","cited_by_count":2,"area":null},{"id":"2509.22112","title":"Large Material Gaussian Model for Relightable 3D Generation","created":"2025-09-26","cited_by_count":2,"area":null},{"id":"2510.23605","title":"Track, Inpaint, Resplat: Subject-driven 3D and 4D Generation with Progressive Texture Infilling","created":"2025-10-27","cited_by_count":2,"area":null},{"id":"2601.21314","title":"HiFi-Mesh: High-Fidelity Efficient 3D Mesh Generation via Compact Autoregressive Dependence","created":"2026-01-29","cited_by_count":2,"area":null},{"id":"2602.09929","title":"Monocular Normal Estimation via Shading Sequence Estimation","created":"2026-02-10","cited_by_count":2,"area":null},{"id":"2602.18830","title":"Spatial-Temporal State Propagation Autoregressive Model for 4D Object Generation","created":"2026-02-21","cited_by_count":2,"area":null},{"id":"2603.04993","title":"MultiGO++: Monocular 3D Clothed Human Reconstruction via Geometry-Texture Collaboration","created":"2026-03-05","cited_by_count":2,"area":null},{"id":"2604.13688","title":"Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Data","created":"2026-04-15","cited_by_count":2,"area":null},{"id":"2606.18451","title":"A Cross-Model VLM-Judge Protocol for Single-Image 3D Mesh Quality (and Why Cheap Proxies Fall Short)","created":"2026-06-16","cited_by_count":2,"area":null},{"id":"2505.04262","title":"Bridging Geometry-Coherent Text-to-3D Generation with Multi-View Diffusion Priors and Gaussian Splatting","created":"2025-05-07","cited_by_count":1,"area":"diffusion"},{"id":"2509.06798","title":"SynthDrive: Scalable Real2Sim2Real Sensor Simulation Pipeline for High-Fidelity Asset Generation and Driving Data Synthesis","created":"2025-09-08","cited_by_count":1,"area":null},{"id":"2509.09143","title":"Objectness Similarity: Capturing Object-Level Fidelity in 3D Scene Evaluation","created":"2025-09-11","cited_by_count":1,"area":null},{"id":"2511.06721","title":"AvatarTex: High-Fidelity Facial Texture Reconstruction from Single-Image Stylized Avatars","created":"2025-11-10","cited_by_count":1,"area":null}],"next_cursor":"100"}