{"total":19,"rows":[{"id":"2412.01583","title":"3DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting","created":"2024-12-02","cited_by_count":22,"area":null},{"id":"2508.09977","title":"A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation","created":"2025-08-13","cited_by_count":19,"area":null},{"id":"2503.01107","title":"VideoHandles: Editing 3D Object Compositions in Videos Using Video Generative Priors","created":"2025-03-03","cited_by_count":14,"area":null},{"id":"2503.09733","title":"I2V3D: Controllable image-to-video generation with 3D guidance","created":"2025-03-12","cited_by_count":9,"area":null},{"id":"2511.16666","title":"SceneDesigner: Controllable Multi-Object Image Generation with 9-DoF Pose Manipulation","created":"2025-11-20","cited_by_count":9,"area":null},{"id":"2602.23359","title":"SeeThrough3D: Occlusion Aware 3D Control in Text-to-Image Generation","created":"2026-02-26","cited_by_count":4,"area":null},{"id":"2507.18023","title":"High-fidelity 3D Gaussian Inpainting: preserving multi-view consistency and photorealistic details","created":"2025-07-24","cited_by_count":3,"area":null},{"id":"2508.05982","title":"AnimateScene: Camera-controllable Animation in Any Scene","created":"2025-08-08","cited_by_count":3,"area":null},{"id":"2603.28757","title":"SonoWorld: From One Image to a 3D Audio-Visual Scene","created":"2026-03-30","cited_by_count":3,"area":null},{"id":"2505.14537","title":"Personalize Your Gaussian: Consistent 3D Scene Personalization from a Single Image","created":"2025-05-20","cited_by_count":2,"area":null},{"id":"2604.01207","title":"TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Masking","created":"2026-04-01","cited_by_count":2,"area":null},{"id":"2506.04789","title":"Object-X: Learning to Reconstruct Multi-Modal 3D Object Representations","created":"2025-06-05","cited_by_count":1,"area":null},{"id":"2509.04859","title":"CoRe-GS: Coarse-to-Refined Gaussian Splatting with Semantic Object Focus","created":"2025-09-05","cited_by_count":1,"area":null},{"id":"2510.09438","title":"Mono4DEditor: Text-Driven 4D Scene Editing from Monocular Video via Point-Level Localization of Language-Embedded Gaussians","created":"2025-10-10","cited_by_count":1,"area":null},{"id":"2606.13345","title":"JointEdit3D: Feed-Forward 3D Scene Editing in a Unified Latent Space","created":"2026-06-11","cited_by_count":1,"area":null},{"id":"2606.30003","title":"GeoEdit: Geometry-Aware Object Editing via Dual-Branch Denoising","created":"2026-06-29","cited_by_count":1,"area":null},{"id":"2509.21888","title":"Drag4D: Align Your Motion with Text-Driven 3D Scene Generation","created":"2025-09-26","cited_by_count":0,"area":null},{"id":"2605.09662","title":"BEA-GS: BEyond RAdiance Supervision in 3DGS for Precise Object Extraction","created":"2026-05-10","cited_by_count":0,"area":null},{"id":"2605.15398","title":"3DEditSafe: Defending 3D Editing Pipelines from Unsafe Generation","created":"2026-05-14","cited_by_count":0,"area":null}],"next_cursor":null}