{"total":19,"rows":[{"id":"2407.09510","title":"3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods","created":"2024-06-17","cited_by_count":69,"area":null},{"id":"2503.00357","title":"CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compression","created":"2025-03-01","cited_by_count":41,"area":null},{"id":"2508.03643","title":"Uni3R: Unified 3D Reconstruction and Semantic Understanding via Generalizable Gaussian Splatting from Unposed Multi-View Images","created":"2025-08-05","cited_by_count":26,"area":null},{"id":"2503.16924","title":"Optimized Minimal 3D Gaussian Splatting","created":"2025-03-21","cited_by_count":19,"area":null},{"id":"2503.10148","title":"3D Student Splatting and Scooping","created":"2025-03-13","cited_by_count":14,"area":null},{"id":"2503.23162","title":"NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representations","created":"2025-03-29","cited_by_count":14,"area":null},{"id":"2503.12862","title":"CAT-3DGS Pro: A New Benchmark for Efficient 3DGS Compression","created":"2025-03-17","cited_by_count":4,"area":null},{"id":"2601.14821","title":"POTR: Post-Training 3DGS Compression","created":"2026-01-21","cited_by_count":3,"area":null},{"id":"2602.06830","title":"GaussianPOP: Principled Simplification Framework for Compact 3D Gaussian Splatting via Error Quantification","created":"2026-02-06","cited_by_count":3,"area":null},{"id":"2509.17083","title":"HyRF: Hybrid Radiance Fields for Memory-efficient and High-quality Novel View Synthesis","created":"2025-09-21","cited_by_count":2,"area":null},{"id":"2606.30017","title":"Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splatting","created":"2026-06-29","cited_by_count":2,"area":null},{"id":"2505.17951","title":"SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenes","created":"2025-05-23","cited_by_count":1,"area":null},{"id":"2605.18334","title":"3D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine","created":"2026-05-18","cited_by_count":1,"area":null},{"id":"2510.16463","title":"HGC-Avatar: Hierarchical Gaussian Compression for Streamable Dynamic 3D Avatars","created":"2025-10-18","cited_by_count":0,"area":null},{"id":"2601.12814","title":"CSGaussian: Progressive Rate-Distortion Compression and Segmentation for 3D Gaussian Splatting","created":"2026-01-19","cited_by_count":0,"area":null},{"id":"2606.11782","title":"Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splatting","created":"2026-06-10","cited_by_count":0,"area":null},{"id":"2606.28840","title":"DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming","created":"2026-06-27","cited_by_count":0,"area":null},{"id":"2607.17842","title":"CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling","created":"2026-07-20","cited_by_count":0,"area":null},{"id":"2610.05289","title":"Mobile-4DGS: Unified Static-Dynamic Real-time Mobile Gaussian Splatting","created":"2026-10-04","cited_by_count":0,"area":null}],"next_cursor":null}