{"total":16,"rows":[{"id":"2412.15215","title":"EnvGS: Modeling View-Dependent Appearance with Environment Gaussian","created":"2024-12-19","cited_by_count":35,"area":null},{"id":"2412.00905","title":"Ref-GS: Directional Factorization for 2D Gaussian Splatting","created":"2024-12-01","cited_by_count":29,"area":null},{"id":"2504.20026","title":"LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fields","created":"2025-04-28","cited_by_count":16,"area":null},{"id":"2412.15211","title":"Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variation","created":"2024-12-19","cited_by_count":13,"area":null},{"id":"2512.14180","title":"Spherical Voronoi: Directional Appearance as a Differentiable Partition of the Sphere","created":"2025-12-16","cited_by_count":11,"area":null},{"id":"2412.10084","title":"ProbeSDF: Light Field Probes for Neural Surface Reconstruction","created":"2024-12-13","cited_by_count":6,"area":null},{"id":"2406.16360","title":"Inverse Rendering using Multi-Bounce Path Tracing and Reservoir Sampling","created":"2024-06-24","cited_by_count":4,"area":null},{"id":"2501.11020","title":"Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstruction","created":"2025-01-19","cited_by_count":4,"area":null},{"id":"2408.06878","title":"PBIR-NIE: Glossy Object Capture under Non-Distant Lighting","created":"2024-08-13","cited_by_count":3,"area":null},{"id":"2409.20140","title":"RISE-SDF: a Relightable Information-Shared Signed Distance Field for Glossy Object Inverse Rendering","created":"2024-09-30","cited_by_count":3,"area":null},{"id":"2501.04074","title":"NeRFs are Mirror Detectors: Using Structural Similarity for Multi-View Mirror Scene Reconstruction with 3D Surface Primitives","created":"2025-01-07","cited_by_count":2,"area":null},{"id":"2604.25129","title":"8DNA: 8D Neural Asset Light Transport by Distribution Learning","created":"2026-04-28","cited_by_count":1,"area":null},{"id":"2510.08394","title":"Spectral Prefiltering of Neural Fields","created":"2025-10-09","cited_by_count":0,"area":null},{"id":"2602.19916","title":"Augmented Radiance Field: A General Framework for Enhanced Gaussian Splatting","created":"2026-02-23","cited_by_count":0,"area":null},{"id":"2603.14001","title":"PhyGaP: Physically-Grounded Gaussians with Polarization Cues","created":"2026-03-14","cited_by_count":0,"area":null},{"id":"2610.13757","title":"Gaussian Splatting with Reflections Guided by What is Seen","created":"2026-10-09","cited_by_count":0,"area":null}],"next_cursor":null}