{"total":22,"rows":[{"id":"2407.08414","title":"MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videos","created":"2024-07-11","cited_by_count":34,"area":null},{"id":"2409.08189","title":"Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photorealistic Appearance from Multi-View Video","created":"2024-09-12","cited_by_count":25,"area":null},{"id":"2506.03118","title":"HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformers","created":"2025-06-03","cited_by_count":9,"area":null},{"id":"2407.05324","title":"PICA: Physics-Integrated Clothed Avatar","created":"2024-07-07","cited_by_count":8,"area":null},{"id":"2501.04631","title":"Disentangled Clothed Avatar Generation with Layered Representation","created":"2025-01-08","cited_by_count":7,"area":null},{"id":"2501.07104","title":"RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians","created":"2025-01-13","cited_by_count":7,"area":null},{"id":"2502.19739","title":"LUCAS: Layered Universal Codec Avatars","created":"2025-02-27","cited_by_count":7,"area":null},{"id":"2507.19481","title":"HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatars","created":"2025-07-25","cited_by_count":7,"area":null},{"id":"2408.09126","title":"DreamBarbie: Text to Barbie-Style 3D Avatars","created":"2024-08-17","cited_by_count":4,"area":null},{"id":"2411.09952","title":"GGAvatar: Reconstructing Garment-Separated 3D Gaussian Splatting Avatars from Monocular Video","created":"2024-11-15","cited_by_count":4,"area":null},{"id":"2507.18155","title":"GeoAvatar: Adaptive Geometrical Gaussian Splatting for 3D Head Avatar","created":"2025-07-24","cited_by_count":3,"area":null},{"id":"2508.04505","title":"MonoCloth: Reconstruction and Animation of Cloth-Decoupled Human Avatars from Monocular Videos","created":"2025-08-06","cited_by_count":3,"area":null},{"id":"2512.07459","title":"Human Geometry Distribution for 3D Animation Generation","created":"2025-12-08","cited_by_count":2,"area":null},{"id":"2603.04290","title":"Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-On","created":"2026-03-04","cited_by_count":2,"area":null},{"id":"2605.21001","title":"DAMA: Disentangled Body-Anchored Gaussians for Controllable Multi-Layered Avatars","created":"2026-05-20","cited_by_count":2,"area":null},{"id":"2506.12348","title":"Real-Time Per-Garment Virtual Try-On with Temporal Consistency for Loose-Fitting Garments","created":"2025-06-14","cited_by_count":1,"area":null},{"id":"2510.04822","title":"AvatarVTON: 4D Virtual Try-On for Animatable Avatars","created":"2025-10-06","cited_by_count":1,"area":null},{"id":"2601.05853","title":"LayerGS: Decomposition and Inpainting of Layered 3D Human Avatars via 2D Gaussian Splatting","created":"2026-01-09","cited_by_count":1,"area":null},{"id":"2604.02883","title":"Information-Regularized Constrained Inversion for Stable Avatar Editing from Sparse Supervision","created":"2026-04-03","cited_by_count":0,"area":null},{"id":"2606.03506","title":"AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalization","created":"2026-06-02","cited_by_count":0,"area":null},{"id":"2607.29106","title":"Forwardrobe: Garment-Aware Gaussian Avatars from a Single Image","created":"2026-07-31","cited_by_count":0,"area":null},{"id":"2608.01276","title":"Astrolabe: Spherical-Map Guidance Across Diffusion Pipelines for Full-Body Capture from Unconstrained Images","created":"2026-08-02","cited_by_count":0,"area":null}],"next_cursor":null}