{"total":61,"rows":[{"id":"2407.12781","title":"VD3D: Taming Large Video Diffusion Transformers for 3D Camera Control","created":"2024-07-17","cited_by_count":156,"area":"diffusion"},{"id":"2411.18673","title":"AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformers","created":"2024-11-27","cited_by_count":154,"area":"diffusion"},{"id":"2405.20674","title":"4Diffusion: Multi-view Video Diffusion Model for 4D Generation","created":"2024-05-31","cited_by_count":104,"area":"diffusion"},{"id":"2407.17418","title":"3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities","created":"2024-07-24","cited_by_count":78,"area":null},{"id":"2410.06756","title":"DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation","created":"2024-10-09","cited_by_count":58,"area":null},{"id":"2407.11398","title":"Animate3D: Animating Any 3D Model with Multi-view Video Diffusion","created":"2024-07-16","cited_by_count":56,"area":"diffusion"},{"id":"2508.10898","title":"Puppeteer: Rig and Animate Your 3D Models","created":"2025-08-14","cited_by_count":43,"area":null},{"id":"2503.06955","title":"Motion Anything: Any to Motion Generation","created":"2025-03-10","cited_by_count":42,"area":null},{"id":"2509.19296","title":"Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation","created":"2025-09-23","cited_by_count":41,"area":"diffusion"},{"id":"2507.23785","title":"Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesis","created":"2025-07-31","cited_by_count":33,"area":"diffusion"},{"id":"2506.09982","title":"AnimateAnyMesh: A Feed-Forward 4D Foundation Model for Text-Driven Universal Mesh Animation","created":"2025-06-11","cited_by_count":32,"area":null},{"id":"2507.05763","title":"DreamArt: Generating Interactable Articulated Objects from a Single Image","created":"2025-07-08","cited_by_count":25,"area":null},{"id":"2412.06424","title":"Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video","created":"2024-12-09","cited_by_count":20,"area":null},{"id":"2601.16148","title":"ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusion","created":"2026-01-22","cited_by_count":16,"area":null},{"id":"2407.12684","title":"4Dynamic: Text-to-4D Generation with Hybrid Priors","created":"2024-07-17","cited_by_count":15,"area":"diffusion"},{"id":"2412.20720","title":"4D Gaussian Splatting: Modeling Dynamic Scenes with Native 4D Primitives","created":"2024-12-30","cited_by_count":15,"area":null},{"id":"2503.04641","title":"Simulating the Real World: A Unified Survey of Multimodal Generative Models","created":"2025-03-06","cited_by_count":15,"area":null},{"id":"2504.01204","title":"Articulated Kinematics Distillation from Video Diffusion Models","created":"2025-04-01","cited_by_count":13,"area":"diffusion"},{"id":"2603.19929","title":"RAM: Recover Any 3D Human Motion in-the-Wild","created":"2026-03-20","cited_by_count":12,"area":null},{"id":"2503.13435","title":"WideRange4D: Enabling High-Quality 4D Reconstruction with Wide-Range Movements and Scenes","created":"2025-03-17","cited_by_count":11,"area":null},{"id":"2502.08377","title":"Not All Frame Features Are Equal: Video-to-4D Generation via Decoupling Dynamic-Static Features","created":"2025-02-12","cited_by_count":10,"area":null},{"id":"2508.07409","title":"CharacterShot: Controllable and Consistent 4D Character Animation","created":"2025-08-10","cited_by_count":9,"area":null},{"id":"2504.08366","title":"In-2-4D: Inbetweening from Two Single-View Images to 4D Generation","created":"2025-04-11","cited_by_count":7,"area":null},{"id":"2504.13159","title":"Digital Twin Generation from Visual Data: A Survey","created":"2025-04-17","cited_by_count":7,"area":null},{"id":"2512.14133","title":"AnimaMimic: Imitating 3D Animation from Video Priors","created":"2025-12-16","cited_by_count":7,"area":"diffusion"},{"id":"2511.07409","title":"DIMO: Diverse 3D Motion Generation for Arbitrary Objects","created":"2025-11-10","cited_by_count":6,"area":null},{"id":"2604.18348","title":"AdaCluster: Adaptive Query-Key Clustering for Sparse Attention in Video Generation","created":"2026-04-20","cited_by_count":6,"area":"diffusion"},{"id":"2412.20422","title":"Bringing Objects to Life: training-free 4D generation from 3D objects through view consistent noise","created":"2024-12-29","cited_by_count":5,"area":null},{"id":"2511.07241","title":"4DSTR: Advancing Generative 4D Gaussians with Spatial-Temporal Rectification for High-Quality and Consistent 4D Generation","created":"2025-11-10","cited_by_count":5,"area":null},{"id":"2601.04194","title":"Choreographing a World of Dynamic Objects","created":"2026-01-07","cited_by_count":5,"area":null},{"id":"2411.19551","title":"Bootstraping Clustering of Gaussians for View-consistent 3D Scene Understanding","created":"2024-11-29","cited_by_count":4,"area":null},{"id":"2506.19798","title":"CoCo4D: Comprehensive and Complex 4D Scene Generation","created":"2025-06-24","cited_by_count":4,"area":null},{"id":"2510.07190","title":"MV-Performer: Taming Video Diffusion Model for Faithful and Synchronized Multi-view Performer Synthesis","created":"2025-10-08","cited_by_count":4,"area":"diffusion"},{"id":"2510.19255","title":"Advances in 4D Representation: Geometry, Motion, and Interaction","created":"2025-10-22","cited_by_count":4,"area":null},{"id":"2604.26917","title":"AnimateAnyMesh++: A Flexible Feed-Forward Framework for High-Fidelity Text-Driven Mesh Animation","created":"2026-04-29","cited_by_count":4,"area":null},{"id":"2503.20784","title":"FB-4D: Spatial-Temporal Coherent Dynamic 3D Content Generation with Feature Banks","created":"2025-03-26","cited_by_count":3,"area":"diffusion"},{"id":"2604.08746","title":"AniGen: Unified $S^3$ Fields for Animatable 3D Asset Generation","created":"2026-04-09","cited_by_count":3,"area":null},{"id":"2509.10678","title":"T2Bs: Text-to-Character Blendshapes via Video Generation","created":"2025-09-12","cited_by_count":2,"area":"diffusion"},{"id":"2510.23605","title":"Track, Inpaint, Resplat: Subject-driven 3D and 4D Generation with Progressive Texture Infilling","created":"2025-10-27","cited_by_count":2,"area":null},{"id":"2512.05044","title":"Geometry-Aware Single-Image 4D Synthesis via Dense Trajectory Generation","created":"2025-12-04","cited_by_count":2,"area":null},{"id":"2602.18830","title":"Spatial-Temporal State Propagation Autoregressive Model for 4D Object Generation","created":"2026-02-21","cited_by_count":2,"area":null},{"id":"2606.23688","title":"Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wild","created":"2026-06-22","cited_by_count":2,"area":null},{"id":"2503.10256","title":"ROODI: Reconstructing Occluded Objects with Denoising Inpainters","created":"2025-03-13","cited_by_count":1,"area":null},{"id":"2503.14501","title":"Advances in 4D Generation: A Survey","created":"2025-03-18","cited_by_count":1,"area":null},{"id":"2511.14848","title":"Gaussian See, Gaussian Do: Semantic 3D Motion Transfer from Multiview Video","created":"2025-11-18","cited_by_count":1,"area":null},{"id":"2512.06158","title":"Tracking-Guided 4D Generation: Foundation-Tracker Motion Priors for 3D Model Animation","created":"2025-12-05","cited_by_count":1,"area":null},{"id":"2601.02716","title":"MorphGS: Morphology-Adaptive Articulated 3D Motion Transfer from Videos","created":"2026-01-06","cited_by_count":1,"area":null},{"id":"2605.19786","title":"Fast 4D Mesh Generation by Spatio-Temporal Attention Chains","created":"2026-05-19","cited_by_count":1,"area":null},{"id":"2606.25344","title":"Follow Your Track: Precise Skeleton Animation Controlled by 3D Trajectories","created":"2026-06-24","cited_by_count":1,"area":null},{"id":"2510.22473","title":"DynaPose4D: High-Quality 4D Dynamic Content Generation via Pose Alignment Loss","created":"2025-10-26","cited_by_count":0,"area":null},{"id":"2511.08536","title":"3D4D: An Interactive, Editable, 4D World Model via 3D Video Generation","created":"2025-11-11","cited_by_count":0,"area":null},{"id":"2511.19909","title":"Motion Marionette: Rethinking Rigid Motion Transfer via Prior Guidance","created":"2025-11-25","cited_by_count":0,"area":null},{"id":"2602.04271","title":"SkeletonGaussian: Editable 4D Generation through Gaussian Skeletonization","created":"2026-02-04","cited_by_count":0,"area":null},{"id":"2603.04338","title":"ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors","created":"2026-03-04","cited_by_count":0,"area":"diffusion"},{"id":"2603.05081","title":"Orthogonal Spatial-temporal Distributional Transfer for 4D Generation","created":"2026-03-05","cited_by_count":0,"area":"diffusion"},{"id":"2603.24036","title":"SpectralSplats: Robust Differentiable Tracking via Spectral Moment Supervision","created":"2026-03-25","cited_by_count":0,"area":null},{"id":"2605.13838","title":"R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow","created":"2026-05-13","cited_by_count":0,"area":"diffusion"},{"id":"2605.22342","title":"4D-GSW: Kinematic-Aware Spatio-Temporal Consistent Watermarking for 4D Gaussian Splatting","created":"2026-05-21","cited_by_count":0,"area":null},{"id":"2606.06685","title":"RigPAPR: Rig-Based Animation of Static Neural Point Clouds from a Fixed-Viewpoint Video","created":"2026-06-04","cited_by_count":0,"area":null},{"id":"2607.02516","title":"Alignment Is All You Need For X-to-4D Generation","created":"2026-07-02","cited_by_count":0,"area":"diffusion"},{"id":"2607.27634","title":"4DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans","created":"2026-07-30","cited_by_count":0,"area":null}],"next_cursor":null}