{"total":29,"rows":[{"id":"2411.16575","title":"Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregression","created":"2024-11-25","cited_by_count":85,"area":null},{"id":"2502.20390","title":"InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions","created":"2025-02-27","cited_by_count":72,"area":null},{"id":"2406.17840","title":"Human-Object Interaction from Human-Level Instructions","created":"2024-06-25","cited_by_count":64,"area":null},{"id":"2406.19353","title":"CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangement","created":"2024-06-27","cited_by_count":44,"area":null},{"id":"2509.09555","title":"InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation","created":"2025-09-11","cited_by_count":32,"area":null},{"id":"2505.19377","title":"Absolute Coordinates Make Motion Generation Easy","created":"2025-05-26","cited_by_count":29,"area":null},{"id":"2503.20172","title":"Guiding Human-Object Interactions with Rich Geometry and Relations","created":"2025-03-26","cited_by_count":24,"area":null},{"id":"2503.13130","title":"ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generation","created":"2025-03-17","cited_by_count":20,"area":null},{"id":"2508.02106","title":"Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesis","created":"2025-08-04","cited_by_count":20,"area":null},{"id":"2403.15612","title":"InterFusion: Text-Driven Generation of 3D Human-Object Interaction","created":"2024-03-22","cited_by_count":18,"area":null},{"id":"2404.04890","title":"A Unified Diffusion Framework for Scene-aware Human Motion Estimation from Sparse Signals","created":"2024-04-07","cited_by_count":16,"area":null},{"id":"2503.01291","title":"SemGeoMo: Dynamic Contextual Human Motion Generation with Semantic and Geometric Guidance","created":"2025-03-03","cited_by_count":16,"area":null},{"id":"2412.20104","title":"SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis","created":"2024-12-28","cited_by_count":14,"area":null},{"id":"2503.16801","title":"Auto-Regressive Diffusion for Generating 3D Human-Object Interactions","created":"2025-03-21","cited_by_count":12,"area":null},{"id":"2503.18349","title":"Human-Object Interaction via Automatically Designed VLM-Guided Motion Policy","created":"2025-03-24","cited_by_count":12,"area":null},{"id":"2507.01737","title":"HOI-Dyn: Learning Interaction Dynamics for Human-Object Motion Diffusion","created":"2025-07-02","cited_by_count":10,"area":null},{"id":"2503.13120","title":"3D Human Interaction Generation: A Survey","created":"2025-03-17","cited_by_count":7,"area":null},{"id":"2506.07209","title":"HOI-PAGE: Zero-Shot Human-Object Interaction Generation with Part Affordance Guidance","created":"2025-06-08","cited_by_count":6,"area":null},{"id":"2603.25734","title":"Unleashing Guidance Without Classifiers for Human-Object Interaction Animation","created":"2026-03-26","cited_by_count":6,"area":null},{"id":"2511.13032","title":"Uni-Inter: Unifying 3D Human Motion Synthesis Across Diverse Interaction Contexts","created":"2025-11-17","cited_by_count":4,"area":null},{"id":"2412.09901","title":"MulSMo: Multimodal Stylized Motion Generation by Bidirectional Control Flow","created":"2024-12-13","cited_by_count":2,"area":null},{"id":"2604.27491","title":"Uni-HOI:A Unified framework for Learning the Joint distribution of Text and Human-Object Interaction","created":"2026-04-30","cited_by_count":2,"area":null},{"id":"2505.12774","title":"UniHM: Universal Human Motion Generation with Object Interactions in Indoor Scenes","created":"2025-05-19","cited_by_count":1,"area":null},{"id":"2507.08137","title":"Occlusion-Aware Temporally Consistent Amodal Completion for 3D Human-Object Interaction Reconstruction","created":"2025-07-10","cited_by_count":1,"area":null},{"id":"2607.07880","title":"GIRAF: Towards Generalizable Human Interactions with Articulated Objects","created":"2026-07-08","cited_by_count":1,"area":null},{"id":"2605.05756","title":"MaMi-HOI: Harmonizing Global Kinematics and Local Geometry for Human-Object Interaction Generation","created":"2026-05-07","cited_by_count":0,"area":null},{"id":"2605.11369","title":"Dynamic Full-body Motion Agent with Object Interaction via Blending Pre-trained Modular Controllers","created":"2026-05-12","cited_by_count":0,"area":null},{"id":"2609.32551","title":"Harnessing Coupled Stream Completion For Human-Object Interaction Modeling","created":"2026-09-26","cited_by_count":0,"area":null},{"id":"2609.38466","title":"PAMI: Part Anchored Motion for Text to Human-Object Interaction Generation","created":"2026-09-29","cited_by_count":0,"area":null}],"next_cursor":null}