{"total":20,"rows":[{"id":"2412.11520","title":"EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting","created":"2024-12-16","cited_by_count":41,"area":"diffusion"},{"id":"2411.16443","title":"SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis","created":"2024-11-25","cited_by_count":34,"area":"diffusion"},{"id":"2509.00269","title":"3D-LATTE: Latent Space 3D Editing from Textual Instructions","created":"2025-08-29","cited_by_count":11,"area":"diffusion"},{"id":"2503.15851","title":"Zero-1-to-A: Zero-Shot One Image to Animatable Head Avatars Using Video Diffusion","created":"2025-03-20","cited_by_count":9,"area":"diffusion"},{"id":"2508.14811","title":"Tinker: Diffusion's Gift to 3D--Multi-View Consistent Editing From Sparse Inputs without Per-Scene Optimization","created":"2025-08-20","cited_by_count":9,"area":"diffusion"},{"id":"2502.13335","title":"Geometry-Aware Diffusion Models for Multiview Scene Inpainting","created":"2025-02-18","cited_by_count":6,"area":"diffusion"},{"id":"2504.12788","title":"ARAP-GS: Drag-driven As-Rigid-As-Possible 3D Gaussian Splatting Editing with Diffusion Prior","created":"2025-04-17","cited_by_count":5,"area":"diffusion"},{"id":"2504.03738","title":"Attention in Diffusion Model: A Survey","created":"2025-04-01","cited_by_count":4,"area":"diffusion"},{"id":"2603.03143","title":"Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editing","created":"2026-03-03","cited_by_count":4,"area":"diffusion"},{"id":"2507.00429","title":"DiGA3D: Coarse-to-Fine Diffusional Propagation of Geometry and Appearance for Versatile 3D Inpainting","created":"2025-07-01","cited_by_count":3,"area":"diffusion"},{"id":"2508.01684","title":"DisCo3D: Distilling Multi-View Consistency for 3D Scene Editing","created":"2025-08-03","cited_by_count":3,"area":"diffusion"},{"id":"2512.00677","title":"Dynamic-eDiTor: Training-Free Text-Driven 4D Scene Editing with Multimodal Diffusion Transformer","created":"2025-11-30","cited_by_count":2,"area":"diffusion"},{"id":"2512.07345","title":"Debiasing Diffusion Priors via 3D Attention for Consistent Gaussian Splatting","created":"2025-12-08","cited_by_count":1,"area":"diffusion"},{"id":"2603.03602","title":"DM-CFO: A Diffusion Model for Compositional 3D Tooth Generation with Collision-Free Optimization","created":"2026-03-04","cited_by_count":1,"area":"diffusion"},{"id":"2411.08642","title":"Towards More Accurate Fake Detection on Images Generated from Advanced Generative and Neural Rendering Models","created":"2024-11-13","cited_by_count":0,"area":"diffusion"},{"id":"2503.11143","title":"GaussianIP: Identity-Preserving Realistic 3D Human Generation via Human-Centric Diffusion Prior","created":"2025-03-14","cited_by_count":0,"area":"diffusion"},{"id":"2509.04379","title":"SSGaussian: Semantic-Aware and Structure-Preserving 3D Style Transfer","created":"2025-09-04","cited_by_count":0,"area":"diffusion"},{"id":"2605.16990","title":"DreamEdit3D: Personalization of Multi-View Diffusion Models for 3D Editing","created":"2026-05-16","cited_by_count":0,"area":"diffusion"},{"id":"2606.01493","title":"Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photo","created":"2026-05-31","cited_by_count":0,"area":"diffusion"},{"id":"2608.29048","title":"DReSG: Diffusion Residuals for Stylized Gaussian Splatting","created":"2026-08-29","cited_by_count":0,"area":"diffusion"}],"next_cursor":null}