{"total":137,"rows":[{"id":"2406.09905","title":"Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wild","created":"2024-06-14","cited_by_count":114,"area":null},{"id":"2411.16575","title":"Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregression","created":"2024-11-25","cited_by_count":85,"area":null},{"id":"2410.05260","title":"DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control","created":"2024-10-07","cited_by_count":84,"area":null},{"id":"2403.18036","title":"Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance","created":"2024-03-26","cited_by_count":80,"area":"diffusion"},{"id":"2502.20390","title":"InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions","created":"2025-02-27","cited_by_count":72,"area":null},{"id":"2412.07759","title":"3DTrajMaster: Mastering 3D Trajectory for Multi-Entity Motion in Video Generation","created":"2024-12-10","cited_by_count":71,"area":null},{"id":"2507.07095","title":"Go to Zero: Towards Zero-shot Motion Generation with Million-scale Data","created":"2025-07-09","cited_by_count":68,"area":null},{"id":"2403.19652","title":"InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction","created":"2024-03-28","cited_by_count":64,"area":"diffusion"},{"id":"2406.17840","title":"Human-Object Interaction from Human-Level Instructions","created":"2024-06-25","cited_by_count":64,"area":null},{"id":"2410.03187","title":"Autonomous Character-Scene Interaction Synthesis from Text Instruction","created":"2024-10-04","cited_by_count":56,"area":null},{"id":"2404.00299","title":"HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environment","created":"2024-03-30","cited_by_count":53,"area":null},{"id":"2503.19901","title":"TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization","created":"2025-03-25","cited_by_count":51,"area":null},{"id":"2412.10523","title":"The Language of Motion: Unifying Verbal and Non-verbal Language of 3D Human Motion","created":"2024-12-13","cited_by_count":46,"area":null},{"id":"2404.16666","title":"PhyRecon: Physically Plausible Neural Scene Reconstruction","created":"2024-04-25","cited_by_count":45,"area":null},{"id":"2406.19353","title":"CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangement","created":"2024-06-27","cited_by_count":44,"area":null},{"id":"2509.09555","title":"InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation","created":"2025-09-11","cited_by_count":32,"area":null},{"id":"2503.14830","title":"Decompositional Neural Scene Reconstruction with Generative Diffusion Prior","created":"2025-03-19","cited_by_count":31,"area":"diffusion"},{"id":"2504.10414","title":"HUMOTO: A 4D Dataset of Mocap Human Object Interactions","created":"2025-04-14","cited_by_count":31,"area":null},{"id":"2408.15270","title":"SkillMimic: Learning Basketball Interaction Skills from Demonstrations","created":"2024-08-12","cited_by_count":30,"area":"deeprl"},{"id":"2501.02158","title":"Joint Optimization for 4D Human-Scene Reconstruction in the Wild","created":"2025-01-04","cited_by_count":29,"area":null},{"id":"2505.19377","title":"Absolute Coordinates Make Motion Generation Easy","created":"2025-05-26","cited_by_count":29,"area":null},{"id":"2405.13659","title":"EgoChoir: Capturing 3D Human-Object Interaction Regions from Egocentric Views","created":"2024-05-22","cited_by_count":26,"area":null},{"id":"2412.18600","title":"ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generation","created":"2024-12-24","cited_by_count":25,"area":null},{"id":"2503.12763","title":"A Survey on Human Interaction Motion Generation","created":"2025-03-17","cited_by_count":25,"area":null},{"id":"2505.02094","title":"SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations","created":"2025-05-04","cited_by_count":25,"area":"deeprl"},{"id":"2407.12435","title":"F-HOI: Toward Fine-grained Semantic-Aligned 3D Human-Object Interactions","created":"2024-07-17","cited_by_count":24,"area":null},{"id":"2510.26794","title":"The Quest for Generalizable Motion Generation: Data, Model, and Evaluation","created":"2025-10-30","cited_by_count":22,"area":"diffusion"},{"id":"2412.06334","title":"TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactions","created":"2024-12-09","cited_by_count":20,"area":null},{"id":"2503.13130","title":"ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generation","created":"2025-03-17","cited_by_count":20,"area":null},{"id":"2512.17907","title":"Dexterous World Models","created":"2025-12-19","cited_by_count":18,"area":"wm"},{"id":"2508.01126","title":"UniEgoMotion: A Unified Model for Egocentric Motion Reconstruction, Forecasting, and Generation","created":"2025-08-02","cited_by_count":17,"area":null},{"id":"2412.17730","title":"Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking","created":"2024-12-23","cited_by_count":16,"area":null},{"id":"2503.01291","title":"SemGeoMo: Dynamic Contextual Human Motion Generation with Semantic and Geometric Guidance","created":"2025-03-03","cited_by_count":16,"area":null},{"id":"2503.20724","title":"Dynamic Motion Blending for Versatile Motion Editing","created":"2025-03-26","cited_by_count":15,"area":null},{"id":"2410.10790","title":"Sitcom-Crafter: A Plot-Driven Human Motion Generation System in 3D Scenes","created":"2024-10-14","cited_by_count":14,"area":null},{"id":"2503.17544","title":"PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learning","created":"2025-03-21","cited_by_count":14,"area":null},{"id":"2506.08797","title":"HunyuanVideo-HOMA: Generic Human-Object Interaction in Multimodal Driven Human Animation","created":"2025-06-10","cited_by_count":14,"area":null},{"id":"2507.21045","title":"Reconstructing 4D Spatial Intelligence: A Survey","created":"2025-07-28","cited_by_count":14,"area":null},{"id":"2604.01001","title":"EgoSim: Egocentric World Simulator for Embodied Interaction Generation","created":"2026-04-01","cited_by_count":14,"area":null},{"id":"2412.15664","title":"SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control","created":"2024-12-20","cited_by_count":13,"area":"diffusion"},{"id":"2505.24315","title":"InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsing","created":"2025-05-30","cited_by_count":13,"area":null},{"id":"2411.19921","title":"SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generation","created":"2024-11-29","cited_by_count":12,"area":"rag"},{"id":"2503.18349","title":"Human-Object Interaction via Automatically Designed VLM-Guided Motion Policy","created":"2025-03-24","cited_by_count":12,"area":null},{"id":"2505.21437","title":"CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objects","created":"2025-05-27","cited_by_count":12,"area":null},{"id":"2506.02444","title":"SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios","created":"2025-06-03","cited_by_count":12,"area":null},{"id":"2603.02133","title":"SimRecon: SimReady Compositional Scene Reconstruction from Real Videos","created":"2026-03-02","cited_by_count":12,"area":null},{"id":"2411.18808","title":"Lifting Motion to the 3D World via 2D Diffusion","created":"2024-11-27","cited_by_count":11,"area":null},{"id":"2412.10235","title":"EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modeling","created":"2024-12-13","cited_by_count":11,"area":null},{"id":"2503.16289","title":"SceneMI: Motion In-betweening for Modeling Human-Scene Interactions","created":"2025-03-20","cited_by_count":11,"area":null},{"id":"2504.03639","title":"Shape My Moves: Text-Driven Shape-Aware Synthesis of Human Motions","created":"2025-04-04","cited_by_count":11,"area":null},{"id":"2602.06035","title":"InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions","created":"2026-02-05","cited_by_count":11,"area":"deeprl"},{"id":"2602.12370","title":"LLaMo: Scaling Pretrained Language Models for Unified Motion Understanding and Generation with Continuous Autoregressive Tokens","created":"2026-02-12","cited_by_count":11,"area":null},{"id":"2412.11457","title":"MOVIS: Enhancing Multi-Object Novel View Synthesis for Indoor Scenes","created":"2024-12-16","cited_by_count":10,"area":"diffusion"},{"id":"2601.10909","title":"FrankenMotion: Part-level Human Motion Generation and Composition","created":"2026-01-15","cited_by_count":10,"area":null},{"id":"2503.15557","title":"Motion Synthesis with Sparse and Flexible Keyjoint Control","created":"2025-03-18","cited_by_count":9,"area":null},{"id":"2404.14745","title":"You Think, You ACT: The New Task of Arbitrary Text to Motion Generation","created":"2024-04-23","cited_by_count":8,"area":null},{"id":"2508.04681","title":"Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions","created":"2025-08-06","cited_by_count":8,"area":null},{"id":"2403.11237","title":"FORCE: Physics-aware Human-object Interaction","created":"2024-03-17","cited_by_count":7,"area":null},{"id":"2503.13120","title":"3D Human Interaction Generation: A Survey","created":"2025-03-17","cited_by_count":7,"area":null},{"id":"2503.18950","title":"Target-Aware Video Diffusion Models","created":"2025-03-24","cited_by_count":7,"area":"diffusion"},{"id":"2602.13444","title":"FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulation","created":"2026-02-13","cited_by_count":7,"area":null},{"id":"2412.02261","title":"Diffusion Implicit Policy for Unpaired Scene-aware Motion Synthesis","created":"2024-12-03","cited_by_count":6,"area":null},{"id":"2503.12955","title":"HIS-GPT: Towards 3D Human-In-Scene Multimodal Understanding","created":"2025-03-17","cited_by_count":6,"area":null},{"id":"2506.19840","title":"GenHSI: Controllable Generation of Human-Scene Interaction Videos","created":"2025-06-24","cited_by_count":6,"area":"diffusion"},{"id":"2603.25734","title":"Unleashing Guidance Without Classifiers for Human-Object Interaction Animation","created":"2026-03-26","cited_by_count":6,"area":null},{"id":"2503.09342","title":"GASPACHO: Gaussian Splatting for Controllable Humans and Objects","created":"2025-03-12","cited_by_count":5,"area":null},{"id":"2506.01579","title":"HOSIG: Full-Body Human-Object-Scene Interaction Generation with Hierarchical Scene Perception","created":"2025-06-02","cited_by_count":5,"area":null},{"id":"2508.07842","title":"DETACH: Cross-domain Learning for Long-Horizon Tasks via Mixture of Disentangled Experts","created":"2025-08-11","cited_by_count":5,"area":null},{"id":"2508.21556","title":"ECHO: Ego-Centric modeling of Human-Object interactions","created":"2025-08-29","cited_by_count":5,"area":null},{"id":"2603.15975","title":"UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priors","created":"2026-03-16","cited_by_count":5,"area":null},{"id":"2410.07500","title":"Learning to Generate Diverse Pedestrian Movements from Web Videos with Noisy Labels","created":"2024-10-10","cited_by_count":4,"area":null},{"id":"2506.20134","title":"From 2D to 3D Cognition: A Brief Survey of General World Models","created":"2025-06-25","cited_by_count":4,"area":"wm"},{"id":"2507.23778","title":"Half-Physics: Enabling Kinematic 3D Human Model with Physical Interactions","created":"2025-07-31","cited_by_count":4,"area":null},{"id":"2508.14120","title":"SimGenHOI: Physically Realistic Whole-Body Humanoid-Object Interaction via Generative Modeling and Reinforcement Learning","created":"2025-08-18","cited_by_count":4,"area":"deeprl"},{"id":"2509.19259","title":"Moving by Looking: Towards Vision-Driven Avatar Motion Generation","created":"2025-09-23","cited_by_count":4,"area":null},{"id":"2510.19255","title":"Advances in 4D Representation: Geometry, Motion, and Interaction","created":"2025-10-22","cited_by_count":4,"area":null},{"id":"2510.19789","title":"OmniMotion-X: Versatile Multimodal Whole-Body Motion Generation","created":"2025-10-22","cited_by_count":4,"area":"diffusion"},{"id":"2511.09827","title":"AHA! Animating Human Avatars in Diverse Scenes with Gaussian Splatting","created":"2025-11-13","cited_by_count":4,"area":null},{"id":"2511.13032","title":"Uni-Inter: Unifying 3D Human Motion Synthesis Across Diverse Interaction Contexts","created":"2025-11-17","cited_by_count":4,"area":null},{"id":"2409.20502","title":"COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Models","created":"2024-09-30","cited_by_count":3,"area":"diffusion"},{"id":"2410.07153","title":"CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognition","created":"2024-10-09","cited_by_count":3,"area":null},{"id":"2503.12814","title":"Versatile Physics-based Character Control with Hybrid Latent Representation","created":"2025-03-17","cited_by_count":3,"area":null},{"id":"2508.08991","title":"Spatial-Temporal Multi-Scale Quantization for Flexible Motion Generation","created":"2025-08-12","cited_by_count":3,"area":null},{"id":"2509.12250","title":"OnlineHOI: Towards Online Human-Object Interaction Generation and Perception","created":"2025-09-12","cited_by_count":3,"area":"ssm"},{"id":"2512.00960","title":"Efficient and Scalable Monocular Human-Object Interaction Motion Reconstruction","created":"2025-11-30","cited_by_count":3,"area":null},{"id":"2512.19049","title":"Decoupled Generative Modeling for Human-Object Interaction Synthesis","created":"2025-12-22","cited_by_count":3,"area":null},{"id":"2601.20835","title":"Open-Vocabulary Functional 3D Human-Scene Interaction Generation","created":"2026-01-28","cited_by_count":3,"area":null},{"id":"2602.20476","title":"SceMoS: Scene-Aware 3D Human Motion Synthesis by Planning with Geometry-Grounded Tokens","created":"2026-02-24","cited_by_count":3,"area":null},{"id":"2603.00144","title":"Disentangled Hierarchical VAE for 3D Human-Human Interaction Generation","created":"2026-02-24","cited_by_count":3,"area":"diffusion"},{"id":"2603.18496","title":"NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Data","created":"2026-03-19","cited_by_count":3,"area":null},{"id":"2603.24383","title":"ViHOI: Human-Object Interaction Synthesis with Visual Priors","created":"2026-03-25","cited_by_count":3,"area":"diffusion"},{"id":"2604.04843","title":"InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement","created":"2026-04-06","cited_by_count":3,"area":"diffusion"},{"id":"2607.28625","title":"ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Engine","created":"2026-07-30","cited_by_count":3,"area":null},{"id":"2503.00371","title":"Jointly Understand Your Command and Intention:Reciprocal Co-Evolution between Scene-Aware 3D Human Motion Synthesis and Analysis","created":"2025-03-01","cited_by_count":2,"area":null},{"id":"2505.01182","title":"TSTMotion: Training-free Scene-aware Text-to-motion Generation","created":"2025-05-02","cited_by_count":2,"area":null},{"id":"2506.03084","title":"InterMamba: Efficient Human-Human Interaction Generation with Adaptive Spatio-Temporal Mamba","created":"2025-06-03","cited_by_count":2,"area":"ssm"},{"id":"2510.03200","title":"MonSTeR: a Unified Model for Motion, Scene, Text Retrieval","created":"2025-10-03","cited_by_count":2,"area":null},{"id":"2511.00041","title":"Endowing GPT-4 with a Humanoid Body: Building the Bridge Between Off-the-Shelf VLMs and the Physical World","created":"2025-10-28","cited_by_count":2,"area":null},{"id":"2511.20446","title":"Learning to Generate Human-Human-Object Interactions from Textual Descriptions","created":"2025-11-25","cited_by_count":2,"area":null},{"id":"2601.19484","title":"Dynamic Worlds, Dynamic Humans: Generating Virtual Human-Scene Interaction Motion in Dynamic Scenes","created":"2026-01-27","cited_by_count":2,"area":null}],"next_cursor":"100"}