{"total":29,"rows":[{"id":"2410.24010","title":"Re-assembling the past: The RePAIR dataset and benchmark for real world 2D and 3D puzzle solving","created":"2024-10-31","cited_by_count":19,"area":null},{"id":"2406.00259","title":"PuzzleFusion++: Auto-agglomerative 3D Fracture Assembly by Denoise and Verify","created":"2024-06-01","cited_by_count":15,"area":null},{"id":"2502.10090","title":"Manual2Skill: Learning to Read Manuals and Acquire Robotic Skills for Furniture Assembly Using Vision-Language Models","created":"2025-02-14","cited_by_count":14,"area":null},{"id":"2506.05282","title":"Rectified Point Flow: Generic Point Cloud Pose Estimation","created":"2025-06-05","cited_by_count":14,"area":null},{"id":"2504.05400","title":"GARF: Learning Generalizable 3D Reassembly for Real-World Fractures","created":"2025-04-07","cited_by_count":13,"area":null},{"id":"2504.06961","title":"Two by Two: Learning Multi-Task Pairwise Objects Assembly for Generalizable Robot Manipulation","created":"2025-04-09","cited_by_count":13,"area":null},{"id":"2410.14770","title":"A Survey on Computational Solutions for Reconstructing Complete Objects by Reassembling Their Fractured Parts","created":"2024-10-18","cited_by_count":9,"area":null},{"id":"2408.01953","title":"EqvAfford: SE(3) Equivariance for Point-Level Affordance Learning","created":"2024-08-04","cited_by_count":6,"area":null},{"id":"2410.11816","title":"Jigsaw++: Imagining Complete Shape Priors for Object Reassembly","created":"2024-10-15","cited_by_count":6,"area":null},{"id":"2506.06221","title":"BiAssemble: Learning Collaborative Affordance for Bimanual Geometric Assembly","created":"2025-06-06","cited_by_count":5,"area":null},{"id":"2510.16344","title":"Manual2Skill++: Connector-Aware General Robotic Assembly from Instruction Manuals via Vision-Language Models","created":"2025-10-18","cited_by_count":5,"area":null},{"id":"2511.06315","title":"PuzLM: Solving Jigsaw Puzzles with Sequence-to-Sequence Language Models","created":"2025-11-09","cited_by_count":4,"area":null},{"id":"2411.17788","title":"Geometric Point Attention Transformer for 3D Shape Reassembly","created":"2024-11-26","cited_by_count":3,"area":null},{"id":"2508.09780","title":"Combinative Matching for Geometric Shape Assembly","created":"2025-08-13","cited_by_count":3,"area":null},{"id":"2603.16085","title":"Interact3D: Compositional 3D Generation of Interactive Objects","created":"2026-03-17","cited_by_count":3,"area":null},{"id":"2605.12077","title":"The Missing GAP: From Solving Square Jigsaw Puzzles to Handling Real World Archaeological Fragments","created":"2026-05-12","cited_by_count":3,"area":null},{"id":"2410.16857","title":"Nash Meets Wertheimer: Using Good Continuation in Jigsaw Puzzles","created":"2024-10-22","cited_by_count":2,"area":null},{"id":"2505.21117","title":"ReassembleNet: Learnable Keypoints and Diffusion for 2D Fresco Reconstruction","created":"2025-05-27","cited_by_count":2,"area":null},{"id":"2411.12620","title":"Maps from Motion (MfM): Generating 2D Semantic Maps from Sparse Multi-view Images","created":"2024-11-19","cited_by_count":1,"area":null},{"id":"2511.04450","title":"Solving Convex Partition Visual Jigsaw Puzzles","created":"2025-11-06","cited_by_count":1,"area":null},{"id":"2511.21422","title":"E-M3RF: An Equivariant Multimodal 3D Re-assembly Framework","created":"2025-11-26","cited_by_count":1,"area":null},{"id":"2602.22629","title":"CRAG: Can 3D Generative Models Help 3D Assembly?","created":"2026-02-26","cited_by_count":1,"area":null},{"id":"2603.06389","title":"Solving Jigsaw Puzzles in the Wild: Human-Guided Reconstruction of Cultural Heritage Fragments","created":"2026-03-06","cited_by_count":1,"area":null},{"id":"2603.21611","title":"SARe: Structure-Aware Generative 3D Fragment Reassembly","created":"2026-03-23","cited_by_count":1,"area":null},{"id":"2603.20290","title":"Transparent Fragments Contour Estimation via Visual-Tactile Fusion for Autonomous Reassembly","created":"2026-03-18","cited_by_count":0,"area":null},{"id":"2607.03621","title":"A Vision Based System for Guided and Collaborative Reconstruction of Fragmented Documents","created":"2026-07-03","cited_by_count":0,"area":null},{"id":"2609.18379","title":"JigSync: Gauge-Resolved Synchronization for Jigsaw Reassembly under Unknown Piece Orientation","created":"2026-09-16","cited_by_count":0,"area":null},{"id":"2610.13176","title":"Fix the Match, Not the Solver: STITCH -- a Self-Supervised Compatibility Measure for Eroded Visual Puzzles","created":"2026-10-09","cited_by_count":0,"area":null},{"id":"2610.18604","title":"LLM2R: From Large Language Models to 3D Reassemblers","created":"2026-10-13","cited_by_count":0,"area":null}],"next_cursor":null}