{"total":27,"rows":[{"id":"2403.13900","title":"CoMo: Controllable Motion Generation through Language Guided Pose Code Editing","created":"2024-03-20","cited_by_count":67,"area":null},{"id":"2404.01284","title":"Large Motion Model for Unified Multi-Modal Motion Generation","created":"2024-04-01","cited_by_count":65,"area":null},{"id":"2408.00712","title":"MotionFix: Text-Driven 3D Human Motion Editing","created":"2024-08-01","cited_by_count":64,"area":null},{"id":"2504.01786","title":"BlenderGym: Benchmarking Foundational Model Systems for Graphics Editing","created":"2025-04-02","cited_by_count":31,"area":null},{"id":"2409.15904","title":"Unimotion: Unifying 3D Human Motion Synthesis and Understanding","created":"2024-09-24","cited_by_count":30,"area":null},{"id":"2502.02358","title":"MotionLab: Unified Human Motion Generation and Editing via the Motion-Condition-Motion Paradigm","created":"2025-02-04","cited_by_count":30,"area":null},{"id":"2503.18211","title":"SimMotionEdit: Text-Based Human Motion Editing with Motion Similarity Prediction","created":"2025-03-23","cited_by_count":27,"area":null},{"id":"2412.06786","title":"Retrieving Semantics from the Deep: an RAG Solution for Gesture Synthesis","created":"2024-12-09","cited_by_count":26,"area":null},{"id":"2504.19189","title":"Sketch2Anim: Towards Transferring Sketch Storyboards into 3D Animation","created":"2025-04-27","cited_by_count":17,"area":null},{"id":"2503.20724","title":"Dynamic Motion Blending for Versatile Motion Editing","created":"2025-03-26","cited_by_count":15,"area":null},{"id":"2503.22906","title":"SocialGen: Modeling Multi-Human Social Interaction with Language Models","created":"2025-03-28","cited_by_count":14,"area":null},{"id":"2507.20220","title":"Motion-example-controlled Co-speech Gesture Generation Leveraging Large Language Models","created":"2025-07-27","cited_by_count":11,"area":null},{"id":"2509.23635","title":"MotionVerse: A Unified Multimodal Framework for Motion Comprehension, Generation and Editing","created":"2025-09-28","cited_by_count":5,"area":null},{"id":"2605.30969","title":"Omni-Supervised Motion Editing: Balancing Change and Invariance through Positive-Negative Learning","created":"2026-05-29","cited_by_count":5,"area":null},{"id":"2503.01016","title":"Generative Motion Infilling From Imprecisely Timed Keyframes","created":"2025-03-02","cited_by_count":4,"area":null},{"id":"2508.08991","title":"Spatial-Temporal Multi-Scale Quantization for Flexible Motion Generation","created":"2025-08-12","cited_by_count":3,"area":null},{"id":"2606.01014","title":"Cross-Axis Feature Fusion with Joint-Wise Motion Difference Prediction for Text-Based 3D Human Motion Editing","created":"2026-05-31","cited_by_count":3,"area":null},{"id":"2502.02063","title":"CASIM: Composite Aware Semantic Injection for Text to Motion Generation","created":"2025-02-04","cited_by_count":2,"area":null},{"id":"2512.02453","title":"ClusterStyle: Modeling Intra-Style Diversity with Prototypical Clustering for Stylized Motion Generation","created":"2025-12-02","cited_by_count":1,"area":null},{"id":"2603.13375","title":"InfiniteDance: Scalable 3D Dance Generation Towards in-the-wild Generalization","created":"2026-03-10","cited_by_count":1,"area":null},{"id":"2604.10466","title":"ExpertEdit: Learning Skill-Aware Motion Editing from Expert Videos","created":"2026-04-12","cited_by_count":1,"area":null},{"id":"2608.16008","title":"Spatial Temporal Synergy: Balancing Change and Invariance in Text Driven 3D Human Motion Editing","created":"2026-08-17","cited_by_count":1,"area":null},{"id":"2512.21183","title":"Towards Arbitrary Motion Completing via Hierarchical Continuous Representation","created":"2025-12-24","cited_by_count":0,"area":null},{"id":"2602.10009","title":"Discovering High Level Patterns from Simulation Traces","created":"2026-02-10","cited_by_count":0,"area":null},{"id":"2605.20955","title":"DrawMotion: Generating 3D Human Motions by Freehand Drawing","created":"2026-05-20","cited_by_count":0,"area":null},{"id":"2606.22726","title":"Text Dictates, Music Decorates: Energy-based Attention for Editable Dance Motion Generation","created":"2026-06-22","cited_by_count":0,"area":null},{"id":"2610.04529","title":"TAME:Topology-Aware Text-Driven Motion Editing across Heterogeneous Humanoid Skeletons","created":"2026-10-03","cited_by_count":0,"area":null}],"next_cursor":null}