{"total":28,"rows":[{"id":"2401.03890","title":"A Survey on 3D Gaussian Splatting","created":"2024-01-08","cited_by_count":224,"area":null},{"id":"2403.11134","title":"Recent Advances in 3D Gaussian Splatting","created":"2024-03-17","cited_by_count":131,"area":null},{"id":"2402.07181","title":"3D Gaussian as a New Era: A Survey","created":"2024-02-11","cited_by_count":104,"area":null},{"id":"2503.17973","title":"PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videos","created":"2025-03-23","cited_by_count":87,"area":null},{"id":"2407.17418","title":"3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities","created":"2024-07-24","cited_by_count":78,"area":null},{"id":"2406.00434","title":"MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors","created":"2024-06-01","cited_by_count":51,"area":null},{"id":"2410.20815","title":"Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting","created":"2024-10-28","cited_by_count":49,"area":null},{"id":"2405.03417","title":"Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review","created":"2024-05-06","cited_by_count":41,"area":null},{"id":"2507.07136","title":"LangSplatV2: High-dimensional 3D Language Gaussian Splatting with 450+ FPS","created":"2025-07-09","cited_by_count":41,"area":null},{"id":"2401.17857","title":"SAGD: Boundary-Enhanced Segment Anything in 3D Gaussian via Gaussian Decomposition","created":"2024-01-31","cited_by_count":30,"area":null},{"id":"2503.16964","title":"DroneSplat: 3D Gaussian Splatting for Robust 3D Reconstruction from In-the-Wild Drone Imagery","created":"2025-03-21","cited_by_count":22,"area":null},{"id":"2404.04687","title":"Z-Splat: Z-Axis Gaussian Splatting for Camera-Sonar Fusion","created":"2024-04-06","cited_by_count":17,"area":null},{"id":"2412.06257","title":"Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospects","created":"2024-12-09","cited_by_count":17,"area":null},{"id":"2405.16849","title":"Sync4D: Video Guided Controllable Dynamics for Physics-Based 4D Generation","created":"2024-05-27","cited_by_count":12,"area":null},{"id":"2506.21117","title":"CL-Splats: Continual Learning of Gaussian Splatting with Local Optimization","created":"2025-06-26","cited_by_count":10,"area":null},{"id":"2508.01112","title":"MASIV: Toward Material-Agnostic System Identification from Videos","created":"2025-08-01","cited_by_count":9,"area":null},{"id":"2507.19141","title":"DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Rendering","created":"2025-07-25","cited_by_count":8,"area":null},{"id":"2406.16038","title":"LiveScene: Language Embedding Interactive Radiance Fields for Physical Scene Rendering and Control","created":"2024-06-23","cited_by_count":6,"area":null},{"id":"2501.12369","title":"DARB-Splatting: Generalizing Splatting with Decaying Anisotropic Radial Basis Functions","created":"2025-01-21","cited_by_count":5,"area":null},{"id":"2603.24146","title":"LightSplat: Fast and Memory-Efficient Open-Vocabulary 3D Scene Understanding in Five Seconds","created":"2026-03-25","cited_by_count":5,"area":null},{"id":"2604.07882","title":"ReconPhys: Reconstruct Appearance and Physical Attributes from Single Video","created":"2026-04-09","cited_by_count":5,"area":null},{"id":"2505.13440","title":"Recollection from Pensieve: Novel View Synthesis via Learning from Uncalibrated Videos","created":"2025-05-19","cited_by_count":3,"area":null},{"id":"2510.11717","title":"Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streams","created":"2025-10-13","cited_by_count":3,"area":null},{"id":"2512.09162","title":"GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatars","created":"2025-12-09","cited_by_count":1,"area":null},{"id":"2603.02986","title":"VIRGi: View-dependent Instant Recoloring of 3D Gaussians Splats","created":"2026-03-03","cited_by_count":1,"area":null},{"id":"2604.20046","title":"Gaussians on a Diet: High-Quality Memory-Bounded 3D Gaussian Splatting Training","created":"2026-04-21","cited_by_count":0,"area":null},{"id":"2606.18156","title":"ReAge3D: Re-Aging 3D Faces with View Consistency","created":"2026-06-16","cited_by_count":0,"area":null},{"id":"2609.27850","title":"GaussianDS: Depth-supervised Semantic Gaussian Splatting for Scene Understanding","created":"2026-08-22","cited_by_count":0,"area":null}],"next_cursor":null}