{"total":242,"rows":[{"id":"2505.11709","title":"EgoDex: Learning Dexterous Manipulation from Large-Scale Egocentric Video","created":"2025-05-16","cited_by_count":211,"area":null},{"id":"2406.10454","title":"HumanPlus: Humanoid Shadowing and Imitation from Humans","created":"2024-06-15","cited_by_count":185,"area":null},{"id":"2409.12259","title":"WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wild","created":"2024-09-18","cited_by_count":124,"area":null},{"id":"2411.14347","title":"DINO-X: A Unified Vision Model for Open-World Object Detection and Understanding","created":"2024-11-21","cited_by_count":89,"area":null},{"id":"2504.14899","title":"Uni3C: Unifying Precisely 3D-Enhanced Camera and Human Motion Controls for Video Generation","created":"2025-04-21","cited_by_count":77,"area":null},{"id":"2512.15840","title":"Large Video Planner Enables Generalizable Robot Control","created":"2025-12-17","cited_by_count":70,"area":null},{"id":"2602.15989","title":"SAM 3D Body: Robust Full-Body Human Mesh Recovery","created":"2026-02-17","cited_by_count":69,"area":null},{"id":"2410.11792","title":"OKAMI: Teaching Humanoid Robots Manipulation Skills through Single Video Imitation","created":"2024-10-15","cited_by_count":67,"area":null},{"id":"2501.02973","title":"HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videos","created":"2025-01-06","cited_by_count":66,"area":null},{"id":"2503.21860","title":"ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning","created":"2025-03-27","cited_by_count":66,"area":null},{"id":"2410.03665","title":"Estimating Body and Hand Motion in an Ego-sensed World","created":"2024-10-04","cited_by_count":58,"area":null},{"id":"2401.10232","title":"ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions","created":"2024-01-18","cited_by_count":57,"area":null},{"id":"2412.14963","title":"IDOL: Instant Photorealistic 3D Human Creation from a Single Image","created":"2024-12-19","cited_by_count":55,"area":null},{"id":"2409.18121","title":"Robot See Robot Do: Imitating Articulated Object Manipulation with Monocular 4D Reconstruction","created":"2024-09-26","cited_by_count":54,"area":null},{"id":"2412.12861","title":"Dyn-HaMR: Recovering 4D Interacting Hand Motion from a Dynamic Camera","created":"2024-12-17","cited_by_count":51,"area":null},{"id":"2405.20321","title":"Vision-based Manipulation from Single Human Video with Open-World Object Graphs","created":"2024-05-30","cited_by_count":50,"area":null},{"id":"2409.08273","title":"Hand-Object Interaction Pretraining from Videos","created":"2024-09-12","cited_by_count":39,"area":null},{"id":"2407.12957","title":"R+X: Retrieval and Execution from Everyday Human Videos","created":"2024-07-17","cited_by_count":38,"area":null},{"id":"2505.07813","title":"DexWild: Dexterous Human Interactions for In-the-Wild Robot Policies","created":"2025-05-12","cited_by_count":38,"area":null},{"id":"2409.06202","title":"RealisDance: Equip controllable character animation with realistic hands","created":"2024-09-10","cited_by_count":37,"area":null},{"id":"2411.14280","title":"EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wild","created":"2024-11-21","cited_by_count":36,"area":null},{"id":"2504.01724","title":"DreamActor-M1: Holistic, Expressive and Robust Human Image Animation with Hybrid Guidance","created":"2025-04-02","cited_by_count":36,"area":null},{"id":"2312.06583","title":"3D Hand Pose Estimation in Everyday Egocentric Images","created":"2023-12-11","cited_by_count":34,"area":null},{"id":"2504.12609","title":"Crossing the Human-Robot Embodiment Gap with Sim-to-Real RL using One Human Demonstration","created":"2025-04-17","cited_by_count":34,"area":null},{"id":"2412.04244","title":"GigaHands: A Massive Annotated Dataset of Bimanual Hand Activities","created":"2024-12-05","cited_by_count":33,"area":null},{"id":"2505.20290","title":"EgoZero: Robot Learning from Smart Glasses","created":"2025-05-26","cited_by_count":33,"area":null},{"id":"2501.09782","title":"SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimation","created":"2025-01-16","cited_by_count":32,"area":null},{"id":"2511.09484","title":"SPIDER: Scalable Physics-Informed Dexterous Retargeting","created":"2025-11-12","cited_by_count":32,"area":null},{"id":"2406.06843","title":"HO-Cap: A Capture System and Dataset for 3D Reconstruction and Pose Tracking of Hand-Object Interaction","created":"2024-06-10","cited_by_count":29,"area":null},{"id":"2504.14977","title":"RealisDance-DiT: Simple yet Strong Baseline towards Controllable Character Animation in the Wild","created":"2025-04-21","cited_by_count":29,"area":null},{"id":"2411.13677","title":"Bimanual Dexterity for Complex Tasks","created":"2024-11-20","cited_by_count":25,"area":null},{"id":"2512.24766","title":"Dream2Flow: Bridging Video Generation and Open-World Manipulation with 3D Object Flow","created":"2025-12-31","cited_by_count":25,"area":null},{"id":"2404.06507","title":"Reconstructing Hand-Held Objects in 3D from Images and Videos","created":"2024-04-09","cited_by_count":24,"area":null},{"id":"2503.21751","title":"Reconstructing Humans with a Biomechanically Accurate Skeleton","created":"2025-03-27","cited_by_count":22,"area":null},{"id":"2505.03351","title":"GUAVA: Generalizable Upper Body 3D Gaussian Avatar","created":"2025-05-06","cited_by_count":22,"area":null},{"id":"2407.03204","title":"Expressive Gaussian Human Avatars from Monocular RGB Video","created":"2024-07-03","cited_by_count":21,"area":null},{"id":"2501.08329","title":"Predicting 4D Hand Trajectory from Monocular Videos","created":"2025-01-14","cited_by_count":21,"area":null},{"id":"2412.00837","title":"AniMer: Animal Pose and Shape Estimation Using Family Aware Transformer","created":"2024-12-01","cited_by_count":20,"area":null},{"id":"2503.15275","title":"Challenges and Trends in Egocentric Vision: A Survey","created":"2025-03-19","cited_by_count":20,"area":null},{"id":"2409.02224","title":"EgoPressure: A Dataset for Hand Pressure and Pose Estimation in Egocentric Vision","created":"2024-09-03","cited_by_count":19,"area":null},{"id":"2511.16661","title":"Dexterity from Smart Lenses: Multi-Fingered Robot Manipulation with In-the-Wild Human Demonstrations","created":"2025-11-20","cited_by_count":19,"area":null},{"id":"2502.08449","title":"CordViP: Correspondence-based Visuomotor Policy for Dexterous Manipulation in Real-World","created":"2025-02-12","cited_by_count":18,"area":null},{"id":"2504.08654","title":"The Invisible EgoHand: 3D Hand Forecasting through EgoBody Pose Estimation","created":"2025-04-11","cited_by_count":16,"area":null},{"id":"2605.24934","title":"HumanEgo: Zero-Shot Robot Learning from Minutes of Human Egocentric Videos","created":"2026-05-24","cited_by_count":16,"area":null},{"id":"2409.04033","title":"Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamics","created":"2024-09-06","cited_by_count":15,"area":null},{"id":"2602.16863","title":"SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulation","created":"2026-02-18","cited_by_count":15,"area":null},{"id":"2505.11152","title":"Learning Dense Hand Contact Estimation from Imbalanced Data","created":"2025-05-16","cited_by_count":14,"area":null},{"id":"2512.11988","title":"CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interaction","created":"2025-12-12","cited_by_count":14,"area":null},{"id":"2604.01001","title":"EgoSim: Egocentric World Simulator for Embodied Interaction Generation","created":"2026-04-01","cited_by_count":14,"area":null},{"id":"2508.13534","title":"MimicFunc: Imitating Tool Manipulation from a Single Human Video via Functional Correspondence","created":"2025-08-19","cited_by_count":13,"area":null},{"id":"2606.19333","title":"Do as I Do: Dexterous Manipulation Data from Everyday Human Videos","created":"2026-06-17","cited_by_count":13,"area":null},{"id":"2504.06084","title":"MAPLE: Encoding Dexterous Robotic Manipulation Priors Learned From Egocentric Videos","created":"2025-04-08","cited_by_count":12,"area":null},{"id":"2508.08588","title":"RealisMotion: Decomposed Human Motion Control and Video Generation in the World Space","created":"2025-08-12","cited_by_count":12,"area":null},{"id":"2408.12340","title":"VTON-HandFit: Virtual Try-on for Arbitrary Hand Pose Guided by Hand Priors Embedding","created":"2024-08-22","cited_by_count":11,"area":null},{"id":"2501.04169","title":"Learning to Transfer Human Hand Skills for Robot Manipulations","created":"2025-01-07","cited_by_count":11,"area":null},{"id":"2503.21313","title":"HORT: Monocular Hand-held Objects Reconstruction with Transformers","created":"2025-03-27","cited_by_count":11,"area":null},{"id":"2505.05517","title":"Web2Grasp: Learning Functional Grasps from Web Images of Hand-Object Interactions","created":"2025-05-07","cited_by_count":11,"area":null},{"id":"2602.09013","title":"Dexterous Manipulation Policies from RGB Human Videos via 3D Hand-Object Trajectory Reconstruction","created":"2026-02-09","cited_by_count":11,"area":null},{"id":"2312.15719","title":"Get a Grip: Reconstructing Hand-Object Stable Grasps in Egocentric Videos","created":"2023-12-25","cited_by_count":10,"area":null},{"id":"2407.21510","title":"PEAR: Phrase-Based Hand-Object Interaction Anticipation","created":"2024-07-31","cited_by_count":10,"area":null},{"id":"2410.05791","title":"F\\\"urElise: Capturing and Physically Synthesizing Hand Motions of Piano Performance","created":"2024-10-08","cited_by_count":10,"area":null},{"id":"2504.08593","title":"Hands-On: Segmenting Individual Signs from Continuous Sequences","created":"2025-04-11","cited_by_count":10,"area":null},{"id":"2504.09097","title":"BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splatting","created":"2025-04-12","cited_by_count":10,"area":null},{"id":"2504.12284","title":"How Do I Do That? Synthesizing 3D Hand Motion and Contacts for Everyday Interactions","created":"2025-04-16","cited_by_count":10,"area":null},{"id":"2510.08475","title":"DexMan: Learning Bimanual Dexterous Manipulation from Human and Generated Videos","created":"2025-10-09","cited_by_count":10,"area":null},{"id":"2512.08920","title":"OSMO: Open-Source Tactile Glove for Human-to-Robot Skill Transfer","created":"2025-12-09","cited_by_count":10,"area":null},{"id":"2412.01537","title":"HandOS: 3D Hand Reconstruction in One Stage","created":"2024-12-02","cited_by_count":9,"area":null},{"id":"2505.16602","title":"MEgoHand: Multimodal Egocentric Hand-Object Interaction Motion Generation","created":"2025-05-22","cited_by_count":9,"area":null},{"id":"2506.17896","title":"EgoWorld: Translating Exocentric View to Egocentric View using Rich Exocentric Observations","created":"2025-06-22","cited_by_count":9,"area":null},{"id":"2512.09406","title":"H2R-Grounder: A Paired-Data-Free Paradigm for Translating Human Interaction Videos into Physically Grounded Robot Videos","created":"2025-12-10","cited_by_count":9,"area":null},{"id":"2412.02690","title":"FoundHand: Large-Scale Domain-Specific Learning for Controllable Hand Image Generation","created":"2024-12-03","cited_by_count":8,"area":null},{"id":"2504.17441","title":"Predict-Optimize-Distill: A Self-Improving Cycle for 4D Object Understanding","created":"2025-04-24","cited_by_count":8,"area":null},{"id":"2508.04681","title":"Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions","created":"2025-08-06","cited_by_count":8,"area":null},{"id":"2510.14874","title":"TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactions","created":"2025-10-16","cited_by_count":8,"area":null},{"id":"2602.20119","title":"NovaPlan: Zero-Shot Long-Horizon Manipulation via Closed-Loop Video Language Planning","created":"2026-02-23","cited_by_count":8,"area":null},{"id":"2602.22209","title":"WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videos","created":"2026-02-25","cited_by_count":8,"area":null},{"id":"2604.05621","title":"FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videos","created":"2026-04-07","cited_by_count":8,"area":null},{"id":"2504.13351","title":"Chain-of-Modality: Learning Manipulation Programs from Multimodal Human Videos with Vision-Language-Models","created":"2025-04-17","cited_by_count":7,"area":null},{"id":"2507.23575","title":"Beyond Gloss: A Hand-Centric Framework for Gloss-Free Sign Language Translation","created":"2025-07-31","cited_by_count":7,"area":null},{"id":"2508.00298","title":"AniMer+: Unified Pose and Shape Estimation Across Mammalia and Aves via Family-Aware Transformer","created":"2025-08-01","cited_by_count":7,"area":null},{"id":"2602.06226","title":"ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videos","created":"2026-02-05","cited_by_count":7,"area":null},{"id":"2408.10581","title":"Multi-view Hand Reconstruction with a Point-Embedded Transformer","created":"2024-08-20","cited_by_count":6,"area":null},{"id":"2505.02108","title":"SignSplat: Rendering Sign Language via Gaussian Splatting","created":"2025-05-04","cited_by_count":6,"area":null},{"id":"2505.19571","title":"VTBench: Comprehensive Benchmark Suite Towards Real-World Virtual Try-on Models","created":"2025-05-26","cited_by_count":6,"area":null},{"id":"2506.15847","title":"SafeMimic: Towards Safe and Autonomous Human-to-Robot Imitation for Mobile Manipulation","created":"2025-06-18","cited_by_count":6,"area":null},{"id":"2510.07249","title":"TalkCuts: A Large-Scale Dataset for Multi-Shot Human Speech Video Generation","created":"2025-10-08","cited_by_count":6,"area":null},{"id":"2406.09326","title":"PianoMotion10M: Dataset and Benchmark for Hand Motion Generation in Piano Performance","created":"2024-06-13","cited_by_count":5,"area":null},{"id":"2407.12307","title":"Weakly-Supervised 3D Hand Reconstruction with Knowledge Prior and Uncertainty Guidance","created":"2024-07-17","cited_by_count":5,"area":null},{"id":"2412.13393","title":"MaskHand: Generative Masked Modeling for Robust Hand Mesh Reconstruction in the Wild","created":"2024-12-18","cited_by_count":5,"area":null},{"id":"2505.19169","title":"EventEgoHands: Event-based Egocentric 3D Hand Mesh Reconstruction","created":"2025-05-25","cited_by_count":5,"area":null},{"id":"2508.01835","title":"Diffusion-based 3D Hand Motion Recovery with Intuitive Physics","created":"2025-08-03","cited_by_count":5,"area":null},{"id":"2508.15902","title":"Text-Driven 3D Hand Motion Generation from Sign Language Data","created":"2025-08-21","cited_by_count":5,"area":null},{"id":"2511.12878","title":"Uni-Hand: Universal Hand Motion Forecasting in Egocentric Views","created":"2025-11-17","cited_by_count":5,"area":null},{"id":"2606.17054","title":"Human Universal Grasping","created":"2026-06-15","cited_by_count":5,"area":null},{"id":"2403.09871","title":"ThermoHands: A Benchmark for 3D Hand Pose Estimation from Egocentric Thermal Images","created":"2024-03-14","cited_by_count":4,"area":null},{"id":"2502.13134","title":"RHINO: Learning Real-Time Humanoid-Human-Object Interaction from Human Demonstrations","created":"2025-02-18","cited_by_count":4,"area":null},{"id":"2505.07012","title":"Hand-Shadow Poser","created":"2025-05-11","cited_by_count":4,"area":null},{"id":"2603.15603","title":"Fast SAM 3D Body: Accelerating SAM 3D Body for Real-Time Full-Body Human Mesh Recovery","created":"2026-03-16","cited_by_count":4,"area":null},{"id":"2603.25791","title":"ArtHOI: Taming Foundation Models for Monocular 4D Reconstruction of Hand-Articulated-Object Interactions","created":"2026-03-26","cited_by_count":4,"area":null},{"id":"2603.26068","title":"PAD-Hand: Physics-Aware Diffusion for Hand Motion Recovery","created":"2026-03-27","cited_by_count":4,"area":null}],"next_cursor":"100"}