{"total":138,"rows":[{"id":"2406.06521","title":"PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction","created":"2024-06-10","cited_by_count":285,"area":null},{"id":"2401.03890","title":"A Survey on 3D Gaussian Splatting","created":"2024-01-08","cited_by_count":224,"area":null},{"id":"2402.14650","title":"GaussianPro: 3D Gaussian Splatting with Progressive Propagation","created":"2024-02-22","cited_by_count":200,"area":null},{"id":"2404.17774","title":"High-quality Surface Reconstruction using Gaussian Surfels","created":"2024-04-27","cited_by_count":161,"area":null},{"id":"2403.17822","title":"DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing","created":"2024-03-26","cited_by_count":138,"area":null},{"id":"2403.11134","title":"Recent Advances in 3D Gaussian Splatting","created":"2024-03-17","cited_by_count":131,"area":null},{"id":"2406.01467","title":"RaDe-GS: Rasterizing Depth in Gaussian Splatting","created":"2024-06-03","cited_by_count":111,"area":null},{"id":"2402.07181","title":"3D Gaussian as a New Era: A Survey","created":"2024-02-11","cited_by_count":104,"area":null},{"id":"2403.16964","title":"GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction","created":"2024-03-25","cited_by_count":83,"area":null},{"id":"2404.10484","title":"AbsGS: Recovering Fine Details for 3D Gaussian Splatting","created":"2024-04-16","cited_by_count":82,"area":null},{"id":"2404.00409","title":"3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting","created":"2024-03-30","cited_by_count":79,"area":null},{"id":"2407.17418","title":"3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities","created":"2024-07-24","cited_by_count":78,"area":null},{"id":"2403.11056","title":"Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration","created":"2024-03-17","cited_by_count":67,"area":null},{"id":"2404.01810","title":"GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views","created":"2024-04-02","cited_by_count":67,"area":null},{"id":"2405.20693","title":"R$^2$-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction","created":"2024-05-31","cited_by_count":67,"area":null},{"id":"2403.16095","title":"CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field","created":"2024-03-24","cited_by_count":61,"area":null},{"id":"2406.05774","title":"VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction","created":"2024-06-09","cited_by_count":50,"area":null},{"id":"2411.00771","title":"CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes","created":"2024-11-01","cited_by_count":50,"area":null},{"id":"2406.14927","title":"GIC: Gaussian-Informed Continuum for Physical Property Identification and Simulation","created":"2024-06-21","cited_by_count":49,"area":null},{"id":"2410.14189","title":"Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set","created":"2024-10-18","cited_by_count":49,"area":null},{"id":"2411.11921","title":"DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes","created":"2024-11-18","cited_by_count":45,"area":"wm"},{"id":"2404.09412","title":"DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shading","created":"2024-04-15","cited_by_count":41,"area":null},{"id":"2405.03417","title":"Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review","created":"2024-05-06","cited_by_count":41,"area":null},{"id":"2506.24096","title":"MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstruction","created":"2025-06-30","cited_by_count":37,"area":null},{"id":"2405.19671","title":"GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstruction","created":"2024-05-30","cited_by_count":31,"area":null},{"id":"2406.11672","title":"Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting","created":"2024-06-17","cited_by_count":30,"area":null},{"id":"2403.15064","title":"Recent Trends in 3D Reconstruction of General Non-Rigid Scenes","created":"2024-03-22","cited_by_count":28,"area":null},{"id":"2406.07499","title":"Trim 3D Gaussian Splatting for Accurate Geometry Representation","created":"2024-06-11","cited_by_count":28,"area":null},{"id":"2504.20378","title":"Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Views","created":"2025-04-29","cited_by_count":26,"area":null},{"id":"2403.19632","title":"GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyond","created":"2024-03-28","cited_by_count":25,"area":null},{"id":"2412.06767","title":"MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Views","created":"2024-12-09","cited_by_count":21,"area":null},{"id":"2411.16392","title":"Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives","created":"2024-11-25","cited_by_count":20,"area":null},{"id":"2506.13558","title":"X-Scene: Large-Scale Driving Scene Generation with High Fidelity and Flexible Controllability","created":"2025-06-16","cited_by_count":20,"area":"diffusion"},{"id":"2410.04354","title":"StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splatting","created":"2024-10-06","cited_by_count":19,"area":null},{"id":"2411.19454","title":"GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstruction","created":"2024-11-29","cited_by_count":19,"area":null},{"id":"2508.09977","title":"A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation","created":"2025-08-13","cited_by_count":19,"area":null},{"id":"2408.15235","title":"Learning-based Multi-View Stereo: A Survey","created":"2024-08-27","cited_by_count":18,"area":null},{"id":"2407.16396","title":"VRP-UDF: Towards Unbiased Learning of Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors","created":"2024-07-23","cited_by_count":17,"area":null},{"id":"2509.18090","title":"GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction","created":"2025-09-22","cited_by_count":17,"area":null},{"id":"2409.19702","title":"RNG: Relightable Neural Gaussians","created":"2024-09-29","cited_by_count":16,"area":null},{"id":"2503.19458","title":"GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splatting","created":"2025-03-25","cited_by_count":15,"area":null},{"id":"2503.22986","title":"FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstruction","created":"2025-03-29","cited_by_count":15,"area":null},{"id":"2501.10283","title":"GauSTAR: Gaussian Surface Tracking and Reconstruction","created":"2025-01-17","cited_by_count":13,"area":null},{"id":"2507.15629","title":"Gaussian Splatting with Discretized SDF for Relightable Assets","created":"2025-07-21","cited_by_count":13,"area":null},{"id":"2403.14053","title":"Leveraging Thermal Modality to Enhance Reconstruction in Low-Light Conditions","created":"2024-03-21","cited_by_count":12,"area":null},{"id":"2407.07220","title":"Reference-based Controllable Scene Stylization with Gaussian Splatting","created":"2024-07-09","cited_by_count":12,"area":null},{"id":"2403.20159","title":"HGS-Mapping: Online Dense Mapping Using Hybrid Gaussian Representation in Urban Scenes","created":"2024-03-29","cited_by_count":11,"area":null},{"id":"2405.15196","title":"DisC-GS: Discontinuity-aware Gaussian Splatting","created":"2024-05-24","cited_by_count":11,"area":null},{"id":"2406.18544","title":"GS-ROR$^2$: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction","created":"2024-05-22","cited_by_count":11,"area":null},{"id":"2409.14072","title":"Dynamic 2D Gaussians: Geometrically Accurate Radiance Fields for Dynamic Objects","created":"2024-09-21","cited_by_count":11,"area":null},{"id":"2506.13110","title":"GS-2DGS: Geometrically Supervised 2DGS for Reflective Object Reconstruction","created":"2025-06-16","cited_by_count":11,"area":null},{"id":"2507.18473","title":"CRUISE: Cooperative Reconstruction and Editing in V2X Scenarios using Gaussian Splatting","created":"2025-07-24","cited_by_count":11,"area":null},{"id":"2507.19451","title":"GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splatting","created":"2025-07-25","cited_by_count":11,"area":null},{"id":"2502.05752","title":"PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Map","created":"2025-02-09","cited_by_count":10,"area":null},{"id":"2405.06945","title":"Direct and Adaptable Mesh-Gaussian Scene Reconstruction from Multi-View Images","created":"2024-05-11","cited_by_count":9,"area":null},{"id":"2508.00366","title":"SparseRecon: Neural Implicit Surface Reconstruction from Sparse Views with Feature and Depth Consistencies","created":"2025-08-01","cited_by_count":9,"area":null},{"id":"2508.01112","title":"MASIV: Toward Material-Agnostic System Identification from Videos","created":"2025-08-01","cited_by_count":9,"area":null},{"id":"2408.10789","title":"Self-supervised Learning of Hybrid Part-aware 3D Representations of 2D Gaussians and Superquadrics","created":"2024-08-20","cited_by_count":8,"area":null},{"id":"2509.19726","title":"PolGS: Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstruction","created":"2025-09-24","cited_by_count":8,"area":null},{"id":"2410.20593","title":"Normal-GS: 3D Gaussian Splatting with Normal-Involved Rendering","created":"2024-10-27","cited_by_count":7,"area":null},{"id":"2411.15723","title":"GSurf: Learning Signed Distance Fields from Splatting Opaque Gaussians for High-quality 3D Reconstruction","created":"2024-11-24","cited_by_count":7,"area":null},{"id":"2412.03910","title":"DGNS: Deformable Gaussian Splatting and Dynamic Neural Surface for Monocular Dynamic 3D Reconstruction","created":"2024-12-05","cited_by_count":7,"area":null},{"id":"2505.09915","title":"Large-Scale Gaussian Splatting SLAM","created":"2025-05-15","cited_by_count":7,"area":null},{"id":"2508.17811","title":"MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splatting","created":"2025-08-25","cited_by_count":7,"area":null},{"id":"2406.18199","title":"GS-Octree: Octree-based 3D Gaussian Splatting for Robust Object-level 3D Reconstruction Under Strong Lighting","created":"2024-06-26","cited_by_count":6,"area":null},{"id":"2412.11762","title":"GS-ProCams: Gaussian Splatting-based Projector-Camera Systems","created":"2024-12-16","cited_by_count":6,"area":null},{"id":"2506.14229","title":"HRGS: Hierarchical Gaussian Splatting for Memory-Efficient High-Resolution 3D Reconstruction","created":"2025-06-17","cited_by_count":6,"area":null},{"id":"2507.15602","title":"SurfaceSplat: Connecting Surface Reconstruction and Gaussian Splatting","created":"2025-07-21","cited_by_count":6,"area":null},{"id":"2407.16600","title":"DHGS: Decoupled Hybrid Gaussian Splatting for Driving Scene","created":"2024-07-23","cited_by_count":5,"area":null},{"id":"2410.04646","title":"Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Rendering","created":"2024-10-06","cited_by_count":5,"area":null},{"id":"2411.06602","title":"Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction","created":"2024-11-10","cited_by_count":5,"area":null},{"id":"2411.15468","title":"SplatSDF: Boosting SDF-NeRF via Architecture-Level Fusion with Gaussian Splats","created":"2024-11-23","cited_by_count":5,"area":null},{"id":"2502.17531","title":"Laplace-Beltrami Operator for Gaussian Splatting","created":"2025-02-24","cited_by_count":5,"area":null},{"id":"2503.11172","title":"Uncertainty-Aware Normal-Guided Gaussian Splatting for Surface Reconstruction from Sparse Image Sequences","created":"2025-03-14","cited_by_count":5,"area":null},{"id":"2505.21743","title":"Simulating the Unseen: Crash Prediction Must Learn from What Did Not Happen","created":"2025-05-27","cited_by_count":5,"area":null},{"id":"2601.17835","title":"Geometry-Grounded Gaussian Splatting","created":"2026-01-25","cited_by_count":5,"area":null},{"id":"2605.23888","title":"GenRecon: Bridging Generative Priors for Multi-View 3D Scene Reconstruction","created":"2026-05-22","cited_by_count":5,"area":null},{"id":"2403.10344","title":"ViiNeuS: Volumetric Initialization for Implicit Neural Surface reconstruction of urban scenes with limited image overlap","created":"2024-03-15","cited_by_count":4,"area":null},{"id":"2409.03634","title":"Surface-Centric Modeling for High-Fidelity Generalizable Neural Surface Reconstruction","created":"2024-09-05","cited_by_count":4,"area":null},{"id":"2501.01003","title":"EasySplat: View-Adaptive Learning makes 3D Gaussian Splatting Easy","created":"2025-01-02","cited_by_count":4,"area":null},{"id":"2505.19883","title":"ErpGS: Equirectangular Image Rendering enhanced with 3D Gaussian Regularization","created":"2025-05-26","cited_by_count":4,"area":null},{"id":"2602.02089","title":"UrbanGS: A Scalable and Efficient Architecture for Geometrically Accurate Large-Scene Reconstruction","created":"2026-02-02","cited_by_count":4,"area":null},{"id":"2604.07337","title":"From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussians","created":"2026-04-08","cited_by_count":4,"area":null},{"id":"2604.22339","title":"Flow4DGS-SLAM: Optical Flow-Guided 4D Gaussian Splatting SLAM","created":"2026-04-24","cited_by_count":3,"area":null},{"id":"2409.04963","title":"GS-PT: Exploiting 3D Gaussian Splatting for Comprehensive Point Cloud Understanding via Self-supervised Learning","created":"2024-09-08","cited_by_count":2,"area":null},{"id":"2410.07266","title":"Spiking GS: Towards High-Accuracy and Low-Cost Surface Reconstruction via Spiking Neuron-based Gaussian Splatting","created":"2024-10-09","cited_by_count":2,"area":null},{"id":"2502.20154","title":"Cutting-edge 3D reconstruction solutions for underwater coral reef images: A review and comparison","created":"2025-02-27","cited_by_count":2,"area":null},{"id":"2504.10486","title":"DNF-Avatar: Distilling Neural Fields for Real-time Animatable Avatar Relighting","created":"2025-04-14","cited_by_count":2,"area":null},{"id":"2508.04508","title":"Surf3R: Rapid Surface Reconstruction from Sparse RGB Views in Seconds","created":"2025-08-06","cited_by_count":2,"area":null},{"id":"2601.04984","title":"OceanSplat: Object-aware Gaussian Splatting with Trinocular View Consistency for Underwater Scene Reconstruction","created":"2026-01-08","cited_by_count":2,"area":null},{"id":"2604.08370","title":"SurfelSplat: Learning Efficient and Generalizable Gaussian Surfel Representations for Sparse-View Surface Reconstruction","created":"2026-04-09","cited_by_count":2,"area":null},{"id":"2606.28581","title":"SatSplat: Geometrically-Accurate Gaussian Splatting for Satellite Imagery","created":"2026-06-26","cited_by_count":2,"area":null},{"id":"2411.09156","title":"DyGASR: Dynamic Generalized Exponential Splatting with Surface Alignment for Accelerated 3D Mesh Reconstruction","created":"2024-11-14","cited_by_count":1,"area":null},{"id":"2411.18311","title":"Neural Surface Priors for Editable Gaussian Splatting","created":"2024-11-27","cited_by_count":1,"area":null},{"id":"2505.22279","title":"Learning Fine-Grained Geometry for Sparse-View Splatting via Cascade Depth Loss","created":"2025-05-28","cited_by_count":1,"area":null},{"id":"2506.06988","title":"Hybrid Mesh-Gaussian Representation for Efficient Indoor Scene Reconstruction","created":"2025-06-08","cited_by_count":1,"area":null},{"id":"2506.19415","title":"Virtual Memory for 3D Gaussian Splatting","created":"2025-06-24","cited_by_count":1,"area":null},{"id":"2507.06109","title":"LighthouseGS: Indoor Structure-aware 3D Gaussian Splatting for Panorama-Style Mobile Captures","created":"2025-07-08","cited_by_count":1,"area":null},{"id":"2507.18923","title":"Gaussian Set Surface Reconstruction through Per-Gaussian Optimization","created":"2025-07-25","cited_by_count":1,"area":null},{"id":"2510.23930","title":"PlanarGS: High-Fidelity Indoor 3D Gaussian Splatting Guided by Vision-Language Planar Priors","created":"2025-10-27","cited_by_count":1,"area":null}],"next_cursor":"100"}