{"total":21,"rows":[{"id":"2406.02509","title":"CamCo: Camera-Controllable 3D-Consistent Image-to-Video Generation","created":"2024-06-04","cited_by_count":166,"area":"diffusion"},{"id":"2506.05573","title":"PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers","created":"2025-06-05","cited_by_count":84,"area":"diffusion"},{"id":"2405.00915","title":"EchoScene: Indoor Scene Generation via Information Echo over Scene Graph Diffusion","created":"2024-05-02","cited_by_count":67,"area":"diffusion"},{"id":"2405.21066","title":"Mixed Diffusion for 3D Indoor Scene Synthesis","created":"2024-05-31","cited_by_count":32,"area":"diffusion"},{"id":"2412.07775","title":"Efficient Diversity-Preserving Diffusion Alignment via Gradient-Informed GFlowNets","created":"2024-12-10","cited_by_count":32,"area":"diffusion"},{"id":"2410.07164","title":"AvatarGO: Zero-shot 4D Human-Object Interaction Generation and Animation","created":"2024-10-09","cited_by_count":25,"area":"diffusion"},{"id":"2409.00558","title":"Compositional 3D-aware Video Generation with LLM Director","created":"2024-08-31","cited_by_count":18,"area":"diffusion"},{"id":"2501.02519","title":"Layout2Scene: 3D Semantic Layout Guided Scene Generation via Geometry and Appearance Diffusion Priors","created":"2025-01-05","cited_by_count":13,"area":"diffusion"},{"id":"2410.04738","title":"Diffusion Models in 3D Vision: A Survey","created":"2024-10-07","cited_by_count":11,"area":"diffusion"},{"id":"2410.09009","title":"Semantic Score Distillation Sampling for Compositional Text-to-3D Generation","created":"2024-10-11","cited_by_count":9,"area":"diffusion"},{"id":"2407.16260","title":"DreamDissector: Learning Disentangled Text-to-3D Generation from 2D Diffusion Priors","created":"2024-07-23","cited_by_count":8,"area":"diffusion"},{"id":"2404.09227","title":"DreamScape: 3D Scene Creation via Gaussian Splatting joint Correlation Modeling","created":"2024-04-14","cited_by_count":7,"area":"diffusion"},{"id":"2511.00503","title":"Diff4Splat: Controllable 4D Scene Generation with Latent Dynamic Reconstruction Models","created":"2025-11-01","cited_by_count":7,"area":"diffusion"},{"id":"2508.18597","title":"SemLayoutDiff: Semantic Layout Generation with Diffusion Model for Indoor Scene Synthesis","created":"2025-08-26","cited_by_count":6,"area":"diffusion"},{"id":"2409.08271","title":"DreamBeast: Distilling 3D Fantastical Animals with Part-Aware Knowledge Transfer","created":"2024-09-12","cited_by_count":5,"area":"diffusion"},{"id":"2503.19914","title":"Learning 3D Object Spatial Relationships from Pre-trained 2D Diffusion Models","created":"2025-03-25","cited_by_count":5,"area":"diffusion"},{"id":"2412.05003","title":"SLayR: Scene Layout Generation with Rectified Flow","created":"2024-12-06","cited_by_count":2,"area":"diffusion"},{"id":"2603.03602","title":"DM-CFO: A Diffusion Model for Compositional 3D Tooth Generation with Collision-Free Optimization","created":"2026-03-04","cited_by_count":1,"area":"diffusion"},{"id":"2512.14095","title":"AnchorHOI: Zero-shot Generation of 4D Human-Object Interaction via Anchor-based Prior Distillation","created":"2025-12-16","cited_by_count":0,"area":"diffusion"},{"id":"2606.24206","title":"Inclusive Interactive Collisions for Multi-View Consistent Compositional 3D Generation","created":"2026-06-23","cited_by_count":0,"area":"diffusion"},{"id":"2607.10879","title":"3D Scene Graph Prediction: Generating Hierarchical Models from Partially Observed Environments","created":"2026-07-12","cited_by_count":0,"area":"diffusion"}],"next_cursor":null}