{"total":17,"rows":[{"id":"2404.11593","title":"IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination","created":"2024-04-17","cited_by_count":67,"area":"diffusion"},{"id":"2501.18590","title":"DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models","created":"2025-01-30","cited_by_count":57,"area":"diffusion"},{"id":"2405.17176","title":"DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models","created":"2024-05-27","cited_by_count":50,"area":"diffusion"},{"id":"2409.08947","title":"A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis","created":"2024-09-13","cited_by_count":37,"area":"diffusion"},{"id":"2411.14384","title":"Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstruction","created":"2024-11-21","cited_by_count":32,"area":"diffusion"},{"id":"2409.15273","title":"MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors","created":"2024-09-23","cited_by_count":28,"area":"diffusion"},{"id":"2409.03456","title":"LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors","created":"2024-09-05","cited_by_count":25,"area":"diffusion"},{"id":"2508.06494","title":"LightSwitch: Multi-view Relighting with Material-guided Diffusion","created":"2025-08-08","cited_by_count":15,"area":"diffusion"},{"id":"2408.00083","title":"Localized Gaussian Splatting Editing with Contextual Awareness","created":"2024-07-31","cited_by_count":13,"area":"diffusion"},{"id":"2511.18900","title":"MatMart: Material Reconstruction of 3D Objects via Diffusion","created":"2025-11-24","cited_by_count":2,"area":"diffusion"},{"id":"2512.18314","title":"MatSpray: Fusing 2D Material World Knowledge on 3D Geometry","created":"2025-12-20","cited_by_count":2,"area":"diffusion"},{"id":"2410.23800","title":"SOAR: Self-Occluded Avatar Recovery from a Single Video In the Wild","created":"2024-10-31","cited_by_count":1,"area":"diffusion"},{"id":"2510.23494","title":"Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gap","created":"2025-10-27","cited_by_count":1,"area":"diffusion"},{"id":"2512.09925","title":"GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Captures","created":"2025-12-10","cited_by_count":1,"area":"diffusion"},{"id":"2509.07435","title":"DreamLifting: A Plug-in Module Lifting MV Diffusion Models for 3D Asset Generation","created":"2025-09-09","cited_by_count":0,"area":"diffusion"},{"id":"2606.22481","title":"Lighting-Consistent Object Transfer Across Radiance Fields","created":"2026-06-21","cited_by_count":0,"area":"diffusion"},{"id":"2609.02543","title":"LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splatting","created":"2026-09-02","cited_by_count":0,"area":"diffusion"}],"next_cursor":null}