{"total":117,"rows":[{"id":"2407.03168","title":"LivePortrait: Efficient Portrait Animation with Stitching and Retargeting Control","created":"2024-07-03","cited_by_count":206,"area":null},{"id":"2406.19680","title":"MimicMotion: High-Quality Human Motion Video Generation with Confidence-aware Pose Guidance","created":"2024-06-28","cited_by_count":198,"area":null},{"id":"2406.01900","title":"Follow-Your-Emoji: Fine-Controllable and Expressive Freestyle Portrait Animation","created":"2024-06-04","cited_by_count":174,"area":null},{"id":"2408.06070","title":"ControlNeXt: Powerful and Efficient Control for Image and Video Generation","created":"2024-08-12","cited_by_count":159,"area":"diffusion"},{"id":"2507.16869","title":"Controllable Video Generation: A Survey","created":"2025-07-22","cited_by_count":98,"area":null},{"id":"2403.15931","title":"X-Portrait: Expressive Portrait Animation with Hierarchical Motion Attention","created":"2024-03-23","cited_by_count":91,"area":"diffusion"},{"id":"2410.10306","title":"Animate-X: Universal Character Image Animation with Enhanced Motion Representation","created":"2024-10-14","cited_by_count":88,"area":null},{"id":"2509.14055","title":"Wan-Animate: Unified Character Animation and Replacement with Holistic Replication","created":"2025-09-17","cited_by_count":80,"area":null},{"id":"2412.00115","title":"OpenHumanVid: A Large-Scale High-Quality Dataset for Enhancing Human-Centric Video Generation","created":"2024-11-28","cited_by_count":77,"area":null},{"id":"2505.20292","title":"OpenS2V-Nexus: A Detailed Benchmark and Million-Scale Dataset for Subject-to-Video Generation","created":"2025-05-26","cited_by_count":73,"area":null},{"id":"2411.10061","title":"EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animation","created":"2024-11-15","cited_by_count":72,"area":null},{"id":"2506.04590","title":"Follow-Your-Creation: Empowering 4D Creation through Video Inpainting","created":"2025-06-05","cited_by_count":62,"area":null},{"id":"2502.06145","title":"Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordance","created":"2025-02-10","cited_by_count":61,"area":"diffusion"},{"id":"2412.14963","title":"IDOL: Instant Photorealistic 3D Human Creation from a Single Image","created":"2024-12-19","cited_by_count":55,"area":null},{"id":"2407.07111","title":"Diffusion Model-Based Video Editing: A Survey","created":"2024-06-26","cited_by_count":44,"area":"diffusion"},{"id":"2509.16630","title":"Follow-Your-Emoji-Faster: Towards Efficient, Fine-Controllable, and Expressive Freestyle Portrait Animation","created":"2025-09-20","cited_by_count":43,"area":null},{"id":"2409.06202","title":"RealisDance: Equip controllable character animation with realistic hands","created":"2024-09-10","cited_by_count":37,"area":null},{"id":"2504.01724","title":"DreamActor-M1: Holistic, Expressive and Robust Human Image Animation with Hybrid Guidance","created":"2025-04-02","cited_by_count":36,"area":null},{"id":"2412.09349","title":"DisPose: Disentangling Pose Guidance for Controllable Human Image Animation","created":"2024-12-12","cited_by_count":35,"area":null},{"id":"2508.19209","title":"OmniHuman-1.5: Instilling an Active Mind in Avatars via Cognitive Simulation","created":"2025-08-26","cited_by_count":32,"area":null},{"id":"2503.14485","title":"Lux Post Facto: Learning Portrait Performance Relighting with Conditional Video Diffusion and a Hybrid Dataset","created":"2025-03-18","cited_by_count":28,"area":"diffusion"},{"id":"2507.23143","title":"X-NeMo: Expressive Neural Motion Reenactment via Disentangled Latent Attention","created":"2025-07-30","cited_by_count":28,"area":null},{"id":"2405.18156","title":"VividPose: Advancing Stable Video Diffusion for Realistic Human Image Animation","created":"2024-05-28","cited_by_count":27,"area":"diffusion"},{"id":"2407.08428","title":"A Comprehensive Survey on Human Video Generation: Challenges, Methods, and Insights","created":"2024-07-11","cited_by_count":25,"area":null},{"id":"2509.03883","title":"Human Motion Video Generation: A Survey","created":"2025-09-04","cited_by_count":25,"area":null},{"id":"2505.03351","title":"GUAVA: Generalizable Upper Body 3D Gaussian Avatar","created":"2025-05-06","cited_by_count":22,"area":null},{"id":"2506.10568","title":"DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformers","created":"2025-06-12","cited_by_count":22,"area":"diffusion"},{"id":"2412.11224","title":"GenLit: Reformulating Single-Image Relighting as Video Generation","created":"2024-12-15","cited_by_count":20,"area":"diffusion"},{"id":"2410.10696","title":"TALK-Act: Enhance Textural-Awareness for 2D Speaking Avatar Reenactment with Diffusion Model","created":"2024-10-14","cited_by_count":19,"area":"diffusion"},{"id":"2502.06957","title":"GAS: Generative Avatar Synthesis from a Single Image","created":"2025-02-10","cited_by_count":19,"area":"diffusion"},{"id":"2503.16942","title":"Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Model","created":"2025-03-21","cited_by_count":19,"area":"diffusion"},{"id":"2410.16395","title":"Joker: Conditional 3D Head Synthesis with Extreme Facial Expressions","created":"2024-10-21","cited_by_count":18,"area":null},{"id":"2501.10021","title":"X-Dyna: Expressive Dynamic Human Image Animation","created":"2025-01-17","cited_by_count":18,"area":null},{"id":"2412.05848","title":"MotionStone: Decoupled Motion Intensity Modulation with Diffusion Transformer for Image-to-Video Generation","created":"2024-12-08","cited_by_count":16,"area":"diffusion"},{"id":"2412.21206","title":"PERSE: Personalized 3D Generative Avatars from A Single Portrait","created":"2024-12-30","cited_by_count":15,"area":null},{"id":"2502.17414","title":"X-Dancer: Expressive Music to Human Dance Video Generation","created":"2025-02-24","cited_by_count":15,"area":null},{"id":"2506.08797","title":"HunyuanVideo-HOMA: Generic Human-Object Interaction in Multimodal Driven Human Animation","created":"2025-06-10","cited_by_count":14,"area":null},{"id":"2508.09383","title":"X-UniMotion: Animating Human Images with Expressive, Unified and Identity-Agnostic Motion Latents","created":"2025-08-12","cited_by_count":13,"area":null},{"id":"2409.14424","title":"Dormant: Defending against Pose-driven Human Image Animation","created":"2024-09-22","cited_by_count":11,"area":null},{"id":"2411.17249","title":"Buffer Anytime: Zero-Shot Video Depth and Normal from Image Priors","created":"2024-11-26","cited_by_count":11,"area":null},{"id":"2409.03644","title":"RealisHuman: A Two-Stage Approach for Refining Malformed Human Parts in Generated Images","created":"2024-09-05","cited_by_count":10,"area":"diffusion"},{"id":"2503.19824","title":"AudCast: Audio-Driven Human Video Generation by Cascaded Diffusion Transformers","created":"2025-03-25","cited_by_count":10,"area":"diffusion"},{"id":"2504.04010","title":"DiTaiListener: Controllable High Fidelity Listener Video Generation with Diffusion","created":"2025-04-05","cited_by_count":10,"area":"diffusion"},{"id":"2505.20255","title":"AniCrafter: Customizing Realistic Human-Centric Animation via Avatar-Background Conditioning in Video Diffusion Models","created":"2025-05-26","cited_by_count":10,"area":"diffusion"},{"id":"2508.09454","title":"Animate-X++: Universal Character Image Animation with Dynamic Backgrounds","created":"2025-08-13","cited_by_count":10,"area":null},{"id":"2503.09733","title":"I2V3D: Controllable image-to-video generation with 3D guidance","created":"2025-03-12","cited_by_count":9,"area":null},{"id":"2511.22940","title":"One-to-All Animation: Alignment-Free Character Animation and Image Pose Transfer","created":"2025-11-28","cited_by_count":9,"area":"diffusion"},{"id":"2512.11253","title":"PersonaLive! Expressive Portrait Image Animation for Live Streaming","created":"2025-12-12","cited_by_count":9,"area":null},{"id":"2511.18173","title":"EgoControl: Controllable Egocentric Video Generation via 3D Full-Body Poses","created":"2025-11-22","cited_by_count":8,"area":null},{"id":"2602.10113","title":"ConsID-Gen: View-Consistent and Identity-Preserving Image-to-Video Generation","created":"2026-02-10","cited_by_count":8,"area":null},{"id":"2411.08656","title":"MikuDance: Animating Character Art with Mixed Motion Dynamics","created":"2024-11-13","cited_by_count":7,"area":null},{"id":"2502.12080","title":"HumanGif: Single-View Human Diffusion with Generative Prior","created":"2025-02-17","cited_by_count":7,"area":"diffusion"},{"id":"2503.21246","title":"DynamiCtrl: Rethinking the Basic Structure and the Role of Text for High-quality Human Image Animation","created":"2025-03-27","cited_by_count":7,"area":"diffusion"},{"id":"2510.08527","title":"FlexTraj: Image-to-Video Generation with Flexible Point Trajectory Control","created":"2025-10-09","cited_by_count":6,"area":null},{"id":"2601.14250","title":"OmniTransfer: All-in-one Framework for Spatio-temporal Video Transfer","created":"2026-01-20","cited_by_count":6,"area":null},{"id":"2410.10171","title":"Generative Human Video Compression with Multi-granularity Temporal Trajectory Factorization","created":"2024-10-14","cited_by_count":5,"area":null},{"id":"2503.20218","title":"Video Motion Graphs","created":"2025-03-26","cited_by_count":5,"area":"diffusion"},{"id":"2506.12847","title":"iDiT-HOI: Inpainting-based Hand Object Interaction Reenactment via Video Diffusion Transformer","created":"2025-06-15","cited_by_count":5,"area":"diffusion"},{"id":"2506.20983","title":"Rethink Sparse Signals for Pose-guided Text-to-image Generation","created":"2025-06-26","cited_by_count":5,"area":null},{"id":"2512.13465","title":"PoseAnything: Universal Pose-guided Video Generation with Part-aware Temporal Coherence","created":"2025-12-15","cited_by_count":5,"area":null},{"id":"2601.21716","title":"DreamActor-M2: Universal Character Image Animation via Spatiotemporal In-Context Learning","created":"2026-01-29","cited_by_count":5,"area":null},{"id":"2607.03964","title":"Worldscape-MoE: A Unified Mixture-of-Experts World Model for Scalable Heterogeneous Action Control","created":"2026-07-04","cited_by_count":5,"area":"wm"},{"id":"2512.10652","title":"TriDF: Evaluating Perception, Detection, and Hallucination for Interpretable DeepFake Detection","created":"2025-12-11","cited_by_count":4,"area":null},{"id":"2412.01485","title":"SerialGen: Personalized Image Generation by First Standardization Then Personalization","created":"2024-12-02","cited_by_count":3,"area":null},{"id":"2502.02465","title":"Towards Consistent and Controllable Image Synthesis for Face Editing","created":"2025-02-04","cited_by_count":3,"area":null},{"id":"2503.04666","title":"What Are You Doing? A Closer Look at Controllable Human Video Generation","created":"2025-03-06","cited_by_count":3,"area":null},{"id":"2503.15809","title":"Controlling Avatar Diffusion with Learnable Gaussian Embedding","created":"2025-03-20","cited_by_count":3,"area":"diffusion"},{"id":"2505.10238","title":"MTVCraft: Tokenizing 4D Motion for Arbitrary Character Animation","created":"2025-05-15","cited_by_count":3,"area":null},{"id":"2511.22553","title":"Bringing Your Portrait to 3D Presence","created":"2025-11-27","cited_by_count":3,"area":null},{"id":"2511.23146","title":"InstanceV: Instance-Level Video Generation","created":"2025-11-28","cited_by_count":3,"area":"diffusion"},{"id":"2512.16360","title":"EverybodyDance: Bipartite Graph-Based Identity Correspondence for Multi-Character Animation","created":"2025-12-18","cited_by_count":3,"area":null},{"id":"2601.11096","title":"CoDance: An Unbind-Rebind Paradigm for Robust Multi-Subject Animation","created":"2026-01-16","cited_by_count":3,"area":null},{"id":"2602.13326","title":"MotionWeaver: Holistic 4D-Anchored Framework for Multi-Humanoid Image Animation","created":"2026-02-11","cited_by_count":3,"area":null},{"id":"2411.19459","title":"Fleximo: Towards Flexible Text-to-Human Motion Video Generation","created":"2024-11-29","cited_by_count":2,"area":null},{"id":"2412.19489","title":"RAIN: Real-time Animation of Infinite Video Stream","created":"2024-12-27","cited_by_count":2,"area":"diffusion"},{"id":"2502.08189","title":"AnyCharV: Bootstrap Controllable Character Video Generation with Fine-to-Coarse Guidance","created":"2025-02-12","cited_by_count":2,"area":null},{"id":"2503.18552","title":"EvAnimate: Event-conditioned Image-to-Video Generation for Human Animation","created":"2025-03-24","cited_by_count":2,"area":null},{"id":"2506.16852","title":"Controllable and Expressive One-Shot Video Head Swapping","created":"2025-06-20","cited_by_count":2,"area":null},{"id":"2512.00909","title":"TalkingPose: Efficient Face and Gesture Animation with Feedback-guided Diffusion Model","created":"2025-11-30","cited_by_count":2,"area":"diffusion"},{"id":"2512.09112","title":"GimbalDiffusion: Gravity-Aware Camera Control for Video Generation","created":"2025-12-09","cited_by_count":2,"area":null},{"id":"2603.17975","title":"AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priors","created":"2026-03-18","cited_by_count":2,"area":"diffusion"},{"id":"2406.13272","title":"AniFaceDiff: Animating Stylized Avatars via Parametric Conditioned Diffusion Models","created":"2024-06-19","cited_by_count":1,"area":"diffusion"},{"id":"2407.18595","title":"LinguaLinker: Audio-Driven Portraits Animation with Implicit Facial Control Enhancement","created":"2024-07-26","cited_by_count":1,"area":null},{"id":"2411.04646","title":"DanceFusion: A Spatio-Temporal Skeleton Diffusion Transformer for Audio-Driven Dance Motion Reconstruction","created":"2024-11-07","cited_by_count":1,"area":"diffusion"},{"id":"2412.14531","title":"Consistent Human Image and Video Generation with Spatially Conditioned Diffusion","created":"2024-12-19","cited_by_count":1,"area":"diffusion"},{"id":"2503.17029","title":"AnimatePainter: A Self-Supervised Rendering Framework for Reconstructing Painting Process","created":"2025-03-21","cited_by_count":1,"area":null},{"id":"2504.19165","title":"IM-Portrait: Learning 3D-aware Video Diffusion for Photorealistic Talking Heads from Monocular Videos","created":"2025-04-27","cited_by_count":1,"area":"diffusion"},{"id":"2508.00299","title":"Controllable Pedestrian Video Editing for Multi-View Driving Scenarios via Motion Sequence","created":"2025-08-01","cited_by_count":1,"area":null},{"id":"2510.10269","title":"VividAnimator: An End-to-End Audio and Pose-driven Half-Body Human Animation Framework","created":"2025-10-11","cited_by_count":1,"area":null},{"id":"2602.08753","title":"MVAnimate: Enhancing Character Animation with Multi-View Optimization","created":"2026-02-09","cited_by_count":1,"area":null},{"id":"2602.11117","title":"HairWeaver: Few-Shot Photorealistic Hair Motion Synthesis with Sim-to-Real Guided Video Diffusion","created":"2026-02-11","cited_by_count":1,"area":"diffusion"},{"id":"2603.06048","title":"GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injection","created":"2026-03-06","cited_by_count":1,"area":null},{"id":"2604.19129","title":"PortraitDirector: A Hierarchical Disentanglement Framework for Controllable and Real-time Facial Reenactment","created":"2026-04-21","cited_by_count":1,"area":null},{"id":"2412.08976","title":"Identity-Preserving Pose-Guided Character Animation via Facial Landmarks Transformation","created":"2024-12-12","cited_by_count":0,"area":null},{"id":"2503.09154","title":"SwapAnyone: Consistent and Realistic Video Synthesis for Swapping Any Person into Any Video","created":"2025-03-12","cited_by_count":0,"area":null},{"id":"2508.02476","title":"PoseGuard: Pose-Guided Generation with Safety Guardrails","created":"2025-08-04","cited_by_count":0,"area":"safety"},{"id":"2510.12069","title":"VIDMP3: Video Editing by Representing Motion with Pose and Position Priors","created":"2025-10-14","cited_by_count":0,"area":null},{"id":"2510.16833","title":"From Mannequin to Human: A Pose-Aware and Identity-Preserving Video Generation Framework for Lifelike Clothing Display","created":"2025-10-19","cited_by_count":0,"area":"diffusion"},{"id":"2510.27169","title":"DANCER: Dance ANimation via Condition Enhancement and Rendering with diffusion model","created":"2025-10-31","cited_by_count":0,"area":"diffusion"},{"id":"2511.20809","title":"Layer-Aware Video Composition via Split-then-Merge","created":"2025-11-25","cited_by_count":0,"area":null}],"next_cursor":"100"}