{"total":60,"rows":[{"id":"2312.08344","title":"FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects","created":"2023-12-13","cited_by_count":429,"area":null},{"id":"2312.03806","title":"XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies","created":"2023-12-06","cited_by_count":189,"area":null},{"id":"2311.12891","title":"Text-Guided Texturing by Synchronized Multi-View Diffusion","created":"2023-11-21","cited_by_count":86,"area":null},{"id":"2312.11360","title":"Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Rendering","created":"2023-12-18","cited_by_count":84,"area":null},{"id":"2402.13251","title":"FlashTex: Fast Relightable Mesh Texturing with LightControlNet","created":"2024-02-20","cited_by_count":56,"area":null},{"id":"2401.09416","title":"TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion","created":"2024-01-17","cited_by_count":52,"area":null},{"id":"2407.02430","title":"Meta 3D TextureGen: Fast and Consistent Texture Generation for 3D Objects","created":"2024-07-02","cited_by_count":52,"area":null},{"id":"2312.05295","title":"Disentangled Clothed Avatar Generation from Text Descriptions","created":"2023-12-08","cited_by_count":33,"area":null},{"id":"2402.01166","title":"A Comprehensive Survey on 3D Content Generation","created":"2024-02-02","cited_by_count":28,"area":null},{"id":"2411.19654","title":"TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splatting","created":"2024-11-29","cited_by_count":28,"area":null},{"id":"2503.10289","title":"MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion","created":"2025-03-13","cited_by_count":28,"area":null},{"id":"2403.14370","title":"SyncTweedies: A General Generative Framework Based on Synchronized Diffusions","created":"2024-03-21","cited_by_count":26,"area":null},{"id":"2404.06425","title":"ZeST: Zero-Shot Material Transfer from a Single Image","created":"2024-04-09","cited_by_count":24,"area":null},{"id":"2505.23253","title":"UniTEX: Universal High Fidelity Generative Texturing for 3D Shapes","created":"2025-05-29","cited_by_count":23,"area":null},{"id":"2402.05919","title":"Collaborative Control for Geometry-Conditioned PBR Image Generation","created":"2024-02-08","cited_by_count":22,"area":null},{"id":"2403.11878","title":"InTeX: Interactive Text-to-texture Synthesis via Unified Depth-aware Inpainting","created":"2024-03-18","cited_by_count":22,"area":null},{"id":"2401.07727","title":"HexaGen3D: StableDiffusion is just one step away from Fast and Diverse Text-to-3D Generation","created":"2024-01-15","cited_by_count":21,"area":null},{"id":"2402.14792","title":"Consolidating Attention Features for Multi-view Image Editing","created":"2024-02-22","cited_by_count":19,"area":null},{"id":"2311.16703","title":"CADTalk: An Algorithm and Benchmark for Semantic Commenting of CAD Programs","created":"2023-11-28","cited_by_count":15,"area":null},{"id":"2404.02899","title":"MatAtlas: Text-driven Consistent Geometry Texturing and Material Assignment","created":"2024-04-03","cited_by_count":14,"area":null},{"id":"2411.07135","title":"Edify 3D: Scalable High-Quality 3D Asset Generation","created":"2024-11-11","cited_by_count":10,"area":null},{"id":"2403.15009","title":"TexRO: Generating Delicate Textures of 3D Models by Recursive Optimization","created":"2024-03-22","cited_by_count":9,"area":null},{"id":"2506.05313","title":"MARBLE: Material Recomposition and Blending in CLIP-Space","created":"2025-06-05","cited_by_count":9,"area":null},{"id":"2311.18328","title":"Advances in 3D Neural Stylization: A Survey","created":"2023-11-30","cited_by_count":8,"area":null},{"id":"2503.18461","title":"MuMA: 3D PBR Texturing via Multi-Channel Multi-View Generation and Agentic Post-Processing","created":"2025-03-24","cited_by_count":8,"area":null},{"id":"2403.12961","title":"TexTile: A Differentiable Metric for Texture Tileability","created":"2024-03-19","cited_by_count":7,"area":null},{"id":"2403.16897","title":"Make-It-Vivid: Dressing Your Animatable Biped Cartoon Characters from Text","created":"2024-03-25","cited_by_count":7,"area":null},{"id":"2507.04285","title":"SeqTex: Generate Mesh Textures in Video Sequence","created":"2025-07-06","cited_by_count":7,"area":null},{"id":"2508.05631","title":"GAP: Gaussianize Any Point Clouds with Text Guidance","created":"2025-08-07","cited_by_count":7,"area":null},{"id":"2411.12089","title":"FruitNinja: 3D Object Interior Texture Generation with Gaussian Splatting","created":"2024-11-18","cited_by_count":5,"area":null},{"id":"2411.15205","title":"DAGSM: Disentangled Avatar Generation with GS-enhanced Mesh","created":"2024-11-20","cited_by_count":5,"area":null},{"id":"2312.12419","title":"Scene-Conditional 3D Object Stylization and Composition","created":"2023-12-19","cited_by_count":4,"area":null},{"id":"2512.02993","title":"TEXTRIX: Latent Attribute Grid for Native Texture Generation and Beyond","created":"2025-12-02","cited_by_count":4,"area":null},{"id":"2512.04786","title":"LaFiTe: A Generative Latent Field for 3D Native Texturing","created":"2025-12-04","cited_by_count":4,"area":null},{"id":"2312.00971","title":"Consistent Mesh Diffusion","created":"2023-12-01","cited_by_count":3,"area":null},{"id":"2407.02599","title":"Meta 3D Gen","created":"2024-07-02","cited_by_count":3,"area":null},{"id":"2408.16762","title":"UV-free Texture Generation with Denoising and Geodesic Heat Diffusions","created":"2024-08-29","cited_by_count":3,"area":null},{"id":"2502.02187","title":"ShapeShifter: 3D Variations Using Multiscale and Sparse Point-Voxel Diffusion","created":"2025-02-04","cited_by_count":3,"area":null},{"id":"2505.15528","title":"PlantDreamer: Achieving Realistic 3D Plant Models with Diffusion-Guided Gaussian Splatting","created":"2025-05-21","cited_by_count":3,"area":null},{"id":"2508.05609","title":"Hi3DEval: Advancing 3D Generation Evaluation with Hierarchical Validity","created":"2025-08-07","cited_by_count":3,"area":null},{"id":"2404.10681","title":"StyleCity: Large-Scale 3D Urban Scenes Stylization","created":"2024-04-16","cited_by_count":2,"area":null},{"id":"2505.22394","title":"PacTure: Efficient PBR Texture Generation on Packed Views with Visual Autoregressive Models","created":"2025-05-28","cited_by_count":2,"area":null},{"id":"2506.20946","title":"Consistent Zero-shot 3D Texture Synthesis Using Geometry-aware Diffusion and Temporal Video Models","created":"2025-06-26","cited_by_count":2,"area":null},{"id":"2511.19437","title":"LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context","created":"2025-11-24","cited_by_count":2,"area":null},{"id":"2410.08659","title":"Carefully Structured Compression: Efficiently Managing StarCraft II Data","created":"2024-10-11","cited_by_count":1,"area":null},{"id":"2410.10037","title":"GALA: Geometry-Aware Local Adaptive Grids for Detailed 3D Generation","created":"2024-10-13","cited_by_count":1,"area":null},{"id":"2503.11368","title":"PBR3DGen: A VLM-guided Mesh Generation with High-quality PBR Texture","created":"2025-03-14","cited_by_count":1,"area":null},{"id":"2603.19121","title":"CustomTex: High-fidelity Indoor Scene Texturing via Multi-Reference Customization","created":"2026-03-19","cited_by_count":1,"area":null},{"id":"2403.05102","title":"Enhancing Texture Generation with High-Fidelity Using Advanced Texture Priors","created":"2024-03-08","cited_by_count":0,"area":null},{"id":"2403.15559","title":"An Optimization Framework to Enforce Multi-View Consistency for Texturing 3D Meshes","created":"2024-03-22","cited_by_count":0,"area":null},{"id":"2410.21310","title":"ArCSEM: Artistic Colorization of SEM Images via Gaussian Splatting","created":"2024-10-25","cited_by_count":0,"area":null},{"id":"2501.09433","title":"CaPa: Carve-n-Paint Synthesis for Efficient 4K Textured Mesh Generation","created":"2025-01-16","cited_by_count":0,"area":null},{"id":"2510.09475","title":"Few-shot multi-token DreamBooth with LoRa for style-consistent character generation","created":"2025-10-10","cited_by_count":0,"area":null},{"id":"2512.10321","title":"Point2Pose: A Generative Framework for 3D Human Pose Estimation with Multi-View Point Cloud Dataset","created":"2025-12-11","cited_by_count":0,"area":null},{"id":"2605.09039","title":"SeasonScapes: Learning Large-scale Re-lightable 3D Landscapes with Seasonal Variation from Sparse Webcams","created":"2026-05-09","cited_by_count":0,"area":null},{"id":"2605.10204","title":"3DReflecNet: A Large-Scale Dataset for 3D Reconstruction of Reflective, Transparent, and Low-Texture Objects","created":"2026-05-11","cited_by_count":0,"area":null},{"id":"2605.19554","title":"Self-Creative Text-to-Object Generation using Semantic-Aware Spatial Weighting","created":"2026-05-19","cited_by_count":0,"area":null},{"id":"2606.20563","title":"JanusMesh: Fast and Zero-Shot 3D Visual Illusion Generation via Cross-Space Denoising","created":"2026-06-18","cited_by_count":0,"area":null},{"id":"2608.12175","title":"TGRHuman: Text-Guided Realistic 3D Human Generation via Diffusion Renderer","created":"2026-08-12","cited_by_count":0,"area":null},{"id":"2610.05529","title":"DynaMesh: Dynamic 3D Texture Generation","created":"2026-10-04","cited_by_count":0,"area":null}],"next_cursor":null}