{"total":31,"rows":[{"id":"2312.02126","title":"SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM","created":"2023-12-04","cited_by_count":388,"area":null},{"id":"2402.13255","title":"How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Survey","created":"2024-02-20","cited_by_count":72,"area":null},{"id":"2405.16544","title":"Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians","created":"2024-05-26","cited_by_count":66,"area":null},{"id":"2504.03886","title":"WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environments","created":"2025-04-04","cited_by_count":50,"area":null},{"id":"2403.19549","title":"GlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAM","created":"2024-03-28","cited_by_count":36,"area":null},{"id":"2411.17982","title":"HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstruction","created":"2024-11-27","cited_by_count":25,"area":null},{"id":"2405.20031","title":"MG-SLAM: Structure Gaussian Splatting SLAM with Manhattan World Hypothesis","created":"2024-05-30","cited_by_count":22,"area":null},{"id":"2404.13816","title":"Neural Radiance Field in Autonomous Driving: A Survey","created":"2024-04-22","cited_by_count":19,"area":null},{"id":"2402.03762","title":"MoD-SLAM: Monocular Dense Mapping for Unbounded 3D Scene Reconstruction","created":"2024-02-06","cited_by_count":18,"area":null},{"id":"2502.15633","title":"RGB-Only Gaussian Splatting SLAM for Unbounded Outdoor Scenes","created":"2025-02-21","cited_by_count":18,"area":null},{"id":"2509.01584","title":"ViSTA-SLAM: Visual SLAM with Symmetric Two-view Association","created":"2025-09-01","cited_by_count":16,"area":null},{"id":"2411.17660","title":"DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splatting","created":"2024-11-26","cited_by_count":15,"area":null},{"id":"2501.05242","title":"SEGS-SLAM: Structure-enhanced 3D Gaussian Splatting SLAM with Appearance Embedding","created":"2025-01-09","cited_by_count":11,"area":null},{"id":"2312.13471","title":"NeRF-VO: Real-Time Sparse Visual Odometry with Neural Radiance Fields","created":"2023-12-20","cited_by_count":10,"area":null},{"id":"2405.06241","title":"MGS-SLAM: Monocular Sparse Tracking and Gaussian Mapping with Depth Smooth Regularization","created":"2024-05-10","cited_by_count":10,"area":null},{"id":"2405.11129","title":"MotionGS : Compact Gaussian Splatting SLAM by Motion Filter","created":"2024-05-18","cited_by_count":7,"area":null},{"id":"2401.03203","title":"Hi-Map: Hierarchical Factorized Radiance Field for High-Fidelity Monocular Dense Mapping","created":"2024-01-06","cited_by_count":6,"area":null},{"id":"2403.19473","title":"Benchmarking Implicit Neural Representation and Geometric Rendering in Real-Time RGB-D SLAM","created":"2024-03-28","cited_by_count":6,"area":null},{"id":"2512.02293","title":"VIGS-SLAM: Visual Inertial Gaussian Splatting SLAM","created":"2025-12-02","cited_by_count":6,"area":null},{"id":"2601.22046","title":"PLANING: A Loosely Coupled Triangle-Gaussian Framework for Streaming 3D Reconstruction","created":"2026-01-29","cited_by_count":3,"area":null},{"id":"2502.13803","title":"3D Gaussian Splatting aided Localization for Large and Complex Indoor-Environments","created":"2025-02-19","cited_by_count":2,"area":null},{"id":"2503.12572","title":"Deblur Gaussian Splatting SLAM","created":"2025-03-16","cited_by_count":2,"area":null},{"id":"2509.14191","title":"MCGS-SLAM: A Multi-Camera SLAM Framework Using Gaussian Splatting for High-Fidelity Mapping","created":"2025-09-17","cited_by_count":2,"area":null},{"id":"2601.09665","title":"SCE-SLAM: Scale-Consistent Monocular SLAM via Scene Coordinate Embeddings","created":"2026-01-14","cited_by_count":1,"area":null},{"id":"2601.11617","title":"PointSLAM++: Robust Dense Neural Gaussian Point Cloud-based SLAM","created":"2026-01-10","cited_by_count":1,"area":null},{"id":"2311.05289","title":"VoxNeRF: Bridging Voxel Representation and Neural Radiance Fields for Enhanced Indoor View Synthesis","created":"2023-11-09","cited_by_count":0,"area":null},{"id":"2312.13332","title":"Ternary-Type Opacity and Hybrid Odometry for RGB NeRF-SLAM","created":"2023-12-20","cited_by_count":0,"area":null},{"id":"2509.16863","title":"ConfidentSplat: Confidence-Weighted Depth Fusion for Accurate 3D Gaussian Splatting SLAM","created":"2025-09-21","cited_by_count":0,"area":null},{"id":"2511.12653","title":"DPVO-QAT++: Heterogeneous QAT and CUDA Kernel Fusion for High-Performance Deep Patch Visual Odometry","created":"2025-11-16","cited_by_count":0,"area":null},{"id":"2606.03287","title":"BA-T: An Iterative Transformer for Two-View Bundle Adjustment","created":"2026-06-02","cited_by_count":0,"area":null},{"id":"2609.32596","title":"GAUGE: Group-Wise View-Inconsistency Rectification for Feed-Forward 4D Tracking","created":"2026-09-26","cited_by_count":0,"area":null}],"next_cursor":null}