{"total":27,"rows":[{"id":"2311.16918","title":"RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3D","created":"2023-11-28","cited_by_count":168,"area":"diffusion"},{"id":"2405.14979","title":"CraftsMan3D: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner","created":"2024-05-23","cited_by_count":123,"area":"diffusion"},{"id":"2405.17176","title":"DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models","created":"2024-05-27","cited_by_count":50,"area":"diffusion"},{"id":"2310.14729","title":"MAS: Multi-view Ancestral Sampling for 3D motion generation using 2D diffusion","created":"2023-10-23","cited_by_count":37,"area":"diffusion"},{"id":"2411.15138","title":"Material Anything: Generating Materials for Any 3D Object via Diffusion","created":"2024-11-22","cited_by_count":31,"area":"diffusion"},{"id":"2410.07164","title":"AvatarGO: Zero-shot 4D Human-Object Interaction Generation and Animation","created":"2024-10-09","cited_by_count":25,"area":"diffusion"},{"id":"2311.17917","title":"AvatarStudio: High-fidelity and Animatable 3D Avatar Creation from Text","created":"2023-11-29","cited_by_count":16,"area":"diffusion"},{"id":"2404.10394","title":"Portrait3D: Text-Guided High-Quality 3D Portrait Generation Using Pyramid Representation and GANs Prior","created":"2024-04-16","cited_by_count":15,"area":"diffusion"},{"id":"2406.04629","title":"STAR: Skeleton-aware Text-based 4D Avatar Generation with In-Network Motion Retargeting","created":"2024-06-07","cited_by_count":13,"area":"diffusion"},{"id":"2408.07481","title":"DeCo: Decoupled Human-Centered Diffusion Video Editing with Motion Consistency","created":"2024-08-14","cited_by_count":13,"area":"diffusion"},{"id":"2409.17145","title":"DreamWaltz-G: Expressive 3D Gaussian Avatars from Skeleton-Guided 2D Diffusion","created":"2024-09-25","cited_by_count":12,"area":"diffusion"},{"id":"2410.04738","title":"Diffusion Models in 3D Vision: A Survey","created":"2024-10-07","cited_by_count":11,"area":"diffusion"},{"id":"2312.00375","title":"Text-Guided 3D Face Synthesis -- From Generation to Editing","created":"2023-12-01","cited_by_count":9,"area":"diffusion"},{"id":"2412.09545","title":"SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing","created":"2024-12-12","cited_by_count":9,"area":"diffusion"},{"id":"2407.16511","title":"DreamVTON: Customizing 3D Virtual Try-on with Personalized Diffusion Models","created":"2024-07-23","cited_by_count":8,"area":"diffusion"},{"id":"2505.18766","title":"StyleGuard: Preventing Text-to-Image-Model-based Style Mimicry Attacks by Style Perturbations","created":"2025-05-24","cited_by_count":8,"area":"diffusion"},{"id":"2404.14568","title":"UVMap-ID: A Controllable and Personalized UV Map Generative Model","created":"2024-04-22","cited_by_count":7,"area":"diffusion"},{"id":"2505.15800","title":"Interspatial Attention for Efficient 4D Human Video Generation","created":"2025-05-21","cited_by_count":7,"area":"diffusion"},{"id":"2312.10120","title":"MVHuman: Tailoring 2D Diffusion with Multi-view Sampling For Realistic 3D Human Generation","created":"2023-12-15","cited_by_count":6,"area":"diffusion"},{"id":"2411.18624","title":"GeneMAN: Generalizable Single-Image 3D Human Reconstruction from Multi-Source Human Data","created":"2024-11-27","cited_by_count":6,"area":"diffusion"},{"id":"2503.15686","title":"Multi-focal Conditioned Latent Diffusion for Person Image Synthesis","created":"2025-03-19","cited_by_count":6,"area":"diffusion"},{"id":"2503.08032","title":"HOFAR: High-Order Augmentation of Flow Autoregressive Transformers","created":"2025-03-11","cited_by_count":4,"area":"diffusion"},{"id":"2504.15835","title":"Text-based Animatable 3D Avatars with Morphable Model Alignment","created":"2025-04-22","cited_by_count":2,"area":"diffusion"},{"id":"2408.15995","title":"TEDRA: Text-based Editing of Dynamic and Photoreal Actors","created":"2024-08-28","cited_by_count":1,"area":"diffusion"},{"id":"2604.07273","title":"GenLCA: 3D Diffusion for Full-Body Avatars from In-the-Wild Videos","created":"2026-04-08","cited_by_count":1,"area":"diffusion"},{"id":"2503.11143","title":"GaussianIP: Identity-Preserving Realistic 3D Human Generation via Human-Centric Diffusion Prior","created":"2025-03-14","cited_by_count":0,"area":"diffusion"},{"id":"2511.11710","title":"Target-Balanced Score Distillation","created":"2025-11-12","cited_by_count":0,"area":"diffusion"}],"next_cursor":null}