{"total":40,"rows":[{"id":"2310.07204","title":"State of the Art on Diffusion Models for Visual Computing","created":"2023-10-11","cited_by_count":127,"area":"diffusion"},{"id":"2312.03913","title":"Controllable Human-Object Interaction Synthesis","created":"2023-12-06","cited_by_count":109,"area":"diffusion"},{"id":"2312.06553","title":"HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Models","created":"2023-12-11","cited_by_count":93,"area":"diffusion"},{"id":"2403.18036","title":"Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance","created":"2024-03-26","cited_by_count":80,"area":"diffusion"},{"id":"2404.10685","title":"Generating Human Interaction Motions in Scenes with Text Control","created":"2024-04-16","cited_by_count":80,"area":"diffusion"},{"id":"2403.19652","title":"InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction","created":"2024-03-28","cited_by_count":64,"area":"diffusion"},{"id":"2403.11208","title":"THOR: Text to Human-Object Interaction Diffusion via Relation Intervention","created":"2024-03-17","cited_by_count":46,"area":"diffusion"},{"id":"2312.11538","title":"Iterative Motion Editing with Natural Language","created":"2023-12-15","cited_by_count":40,"area":"diffusion"},{"id":"2410.07296","title":"ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Model","created":"2024-10-09","cited_by_count":26,"area":"diffusion"},{"id":"2410.07164","title":"AvatarGO: Zero-shot 4D Human-Object Interaction Generation and Animation","created":"2024-10-09","cited_by_count":25,"area":"diffusion"},{"id":"2506.10568","title":"DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformers","created":"2025-06-12","cited_by_count":22,"area":"diffusion"},{"id":"2510.26794","title":"The Quest for Generalizable Motion Generation: Data, Model, and Evaluation","created":"2025-10-30","cited_by_count":22,"area":"diffusion"},{"id":"2409.09300","title":"ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusion","created":"2024-09-14","cited_by_count":21,"area":"diffusion"},{"id":"2410.18977","title":"Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing","created":"2024-10-24","cited_by_count":18,"area":"diffusion"},{"id":"2412.15664","title":"SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control","created":"2024-12-20","cited_by_count":13,"area":"diffusion"},{"id":"2412.20657","title":"Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Model","created":"2024-12-30","cited_by_count":13,"area":"diffusion"},{"id":"2409.08278","title":"DreamHOI: Subject-Driven Generation of 3D Human-Object Interactions with Diffusion Priors","created":"2024-09-12","cited_by_count":9,"area":"diffusion"},{"id":"2505.17860","title":"Multi-Person Interaction Generation from Two-Person Motion Priors","created":"2025-05-23","cited_by_count":8,"area":"diffusion"},{"id":"2503.18950","title":"Target-Aware Video Diffusion Models","created":"2025-03-24","cited_by_count":7,"area":"diffusion"},{"id":"2506.15483","title":"GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objects","created":"2025-06-18","cited_by_count":7,"area":"diffusion"},{"id":"2403.17213","title":"AnimateMe: 4D Facial Expressions via Diffusion Models","created":"2024-03-25","cited_by_count":6,"area":"diffusion"},{"id":"2605.22894","title":"SCRIPT: Scalable Diffusion Policy with Multi-stage Training for Language-driven Physics-Based Humanoid Control","created":"2026-05-21","cited_by_count":5,"area":"diffusion"},{"id":"2408.10207","title":"A Comprehensive Survey on Diffusion Models and Their Applications","created":"2024-07-01","cited_by_count":4,"area":"diffusion"},{"id":"2501.08333","title":"DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Models","created":"2025-01-14","cited_by_count":4,"area":"diffusion"},{"id":"2504.10905","title":"InterAnimate: Taming Region-aware Diffusion Model for Realistic Human Interaction Animation","created":"2025-04-15","cited_by_count":4,"area":"diffusion"},{"id":"2510.19789","title":"OmniMotion-X: Versatile Multimodal Whole-Body Motion Generation","created":"2025-10-22","cited_by_count":4,"area":"diffusion"},{"id":"2409.20502","title":"COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Models","created":"2024-09-30","cited_by_count":3,"area":"diffusion"},{"id":"2411.16216","title":"SMGDiff: Soccer Motion Generation using diffusion probabilistic models","created":"2024-11-25","cited_by_count":3,"area":"diffusion"},{"id":"2509.00767","title":"InterPose: Learning to Generate Human-Object Interactions from Large-Scale Web Videos","created":"2025-08-31","cited_by_count":3,"area":"diffusion"},{"id":"2603.24383","title":"ViHOI: Human-Object Interaction Synthesis with Visual Priors","created":"2026-03-25","cited_by_count":3,"area":"diffusion"},{"id":"2604.04843","title":"InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement","created":"2026-04-06","cited_by_count":3,"area":"diffusion"},{"id":"2603.13228","title":"PhysMoDPO: Physically-Plausible Humanoid Motion with Preference Optimization","created":"2026-03-13","cited_by_count":2,"area":"diffusion"},{"id":"2512.22688","title":"Autoregressive Flow Matching for Motion Prediction","created":"2025-12-27","cited_by_count":1,"area":"diffusion"},{"id":"2604.00202","title":"DreamControl-v2: Simpler and Scalable Autonomous Humanoid Skills via Trainable Guided Diffusion Priors","created":"2026-03-31","cited_by_count":1,"area":"diffusion"},{"id":"2512.14095","title":"AnchorHOI: Zero-shot Generation of 4D Human-Object Interaction via Anchor-based Prior Distillation","created":"2025-12-16","cited_by_count":0,"area":"diffusion"},{"id":"2603.04338","title":"ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors","created":"2026-03-04","cited_by_count":0,"area":"diffusion"},{"id":"2605.15583","title":"Unsupervised 3D Human Pose Estimation via Conditional Multi-view Ancestral Sampling","created":"2026-05-15","cited_by_count":0,"area":"diffusion"},{"id":"2606.22806","title":"Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physics","created":"2026-06-22","cited_by_count":0,"area":"diffusion"},{"id":"2609.19688","title":"LYRIC: Language-Driven Physics-Based Character Control for Contact-Rich Whole-Body Object Interaction","created":"2026-09-17","cited_by_count":0,"area":"diffusion"},{"id":"2609.30761","title":"Timo: $\\textbf{T}$aming Mult$\\textbf{i}$modal Diffusion Transformer for Human $\\textbf{Mo}$tion Generation","created":"2026-09-25","cited_by_count":0,"area":"diffusion"}],"next_cursor":null}