{"list":"other","total":67,"rows":[{"id":"1706.03762","title":"Attention Is All You Need","created":"2017-06-12","cited_by_count":60361},{"id":"1405.0312","title":"Microsoft COCO: Common Objects in Context","created":"2014-05-01","cited_by_count":17608},{"id":"2103.14030","title":"Swin Transformer: Hierarchical Vision Transformer using Shifted Windows","created":"2021-03-25","cited_by_count":12139},{"id":"1703.06870","title":"Mask R-CNN","created":"2017-03-20","cited_by_count":7277},{"id":"1607.06450","title":"Layer Normalization","created":"2016-07-21","cited_by_count":5669},{"id":"2112.01527","title":"Masked-attention Mask Transformer for Universal Image Segmentation","created":"2021-12-02","cited_by_count":2351},{"id":"1908.02265","title":"ViLBERT: Pretraining Task-Agnostic Visiolinguistic Representations for Vision-and-Language Tasks","created":"2019-08-06","cited_by_count":2222},{"id":"1908.07919","title":"Deep High-Resolution Representation Learning for Visual Recognition","created":"2019-08-20","cited_by_count":1420},{"id":"1904.03278","title":"AMASS: Archive of Motion Capture as Surface Shapes","created":"2019-04-05","cited_by_count":1236},{"id":"1812.08008","title":"OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields","created":"2018-12-18","cited_by_count":1162},{"id":"1712.06584","title":"End-to-end Recovery of Human Shape and Pose","created":"2017-12-18","cited_by_count":885},{"id":"2007.08501","title":"Accelerating 3D Deep Learning with PyTorch3D","created":"2020-07-16","cited_by_count":784},{"id":"1909.12828","title":"Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop","created":"2019-09-27","cited_by_count":627},{"id":"2204.12484","title":"ViTPose: Simple Vision Transformer Baselines for Human Pose Estimation","created":"2022-04-26","cited_by_count":456},{"id":"2012.09760","title":"End-to-End Human Pose and Mesh Reconstruction with Transformers","created":"2020-12-17","cited_by_count":418},{"id":"2008.11200","title":"GRAB: A Dataset of Whole-Body Human Grasping of Objects","created":"2020-08-25","cited_by_count":405},{"id":"1904.05767","title":"Learning joint reconstruction of hands and manipulated objects","created":"2019-04-11","cited_by_count":378},{"id":"2104.08527","title":"PARE: Part Attention Regressor for 3D Human Body Estimation","created":"2021-04-17","cited_by_count":337},{"id":"2105.04668","title":"HuMoR: 3D Human Motion Model for Robust Pose Estimation","created":"2021-05-10","cited_by_count":324},{"id":"1908.06963","title":"Resolving 3D Human Pose Ambiguities with 3D Scene Constraints","created":"2019-08-20","cited_by_count":295},{"id":"2006.06669","title":"Understanding Human Hands in Contact at Internet Scale","created":"2020-06-11","cited_by_count":281},{"id":"2103.16507","title":"PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loop","created":"2021-03-30","cited_by_count":250},{"id":"2204.06950","title":"BEHAVE: Dataset and Method for Tracking Human Object Interactions","created":"2022-04-14","cited_by_count":249},{"id":"2208.00571","title":"CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimation","created":"2022-08-01","cited_by_count":238},{"id":"2007.03672","title":"Long-term Human Motion Prediction with Scene Context","created":"2020-07-07","cited_by_count":192},{"id":"1505.04474","title":"Visual Semantic Role Labeling","created":"2015-05-17","cited_by_count":190},{"id":"2007.09545","title":"ContactPose: A Dataset of Grasps with Object Contact and Hand Pose","created":"2020-07-19","cited_by_count":183},{"id":"2104.13682","title":"HOTR: End-to-End Human-Object Interaction Detection with Transformers","created":"2021-04-28","cited_by_count":183},{"id":"2206.09553","title":"Capturing and Inferring Dense Full-Body Human-Scene Contact","created":"2022-06-20","cited_by_count":180},{"id":"1808.07962","title":"Learning Human-Object Interactions by Graph Parsing Neural Networks","created":"2018-08-23","cited_by_count":176},{"id":"1710.10000","title":"PoseTrack: A Benchmark for Human Pose Estimation and Tracking","created":"2017-10-27","cited_by_count":173},{"id":"2012.11581","title":"Populating 3D Scenes by Learning Human-Scene Interaction","created":"2020-12-21","cited_by_count":164},{"id":"2007.15649","title":"Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wild","created":"2020-07-30","cited_by_count":152},{"id":"2012.09856","title":"Reconstructing Hand-Object Interactions in the Wild","created":"2020-12-17","cited_by_count":144},{"id":"2112.11454","title":"GOAL: Generating 4D Whole-Body Motion for Hand-Object Grasping","created":"2021-12-21","cited_by_count":144},{"id":"2104.07267","title":"ContactOpt: Optimizing Contact to Improve Grasps","created":"2021-04-15","cited_by_count":139},{"id":"2103.17265","title":"Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensors","created":"2021-03-31","cited_by_count":137},{"id":"2105.05301","title":"Collaborative Regression of Expressive Bodies using Moderation","created":"2021-05-11","cited_by_count":137},{"id":"2103.04503","title":"End-to-End Human Object Interaction Detection with HOI Transformer","created":"2021-03-08","cited_by_count":135},{"id":"1705.01583","title":"VNect: Real-time 3D Human Pose Estimation with a Single RGB Camera","created":"2017-05-03","cited_by_count":129},{"id":"1912.02923","title":"Generating 3D People in Scenes without People","created":"2019-12-05","cited_by_count":127},{"id":"2104.00683","title":"SimPoE: Simulated Character Control for 3D Human Pose Estimation","created":"2021-04-01","cited_by_count":114},{"id":"2303.18246","title":"3D Human Pose Estimation via Intuitive Physics","created":"2023-03-31","cited_by_count":103},{"id":"2108.10399","title":"Learning Motion Priors for 4D Human Body Capture in 3D Scenes","created":"2021-08-23","cited_by_count":98},{"id":"2007.11678","title":"Contact and Human Dynamics from Monocular Video","created":"2020-07-22","cited_by_count":95},{"id":"2204.02445","title":"CHORE: Contact, Human and Object REconstruction from a single RGB image","created":"2022-04-05","cited_by_count":95},{"id":"2209.12354","title":"InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interaction","created":"2022-09-26","cited_by_count":93},{"id":"2104.03176","title":"On Self-Contact and Human Pose","created":"2021-04-07","cited_by_count":89},{"id":"1908.07172","title":"Human Mesh Recovery from Monocular Images via a Skeleton-disentangled Representation","created":"2019-08-20","cited_by_count":87},{"id":"1904.04536","title":"Graphonomy: Universal Human Parsing via Graph Transfer Learning","created":"2019-04-09","cited_by_count":81},{"id":"2004.00945","title":"PaStaNet: Toward Human Activity Knowledge Engine","created":"2020-04-02","cited_by_count":80},{"id":"2303.16479","title":"Visibility Aware Human-Object Interaction Tracking from Single RGB Camera","created":"2023-03-29","cited_by_count":58},{"id":"2212.04360","title":"MIME: Human-Aware 3D Scene Generation","created":"2022-12-08","cited_by_count":57},{"id":"1910.07721","title":"Deep Contextual Attention for Human-Object Interaction Detection","created":"2019-10-17","cited_by_count":54},{"id":"2012.01591","title":"Holistic 3D Human and Scene Mesh Estimation from Single View Images","created":"2020-12-02","cited_by_count":54},{"id":"2203.13349","title":"Occluded Human Mesh Recovery","created":"2022-03-24","cited_by_count":54},{"id":"2206.07036","title":"Accurate 3D Body Shape Regression using Metric and Semantic Attributes","created":"2022-06-14","cited_by_count":50},{"id":"1804.03080","title":"Binge Watching: Scaling Affordance Learning from Sitcoms","created":"2018-04-09","cited_by_count":41},{"id":"2303.03373","title":"Detecting Human-Object Contact in Images","created":"2023-03-06","cited_by_count":41},{"id":"2012.10366","title":"Learning Complex 3D Human Self-Contact","created":"2020-12-18","cited_by_count":40},{"id":"2205.12256","title":"Differentiable Dynamics for Articulated 3d Human Motion Reconstruction","created":"2022-05-24","cited_by_count":39},{"id":"2010.09676","title":"Detecting Hands and Recognizing Physical Contact in the Wild","created":"2020-10-19","cited_by_count":38},{"id":"2004.01166","title":"Bodies at Rest: 3D Human Pose and Shape Estimation from a Pressure Image using Synthetic Data","created":"2020-04-02","cited_by_count":34},{"id":"2006.12075","title":"MotioNet: 3D Human Motion Reconstruction from Monocular Video with Skeleton Consistency","created":"2020-06-22","cited_by_count":31},{"id":"2205.05677","title":"HULC: 3D Human Motion Capture with Pose Manifold Sampling and Dense Contact Guidance","created":"2022-05-11","cited_by_count":29},{"id":"2203.10385","title":"PressureVision: Estimating Hand Pressure from a Single RGB Image","created":"2022-03-19","cited_by_count":23},{"id":"1811.12607","title":"Learning Dynamics from Kinematics: Estimating 2D Foot Pressure Maps from Video Frames","created":"2018-11-30","cited_by_count":7}],"next_cursor":null}