{"total":23,"rows":[{"id":"2406.03520","title":"VideoPhy: Evaluating Physical Commonsense for Video Generation","created":"2024-06-05","cited_by_count":228,"area":null},{"id":"2412.05263","title":"Mind the Time: Temporally-Controlled Multi-Event Video Generation","created":"2024-12-06","cited_by_count":40,"area":null},{"id":"2505.00337","title":"T2VPhysBench: A First-Principles Benchmark for Physical Consistency in Text-to-Video Generation","created":"2025-05-01","cited_by_count":39,"area":null},{"id":"2601.15282","title":"Rethinking Video Generation Model for the Embodied World","created":"2026-01-21","cited_by_count":33,"area":null},{"id":"2412.16211","title":"Is Your World Simulator a Good Story Presenter? A Consecutive Events-Based Benchmark for Future Long Video Generation","created":"2024-12-17","cited_by_count":30,"area":null},{"id":"2405.04682","title":"TALC: Time-Aligned Captions for Multi-Scene Text-to-Video Generation","created":"2024-05-07","cited_by_count":25,"area":null},{"id":"2410.10816","title":"LVD-2M: A Long-take Video Dataset with Temporally Dense Captions","created":"2024-10-14","cited_by_count":25,"area":null},{"id":"2408.14622","title":"What Makes a Good Story and How Can We Measure It? A Comprehensive Survey of Story Evaluation","created":"2024-08-26","cited_by_count":17,"area":null},{"id":"2410.06244","title":"Story-Iter: A Training-free Iterative Paradigm for Long Story Visualization","created":"2024-10-08","cited_by_count":13,"area":null},{"id":"2504.17180","title":"We'll Fix it in Post: Improving Text-to-Video Generation with Neuro-Symbolic Feedback","created":"2025-04-24","cited_by_count":10,"area":null},{"id":"2505.00209","title":"Direct Motion Models for Assessing Generated Videos","created":"2025-04-30","cited_by_count":10,"area":null},{"id":"2505.04946","title":"T2VTextBench: A Human Evaluation Benchmark for Textual Control in Video Generation Models","created":"2025-05-08","cited_by_count":10,"area":null},{"id":"2605.26244","title":"LongAV-Compass: Towards Unified Evaluation of Minute-Scale Audio-Visual Generation Across T2AV, I2AV, and V2AV","created":"2026-05-25","cited_by_count":9,"area":null},{"id":"2510.26412","title":"LoCoT2V-Bench: Benchmarking Long-Form and Complex Text-to-Video Generation","created":"2025-10-30","cited_by_count":7,"area":null},{"id":"2505.24862","title":"ViStoryBench: Comprehensive Benchmark Suite for Story Visualization","created":"2025-05-30","cited_by_count":5,"area":null},{"id":"2502.17863","title":"A Survey: Spatiotemporal Consistency in Video Generation","created":"2025-02-25","cited_by_count":3,"area":null},{"id":"2503.04666","title":"What Are You Doing? A Closer Look at Controllable Human Video Generation","created":"2025-03-06","cited_by_count":3,"area":null},{"id":"2605.10543","title":"TIE: Time Interval Encoding for Video Generation over Events","created":"2026-05-11","cited_by_count":3,"area":null},{"id":"2608.01780","title":"Investigating Social Bias in Narrative Image Generation","created":"2026-08-03","cited_by_count":1,"area":null},{"id":"2601.19236","title":"VC-Bench: Pioneering the Video Connecting Benchmark with a Dataset and Evaluation Metrics","created":"2026-01-27","cited_by_count":0,"area":null},{"id":"2603.16285","title":"EvoTale: Continual Character Customization for Expanding Story Worlds","created":"2026-03-17","cited_by_count":0,"area":null},{"id":"2610.09326","title":"VIS-Ground: Video Interactive Storytelling with Contextual Grounding","created":"2026-10-07","cited_by_count":0,"area":null},{"id":"2610.15555","title":"ELECT: Settling Identity Before Rendering for Scalable Story Visualization","created":"2026-10-11","cited_by_count":0,"area":null}],"next_cursor":null}