{"total":135,"rows":[{"id":"2309.13101","title":"Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction","created":"2023-09-22","cited_by_count":759,"area":null},{"id":"2311.16493","title":"Mip-Splatting: Alias-free 3D Gaussian Splatting","created":"2023-11-27","cited_by_count":667,"area":null},{"id":"2312.16812","title":"Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis","created":"2023-12-28","cited_by_count":344,"area":null},{"id":"2403.06912","title":"DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization","created":"2024-03-11","cited_by_count":256,"area":null},{"id":"2409.02095","title":"DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videos","created":"2024-09-03","cited_by_count":204,"area":null},{"id":"2403.01444","title":"3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos","created":"2024-03-03","cited_by_count":160,"area":null},{"id":"2311.17089","title":"Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering","created":"2023-11-28","cited_by_count":138,"area":null},{"id":"2405.12110","title":"CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization","created":"2024-05-20","cited_by_count":121,"area":null},{"id":"2403.15530","title":"Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splatting","created":"2024-03-22","cited_by_count":113,"area":null},{"id":"2402.15870","title":"Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting","created":"2024-02-24","cited_by_count":74,"area":null},{"id":"2312.03461","title":"HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting","created":"2023-12-06","cited_by_count":70,"area":null},{"id":"2403.11056","title":"Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration","created":"2024-03-17","cited_by_count":67,"area":null},{"id":"2403.04116","title":"Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis","created":"2024-03-07","cited_by_count":58,"area":null},{"id":"2409.09756","title":"MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformation","created":"2024-09-15","cited_by_count":56,"area":null},{"id":"2403.19655","title":"GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modeling","created":"2024-03-28","cited_by_count":45,"area":null},{"id":"2403.19615","title":"SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasing","created":"2024-03-28","cited_by_count":41,"area":null},{"id":"2410.18822","title":"Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesis","created":"2024-10-24","cited_by_count":41,"area":null},{"id":"2503.16979","title":"Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splatting","created":"2025-03-21","cited_by_count":36,"area":null},{"id":"2405.15125","title":"HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting","created":"2024-05-24","cited_by_count":35,"area":null},{"id":"2406.02407","title":"WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collections","created":"2024-06-04","cited_by_count":33,"area":null},{"id":"2406.07499","title":"Trim 3D Gaussian Splatting for Accurate Geometry Representation","created":"2024-06-11","cited_by_count":28,"area":null},{"id":"2404.02742","title":"LiDAR4D: Dynamic Neural Fields for Novel Space-time View LiDAR Synthesis","created":"2024-04-03","cited_by_count":27,"area":null},{"id":"2406.06216","title":"Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis","created":"2024-06-10","cited_by_count":27,"area":null},{"id":"2411.08508","title":"BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis","created":"2024-11-13","cited_by_count":25,"area":null},{"id":"2504.17954","title":"iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian Splatting","created":"2025-04-24","cited_by_count":18,"area":null},{"id":"2402.17483","title":"AlignMiF: Geometry-Aligned Multimodal Implicit Field for LiDAR-Camera Joint Synthesis","created":"2024-02-27","cited_by_count":17,"area":null},{"id":"2410.17505","title":"PLGS: Robust Panoptic Lifting with 3D Gaussian Splatting","created":"2024-10-23","cited_by_count":17,"area":null},{"id":"2509.18090","title":"GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction","created":"2025-09-22","cited_by_count":17,"area":null},{"id":"2312.00252","title":"PyNeRF: Pyramidal Neural Radiance Fields","created":"2023-11-30","cited_by_count":16,"area":null},{"id":"2401.09386","title":"Tri$^{2}$-plane: Thinking Head Avatar via Feature Pyramid","created":"2024-01-17","cited_by_count":16,"area":null},{"id":"2403.16224","title":"Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields","created":"2024-03-24","cited_by_count":16,"area":null},{"id":"2405.14847","title":"Neural Directional Encoding for Efficient and Accurate View-Dependent Appearance Modeling","created":"2024-05-23","cited_by_count":16,"area":null},{"id":"2406.04155","title":"Improving Physics-Augmented Continuum Neural Radiance Field-Based Geometry-Agnostic System Identification with Lagrangian Particle Optimization","created":"2024-06-06","cited_by_count":16,"area":null},{"id":"2412.01823","title":"HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering","created":"2024-12-02","cited_by_count":16,"area":null},{"id":"2312.16457","title":"City-on-Web: Real-time Neural Rendering of Large-scale Scenes on the Web","created":"2023-12-27","cited_by_count":14,"area":null},{"id":"2503.23162","title":"NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representations","created":"2025-03-29","cited_by_count":14,"area":null},{"id":"2402.14196","title":"Mip-Grid: Anti-aliased Grid Representations for Neural Radiance Fields","created":"2024-02-22","cited_by_count":13,"area":null},{"id":"2405.16829","title":"PyGS: Large-scale Scene Representation with Pyramidal 3D Gaussian Splatting","created":"2024-05-27","cited_by_count":13,"area":null},{"id":"2507.02363","title":"LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decoupling","created":"2025-07-03","cited_by_count":13,"area":null},{"id":"2412.01553","title":"SfM-Free 3D Gaussian Splatting via Hierarchical Training","created":"2024-12-02","cited_by_count":12,"area":null},{"id":"2501.13558","title":"GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compression","created":"2025-01-23","cited_by_count":11,"area":null},{"id":"2510.08566","title":"D$^2$GS: Depth-and-Density Guided Gaussian Splatting for Stable and Accurate Sparse-View Reconstruction","created":"2025-10-09","cited_by_count":11,"area":null},{"id":"2404.13024","title":"BANF: Band-limited Neural Fields for Levels of Detail Reconstruction","created":"2024-04-19","cited_by_count":10,"area":null},{"id":"2511.04595","title":"UniSplat: Unified Spatio-Temporal Fusion via 3D Latent Scaffolds for Dynamic Driving Scene Reconstruction","created":"2025-11-06","cited_by_count":10,"area":null},{"id":"2401.05925","title":"Learning Segmented 3D Gaussians via Efficient Feature Unprojection for Zero-shot Neural Scene Segmentation","created":"2024-01-11","cited_by_count":9,"area":null},{"id":"2404.06727","title":"Bayesian NeRF: Quantifying Uncertainty with Volume Density for Neural Implicit Fields","created":"2024-04-10","cited_by_count":9,"area":null},{"id":"2406.01593","title":"MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting","created":"2024-06-03","cited_by_count":9,"area":null},{"id":"2408.00150","title":"StyleRF-VolVis: Style Transfer of Neural Radiance Fields for Expressive Volume Visualization","created":"2024-07-31","cited_by_count":9,"area":null},{"id":"2408.06286","title":"Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering","created":"2024-08-12","cited_by_count":9,"area":null},{"id":"2503.10143","title":"GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mapping","created":"2025-03-13","cited_by_count":9,"area":null},{"id":"2506.14742","title":"SyncTalk++: High-Fidelity and Efficient Synchronized Talking Heads Synthesis Using Gaussian Splatting","created":"2025-06-17","cited_by_count":9,"area":null},{"id":"2308.15461","title":"Canonical Factors for Hybrid Neural Fields","created":"2023-08-29","cited_by_count":8,"area":null},{"id":"2310.01140","title":"Neural Processing of Tri-Plane Hybrid Neural Fields","created":"2023-10-02","cited_by_count":8,"area":null},{"id":"2406.03723","title":"Gear-NeRF: Free-Viewpoint Rendering and Tracking with Motion-aware Spatio-Temporal Sampling","created":"2024-06-06","cited_by_count":7,"area":null},{"id":"2410.20593","title":"Normal-GS: 3D Gaussian Splatting with Normal-Involved Rendering","created":"2024-10-27","cited_by_count":7,"area":null},{"id":"2502.14454","title":"Exploiting Deblurring Networks for Radiance Fields","created":"2025-02-20","cited_by_count":7,"area":null},{"id":"2503.21507","title":"F-INR: Functional Tensor Decomposition for Implicit Neural Representations","created":"2025-03-27","cited_by_count":7,"area":null},{"id":"2506.11252","title":"Anti-Aliased 2D Gaussian Splatting","created":"2025-06-12","cited_by_count":7,"area":null},{"id":"2311.17643","title":"Thera: Aliasing-Free Arbitrary-Scale Super-Resolution with Neural Heat Fields","created":"2023-11-29","cited_by_count":6,"area":null},{"id":"2403.17638","title":"Learning with Unreliability: Fast Few-shot Voxel Radiance Fields with Relative Geometric Consistency","created":"2024-03-26","cited_by_count":6,"area":null},{"id":"2404.04913","title":"CodecNeRF: Toward Fast Encoding and Decoding, Compact, and High-quality Novel-view Synthesis","created":"2024-04-07","cited_by_count":6,"area":null},{"id":"2405.16868","title":"RCDN: Towards Robust Camera-Insensitivity Collaborative Perception via Dynamic Feature-based 3D Neural Modeling","created":"2024-05-27","cited_by_count":6,"area":null},{"id":"2407.05597","title":"GeoNLF: Geometry guided Pose-Free Neural LiDAR Fields","created":"2024-07-08","cited_by_count":6,"area":null},{"id":"2407.10695","title":"IE-NeRF: Inpainting Enhanced Neural Radiance Fields in the Wild","created":"2024-07-15","cited_by_count":6,"area":null},{"id":"2410.01202","title":"AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstruction","created":"2024-10-02","cited_by_count":6,"area":null},{"id":"2309.02318","title":"TiAVox: Time-aware Attenuation Voxels for Sparse-view 4D DSA Reconstruction","created":"2023-09-05","cited_by_count":5,"area":null},{"id":"2403.00939","title":"G3DR: Generative 3D Reconstruction in ImageNet","created":"2024-03-01","cited_by_count":5,"area":null},{"id":"2405.10705","title":"3D Vessel Reconstruction from Sparse-View Dynamic DSA Images via Vessel Probability Guided Attenuation Learning","created":"2024-05-17","cited_by_count":5,"area":null},{"id":"2408.16982","title":"2DGH: 2D Gaussian-Hermite Splatting for High-quality Rendering and Better Geometry Features","created":"2024-08-30","cited_by_count":5,"area":null},{"id":"2409.00381","title":"3D Gaussian Splatting for Large-scale Surface Reconstruction from Aerial Images","created":"2024-08-31","cited_by_count":5,"area":null},{"id":"2503.18513","title":"LookCloser: Frequency-aware Radiance Field for Tiny-Detail Scene","created":"2025-03-24","cited_by_count":5,"area":null},{"id":"2311.11845","title":"Entangled View-Epipolar Information Aggregation for Generalizable Neural Radiance Fields","created":"2023-11-20","cited_by_count":4,"area":null},{"id":"2403.10119","title":"URS-NeRF: Unordered Rolling Shutter Bundle Adjustment for Neural Radiance Fields","created":"2024-03-15","cited_by_count":4,"area":null},{"id":"2404.00524","title":"TexVocab: Texture Vocabulary-conditioned Human Avatars","created":"2024-03-31","cited_by_count":4,"area":null},{"id":"2404.14044","title":"HashPoint: Accelerated Point Searching and Sampling for Neural Rendering","created":"2024-04-22","cited_by_count":4,"area":null},{"id":"2501.11020","title":"Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstruction","created":"2025-01-19","cited_by_count":4,"area":null},{"id":"2510.15072","title":"SaLon3R: Structure-aware Long-term Generalizable 3D Reconstruction from Unposed Images","created":"2025-10-16","cited_by_count":4,"area":null},{"id":"2312.06946","title":"WaterHE-NeRF: Water-ray Tracing Neural Radiance Fields for Underwater Scene Reconstruction","created":"2023-12-12","cited_by_count":3,"area":null},{"id":"2312.13328","title":"NeLF-Pro: Neural Light Field Probes for Multi-Scale Novel View Synthesis","created":"2023-12-20","cited_by_count":3,"area":null},{"id":"2402.14586","title":"FrameNeRF: A Simple and Efficient Framework for Few-shot Novel View Synthesis","created":"2024-02-22","cited_by_count":3,"area":null},{"id":"2403.10335","title":"NECA: Neural Customizable Human Avatar","created":"2024-03-15","cited_by_count":3,"area":null},{"id":"2411.19594","title":"Tortho-Gaussian: Splatting True Digital Orthophoto Maps","created":"2024-11-29","cited_by_count":3,"area":null},{"id":"2507.00554","title":"LOD-GS: Level-of-Detail-Sensitive 3D Gaussian Splatting for Detail Conserved Anti-Aliasing","created":"2025-07-01","cited_by_count":3,"area":null},{"id":"2603.07789","title":"SGI: Structured 2D Gaussians for Efficient and Compact Large Image Representation","created":"2026-03-08","cited_by_count":3,"area":null},{"id":"2604.13746","title":"ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstruction","created":"2026-04-15","cited_by_count":3,"area":null},{"id":"2311.18311","title":"Anisotropic Neural Representation Learning for High-Quality Neural Rendering","created":"2023-11-30","cited_by_count":2,"area":null},{"id":"2312.03357","title":"RING-NeRF : Rethinking Inductive Biases for Versatile and Efficient Neural Fields","created":"2023-12-06","cited_by_count":2,"area":null},{"id":"2406.20066","title":"ASSR-NeRF: Arbitrary-Scale Super-Resolution on Voxel Grid for High-Quality Radiance Fields Reconstruction","created":"2024-06-28","cited_by_count":2,"area":null},{"id":"2407.10482","title":"NGP-RT: Fusing Multi-Level Hash Features with Lightweight Attention for Real-Time Novel View Synthesis","created":"2024-07-15","cited_by_count":2,"area":null},{"id":"2409.05166","title":"CD-NGP: A Fast Scalable Continual Representation for Dynamic Scenes","created":"2024-09-08","cited_by_count":2,"area":null},{"id":"2409.15715","title":"Disentangled Generation and Aggregation for Robust Radiance Fields","created":"2024-09-24","cited_by_count":2,"area":null},{"id":"2412.12208","title":"AI-Driven Innovations in Volumetric Video Streaming: A Review","created":"2024-12-15","cited_by_count":2,"area":null},{"id":"2505.19793","title":"Depth-Guided Bundle Sampling for Efficient Generalizable Neural Radiance Field Reconstruction","created":"2025-05-26","cited_by_count":2,"area":null},{"id":"2505.19813","title":"GoLF-NRT: Integrating Global Context and Local Geometry for Few-Shot View Synthesis","created":"2025-05-26","cited_by_count":2,"area":null},{"id":"2506.08619","title":"A Probability-guided Sampler for Neural Implicit Surface Rendering","created":"2025-06-10","cited_by_count":2,"area":null},{"id":"2506.13516","title":"Micro-macro Gaussian Splatting with Enhanced Scalability for Unconstrained Scene Reconstruction","created":"2025-06-16","cited_by_count":2,"area":null},{"id":"2508.04099","title":"DET-GS: Depth- and Edge-Aware Regularization for High-Fidelity 3D Gaussian Splatting","created":"2025-08-06","cited_by_count":2,"area":null},{"id":"2510.06694","title":"SCas4D: Structural Cascaded Optimization for Boosting Persistent 4D Novel View Synthesis","created":"2025-10-08","cited_by_count":2,"area":null},{"id":"2511.18367","title":"Alias-free 4D Gaussian Splatting","created":"2025-11-23","cited_by_count":2,"area":null},{"id":"2511.19172","title":"MetroGS: Efficient and Stable Reconstruction of Geometrically Accurate High-Fidelity Large-Scale Scenes","created":"2025-11-24","cited_by_count":2,"area":null}],"next_cursor":"100"}