{"total":17,"rows":[{"id":"2312.03913","title":"Controllable Human-Object Interaction Synthesis","created":"2023-12-06","cited_by_count":109,"area":"diffusion"},{"id":"2312.06553","title":"HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Models","created":"2023-12-11","cited_by_count":93,"area":"diffusion"},{"id":"2403.18036","title":"Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance","created":"2024-03-26","cited_by_count":80,"area":"diffusion"},{"id":"2404.10685","title":"Generating Human Interaction Motions in Scenes with Text Control","created":"2024-04-16","cited_by_count":80,"area":"diffusion"},{"id":"2307.07511","title":"NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis","created":"2023-07-14","cited_by_count":78,"area":"diffusion"},{"id":"2403.19652","title":"InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction","created":"2024-03-28","cited_by_count":64,"area":"diffusion"},{"id":"2403.11208","title":"THOR: Text to Human-Object Interaction Diffusion via Relation Intervention","created":"2024-03-17","cited_by_count":46,"area":"diffusion"},{"id":"2505.05474","title":"3D Scene Generation: A Survey","created":"2025-05-08","cited_by_count":24,"area":"diffusion"},{"id":"2311.15864","title":"InterControl: Zero-shot Human Interaction Generation by Controlling Every Joint","created":"2023-11-27","cited_by_count":23,"area":"diffusion"},{"id":"2410.18977","title":"Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing","created":"2024-10-24","cited_by_count":18,"area":"diffusion"},{"id":"2412.15664","title":"SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control","created":"2024-12-20","cited_by_count":13,"area":"diffusion"},{"id":"2412.20657","title":"Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Model","created":"2024-12-30","cited_by_count":13,"area":"diffusion"},{"id":"2409.20502","title":"COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Models","created":"2024-09-30","cited_by_count":3,"area":"diffusion"},{"id":"2509.00767","title":"InterPose: Learning to Generate Human-Object Interactions from Large-Scale Web Videos","created":"2025-08-31","cited_by_count":3,"area":"diffusion"},{"id":"2604.04843","title":"InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement","created":"2026-04-06","cited_by_count":3,"area":"diffusion"},{"id":"2603.13228","title":"PhysMoDPO: Physically-Plausible Humanoid Motion with Preference Optimization","created":"2026-03-13","cited_by_count":2,"area":"diffusion"},{"id":"2505.21146","title":"IKMo: Image-Keyframed Motion Generation with Trajectory-Pose Conditioned Motion Diffusion Model","created":"2025-05-27","cited_by_count":0,"area":"diffusion"}],"next_cursor":null}