{"total":49,"rows":[{"id":"2312.02069","title":"GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians","created":"2023-12-04","cited_by_count":260,"area":null},{"id":"2312.03704","title":"Relightable Gaussian Codec Avatars","created":"2023-12-06","cited_by_count":127,"area":null},{"id":"2306.09329","title":"DreamHuman: Animatable 3D Avatars from Text","created":"2023-06-15","cited_by_count":102,"area":null},{"id":"2312.04558","title":"MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatar","created":"2023-12-07","cited_by_count":89,"area":null},{"id":"2305.04789","title":"AvatarReX: Real-time Expressive Full-body Avatars","created":"2023-05-08","cited_by_count":84,"area":null},{"id":"2401.10215","title":"GPAvatar: Generalizable and Precise Head Avatar from Image(s)","created":"2024-01-18","cited_by_count":74,"area":null},{"id":"2312.01632","title":"GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivation","created":"2023-12-04","cited_by_count":46,"area":null},{"id":"2405.19331","title":"NPGA: Neural Parametric Gaussian Avatars","created":"2024-05-29","cited_by_count":46,"area":null},{"id":"2309.06441","title":"Learning Disentangled Avatars with Hybrid 3D Representations","created":"2023-09-12","cited_by_count":44,"area":null},{"id":"2408.06019","title":"HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priors","created":"2024-08-12","cited_by_count":44,"area":null},{"id":"2410.24223","title":"URAvatar: Universal Relightable Gaussian Codec Avatars","created":"2024-10-31","cited_by_count":43,"area":null},{"id":"2312.03029","title":"HHAvatar: Gaussian Head Avatar with Dynamic Hairs","created":"2023-12-05","cited_by_count":35,"area":null},{"id":"2410.00630","title":"Cafca: High-quality Novel View Synthesis of Expressive Faces from Casual Few-shot Captures","created":"2024-10-01","cited_by_count":34,"area":null},{"id":"2312.04651","title":"VOODOO 3D: Volumetric Portrait Disentanglement for One-Shot 3D Head Reenactment","created":"2023-12-07","cited_by_count":33,"area":null},{"id":"2409.11951","title":"GaussianHeads: End-to-End Learning of Drivable Gaussian Head Avatars from Coarse-to-fine Representations","created":"2024-09-18","cited_by_count":31,"area":null},{"id":"2503.12886","title":"RGBAvatar: Reduced Gaussian Blendshapes for Online Modeling of Head Avatars","created":"2025-03-17","cited_by_count":29,"area":null},{"id":"2503.08224","title":"HRAvatar: High-Quality and Relightable Gaussian Head Avatar","created":"2025-03-11","cited_by_count":25,"area":null},{"id":"2405.02386","title":"Rip-NeRF: Anti-aliasing Radiance Fields with Ripmap-Encoded Platonic Solids","created":"2024-05-03","cited_by_count":23,"area":null},{"id":"2312.01407","title":"VideoRF: Rendering Dynamic Radiance Fields as 2D Feature Video Streams","created":"2023-12-03","cited_by_count":22,"area":null},{"id":"2407.04545","title":"Gaussian Eigen Models for Human Heads","created":"2024-07-05","cited_by_count":21,"area":null},{"id":"2402.04101","title":"VRMM: A Volumetric Relightable Morphable Head Model","created":"2024-02-06","cited_by_count":19,"area":null},{"id":"2405.16204","title":"VOODOO XP: Expressive One-Shot Head Reenactment for VR Telepresence","created":"2024-05-25","cited_by_count":19,"area":null},{"id":"2401.09386","title":"Tri$^{2}$-plane: Thinking Head Avatar via Feature Pyramid","created":"2024-01-17","cited_by_count":16,"area":null},{"id":"2412.21206","title":"PERSE: Personalized 3D Generative Avatars from A Single Portrait","created":"2024-12-30","cited_by_count":15,"area":null},{"id":"2311.13655","title":"GAN-Avatar: Controllable Personalized GAN-based Human Head Avatar","created":"2023-11-22","cited_by_count":14,"area":null},{"id":"2501.06903","title":"Synthetic Prior for Few-Shot Drivable Head Avatar Inversion","created":"2025-01-12","cited_by_count":14,"area":null},{"id":"2404.00714","title":"Neural Radiance Field-based Visual Rendering: A Comprehensive Review","created":"2024-03-31","cited_by_count":12,"area":null},{"id":"2504.14373","title":"SEGA: Drivable 3D Gaussian Head Avatar from a Single Image","created":"2025-04-19","cited_by_count":11,"area":null},{"id":"2407.15070","title":"GPHM: Gaussian Parametric Head Model for Monocular Head Avatar Reconstruction","created":"2024-07-21","cited_by_count":10,"area":null},{"id":"2312.04369","title":"SingingHead: A Large-scale 4D Dataset for Singing Head Animation","created":"2023-12-07","cited_by_count":9,"area":null},{"id":"2404.01543","title":"Efficient 3D Implicit Head Avatar with Mesh-anchored Hash Table Blendshapes","created":"2024-04-02","cited_by_count":8,"area":null},{"id":"2405.05749","title":"NeRFFaceSpeech: One-shot Audio-driven 3D Talking Head Synthesis via Generative Prior","created":"2024-05-09","cited_by_count":8,"area":null},{"id":"2402.10636","title":"PEGASUS: Personalized Generative 3D Avatars with Composable Attributes","created":"2024-02-16","cited_by_count":7,"area":null},{"id":"2502.19739","title":"LUCAS: Layered Universal Codec Avatars","created":"2025-02-27","cited_by_count":7,"area":null},{"id":"2312.02703","title":"MyPortrait: Morphable Prior-Guided Personalized Portrait Generation","created":"2023-12-05","cited_by_count":3,"area":null},{"id":"2409.12156","title":"JEAN: Joint Expression and Audio-guided NeRF-based Talking Face Generation","created":"2024-09-18","cited_by_count":3,"area":null},{"id":"2512.04313","title":"Mind-to-Face: Neural-Driven Photorealistic Avatar Synthesis via EEG Decoding","created":"2025-12-03","cited_by_count":3,"area":null},{"id":"2502.07030","title":"PrismAvatar: Real-time animated 3D neural head avatars on edge devices","created":"2025-02-10","cited_by_count":2,"area":null},{"id":"2312.05311","title":"360{\\deg} Volumetric Portrait Avatar","created":"2023-12-08","cited_by_count":1,"area":null},{"id":"2401.02646","title":"Recent Advancement in 3D Biometrics using Monocular Camera","created":"2024-01-05","cited_by_count":1,"area":null},{"id":"2608.12107","title":"Avatar-Forever: Decoupled Parallel Training for High-Quality Real-Time Infinite Avatars","created":"2026-08-12","cited_by_count":1,"area":null},{"id":"2404.14667","title":"3DFlowRenderer: One-shot Face Re-enactment via Dense 3D Facial Flow Estimation","created":"2024-04-23","cited_by_count":0,"area":null},{"id":"2503.14943","title":"3D Engine-ready Photorealistic Avatars via Dynamic Textures","created":"2025-03-19","cited_by_count":0,"area":null},{"id":"2508.01218","title":"MoGaFace: Momentum-Guided and Texture-Aware Gaussian Avatars for Consistent Facial Geometry","created":"2025-08-02","cited_by_count":0,"area":null},{"id":"2509.02141","title":"GRMM: Real-Time High-Fidelity Gaussian Morphable Head Model with Learned Residuals","created":"2025-09-02","cited_by_count":0,"area":null},{"id":"2601.05511","title":"GaussianSwap: Animatable Video Face Swapping with 3D Gaussian Splatting","created":"2026-01-09","cited_by_count":0,"area":null},{"id":"2604.13171","title":"3DRealHead: Few-Shot Detailed Head Avatar","created":"2026-04-14","cited_by_count":0,"area":null},{"id":"2607.28164","title":"S-Avatar: Diffusion-Guided Gaussian Head Avatars from a Single Image","created":"2026-07-30","cited_by_count":0,"area":null},{"id":"2609.12850","title":"MGAvatar: Mesh-Bound Gaussians for Head Avatar Geometry and Appearance Modeling","created":"2026-09-11","cited_by_count":0,"area":null}],"next_cursor":null}