{"total":22,"rows":[{"id":"2303.01418","title":"Human Motion Diffusion as a Generative Prior","created":"2023-03-02","cited_by_count":357,"area":"diffusion"},{"id":"2310.08529","title":"GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models","created":"2023-10-12","cited_by_count":255,"area":"diffusion"},{"id":"2312.03913","title":"Controllable Human-Object Interaction Synthesis","created":"2023-12-06","cited_by_count":109,"area":"diffusion"},{"id":"2410.03441","title":"CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control","created":"2024-10-04","cited_by_count":109,"area":"diffusion"},{"id":"2405.11126","title":"Flexible Motion In-betweening with Diffusion Models","created":"2024-05-17","cited_by_count":71,"area":"diffusion"},{"id":"2403.19652","title":"InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction","created":"2024-03-28","cited_by_count":64,"area":"diffusion"},{"id":"2311.10093","title":"The Chosen One: Consistent Characters in Text-to-Image Diffusion Models","created":"2023-11-16","cited_by_count":63,"area":"diffusion"},{"id":"2306.00416","title":"Interactive Character Control with Auto-Regressive Motion Diffusion Models","created":"2023-06-01","cited_by_count":55,"area":"diffusion"},{"id":"2403.09623","title":"Score-Guided Diffusion for 3D Human Recovery","created":"2024-03-14","cited_by_count":39,"area":"diffusion"},{"id":"2310.14729","title":"MAS: Multi-view Ancestral Sampling for 3D motion generation using 2D diffusion","created":"2023-10-23","cited_by_count":37,"area":"diffusion"},{"id":"2407.12783","title":"SMooDi: Stylized Motion Diffusion Model","created":"2024-07-17","cited_by_count":37,"area":"diffusion"},{"id":"2406.06508","title":"Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfer","created":"2024-06-10","cited_by_count":31,"area":"diffusion"},{"id":"2305.15399","title":"Sin3DM: Learning a Diffusion Model from a Single 3D Textured Shape","created":"2023-05-24","cited_by_count":29,"area":"diffusion"},{"id":"2410.18977","title":"Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing","created":"2024-10-24","cited_by_count":18,"area":"diffusion"},{"id":"2504.01204","title":"Articulated Kinematics Distillation from Video Diffusion Models","created":"2025-04-01","cited_by_count":13,"area":"diffusion"},{"id":"2405.06646","title":"Diffusion-based Human Motion Style Transfer with Semantic Guidance","created":"2024-03-20","cited_by_count":7,"area":"diffusion"},{"id":"2503.21775","title":"StyleMotif: Multi-Modal Motion Stylization using Style-Content Cross Fusion","created":"2025-03-27","cited_by_count":7,"area":"diffusion"},{"id":"2404.14768","title":"Enhancing Prompt Following with Visual Control Through Training-Free Mask-Guided Diffusion","created":"2024-04-23","cited_by_count":6,"area":"diffusion"},{"id":"2409.20502","title":"COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Models","created":"2024-09-30","cited_by_count":3,"area":"diffusion"},{"id":"2503.02577","title":"SPG: Improving Motion Diffusion by Smooth Perturbation Guidance","created":"2025-03-04","cited_by_count":2,"area":"diffusion"},{"id":"2511.00011","title":"Generative human motion mimicking through feature extraction in denoising diffusion settings","created":"2025-10-16","cited_by_count":0,"area":"diffusion"},{"id":"2605.15583","title":"Unsupervised 3D Human Pose Estimation via Conditional Multi-view Ancestral Sampling","created":"2026-05-15","cited_by_count":0,"area":"diffusion"}],"next_cursor":null}