{"total":523,"rows":[{"id":"2308.11417","title":"ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenes","created":"2023-08-22","cited_by_count":764,"area":null},{"id":"2303.09553","title":"LERF: Language Embedded Radiance Fields","created":"2023-03-16","cited_by_count":543,"area":null},{"id":"2312.16256","title":"DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision","created":"2023-12-26","cited_by_count":537,"area":null},{"id":"2303.12789","title":"Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions","created":"2023-03-22","cited_by_count":484,"area":null},{"id":"2311.12198","title":"PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics","created":"2023-11-20","cited_by_count":377,"area":null},{"id":"2503.03751","title":"GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control","created":"2025-03-05","cited_by_count":341,"area":null},{"id":"2308.13561","title":"Project Aria: A New Tool for Egocentric Multi-Modal AI Research","created":"2023-08-24","cited_by_count":208,"area":null},{"id":"2404.01133","title":"CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians","created":"2024-04-01","cited_by_count":192,"area":null},{"id":"2309.16553","title":"MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond","created":"2023-09-28","cited_by_count":185,"area":null},{"id":"2307.15058","title":"MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Driving","created":"2023-07-27","cited_by_count":170,"area":null},{"id":"2407.08447","title":"WildGaussians: 3D Gaussian Splatting in the Wild","created":"2024-07-11","cited_by_count":152,"area":null},{"id":"2303.14536","title":"SUDS: Scalable Urban Dynamic Scenes","created":"2023-03-25","cited_by_count":151,"area":null},{"id":"2403.12722","title":"HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting","created":"2024-03-19","cited_by_count":142,"area":null},{"id":"2403.17822","title":"DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing","created":"2024-03-26","cited_by_count":138,"area":null},{"id":"2308.07931","title":"Distilled Feature Fields Enable Few-Shot Language-Guided Manipulation","created":"2023-07-27","cited_by_count":130,"area":null},{"id":"2303.15951","title":"F$^{2}$-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectories","created":"2023-03-28","cited_by_count":118,"area":null},{"id":"2403.08733","title":"GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing","created":"2024-03-13","cited_by_count":115,"area":null},{"id":"2410.12781","title":"Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splats","created":"2024-10-16","cited_by_count":114,"area":null},{"id":"2401.09419","title":"GARField: Group Anything with Radiance Fields","created":"2024-01-17","cited_by_count":109,"area":null},{"id":"2309.03185","title":"Bayes' Rays: Uncertainty Quantification for Neural Radiance Fields","created":"2023-09-06","cited_by_count":91,"area":null},{"id":"2309.07970","title":"Language Embedded Radiance Fields for Zero-Shot Task-Oriented Grasping","created":"2023-09-14","cited_by_count":91,"area":null},{"id":"2305.04966","title":"NerfAcc: Efficient Sampling Accelerates NeRFs","created":"2023-05-08","cited_by_count":90,"area":null},{"id":"2304.10532","title":"Nerfbusters: Removing Ghostly Artifacts from Casually Captured NeRFs","created":"2023-04-20","cited_by_count":76,"area":null},{"id":"2404.14351","title":"Scene Coordinate Reconstruction: Posing of Image Collections via Incremental Learning of a Relocalizer","created":"2024-04-22","cited_by_count":73,"area":null},{"id":"2402.13255","title":"How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Survey","created":"2024-02-20","cited_by_count":72,"area":null},{"id":"2402.00864","title":"ViCA-NeRF: View-Consistency-Aware 3D Editing of Neural Radiance Fields","created":"2024-02-01","cited_by_count":68,"area":null},{"id":"2303.13022","title":"ENVIDR: Implicit Differentiable Renderer with Neural Environment Lighting","created":"2023-03-23","cited_by_count":65,"area":null},{"id":"2312.04560","title":"NeRFiller: Completing Scenes via Generative 3D Inpainting","created":"2023-12-07","cited_by_count":62,"area":null},{"id":"2404.15259","title":"FlowMap: High-Quality Camera Poses, Intrinsics, and Depth via Gradient Descent","created":"2024-04-23","cited_by_count":61,"area":null},{"id":"2304.09987","title":"Tetra-NeRF: Representing Neural Radiance Fields Using Tetrahedra","created":"2023-04-19","cited_by_count":57,"area":null},{"id":"2403.01807","title":"ViewDiff: 3D-Consistent Image Generation with Text-to-Image Models","created":"2024-03-04","cited_by_count":57,"area":null},{"id":"2409.18121","title":"Robot See Robot Do: Imitating Articulated Object Manipulation with Monocular 4D Reconstruction","created":"2024-09-26","cited_by_count":54,"area":null},{"id":"2404.04242","title":"Physical Property Understanding from Language-Embedded Feature Fields","created":"2024-04-05","cited_by_count":48,"area":null},{"id":"2403.18118","title":"EgoLifter: Open-world 3D Segmentation for Egocentric Perception","created":"2024-03-26","cited_by_count":47,"area":null},{"id":"2407.20727","title":"SceneTeller: Language-to-3D Scene Generation","created":"2024-07-30","cited_by_count":43,"area":null},{"id":"2403.04926","title":"BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling","created":"2024-03-07","cited_by_count":42,"area":null},{"id":"2404.07977","title":"Gaga: Group Any Gaussians via 3D-aware Memory Bank","created":"2024-04-11","cited_by_count":41,"area":null},{"id":"2408.08206","title":"WaterSplatting: Fast Underwater 3D Scene Reconstruction Using Gaussian Splatting","created":"2024-08-15","cited_by_count":41,"area":null},{"id":"2410.09049","title":"SceneCraft: Layout-Guided 3D Scene Generation","created":"2024-10-11","cited_by_count":41,"area":null},{"id":"2502.07685","title":"Matrix3D: Large Photogrammetry Model All-in-One","created":"2025-02-11","cited_by_count":40,"area":null},{"id":"2402.13349","title":"Aria Everyday Activities Dataset","created":"2024-02-20","cited_by_count":39,"area":null},{"id":"2307.05473","title":"Differentiable Blocks World: Qualitative 3D Decomposition by Rendering Primitives","created":"2023-07-11","cited_by_count":38,"area":null},{"id":"2303.03003","title":"Efficient Large-scale Scene Representation with a Hybrid of High-resolution Grid and Plane Features","created":"2023-03-06","cited_by_count":36,"area":null},{"id":"2401.05345","title":"DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines","created":"2023-12-01","cited_by_count":36,"area":null},{"id":"2402.00763","title":"360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming","created":"2024-02-01","cited_by_count":35,"area":null},{"id":"2412.04459","title":"Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering","created":"2024-12-05","cited_by_count":35,"area":null},{"id":"2403.10997","title":"N2F2: Hierarchical Scene Understanding with Nested Neural Feature Fields","created":"2024-03-16","cited_by_count":34,"area":null},{"id":"2409.19811","title":"Robust Incremental Structure-from-Motion with Hybrid Features","created":"2024-09-29","cited_by_count":31,"area":null},{"id":"2312.13102","title":"SpecNeRF: Gaussian Directional Encoding for Specular Reflections","created":"2023-12-20","cited_by_count":30,"area":null},{"id":"2406.04101","title":"How Far Can We Compress Instant-NGP-Based NeRF?","created":"2024-06-06","cited_by_count":30,"area":null},{"id":"2409.12954","title":"GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling","created":"2024-09-19","cited_by_count":30,"area":null},{"id":"2403.13327","title":"Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion","created":"2024-03-20","cited_by_count":29,"area":null},{"id":"2504.15278","title":"DRAWER: Digital Reconstruction and Articulation With Environment Realism","created":"2025-04-21","cited_by_count":29,"area":null},{"id":"2308.14737","title":"Flexible Techniques for Differentiable Rendering with 3D Gaussians","created":"2023-08-28","cited_by_count":28,"area":null},{"id":"2312.03160","title":"HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces","created":"2023-12-05","cited_by_count":28,"area":null},{"id":"2407.12306","title":"Splatfacto-W: A Nerfstudio Implementation of Gaussian Splatting for Unconstrained Photo Collections","created":"2024-07-17","cited_by_count":28,"area":null},{"id":"2411.10546","title":"The Oxford Spires Dataset: Benchmarking Large-Scale LiDAR-Visual Localisation, Reconstruction and Radiance Field Methods","created":"2024-11-15","cited_by_count":28,"area":null},{"id":"2504.01647","title":"FlowR: Flowing from Sparse to Dense 3D Reconstructions","created":"2025-04-02","cited_by_count":28,"area":null},{"id":"2404.00168","title":"Multi-Level Neural Scene Graphs for Dynamic Urban Environments","created":"2024-03-29","cited_by_count":27,"area":null},{"id":"2407.09497","title":"Simplicits: Mesh-Free, Geometry-Agnostic, Elastic Simulation","created":"2024-06-09","cited_by_count":27,"area":null},{"id":"2412.09606","title":"Feat2GS: Probing Visual Foundation Models with Gaussian Splatting","created":"2024-12-12","cited_by_count":27,"area":null},{"id":"2306.06044","title":"GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields","created":"2023-06-09","cited_by_count":26,"area":null},{"id":"2404.09748","title":"LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitives","created":"2024-04-15","cited_by_count":26,"area":null},{"id":"2404.09833","title":"Video2Game: Real-time, Interactive, Realistic and Browser-Compatible Environment from a Single Video","created":"2024-04-15","cited_by_count":26,"area":null},{"id":"2405.02066","title":"WateRF: Robust Watermarks in Radiance Fields for Protection of Copyrights","created":"2024-05-03","cited_by_count":26,"area":null},{"id":"2405.04534","title":"Tactile-Augmented Radiance Fields","created":"2024-05-07","cited_by_count":26,"area":null},{"id":"2406.06948","title":"Neural Visibility Field for Uncertainty-Driven Active Mapping","created":"2024-06-11","cited_by_count":26,"area":null},{"id":"2406.10224","title":"EFM3D: A Benchmark for Measuring Progress Towards 3D Egocentric Foundation Models","created":"2024-06-14","cited_by_count":26,"area":null},{"id":"2406.17345","title":"NerfBaselines: Consistent and Reproducible Evaluation of Novel View Synthesis Methods","created":"2024-06-25","cited_by_count":26,"area":null},{"id":"2310.13263","title":"UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scene","created":"2023-10-20","cited_by_count":25,"area":null},{"id":"2403.17537","title":"NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guided Segmentation","created":"2024-03-26","cited_by_count":25,"area":null},{"id":"2501.05757","title":"Locality-aware Gaussian Compression for Fast and High-quality Rendering","created":"2025-01-10","cited_by_count":25,"area":null},{"id":"2312.05247","title":"Dynamic LiDAR Re-simulation using Compositional Neural Fields","created":"2023-12-08","cited_by_count":24,"area":null},{"id":"2409.04751","title":"Fisheye-GS: Lightweight and Extensible Gaussian Splatting Module for Fisheye Cameras","created":"2024-09-07","cited_by_count":24,"area":null},{"id":"2405.02386","title":"Rip-NeRF: Anti-aliasing Radiance Fields with Ripmap-Encoded Platonic Solids","created":"2024-05-03","cited_by_count":23,"area":null},{"id":"2507.22885","title":"Viser: Imperative, Web-based 3D Visualization in Python","created":"2025-07-30","cited_by_count":23,"area":null},{"id":"2312.06713","title":"TeTriRF: Temporal Tri-Plane Radiance Fields for Efficient Free-Viewpoint Video","created":"2023-12-10","cited_by_count":22,"area":null},{"id":"2510.15352","title":"GaussGym: An open-source real-to-sim framework for learning locomotion from pixels","created":"2025-10-17","cited_by_count":22,"area":null},{"id":"2403.10340","title":"Thermal-NeRF: Neural Radiance Fields from an Infrared Camera","created":"2024-03-15","cited_by_count":21,"area":null},{"id":"2404.04880","title":"GauU-Scene V2: Assessing the Reliability of Image-Based Metrics with Expansive Lidar Image Dataset Using 3DGS and NeRF","created":"2024-04-07","cited_by_count":21,"area":null},{"id":"2404.10438","title":"The Unreasonable Effectiveness of Pre-Trained Features for Camera Pose Refinement","created":"2024-04-16","cited_by_count":21,"area":null},{"id":"2408.06190","title":"FruitNeRF: A Unified Neural Radiance Field based Fruit Counting Framework","created":"2024-08-12","cited_by_count":21,"area":null},{"id":"2503.20168","title":"EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis","created":"2025-03-26","cited_by_count":21,"area":null},{"id":"2303.10559","title":"Deep Learning for Camera Calibration and Beyond: A Survey","created":"2023-03-19","cited_by_count":20,"area":null},{"id":"2408.15242","title":"Drone-assisted Road Gaussian Splatting with Cross-view Uncertainty","created":"2024-08-27","cited_by_count":20,"area":null},{"id":"2508.17972","title":"SAIL-Recon: Large SfM by Augmenting Scene Regression with Localization","created":"2025-08-25","cited_by_count":20,"area":null},{"id":"2511.20343","title":"AMB3R: Accurate Feed-forward Metric-scale 3D Reconstruction with Backend","created":"2025-11-25","cited_by_count":20,"area":null},{"id":"2310.07449","title":"PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction","created":"2023-10-11","cited_by_count":19,"area":null},{"id":"2402.14792","title":"Consolidating Attention Features for Multi-view Image Editing","created":"2024-02-22","cited_by_count":19,"area":null},{"id":"2403.03896","title":"DART: Implicit Doppler Tomography for Radar Novel View Synthesis","created":"2024-03-06","cited_by_count":19,"area":null},{"id":"2404.16221","title":"NeRF-XL: Scaling NeRFs with Multiple GPUs","created":"2024-04-24","cited_by_count":19,"area":null},{"id":"2503.12552","title":"MTGS: Multi-Traversal Gaussian Splatting","created":"2025-03-16","cited_by_count":19,"area":null},{"id":"2508.09977","title":"A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation","created":"2025-08-13","cited_by_count":19,"area":null},{"id":"2402.03762","title":"MoD-SLAM: Monocular Dense Mapping for Unbounded 3D Scene Reconstruction","created":"2024-02-06","cited_by_count":18,"area":null},{"id":"2405.04662","title":"Radar Fields: Frequency-Space Neural Scene Representations for FMCW Radar","created":"2024-05-07","cited_by_count":18,"area":null},{"id":"2303.13654","title":"NEWTON: Neural View-Centric Mapping for On-the-Fly Large-Scale SLAM","created":"2023-03-23","cited_by_count":17,"area":null},{"id":"2308.15536","title":"DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction","created":"2023-08-29","cited_by_count":17,"area":null},{"id":"2310.09965","title":"ProteusNeRF: Fast Lightweight NeRF Editing using 3D-Aware Image Context","created":"2023-10-15","cited_by_count":17,"area":null},{"id":"2312.09313","title":"LatentEditor: Text Driven Local Editing of 3D Scenes","created":"2023-12-14","cited_by_count":17,"area":null},{"id":"2402.17483","title":"AlignMiF: Geometry-Aligned Multimodal Implicit Field for LiDAR-Camera Joint Synthesis","created":"2024-02-27","cited_by_count":17,"area":null}],"next_cursor":"100"}