{"total":30,"rows":[{"id":"2309.15426","title":"NeuRBF: A Neural Fields Representation with Adaptive Radial Basis Functions","created":"2023-09-27","cited_by_count":65,"area":null},{"id":"2302.02088","title":"AV-NeRF: Learning Neural Fields for Real-World Audio-Visual Scene Synthesis","created":"2023-02-04","cited_by_count":49,"area":null},{"id":"2306.09126","title":"STARSS23: An Audio-Visual Dataset of Spatial Recordings of Real Scenes with Spatiotemporal Annotations of Sound Events","created":"2023-06-15","cited_by_count":41,"area":null},{"id":"2312.00834","title":"AV-RIR: Audio-Visual Room Impulse Response Estimation","created":"2023-11-30","cited_by_count":20,"area":null},{"id":"2403.18821","title":"Real Acoustic Fields: An Audio-Visual Room Acoustics Dataset and Benchmark","created":"2024-03-27","cited_by_count":20,"area":null},{"id":"2303.11329","title":"Sound Localization from Motion: Jointly Learning Sound Direction and Camera Rotation","created":"2023-03-20","cited_by_count":18,"area":null},{"id":"2307.15064","title":"Self-Supervised Visual Acoustic Matching","created":"2023-07-27","cited_by_count":14,"area":null},{"id":"2406.08920","title":"AV-GS: Learning Material and Geometry Aware Priors for Novel View Acoustic Synthesis","created":"2024-06-13","cited_by_count":14,"area":null},{"id":"2406.07532","title":"Hearing Anything Anywhere","created":"2024-06-11","cited_by_count":12,"area":null},{"id":"2407.13083","title":"Modeling and Driving Human Body Soundfields through Acoustic Primitives","created":"2024-07-18","cited_by_count":12,"area":null},{"id":"2504.10746","title":"Hearing Anywhere in Any Environment","created":"2025-04-14","cited_by_count":8,"area":null},{"id":"2312.12961","title":"Radar Fields: An Extension of Radiance Fields to SAR","created":"2023-12-20","cited_by_count":7,"area":null},{"id":"2310.15130","title":"Novel-View Acoustic Synthesis from 3D Reconstructed Rooms","created":"2023-10-23","cited_by_count":6,"area":null},{"id":"2407.20592","title":"EgoSonics: Generating Synchronized Audio for Silent Egocentric Videos","created":"2024-07-30","cited_by_count":6,"area":null},{"id":"2504.21847","title":"Differentiable Room Acoustic Rendering with Multi-View Vision Priors","created":"2025-04-30","cited_by_count":5,"area":null},{"id":"2410.14101","title":"Multi-Source Spatial Knowledge Understanding for Immersive Visual Text-to-Speech","created":"2024-10-18","cited_by_count":4,"area":null},{"id":"2508.02905","title":"How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes","created":"2025-08-04","cited_by_count":4,"area":null},{"id":"2407.02264","title":"SOAF: Scene Occlusion-aware Neural Acoustic Field","created":"2024-07-02","cited_by_count":3,"area":null},{"id":"2504.05576","title":"SoundVista: Novel-View Ambient Sound Synthesis via Visual-Acoustic Binding","created":"2025-04-08","cited_by_count":3,"area":null},{"id":"2506.09989","title":"Hearing Hands: Generating Sounds from Physical Interactions in 3D Scenes","created":"2025-06-11","cited_by_count":2,"area":null},{"id":"2410.04873","title":"TeX-NeRF: Neural Radiance Fields from Pseudo-TeX Vision","created":"2024-10-07","cited_by_count":1,"area":null},{"id":"2412.08356","title":"Zero-Shot Mono-to-Binaural Speech Synthesis","created":"2024-12-11","cited_by_count":1,"area":null},{"id":"2405.13860","title":"MAGIC: Map-Guided Few-Shot Audio-Visual Acoustics Modeling","created":"2024-05-22","cited_by_count":0,"area":null},{"id":"2410.18932","title":"ANAVI: Audio Noise Awareness using Visuals of Indoor environments for NAVIgation","created":"2024-10-24","cited_by_count":0,"area":null},{"id":"2503.12806","title":"AV-Surf: Surface-Enhanced Geometry-Aware Novel-View Acoustic Synthesis","created":"2025-03-17","cited_by_count":0,"area":null},{"id":"2512.12165","title":"Audio-Visual Camera Pose Estimation with Passive Scene Sounds and In-the-Wild Video","created":"2025-12-13","cited_by_count":0,"area":null},{"id":"2604.21119","title":"Materialistic RIR: Material Conditioned Realistic RIR Generation","created":"2026-04-22","cited_by_count":0,"area":null},{"id":"2605.30469","title":"3DAE: Binaural Quality Assessment for Audio Novel View Synthesis with Spatial Maps and Benchmark","created":"2026-05-28","cited_by_count":0,"area":null},{"id":"2608.00463","title":"Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds","created":"2026-08-01","cited_by_count":0,"area":null},{"id":"2610.01388","title":"Supervising Sound Localization by In-the-wild Egomotion","created":"2026-10-01","cited_by_count":0,"area":null}],"next_cursor":null}