{"list":"other","total":74,"rows":[{"id":"1512.03385","title":"Deep Residual Learning for Image Recognition","created":"2015-12-10","cited_by_count":52096},{"id":"1409.1556","title":"Very Deep Convolutional Networks for Large-Scale Image Recognition","created":"2014-09-04","cited_by_count":15364},{"id":"2112.05131","title":"Plenoxels: Radiance Fields without Neural Networks","created":"2021-12-09","cited_by_count":1613},{"id":"2011.13961","title":"D-NeRF: Neural Radiance Fields for Dynamic Scenes","created":"2020-11-27","cited_by_count":1465},{"id":"1902.09212","title":"Deep High-Resolution Representation Learning for Human Pose Estimation","created":"2019-02-25","cited_by_count":1339},{"id":"2112.07945","title":"Efficient Geometry-aware 3D Generative Adversarial Networks","created":"2021-12-15","cited_by_count":1205},{"id":"2011.12948","title":"Nerfies: Deformable Neural Radiance Fields","created":"2020-11-25","cited_by_count":1198},{"id":"2111.11215","title":"Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction","created":"2021-11-22","cited_by_count":964},{"id":"2007.11571","title":"Neural Sparse Voxel Fields","created":"2020-07-22","cited_by_count":959},{"id":"1603.06937","title":"Stacked Hourglass Networks for Human Pose Estimation","created":"2016-03-22","cited_by_count":915},{"id":"2103.14024","title":"PlenOctrees for Real-time Rendering of Neural Radiance Fields","created":"2021-03-25","cited_by_count":905},{"id":"2010.07492","title":"NeRF++: Analyzing and Improving Neural Radiance Fields","created":"2020-10-15","cited_by_count":861},{"id":"2011.12100","title":"GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields","created":"2020-11-24","cited_by_count":785},{"id":"2011.13084","title":"Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes","created":"2020-11-26","cited_by_count":751},{"id":"2103.13744","title":"KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs","created":"2021-03-25","cited_by_count":673},{"id":"1703.07332","title":"How far are we from solving the 2D & 3D Face Alignment problem? (and a dataset of 230,000 3D facial landmarks)","created":"2017-03-21","cited_by_count":525},{"id":"2103.10380","title":"FastNeRF: High-Fidelity Neural Rendering at 200FPS","created":"2021-03-18","cited_by_count":511},{"id":"2201.04127","title":"HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video","created":"2022-01-11","cited_by_count":483},{"id":"2012.04012","title":"Learning an Animatable Detailed 3D Face Model from In-The-Wild Images","created":"2020-12-07","cited_by_count":477},{"id":"2103.14645","title":"Baking Neural Radiance Fields for Real-Time View Synthesis","created":"2021-03-26","cited_by_count":468},{"id":"2012.03065","title":"Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction","created":"2020-12-05","cited_by_count":467},{"id":"2011.12950","title":"Space-time Neural Irradiance Fields for Free-Viewpoint Video","created":"2020-11-25","cited_by_count":414},{"id":"2105.02872","title":"Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies","created":"2021-05-06","cited_by_count":361},{"id":"1807.03247","title":"An Intriguing Failing of Convolutional Neural Networks and the CoordConv Solution","created":"2018-07-09","cited_by_count":307},{"id":"2011.10379","title":"Neural Scene Graphs for Dynamic Scenes","created":"2020-11-20","cited_by_count":298},{"id":"2112.11427","title":"StyleSDF: High-Resolution 3D-Consistent Image and Geometry Generation","created":"2021-12-21","cited_by_count":289},{"id":"1905.08233","title":"Few-Shot Adversarial Learning of Realistic Neural Talking Head Models","created":"2019-05-20","cited_by_count":284},{"id":"2012.09790","title":"Neural Radiance Flow for 4D View Synthesis and Video Processing","created":"2020-12-17","cited_by_count":270},{"id":"2205.04334","title":"Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representation","created":"2022-05-09","cited_by_count":243},{"id":"2012.02189","title":"Learned Initializations for Optimizing Coordinate-Based Neural Representations","created":"2020-12-03","cited_by_count":242},{"id":"2109.01847","title":"Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering","created":"2021-09-04","cited_by_count":228},{"id":"2112.05637","title":"HeadNeRF: A Real-time NeRF-based Parametric Head Model","created":"2021-12-10","cited_by_count":228},{"id":"2105.06466","title":"Editing Conditional Radiance Fields","created":"2021-05-13","cited_by_count":222},{"id":"2009.09960","title":"Towards Fast, Accurate and Stable 3D Dense Face Alignment","created":"2020-09-21","cited_by_count":219},{"id":"2112.08867","title":"GRAM: Generative Radiance Manifolds for 3D-Aware Image Generation","created":"2021-12-16","cited_by_count":216},{"id":"2012.01714","title":"AutoInt: Automatic Integration for Fast Neural Volume Rendering","created":"2020-12-03","cited_by_count":204},{"id":"2112.12761","title":"BANMo: Building Animatable 3D Neural Models from Many Casual Videos","created":"2021-12-23","cited_by_count":197},{"id":"2104.03110","title":"Neural Articulated Radiance Field","created":"2021-04-07","cited_by_count":196},{"id":"2111.13539","title":"GeoNeRF: Generalizing NeRF with Geometry Priors","created":"2021-11-26","cited_by_count":196},{"id":"1803.07835","title":"Joint 3D Face Reconstruction and Dense Alignment with Position Map Regression Network","created":"2018-03-21","cited_by_count":195},{"id":"2202.08614","title":"Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-time","created":"2022-02-17","cited_by_count":165},{"id":"2011.12490","title":"DeRF: Decomposed Radiance Fields","created":"2020-11-25","cited_by_count":163},{"id":"1804.03786","title":"Nonlinear 3D Face Morphable Model","created":"2018-04-11","cited_by_count":157},{"id":"1804.01005","title":"Face Alignment in Full Pose Range: A 3D Total Solution","created":"2018-04-02","cited_by_count":148},{"id":"1805.10483","title":"Look at Boundary: A Boundary-Aware Face Alignment Algorithm","created":"2018-05-26","cited_by_count":138},{"id":"2206.06481","title":"RigNeRF: Fully Controllable Neural 3D Portraits","created":"2022-06-13","cited_by_count":126},{"id":"2203.14478","title":"Structured Local Radiance Fields for Human Avatar Modeling","created":"2022-03-28","cited_by_count":116},{"id":"2111.15490","title":"FENeRF: Face Editing in Neural Radiance Fields","created":"2021-11-30","cited_by_count":112},{"id":"2112.02789","title":"HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputs","created":"2021-12-06","cited_by_count":112},{"id":"2206.00878","title":"EfficientNeRF: Efficient Neural Radiance Fields","created":"2022-06-02","cited_by_count":111},{"id":"1711.06753","title":"Wing Loss for Robust Facial Landmark Localisation with Convolutional Neural Networks","created":"2017-11-17","cited_by_count":109},{"id":"2112.09687","title":"Light Field Neural Rendering","created":"2021-12-17","cited_by_count":108},{"id":"2112.02308","title":"MoFaNeRF: Morphable Facial Neural Radiance Field","created":"2021-12-04","cited_by_count":94},{"id":"2012.08503","title":"Object-Centric Neural Scene Rendering","created":"2020-12-15","cited_by_count":90},{"id":"2004.02980","title":"LUVLi Face Alignment: Estimating Landmarks' Location, Uncertainty, and Visibility Likelihood","created":"2020-04-06","cited_by_count":87},{"id":"2111.09996","title":"LOLNeRF: Learn from One Look","created":"2021-11-19","cited_by_count":84},{"id":"2101.01602","title":"STaR: Self-supervised Tracking and Reconstruction of Rigid Objects in Motion with Neural Rendering","created":"2020-12-22","cited_by_count":76},{"id":"2012.05903","title":"Portrait Neural Radiance Fields from a Single Image","created":"2020-12-10","cited_by_count":61},{"id":"2204.03593","title":"AutoRF: Learning 3D Object Radiance Fields from Single View Observations","created":"2022-04-07","cited_by_count":59},{"id":"2106.03798","title":"DoubleField: Bridging the Neural Surface and Radiance Fields for High-fidelity Human Reconstruction and Rendering","created":"2021-06-07","cited_by_count":52},{"id":"2004.08190","title":"Structured Landmark Detection via Topology-Adapting Deep Graph Learning","created":"2020-04-17","cited_by_count":50},{"id":"2203.06541","title":"Sparse Local Patch Transformer for Robust Face Alignment and Landmarks Inherent Relation Learning","created":"2022-03-13","cited_by_count":47},{"id":"2201.01683","title":"Surface-Aligned Neural Radiance Fields for Controllable 3D Human Synthesis","created":"2022-01-05","cited_by_count":41},{"id":"2111.01082","title":"FaceScape: 3D Facial Dataset and Benchmark for Single-View 3D Face Reconstruction","created":"2021-11-01","cited_by_count":36},{"id":"2201.04623","title":"Virtual Elastic Objects","created":"2022-01-12","cited_by_count":35},{"id":"2108.04886","title":"Differentiable Surface Rendering via Non-Differentiable Sampling","created":"2021-08-10","cited_by_count":28},{"id":"2110.09772","title":"Synergy between 3DMM and 3D Landmarks for Accurate 3D Facial Geometry","created":"2021-10-19","cited_by_count":27},{"id":"2209.15637","title":"Improving 3D-aware Image Synthesis with A Geometry-aware Discriminator","created":"2022-09-30","cited_by_count":16},{"id":"1608.05895","title":"VoxResNet: Deep Voxelwise Residual Networks for Volumetric Brain Segmentation","created":"2016-08-21","cited_by_count":10},{"id":"2005.06402","title":"FaR-GAN for One-Shot Face Reenactment","created":"2020-05-13","cited_by_count":8},{"id":"1801.09242","title":"Joint Voxel and Coordinate Regression for Accurate 3D Facial Landmark Localization","created":"2018-01-28","cited_by_count":6},{"id":"1910.06007","title":"Multi-view consensus CNN for 3D facial landmark placement","created":"2019-10-14","cited_by_count":5},{"id":"2204.04379","title":"Beyond 3DMM: Learning to Capture High-fidelity 3D Face Shape","created":"2022-04-09","cited_by_count":5},{"id":"2003.13840","title":"ActGAN: Flexible and Efficient One-shot Face Reenactment","created":"2020-03-30","cited_by_count":1}],"next_cursor":null}