{"total":30,"rows":[{"id":"2211.11610","title":"Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering","created":"2022-11-21","cited_by_count":217,"area":null},{"id":"2308.10899","title":"TADA! Text to Animatable Digital Avatars","created":"2023-08-21","cited_by_count":110,"area":null},{"id":"2307.10173","title":"DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering","created":"2023-07-19","cited_by_count":103,"area":null},{"id":"2212.08641","title":"GFPose: Learning 3D Human Pose Prior with Gradient Fields","created":"2022-12-16","cited_by_count":57,"area":null},{"id":"2305.01599","title":"EgoLocate: Real-time Motion Capture, Localization, and Mapping with Sparse Body-mounted Sensors","created":"2023-05-02","cited_by_count":48,"area":null},{"id":"2309.15117","title":"Generating Visual Scenes from Touch","created":"2023-09-26","cited_by_count":26,"area":null},{"id":"2309.06038","title":"GraspGF: Learning Score-based Grasping Primitive for Human-assisting Dexterous Grasping","created":"2023-09-12","cited_by_count":23,"area":null},{"id":"2401.12051","title":"CloSe: A 3D Clothing Segmentation Dataset and Model","created":"2024-01-22","cited_by_count":22,"area":null},{"id":"2403.16080","title":"PKU-DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modeling","created":"2024-03-24","cited_by_count":18,"area":null},{"id":"2404.14410","title":"Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses","created":"2024-04-22","cited_by_count":17,"area":null},{"id":"2403.19501","title":"RELI11D: A Comprehensive Multimodal Human Motion Dataset and Method","created":"2024-03-28","cited_by_count":16,"area":null},{"id":"2304.00359","title":"SeSDF: Self-evolved Signed Distance Field for Implicit 3D Clothed Human Reconstruction","created":"2023-04-01","cited_by_count":15,"area":null},{"id":"2306.12681","title":"One at a Time: Progressive Multi-step Volumetric Probability Learning for Reliable 3D Scene Perception","created":"2023-06-22","cited_by_count":13,"area":null},{"id":"2404.00485","title":"DiffHuman: Probabilistic Photorealistic 3D Reconstruction of Humans","created":"2024-03-30","cited_by_count":13,"area":null},{"id":"2304.11900","title":"Learning Visibility Field for Detailed 3D Human Reconstruction and Relighting","created":"2023-04-24","cited_by_count":11,"area":null},{"id":"2403.18820","title":"MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Rendering","created":"2024-03-27","cited_by_count":11,"area":null},{"id":"2303.13097","title":"CP$^3$: Channel Pruning Plug-in for Point-based Networks","created":"2023-03-23","cited_by_count":10,"area":null},{"id":"2409.00343","title":"EgoHDM: An Online Egocentric-Inertial Human Motion Capture, Localization, and Dense Mapping System","created":"2024-08-31","cited_by_count":9,"area":null},{"id":"2311.02892","title":"Human as Points: Explicit Point-based 3D Human Reconstruction from Single-view RGB Images","created":"2023-11-06","cited_by_count":8,"area":null},{"id":"2412.13183","title":"Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Textures","created":"2024-12-17","cited_by_count":7,"area":null},{"id":"2211.14485","title":"FastHuman: Reconstructing High-Quality Clothed Human in Minutes","created":"2022-11-26","cited_by_count":6,"area":null},{"id":"2307.13282","title":"High-Resolution Volumetric Reconstruction for Clothed Humans","created":"2023-07-25","cited_by_count":5,"area":null},{"id":"2503.01448","title":"Generative Human Geometry Distribution","created":"2025-03-03","cited_by_count":5,"area":null},{"id":"2407.02165","title":"WildAvatar: Learning In-the-wild 3D Avatars from the Web","created":"2024-07-02","cited_by_count":3,"area":null},{"id":"2311.16042","title":"Weakly-Supervised 3D Reconstruction of Clothed Humans via Normal Maps","created":"2023-11-27","cited_by_count":1,"area":null},{"id":"2603.19770","title":"FlashCap: Millisecond-Accurate Human Motion Capture via Flashing LEDs and Event-Based Vision","created":"2026-03-20","cited_by_count":1,"area":null},{"id":"2606.29333","title":"HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Video","created":"2026-06-28","cited_by_count":1,"area":null},{"id":"2509.15934","title":"UniTac2Pose: A Unified Approach Learned in Simulation for Category-level Visuotactile In-hand Pose Estimation","created":"2025-09-19","cited_by_count":0,"area":null},{"id":"2607.28132","title":"Convolutional Neural Shading for High-Quality 3D Reconstruction from Multi-View Images","created":"2026-07-30","cited_by_count":0,"area":null},{"id":"2608.21710","title":"StereoDiffuer: Diffusion-based Progressive Geometry Modeling with Saliency Attention Perception for Stereo Matching","created":"2026-08-22","cited_by_count":0,"area":null}],"next_cursor":null}