{"total":180,"rows":[{"id":"2306.16940","title":"BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motion","created":"2023-06-29","cited_by_count":236,"area":null},{"id":"2312.07531","title":"WHAM: Reconstructing World-grounded Humans with Accurate 3D Motion","created":"2023-12-12","cited_by_count":206,"area":null},{"id":"2210.09729","title":"HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes","created":"2022-10-18","cited_by_count":158,"area":null},{"id":"2309.17448","title":"SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation","created":"2023-09-29","cited_by_count":155,"area":null},{"id":"2207.06400","title":"PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images","created":"2022-07-13","cited_by_count":153,"area":null},{"id":"2403.08629","title":"Scaling Up Dynamic Human-Scene Interaction Modeling","created":"2024-03-13","cited_by_count":137,"area":null},{"id":"2409.06662","title":"World-Grounded Human Motion Recovery via Gravity-View Coordinates","created":"2024-09-10","cited_by_count":137,"area":null},{"id":"2303.18246","title":"3D Human Pose Estimation via Intuitive Physics","created":"2023-03-31","cited_by_count":103,"area":null},{"id":"2308.16894","title":"EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild","created":"2023-08-31","cited_by_count":97,"area":null},{"id":"2209.12354","title":"InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interaction","created":"2022-09-26","cited_by_count":93,"area":null},{"id":"2303.15380","title":"Hi4D: 4D Instance Segmentation of Close Human Interaction","created":"2023-03-27","cited_by_count":87,"area":null},{"id":"2303.17912","title":"CIRCLE: Capture In Rich Contextual Environments","created":"2023-03-31","cited_by_count":79,"area":null},{"id":"2307.07511","title":"NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis","created":"2023-07-14","cited_by_count":78,"area":"diffusion"},{"id":"2504.06397","title":"PromptHMR: Promptable Human Mesh Recovery","created":"2025-04-08","cited_by_count":76,"area":null},{"id":"2505.03729","title":"Visual Imitation Enables Contextual Humanoid Control","created":"2025-05-06","cited_by_count":68,"area":null},{"id":"2411.08128","title":"CameraHMR: Aligning People with Perspective","created":"2024-11-12","cited_by_count":65,"area":null},{"id":"2407.07532","title":"Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimation","created":"2024-07-10","cited_by_count":59,"area":null},{"id":"2303.16479","title":"Visibility Aware Human-Object Interaction Tracking from Single RGB Camera","created":"2023-03-29","cited_by_count":58,"area":null},{"id":"2410.03665","title":"Estimating Body and Hand Motion in an Ego-sensed World","created":"2024-10-04","cited_by_count":58,"area":null},{"id":"2212.04360","title":"MIME: Human-Aware 3D Scene Generation","created":"2022-12-08","cited_by_count":57,"area":null},{"id":"2401.10232","title":"ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions","created":"2024-01-18","cited_by_count":57,"area":null},{"id":"2309.15273","title":"DECO: Dense Estimation of 3D Human-Scene Contact In The Wild","created":"2023-09-26","cited_by_count":54,"area":null},{"id":"2310.03740","title":"ContactGen: Generative Contact Modeling for Grasp Generation","created":"2023-10-05","cited_by_count":53,"area":null},{"id":"2404.00299","title":"HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environment","created":"2024-03-30","cited_by_count":53,"area":null},{"id":"2506.12851","title":"KungfuBot: Physics-Based Humanoid Whole-Body Control for Learning Highly-Dynamic Skills","created":"2025-06-15","cited_by_count":52,"area":null},{"id":"2301.02667","title":"Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environments","created":"2023-01-09","cited_by_count":51,"area":null},{"id":"2212.14474","title":"Learning 3D Human Pose Estimation from Dozens of Datasets using a Geometry-Aware Autoencoder to Bridge Between Skeleton Formats","created":"2022-12-29","cited_by_count":50,"area":null},{"id":"2312.08963","title":"LEMON: Learning 3D Human-Object Interaction Relation from 2D Images","created":"2023-12-14","cited_by_count":49,"area":null},{"id":"2505.01425","title":"GENMO: A GENeralist Model for Human MOtion","created":"2025-05-02","cited_by_count":49,"area":null},{"id":"2303.09095","title":"SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban Environments","created":"2023-03-16","cited_by_count":47,"area":null},{"id":"2312.08869","title":"I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactions","created":"2023-12-10","cited_by_count":44,"area":null},{"id":"2406.19353","title":"CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangement","created":"2024-06-27","cited_by_count":44,"area":null},{"id":"2211.10705","title":"TORE: Token Reduction for Efficient Human Mesh Recovery with Transformer","created":"2022-11-19","cited_by_count":41,"area":null},{"id":"2303.03373","title":"Detecting Human-Object Contact in Images","created":"2023-03-06","cited_by_count":41,"area":null},{"id":"2312.07063","title":"Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generation","created":"2023-12-12","cited_by_count":38,"area":"diffusion"},{"id":"2306.00777","title":"Object pop-up: Can we infer 3D objects and their poses from human interactions alone?","created":"2023-06-01","cited_by_count":37,"area":null},{"id":"2309.01372","title":"DiverseMotion: Towards Diverse Human Motion Generation via Discrete Diffusion","created":"2023-09-04","cited_by_count":37,"area":"diffusion"},{"id":"2310.13768","title":"PACE: Human and Camera Motion Estimation from in-the-wild Videos","created":"2023-10-20","cited_by_count":34,"area":null},{"id":"2401.12978","title":"Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Models","created":"2024-01-23","cited_by_count":32,"area":"diffusion"},{"id":"2501.09782","title":"SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimation","created":"2025-01-16","cited_by_count":32,"area":null},{"id":"2410.20294","title":"Harmony4D: A Video Dataset for In-The-Wild Close Human Interactions","created":"2024-10-27","cited_by_count":31,"area":null},{"id":"2412.17806","title":"Reconstructing People, Places, and Cameras","created":"2024-12-23","cited_by_count":31,"area":null},{"id":"2404.04819","title":"Joint Reconstruction of 3D Human and Object via Contact-Based Refinement Transformer","created":"2024-04-07","cited_by_count":29,"area":null},{"id":"2501.02158","title":"Joint Optimization for 4D Human-Scene Reconstruction in the Wild","created":"2025-01-04","cited_by_count":29,"area":null},{"id":"2303.17948","title":"CIMI4D: A Large Multimodal Climbing Motion Dataset under Human-scene Interactions","created":"2023-03-31","cited_by_count":27,"area":null},{"id":"2404.15383","title":"WANDR: Intention-guided Human Motion Generation","created":"2024-04-23","cited_by_count":26,"area":null},{"id":"2405.13659","title":"EgoChoir: Capturing 3D Human-Object Interaction Regions from Egocentric Views","created":"2024-05-22","cited_by_count":26,"area":null},{"id":"2503.12763","title":"A Survey on Human Interaction Motion Generation","created":"2025-03-17","cited_by_count":25,"area":null},{"id":"2511.14394","title":"BEDLAM2.0: Synthetic Humans and Cameras in Motion","created":"2025-11-18","cited_by_count":25,"area":null},{"id":"2212.00786","title":"3D Segmentation of Humans in Point Clouds with Synthetic Data","created":"2022-12-01","cited_by_count":24,"area":null},{"id":"2406.19811","title":"EgoGaussian: Dynamic Scene Understanding from Egocentric Video with 3D Gaussian Splatting","created":"2024-06-28","cited_by_count":23,"area":null},{"id":"2408.13953","title":"InterTrack: Tracking Human Object Interaction without Object Templates","created":"2024-08-25","cited_by_count":23,"area":null},{"id":"2504.17695","title":"PICO: Reconstructing 3D People In Contact with Objects","created":"2025-04-24","cited_by_count":22,"area":null},{"id":"2510.26794","title":"The Quest for Generalizable Motion Generation: Data, Model, and Evaluation","created":"2025-10-30","cited_by_count":22,"area":"diffusion"},{"id":"2504.05303","title":"InteractVLM: 3D Interaction Reasoning from 2D Foundational Models","created":"2025-04-07","cited_by_count":21,"area":null},{"id":"2412.06334","title":"TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactions","created":"2024-12-09","cited_by_count":20,"area":null},{"id":"2301.05175","title":"Scene-Aware 3D Multi-Human Motion Capture from a Single Camera","created":"2023-01-12","cited_by_count":19,"area":null},{"id":"2308.12288","title":"CHORUS: Learning Canonicalized 3D Human-Object Spatial Relations from Unbounded Synthesized Images","created":"2023-08-23","cited_by_count":19,"area":null},{"id":"2403.17610","title":"MMVP: A Multimodal MoCap Dataset with Vision and Pressure Sensors","created":"2024-03-26","cited_by_count":17,"area":null},{"id":"2405.14855","title":"Synergistic Global-space Camera and Human Reconstruction from Videos","created":"2024-05-23","cited_by_count":17,"area":null},{"id":"2403.15709","title":"Contact-aware Human Motion Generation from Textual Descriptions","created":"2024-03-23","cited_by_count":16,"area":null},{"id":"2403.19501","title":"RELI11D: A Comprehensive Multimodal Human Motion Dataset and Method","created":"2024-03-28","cited_by_count":16,"area":null},{"id":"2404.04890","title":"A Unified Diffusion Framework for Scene-aware Human Motion Estimation from Sparse Signals","created":"2024-04-07","cited_by_count":16,"area":null},{"id":"2408.16426","title":"COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation","created":"2024-08-29","cited_by_count":15,"area":"diffusion"},{"id":"2409.04033","title":"Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamics","created":"2024-09-06","cited_by_count":15,"area":null},{"id":"2502.18373","title":"EgoSim: An Egocentric Multi-view Simulator and Real Dataset for Body-worn Cameras during Motion and Activity","created":"2025-02-25","cited_by_count":15,"area":null},{"id":"2410.13790","title":"MotionBank: A Large-scale Video Motion Benchmark with Disentangled Rule-based Annotations","created":"2024-10-17","cited_by_count":14,"area":null},{"id":"2501.02771","title":"WorldPose: A World Cup Dataset for Global 3D Human Pose Estimation","created":"2025-01-06","cited_by_count":14,"area":null},{"id":"2505.11152","title":"Learning Dense Hand Contact Estimation from Imbalanced Data","created":"2025-05-16","cited_by_count":14,"area":null},{"id":"2507.21045","title":"Reconstructing 4D Spatial Intelligence: A Survey","created":"2025-07-28","cited_by_count":14,"area":null},{"id":"2510.11649","title":"PhySIC: Physically Plausible 3D Human-Scene Interaction and Contact from a Single Image","created":"2025-10-13","cited_by_count":14,"area":null},{"id":"2306.03847","title":"Learning Human Mesh Recovery in 3D Scenes","created":"2023-06-06","cited_by_count":13,"area":null},{"id":"2304.10482","title":"Reconstructing Signing Avatars From Video Using Linguistic Priors","created":"2023-04-20","cited_by_count":12,"area":null},{"id":"2412.10235","title":"EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modeling","created":"2024-12-13","cited_by_count":11,"area":null},{"id":"2305.20089","title":"Learning Explicit Contact for Implicit Reconstruction of Hand-held Objects from Monocular Images","created":"2023-05-31","cited_by_count":10,"area":null},{"id":"2307.01200","title":"ProxyCap: Real-time Monocular Full-body Capture in World Space via Human-Centric Proxy-to-Motion Learning","created":"2023-07-03","cited_by_count":9,"area":null},{"id":"2406.17988","title":"DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Image","created":"2024-06-26","cited_by_count":9,"area":null},{"id":"2509.07920","title":"ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusion","created":"2025-09-09","cited_by_count":9,"area":"diffusion"},{"id":"2209.13906","title":"SmartMocap: Joint Estimation of Human and Camera Motion using Uncalibrated RGB Cameras","created":"2022-09-28","cited_by_count":8,"area":null},{"id":"2403.11111","title":"Diffusion Models are Efficient Data Generators for Human Mesh Recovery","created":"2024-03-17","cited_by_count":8,"area":"diffusion"},{"id":"2503.06012","title":"End-to-End HOI Reconstruction Transformer with Graph-based Encoding","created":"2025-03-08","cited_by_count":8,"area":null},{"id":"2504.13167","title":"ODHSR: Online Dense 3D Reconstruction of Humans and Scenes from Monocular Videos","created":"2025-04-17","cited_by_count":8,"area":null},{"id":"2406.09788","title":"OpenCapBench: A Benchmark to Bridge Pose Estimation and Biomechanics","created":"2024-06-14","cited_by_count":7,"area":null},{"id":"2503.13120","title":"3D Human Interaction Generation: A Survey","created":"2025-03-17","cited_by_count":7,"area":null},{"id":"2503.18950","title":"Target-Aware Video Diffusion Models","created":"2025-03-24","cited_by_count":7,"area":"diffusion"},{"id":"2603.03265","title":"DuoMo: Dual Motion Diffusion for World-Space Human Reconstruction","created":"2026-03-03","cited_by_count":7,"area":null},{"id":"2404.14634","title":"UPose3D: Uncertainty-Aware 3D Human Pose Estimation with Cross-View and Temporal Cues","created":"2024-04-23","cited_by_count":6,"area":null},{"id":"2503.07597","title":"HumanMM: Global Human Motion Recovery from Multi-shot Videos","created":"2025-03-10","cited_by_count":6,"area":null},{"id":"2602.15733","title":"MeshMimic: Geometry-Aware Humanoid Motion Learning through 3D Scene Reconstruction","created":"2026-02-17","cited_by_count":6,"area":"deeprl"},{"id":"2310.03205","title":"A Large-Scale 3D Face Mesh Video Dataset via Neural Re-parameterized Optimization","created":"2023-10-04","cited_by_count":5,"area":null},{"id":"2403.05055","title":"MUC: Mixture of Uncalibrated Cameras for Robust 3D Human Body Reconstruction","created":"2024-03-08","cited_by_count":5,"area":null},{"id":"2404.05490","title":"Two-Person Interaction Augmentation with Skeleton Priors","created":"2024-04-08","cited_by_count":5,"area":null},{"id":"2407.20545","title":"StackFLOW: Monocular Human-Object Reconstruction by Stacked Normalizing Flow with Offset","created":"2024-07-30","cited_by_count":5,"area":null},{"id":"2412.09920","title":"Precision-Enhanced Human-Object Contact Detection via Depth-Aware Perspective Interaction and Object Texture Restoration","created":"2024-12-13","cited_by_count":5,"area":null},{"id":"2412.13058","title":"CondiMen: Conditional Multi-Person Mesh Recovery","created":"2024-12-17","cited_by_count":5,"area":null},{"id":"2603.25892","title":"THFM: A Unified Video Foundation Model for 4D Human Perception and Beyond","created":"2026-03-26","cited_by_count":5,"area":"diffusion"},{"id":"2607.01067","title":"Human-Centric Transferable Tactile Pre-Training for Dexterous Robotic Manipulation","created":"2026-07-01","cited_by_count":5,"area":null},{"id":"2306.16736","title":"GraMMaR: Ground-aware Motion Model for 3D Human Motion Reconstruction","created":"2023-06-29","cited_by_count":4,"area":null},{"id":"2401.06415","title":"3D Reconstruction of Interacting Multi-Person in Clothing from a Single Image","created":"2024-01-12","cited_by_count":4,"area":null},{"id":"2407.16341","title":"Motion Capture from Inertial and Vision Sensors","created":"2024-07-23","cited_by_count":4,"area":null}],"next_cursor":"100"}