{"total":18,"rows":[{"id":"2211.03017","title":"Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing","created":"2022-11-06","cited_by_count":78,"area":null},{"id":"2308.13404","title":"Relighting Neural Radiance Fields with Shadow and Highlight Hints","created":"2023-08-25","cited_by_count":42,"area":null},{"id":"2506.15673","title":"UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting","created":"2025-06-18","cited_by_count":40,"area":null},{"id":"2304.13207","title":"EverLight: Indoor-Outdoor Editable HDR Lighting Estimation","created":"2023-04-26","cited_by_count":32,"area":null},{"id":"2508.05626","title":"Physically Controllable Relighting of Photographs","created":"2025-08-07","cited_by_count":14,"area":null},{"id":"2504.10809","title":"GaSLight: Gaussian Splats for Spatially-Varying Lighting in HDR","created":"2025-04-15","cited_by_count":12,"area":null},{"id":"2507.20512","title":"GaRe: Relightable 3D Gaussian Splatting for Outdoor Scenes from Unconstrained Photo Collections","created":"2025-07-28","cited_by_count":11,"area":null},{"id":"2601.15283","title":"LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes","created":"2026-01-21","cited_by_count":9,"area":null},{"id":"2505.21483","title":"MV-CoLight: Efficient Object Compositing with Consistent Lighting and Shadow Generation","created":"2025-05-27","cited_by_count":8,"area":null},{"id":"2502.07784","title":"MatSwap: Light-aware material transfers in images","created":"2025-02-11","cited_by_count":6,"area":null},{"id":"2411.00356","title":"All-frequency Full-body Human Image Relighting","created":"2024-11-01","cited_by_count":3,"area":null},{"id":"2409.03032","title":"A General Albedo Recovery Approach for Aerial Photogrammetric Images through Inverse Rendering","created":"2024-09-04","cited_by_count":2,"area":null},{"id":"2604.15310","title":"TokenLight: Precise Lighting Control in Images using Attribute Tokens","created":"2026-04-16","cited_by_count":1,"area":null},{"id":"2512.15632","title":"Towards Physically-Based Sky-Modeling For Image Based Lighting","created":"2025-12-15","cited_by_count":0,"area":null},{"id":"2602.21820","title":"Joint Shadow Generation and Relighting via Light-Geometry Interaction Maps","created":"2026-02-25","cited_by_count":0,"area":null},{"id":"2605.24700","title":"SRUG: Shadow-Guided Relightable Urban Scene with Generation Model","created":"2026-05-23","cited_by_count":0,"area":null},{"id":"2606.17049","title":"BRDFusion: Physics Meets Generation for Urban Scene Inverse Rendering","created":"2026-06-15","cited_by_count":0,"area":null},{"id":"2609.07414","title":"RelightFormer: Feed-forward Generative Transformer for Multiview Object Relighting","created":"2026-09-07","cited_by_count":0,"area":null}],"next_cursor":null}