{"total":55,"rows":[{"id":"2312.16051","title":"Inter-X: Towards Versatile Human-Human Interaction Analysis","created":"2023-12-26","cited_by_count":98,"area":null},{"id":"2401.08559","title":"Multi-Track Timeline Control for Text-Driven 3D Human Motion Generation","created":"2024-01-16","cited_by_count":91,"area":null},{"id":"2502.20390","title":"InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions","created":"2025-02-27","cited_by_count":72,"area":null},{"id":"2507.07095","title":"Go to Zero: Towards Zero-shot Motion Generation with Million-scale Data","created":"2025-07-09","cited_by_count":68,"area":null},{"id":"2403.11882","title":"ReGenNet: Towards Human Action-Reaction Synthesis","created":"2024-03-18","cited_by_count":53,"area":null},{"id":"2505.01425","title":"GENMO: A GENeralist Model for Human MOtion","created":"2025-05-02","cited_by_count":49,"area":null},{"id":"2312.08985","title":"OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllers","created":"2023-12-14","cited_by_count":47,"area":null},{"id":"2406.19353","title":"CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangement","created":"2024-06-27","cited_by_count":44,"area":null},{"id":"2207.01685","title":"Interaction Transformer for Human Reaction Generation","created":"2022-07-04","cited_by_count":42,"area":null},{"id":"2407.12371","title":"HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objects","created":"2024-07-17","cited_by_count":36,"area":null},{"id":"2312.08983","title":"Interactive Humanoid: Online Full-Body Motion Reaction Synthesis with Social Affordance Canonicalization and Forecasting","created":"2023-12-14","cited_by_count":27,"area":null},{"id":"2404.15383","title":"WANDR: Intention-guided Human Motion Generation","created":"2024-04-23","cited_by_count":26,"area":null},{"id":"2511.07732","title":"ViPRA: Video Prediction for Robot Actions","created":"2025-11-11","cited_by_count":26,"area":null},{"id":"2312.02700","title":"Revisit Human-Scene Interaction via Space Occupancy","created":"2023-12-05","cited_by_count":25,"area":null},{"id":"2503.12763","title":"A Survey on Human Interaction Motion Generation","created":"2025-03-17","cited_by_count":25,"area":null},{"id":"2312.12634","title":"MotionScript: Natural Language Descriptions for Expressive 3D Human Motions","created":"2023-12-19","cited_by_count":21,"area":null},{"id":"2405.19283","title":"Programmable Motion Generation for Open-Set Motion Control Tasks","created":"2024-05-29","cited_by_count":20,"area":null},{"id":"2508.02106","title":"Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesis","created":"2025-08-04","cited_by_count":20,"area":null},{"id":"2404.01081","title":"PhysReaction: Physically Plausible Real-Time Humanoid Reaction Synthesis via Forward Dynamics Guided 4D Imitation","created":"2024-04-01","cited_by_count":18,"area":null},{"id":"2504.08449","title":"Ego4o: Egocentric Human Motion Capture and Understanding from Multi-Modal Input","created":"2025-04-11","cited_by_count":17,"area":null},{"id":"2503.19557","title":"Dance Like a Chicken: Low-Rank Stylization for Human Motion Diffusion","created":"2025-03-25","cited_by_count":16,"area":null},{"id":"2503.08270","title":"HERO: Human Reaction Generation from Videos","created":"2025-03-11","cited_by_count":15,"area":null},{"id":"2410.13790","title":"MotionBank: A Large-scale Video Motion Benchmark with Disentangled Rule-based Annotations","created":"2024-10-17","cited_by_count":14,"area":null},{"id":"2310.04189","title":"Bridging the Gap between Human Motion and Action Semantics via Kinematic Phrases","created":"2023-10-06","cited_by_count":13,"area":null},{"id":"2503.16801","title":"Auto-Regressive Diffusion for Generating 3D Human-Object Interactions","created":"2025-03-21","cited_by_count":12,"area":null},{"id":"2507.11949","title":"MOSPA: Human Motion Generation Driven by Spatial Audio","created":"2025-07-16","cited_by_count":12,"area":null},{"id":"2302.08641","title":"Transformer-based Generative Adversarial Networks in Computer Vision: A Comprehensive Survey","created":"2023-02-17","cited_by_count":10,"area":null},{"id":"2503.15557","title":"Motion Synthesis with Sparse and Flexible Keyjoint Control","created":"2025-03-18","cited_by_count":9,"area":null},{"id":"2508.04681","title":"Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions","created":"2025-08-06","cited_by_count":8,"area":null},{"id":"2503.13120","title":"3D Human Interaction Generation: A Survey","created":"2025-03-17","cited_by_count":7,"area":null},{"id":"2512.22808","title":"EgoReAct: Egocentric Video-Driven 3D Human Reaction Generation","created":"2025-12-28","cited_by_count":7,"area":null},{"id":"2405.02791","title":"Efficient Text-driven Motion Generation via Latent Consistency Training","created":"2024-05-05","cited_by_count":6,"area":null},{"id":"2412.02261","title":"Diffusion Implicit Policy for Unpaired Scene-aware Motion Synthesis","created":"2024-12-03","cited_by_count":6,"area":null},{"id":"2505.14087","title":"Large-Scale Multi-Character Interaction Synthesis","created":"2025-05-20","cited_by_count":4,"area":null},{"id":"2510.19255","title":"Advances in 4D Representation: Geometry, Motion, and Interaction","created":"2025-10-22","cited_by_count":4,"area":null},{"id":"2503.08714","title":"Versatile Multimodal Controls for Expressive Talking Human Animation","created":"2025-03-10","cited_by_count":3,"area":null},{"id":"2606.01014","title":"Cross-Axis Feature Fusion with Joint-Wise Motion Difference Prediction for Text-Based 3D Human Motion Editing","created":"2026-05-31","cited_by_count":3,"area":null},{"id":"2506.17912","title":"PlanMoGPT: Flow-Enhanced Progressive Planning for Text to Motion Synthesis","created":"2025-06-22","cited_by_count":2,"area":null},{"id":"2509.23911","title":"MoReact: Generating Reactive Motion from Textual Descriptions","created":"2025-09-28","cited_by_count":2,"area":null},{"id":"2511.20446","title":"Learning to Generate Human-Human-Object Interactions from Textual Descriptions","created":"2025-11-25","cited_by_count":2,"area":null},{"id":"2502.15956","title":"Human Motion Prediction, Reconstruction, and Generation","created":"2025-02-21","cited_by_count":1,"area":null},{"id":"2505.12774","title":"UniHM: Universal Human Motion Generation with Object Interactions in Indoor Scenes","created":"2025-05-19","cited_by_count":1,"area":null},{"id":"2506.03191","title":"Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forward","created":"2025-05-31","cited_by_count":1,"area":null},{"id":"2508.21095","title":"ScanMove: Motion Prediction and Transfer for Unregistered Body Meshes","created":"2025-08-27","cited_by_count":1,"area":null},{"id":"2603.11346","title":"Learning to Assist: Physics-Grounded Human-Human Control via Multi-Agent Reinforcement Learning","created":"2026-03-11","cited_by_count":1,"area":null},{"id":"2606.24255","title":"Social Structure Matters in 3D Human-Human Interaction Generation","created":"2026-06-23","cited_by_count":1,"area":null},{"id":"2609.23797","title":"MoSAT: Human Motion Generation from Spatial Audio and Textual Description","created":"2026-09-20","cited_by_count":1,"area":null},{"id":"2305.10662","title":"Private Gradient Estimation is Useful for Generative Modeling","created":"2023-05-18","cited_by_count":0,"area":null},{"id":"2312.03528","title":"Personalized Pose Forecasting","created":"2023-12-06","cited_by_count":0,"area":null},{"id":"2512.09005","title":"A Survey of Body and Face Motion: Datasets, Performance Evaluation Metrics and Generative Techniques","created":"2025-12-09","cited_by_count":0,"area":null},{"id":"2603.13082","title":"InterEdit: Navigating Text-Guided 3D Dyadic Human Motion Editing","created":"2026-03-13","cited_by_count":0,"area":null},{"id":"2603.20187","title":"NOUS: Video-Driven 3D Human Reaction Generation via Observation-Reaction Mutual Steering","created":"2026-03-20","cited_by_count":0,"area":null},{"id":"2605.00517","title":"PhysiGen: Integrating Collision-Aware Physical Constraints for High-Fidelity Human-Human Interaction Generation","created":"2026-05-01","cited_by_count":0,"area":null},{"id":"2605.14935","title":"Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control","created":"2026-05-14","cited_by_count":0,"area":null},{"id":"2608.20312","title":"Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysis","created":"2026-08-20","cited_by_count":0,"area":null}],"next_cursor":null}