{"total":59,"rows":[{"id":"2206.09553","title":"Capturing and Inferring Dense Full-Body Human-Scene Contact","created":"2022-06-20","cited_by_count":180,"area":null},{"id":"2210.09729","title":"HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes","created":"2022-10-18","cited_by_count":158,"area":null},{"id":"2112.01524","title":"GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Cameras","created":"2021-12-02","cited_by_count":153,"area":null},{"id":"2302.12827","title":"Decoupling Human and Camera Motion from Videos in the Wild","created":"2023-02-24","cited_by_count":142,"area":null},{"id":"2203.01923","title":"Recovering 3D Human Mesh from Monocular Images: A Survey","created":"2022-03-03","cited_by_count":103,"area":null},{"id":"2303.18246","title":"3D Human Pose Estimation via Intuitive Physics","created":"2023-03-31","cited_by_count":103,"area":null},{"id":"2212.04636","title":"Ego-Body Pose Estimation via Ego-Head Pose Estimation","created":"2022-12-09","cited_by_count":94,"area":null},{"id":"2309.03891","title":"ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulation","created":"2023-09-07","cited_by_count":55,"area":null},{"id":"2309.07907","title":"Physically Plausible Full-Body Hand-Object Interaction Synthesis","created":"2023-09-14","cited_by_count":52,"area":null},{"id":"2401.08570","title":"RoHM: Robust Human Motion Reconstruction via Diffusion","created":"2024-01-16","cited_by_count":48,"area":null},{"id":"2205.12256","title":"Differentiable Dynamics for Articulated 3d Human Motion Reconstruction","created":"2022-05-24","cited_by_count":39,"area":null},{"id":"2205.12292","title":"Trajectory Optimization for Physics-Based Reconstruction of 3d Human Pose from Monocular Video","created":"2022-05-24","cited_by_count":37,"area":null},{"id":"2310.13768","title":"PACE: Human and Camera Motion Estimation from in-the-wild Videos","created":"2023-10-20","cited_by_count":34,"area":null},{"id":"2203.14065","title":"Neural MoCon: Neural Motion Control for Physically Plausible Human Motion Capture","created":"2022-03-26","cited_by_count":31,"area":null},{"id":"2207.14279","title":"The One Where They Reconstructed 3D Humans and Environments in TV Shows","created":"2022-07-28","cited_by_count":30,"area":null},{"id":"2206.09106","title":"Embodied Scene-aware Human Pose Estimation","created":"2022-06-18","cited_by_count":28,"area":null},{"id":"2305.18035","title":"Physics-Informed Computer Vision: A Review and Perspectives","created":"2023-05-29","cited_by_count":28,"area":null},{"id":"2403.15064","title":"Recent Trends in 3D Reconstruction of General Non-Rigid Scenes","created":"2024-03-22","cited_by_count":28,"area":null},{"id":"2404.04430","title":"PhysPT: Physics-aware Pretrained Transformer for Estimating Human Dynamics from Monocular Videos","created":"2024-04-05","cited_by_count":28,"area":null},{"id":"2203.15625","title":"PoseTriplet: Co-evolving 3D Human Pose Estimation, Imitation, and Hallucination under Self-supervision","created":"2022-03-29","cited_by_count":25,"area":null},{"id":"2404.19722","title":"PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios","created":"2024-04-30","cited_by_count":24,"area":null},{"id":"2407.12435","title":"F-HOI: Toward Fine-grained Semantic-Aligned 3D Human-Object Interactions","created":"2024-07-17","cited_by_count":24,"area":null},{"id":"2301.05175","title":"Scene-Aware 3D Multi-Human Motion Capture from a Single Camera","created":"2023-01-12","cited_by_count":19,"area":null},{"id":"2309.16670","title":"Decaf: Monocular Deformation Capture for Face and Hand Interactions","created":"2023-09-28","cited_by_count":18,"area":null},{"id":"2308.09611","title":"Language-guided Human Motion Synthesis with Atomic Actions","created":"2023-08-18","cited_by_count":17,"area":null},{"id":"2403.06862","title":"Real-Time Simulated Avatar from Head-Mounted Sensors","created":"2024-03-11","cited_by_count":17,"area":null},{"id":"2111.14824","title":"Learning to Fit Morphable Models","created":"2021-11-29","cited_by_count":16,"area":null},{"id":"2403.15709","title":"Contact-aware Human Motion Generation from Textual Descriptions","created":"2024-03-23","cited_by_count":16,"area":null},{"id":"2212.01055","title":"Transformer-Based Learned Optimization","created":"2022-12-02","cited_by_count":13,"area":null},{"id":"2405.12460","title":"Physics-based Scene Layout Generation from Human Motion","created":"2024-05-21","cited_by_count":10,"area":null},{"id":"2505.13437","title":"FinePhys: Fine-grained Human Action Generation by Explicitly Incorporating Physical Laws for Effective Skeletal Guidance","created":"2025-05-19","cited_by_count":9,"area":null},{"id":"2410.07795","title":"Optimal-state Dynamics Estimation for Physics-based Human Motion Capture from Videos","created":"2024-10-10","cited_by_count":6,"area":null},{"id":"2411.13609","title":"What You See Is What Matters: A Novel Visual and Physics-Based Metric for Evaluating Video Generation Quality","created":"2024-11-20","cited_by_count":6,"area":null},{"id":"2403.15891","title":"Human Motion Prediction under Unexpected Perturbation","created":"2024-03-23","cited_by_count":5,"area":null},{"id":"2404.17063","title":"WheelPose: Data Synthesis Techniques to Improve Pose Estimation Performance on Wheelchair Users","created":"2024-04-25","cited_by_count":5,"area":null},{"id":"2410.02221","title":"Capturing complex hand movements and object interactions using machine learning-powered stretchable smart textile gloves","created":"2024-10-03","cited_by_count":5,"area":null},{"id":"2412.17377","title":"A Plug-and-Play Physical Motion Restoration Approach for In-the-Wild High-Difficulty Motions","created":"2024-12-23","cited_by_count":5,"area":null},{"id":"2306.16736","title":"GraMMaR: Ground-aware Motion Model for 3D Human Motion Reconstruction","created":"2023-06-29","cited_by_count":4,"area":null},{"id":"2603.26068","title":"PAD-Hand: Physics-Aware Diffusion for Hand Motion Recovery","created":"2026-03-27","cited_by_count":4,"area":null},{"id":"2601.19580","title":"QuaMo: Quaternion Motions for Vision-based 3D Human Kinematics Capture","created":"2026-01-27","cited_by_count":3,"area":null},{"id":"2212.04741","title":"Physically Plausible Animation of Human Upper Body from a Single Image","created":"2022-12-09","cited_by_count":2,"area":null},{"id":"2212.13660","title":"NeMo: 3D Neural Motion Fields from Multiple Video Instances of the Same Action","created":"2022-12-28","cited_by_count":2,"area":null},{"id":"2308.09910","title":"Physics-Guided Human Motion Capture with Pose Probability Modeling","created":"2023-08-19","cited_by_count":2,"area":null},{"id":"2512.08500","title":"Learning to Control Physically-simulated 3D Characters via Generating and Mimicking 2D Motions","created":"2025-12-09","cited_by_count":2,"area":null},{"id":"2506.11786","title":"SSPINNpose: A Self-Supervised PINN for Inertial Pose and Dynamics Estimation","created":"2025-06-13","cited_by_count":1,"area":null},{"id":"2512.20451","title":"Beyond Motion Pattern: An Empirical Study of Physical Forces for Human Motion Understanding","created":"2025-12-23","cited_by_count":1,"area":null},{"id":"2606.08133","title":"Gravity-guided Contact Dynamics Estimation from 3D Human Motions","created":"2026-06-06","cited_by_count":1,"area":null},{"id":"2204.13678","title":"Unified Simulation, Perception, and Generation of Human Behavior","created":"2022-04-28","cited_by_count":0,"area":null},{"id":"2209.02388","title":"Pathway to Future Symbiotic Creativity","created":"2022-08-18","cited_by_count":0,"area":null},{"id":"2407.16788","title":"Occlusion-Aware 3D Motion Interpretation for Abnormal Behavior Detection","created":"2024-07-23","cited_by_count":0,"area":null},{"id":"2411.04598","title":"Social EgoMesh Estimation","created":"2024-11-07","cited_by_count":0,"area":null},{"id":"2412.11632","title":"Multi-Scale Incremental Modeling for Enhanced Human Motion Prediction in Human-Robot Collaboration","created":"2024-12-16","cited_by_count":0,"area":null},{"id":"2506.00043","title":"From Motion to Behavior: Hierarchical Modeling of Humanoid Generative Behavior Control","created":"2025-05-28","cited_by_count":0,"area":null},{"id":"2509.04600","title":"WATCH: World-aware Allied Trajectory and pose reConstruction for Camera and Human","created":"2025-09-04","cited_by_count":0,"area":null},{"id":"2509.09496","title":"Improving Human Motion Plausibility with Body Momentum","created":"2025-09-11","cited_by_count":0,"area":null},{"id":"2603.24097","title":"LaDy: Lagrangian-Dynamic Informed Network for Skeleton-based Action Segmentation via Spatial-Temporal Modulation","created":"2026-03-25","cited_by_count":0,"area":null},{"id":"2605.14935","title":"Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control","created":"2026-05-14","cited_by_count":0,"area":null},{"id":"2610.00451","title":"PACT: End-to-End Learning of Human Pose, Contacts, and Forces from Video","created":"2026-09-30","cited_by_count":0,"area":null},{"id":"2610.19729","title":"A Diagnostic Study of World-Space Human Recovery Under High Camera Dynamics","created":"2026-10-14","cited_by_count":0,"area":null}],"next_cursor":null}