{"total":40,"rows":[{"id":"2312.05251","title":"Reconstructing Hands in 3D with Transformers","created":"2023-12-08","cited_by_count":306,"area":null},{"id":"2303.14189","title":"FastViT: A Fast Hybrid Vision Transformer using Structural Reparameterization","created":"2023-03-24","cited_by_count":162,"area":null},{"id":"2409.12259","title":"WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wild","created":"2024-09-18","cited_by_count":124,"area":null},{"id":"2203.09364","title":"Interacting Attention Graph for Single Image Two-Hand Reconstruction","created":"2022-03-17","cited_by_count":87,"area":null},{"id":"2109.05488","title":"ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesis","created":"2021-09-12","cited_by_count":76,"area":null},{"id":"2112.02753","title":"MobRecon: Mobile-Friendly Hand Mesh Reconstruction from Monocular Image","created":"2021-12-06","cited_by_count":74,"area":null},{"id":"2204.01695","title":"LISA: Learning Implicit Shape and Appearance of Hands","created":"2022-04-04","cited_by_count":63,"area":null},{"id":"2303.05938","title":"ACR: Attention Collaboration-based Regressor for Arbitrary Two-Hand Reconstruction","created":"2023-03-10","cited_by_count":37,"area":null},{"id":"2302.03956","title":"Neural Congealing: Aligning Images to a Joint Semantic Atlas","created":"2023-02-08","cited_by_count":31,"area":null},{"id":"2212.09530","title":"HARP: Personalized Hand Reconstruction from a Monocular RGB Video","created":"2022-12-19","cited_by_count":28,"area":null},{"id":"2403.01813","title":"A Simple Baseline for Efficient Hand Mesh Reconstruction","created":"2024-03-04","cited_by_count":27,"area":null},{"id":"2211.08805","title":"Interacting Hand-Object Pose Estimation via Dense Mutual Attention","created":"2022-11-16","cited_by_count":22,"area":null},{"id":"2501.08329","title":"Predicting 4D Hand Trajectory from Monocular Videos","created":"2025-01-14","cited_by_count":21,"area":null},{"id":"2307.05541","title":"High Fidelity 3D Hand Shape Reconstruction via Scalable Graph Frequency Decomposition","created":"2023-07-08","cited_by_count":18,"area":null},{"id":"2308.14082","title":"Reconstructing Interacting Hands with Interaction Prior from Monocular Images","created":"2023-08-27","cited_by_count":18,"area":null},{"id":"2211.13357","title":"MPT: Mesh Pre-Training with Transformers for Human Pose and Mesh Reconstruction","created":"2022-11-24","cited_by_count":11,"area":null},{"id":"2412.01537","title":"HandOS: 3D Hand Reconstruction in One Stage","created":"2024-12-02","cited_by_count":9,"area":null},{"id":"2302.02410","title":"Decoupled Iterative Refinement Framework for Interacting Hands Reconstruction from a Single RGB Image","created":"2023-02-05","cited_by_count":8,"area":null},{"id":"2303.15718","title":"MeMaHand: Exploiting Mesh-Mano Interaction for Single Image Two-Hand Reconstruction","created":"2023-03-28","cited_by_count":8,"area":null},{"id":"2602.22209","title":"WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videos","created":"2026-02-25","cited_by_count":8,"area":null},{"id":"2206.07117","title":"TriHorn-Net: A Model for Accurate Depth-Based 3D Hand Pose Estimation","created":"2022-06-14","cited_by_count":7,"area":null},{"id":"2302.00988","title":"HaMuCo: Hand Pose Estimation via Multiview Collaborative Self-Supervised Learning","created":"2023-02-02","cited_by_count":7,"area":null},{"id":"2407.15844","title":"HandDGP: Camera-Space Hand Mesh Prediction with Differentiable Global Positioning","created":"2024-07-22","cited_by_count":7,"area":null},{"id":"2208.09815","title":"LWA-HAND: Lightweight Attention Hand for Interacting Hand Reconstruction","created":"2022-08-21","cited_by_count":5,"area":null},{"id":"2309.14916","title":"PHRIT: Parametric Hand Representation with Implicit Template","created":"2023-09-26","cited_by_count":5,"area":null},{"id":"2309.16140","title":"CLIP-Hand3D: Exploiting 3D Hand Pose Estimation via Context-Aware Prompting","created":"2023-09-28","cited_by_count":5,"area":null},{"id":"2302.14365","title":"RemoteTouch: Enhancing Immersive 3D Video Communication with Hand Touch","created":"2023-02-28","cited_by_count":2,"area":null},{"id":"2506.02618","title":"Rodrigues Network for Learning Robot Actions","created":"2025-06-03","cited_by_count":2,"area":null},{"id":"2505.15285","title":"Reconsider the Template Mesh in Deep Learning-based Mesh Reconstruction","created":"2025-05-21","cited_by_count":1,"area":null},{"id":"2210.09198","title":"Pixel-Aligned Non-parametric Hand Mesh Reconstruction","created":"2022-10-17","cited_by_count":0,"area":null},{"id":"2303.14838","title":"Lightweight Estimation of Hand Mesh and Biomechanically Feasible Kinematic Parameters","created":"2023-03-26","cited_by_count":0,"area":null},{"id":"2307.16061","title":"HandMIM: Pose-Aware Self-Supervised Learning for 3D Hand Mesh Estimation","created":"2023-07-29","cited_by_count":0,"area":null},{"id":"2312.15916","title":"Monocular 3D Hand Mesh Recovery via Dual Noise Estimation","created":"2023-12-26","cited_by_count":0,"area":null},{"id":"2405.01066","title":"HandS3C: 3D Hand Mesh Reconstruction with State Space Spatial Channel Attention from RGB images","created":"2024-05-02","cited_by_count":0,"area":null},{"id":"2407.05967","title":"STMR: Spiral Transformer for Hand Mesh Reconstruction","created":"2024-07-08","cited_by_count":0,"area":null},{"id":"2504.01298","title":"Direction-Aware Hybrid Representation Learning for 3D Hand Pose and Shape Estimation","created":"2025-04-02","cited_by_count":0,"area":null},{"id":"2505.20058","title":"M3DHMR: Monocular 3D Hand Mesh Recovery","created":"2025-05-26","cited_by_count":0,"area":null},{"id":"2507.09560","title":"EHPE: A Segmented Architecture for Enhanced Hand Pose Estimation","created":"2025-07-13","cited_by_count":0,"area":null},{"id":"2508.09629","title":"Enhancing Monocular 3D Hand Reconstruction with Learned Texture Priors","created":"2025-08-13","cited_by_count":0,"area":null},{"id":"2604.08943","title":"MASS: Mesh-inellipse Aligned Deformable Surfel Splatting for Hand Reconstruction and Rendering from Egocentric Monocular Video","created":"2026-04-10","cited_by_count":0,"area":null}],"next_cursor":null}