{"total":22,"rows":[{"id":"2301.06015","title":"Diffusion-based Generation, Optimization, and Planning in 3D Scenes","created":"2023-01-15","cited_by_count":239,"area":"diffusion"},{"id":"2304.01893","title":"Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusion","created":"2023-04-04","cited_by_count":138,"area":"diffusion"},{"id":"2312.03913","title":"Controllable Human-Object Interaction Synthesis","created":"2023-12-06","cited_by_count":109,"area":"diffusion"},{"id":"2312.06553","title":"HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Models","created":"2023-12-11","cited_by_count":93,"area":"diffusion"},{"id":"2403.18036","title":"Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance","created":"2024-03-26","cited_by_count":80,"area":"diffusion"},{"id":"2404.10685","title":"Generating Human Interaction Motions in Scenes with Text Control","created":"2024-04-16","cited_by_count":80,"area":"diffusion"},{"id":"2307.07511","title":"NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis","created":"2023-07-14","cited_by_count":78,"area":"diffusion"},{"id":"2403.19652","title":"InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction","created":"2024-03-28","cited_by_count":64,"area":"diffusion"},{"id":"2306.00416","title":"Interactive Character Control with Auto-Regressive Motion Diffusion Models","created":"2023-06-01","cited_by_count":55,"area":"diffusion"},{"id":"2310.02242","title":"Hierarchical Generation of Human-Object Interactions with Diffusion Probabilistic Models","created":"2023-10-03","cited_by_count":43,"area":"diffusion"},{"id":"2210.05669","title":"A generic diffusion-based approach for 3D human pose prediction in the wild","created":"2022-10-11","cited_by_count":33,"area":"diffusion"},{"id":"2311.15864","title":"InterControl: Zero-shot Human Interaction Generation by Controlling Every Joint","created":"2023-11-27","cited_by_count":23,"area":"diffusion"},{"id":"2408.16426","title":"COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation","created":"2024-08-29","cited_by_count":15,"area":"diffusion"},{"id":"2412.15664","title":"SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control","created":"2024-12-20","cited_by_count":13,"area":"diffusion"},{"id":"2410.14508","title":"LEAD: Latent Realignment for Human Motion Diffusion","created":"2024-10-18","cited_by_count":9,"area":"diffusion"},{"id":"2503.18950","title":"Target-Aware Video Diffusion Models","created":"2025-03-24","cited_by_count":7,"area":"diffusion"},{"id":"2506.15483","title":"GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objects","created":"2025-06-18","cited_by_count":7,"area":"diffusion"},{"id":"2405.18700","title":"Multi-Condition Latent Diffusion Network for Scene-Aware Neural Human Motion Prediction","created":"2024-05-29","cited_by_count":6,"area":"diffusion"},{"id":"2504.01338","title":"FlowMotion: Target-Predictive Conditional Flow Matching for Jitter-Reduced Text-Driven Human Motion Generation","created":"2025-04-02","cited_by_count":4,"area":"diffusion"},{"id":"2604.04843","title":"InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement","created":"2026-04-06","cited_by_count":3,"area":"diffusion"},{"id":"2606.22806","title":"Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physics","created":"2026-06-22","cited_by_count":0,"area":"diffusion"},{"id":"2609.30761","title":"Timo: $\\textbf{T}$aming Mult$\\textbf{i}$modal Diffusion Transformer for Human $\\textbf{Mo}$tion Generation","created":"2026-09-25","cited_by_count":0,"area":"diffusion"}],"next_cursor":null}