{"total":465,"rows":[{"id":"2108.10869","title":"DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Cameras","created":"2021-08-24","cited_by_count":687,"area":null},{"id":"2112.12130","title":"NICE-SLAM: Neural Implicit Scalable Encoding for SLAM","created":"2021-12-22","cited_by_count":589,"area":null},{"id":"2111.11426","title":"Neural Fields in Visual Computing and Beyond","created":"2021-11-22","cited_by_count":540,"area":null},{"id":"2206.00665","title":"MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstruction","created":"2022-06-01","cited_by_count":470,"area":null},{"id":"2312.06741","title":"Gaussian Splatting SLAM","created":"2023-12-11","cited_by_count":415,"area":null},{"id":"2312.02126","title":"SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM","created":"2023-12-04","cited_by_count":388,"area":null},{"id":"2111.05849","title":"Advances in Neural Rendering","created":"2021-11-10","cited_by_count":365,"area":null},{"id":"2309.16650","title":"ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning","created":"2023-09-28","cited_by_count":365,"area":null},{"id":"2106.02634","title":"Light Field Networks: Neural Scene Representations with Single-Evaluation Rendering","created":"2021-06-04","cited_by_count":332,"area":null},{"id":"2311.11700","title":"GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting","created":"2023-11-20","cited_by_count":278,"area":null},{"id":"2408.16061","title":"3D Reconstruction with Spatial Memory","created":"2024-08-28","cited_by_count":277,"area":null},{"id":"2111.14643","title":"Urban Radiance Fields","created":"2021-11-29","cited_by_count":263,"area":null},{"id":"2212.07388","title":"NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior","created":"2022-12-14","cited_by_count":235,"area":null},{"id":"2401.03890","title":"A Survey on 3D Gaussian Splatting","created":"2024-01-08","cited_by_count":224,"area":null},{"id":"2412.12392","title":"MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors","created":"2024-12-16","cited_by_count":205,"area":null},{"id":"2112.12761","title":"BANMo: Building Animatable 3D Neural Models from Many Casual Videos","created":"2021-12-23","cited_by_count":197,"area":null},{"id":"2211.11738","title":"SPARF: Neural Radiance Fields from Sparse and Noisy Poses","created":"2022-11-21","cited_by_count":195,"area":null},{"id":"2210.13641","title":"NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields","created":"2022-10-24","cited_by_count":188,"area":null},{"id":"2304.14377","title":"Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAM","created":"2023-04-27","cited_by_count":184,"area":null},{"id":"2210.05663","title":"CLIP-Fields: Weakly Supervised Semantic Fields for Robotic Memory","created":"2022-10-11","cited_by_count":165,"area":null},{"id":"2302.03594","title":"NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAM","created":"2023-02-07","cited_by_count":164,"area":null},{"id":"2304.04278","title":"Point-SLAM: Dense Neural Point Cloud-based SLAM","created":"2023-04-09","cited_by_count":160,"area":null},{"id":"2210.00379","title":"NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)","created":"2022-10-01","cited_by_count":158,"area":null},{"id":"2211.11704","title":"ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fields","created":"2022-11-21","cited_by_count":158,"area":null},{"id":"2312.10070","title":"Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting","created":"2023-12-06","cited_by_count":154,"area":null},{"id":"2210.15858","title":"Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representation","created":"2022-10-28","cited_by_count":149,"area":null},{"id":"2303.14158","title":"BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects","created":"2023-03-24","cited_by_count":148,"area":null},{"id":"2311.16728","title":"Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras","created":"2023-11-28","cited_by_count":141,"area":null},{"id":"2309.02436","title":"GO-SLAM: Global Optimization for Consistent 3D Instant Reconstruction","created":"2023-09-05","cited_by_count":133,"area":null},{"id":"2111.13260","title":"NeSF: Neural Semantic Fields for Generalizable Semantic Segmentation of 3D Scenes","created":"2021-11-25","cited_by_count":119,"area":null},{"id":"2204.02296","title":"iSDF: Real-Time Neural Signed Distance Fields for Robot Perception","created":"2022-04-05","cited_by_count":109,"area":null},{"id":"2412.09401","title":"SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos","created":"2024-12-12","cited_by_count":102,"area":null},{"id":"2309.07970","title":"Language Embedded Radiance Fields for Zero-Shot Task-Oriented Grasping","created":"2023-09-14","cited_by_count":91,"area":null},{"id":"2402.03246","title":"SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM","created":"2024-02-05","cited_by_count":87,"area":null},{"id":"2203.01913","title":"NeRF-Supervision: Learning Dense Object Descriptors from Neural Radiance Fields","created":"2022-03-03","cited_by_count":86,"area":null},{"id":"2204.05735","title":"GARF: Gaussian Activated Radiance Fields for High Fidelity Reconstruction and Pose Estimation","created":"2022-04-12","cited_by_count":86,"area":null},{"id":"2311.02873","title":"OVIR-3D: Open-Vocabulary 3D Instance Retrieval Without Training on 3D Data","created":"2023-11-06","cited_by_count":81,"area":null},{"id":"2209.13274","title":"Orbeez-SLAM: A Real-time Monocular Visual SLAM with ORB Features and NeRF-realized Mapping","created":"2022-09-27","cited_by_count":79,"area":null},{"id":"2105.13509","title":"Learning to Stylize Novel Views","created":"2021-05-27","cited_by_count":76,"area":null},{"id":"2402.13255","title":"How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Survey","created":"2024-02-20","cited_by_count":72,"area":null},{"id":"2408.01654","title":"Deep Patch Visual SLAM","created":"2024-08-03","cited_by_count":71,"area":null},{"id":"2302.01838","title":"vMAP: Vectorised Object Mapping for Neural Field SLAM","created":"2023-02-03","cited_by_count":67,"area":null},{"id":"2212.11966","title":"Removing Objects From Neural Radiance Fields","created":"2022-12-22","cited_by_count":66,"area":null},{"id":"2405.16544","title":"Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians","created":"2024-05-26","cited_by_count":66,"area":null},{"id":"2403.12550","title":"RGBD GS-ICP SLAM","created":"2024-03-19","cited_by_count":65,"area":null},{"id":"2312.09866","title":"PLGSLAM: Progressive Neural Scene Represenation with Local to Global Bundle Adjustment","created":"2023-12-15","cited_by_count":63,"area":null},{"id":"2206.14735","title":"GO-Surf: Neural Feature Grid Optimization for Fast, High-Fidelity RGB-D Surface Reconstruction","created":"2022-06-29","cited_by_count":61,"area":null},{"id":"2403.16095","title":"CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field","created":"2024-03-24","cited_by_count":61,"area":null},{"id":"2209.08718","title":"Density-aware NeRF Ensembles: Quantifying Predictive Uncertainty in Neural Radiance Fields","created":"2022-09-19","cited_by_count":60,"area":null},{"id":"2408.10154","title":"LoopSplat: Loop Closure by Registering 3D Gaussian Splats","created":"2024-08-19","cited_by_count":60,"area":null},{"id":"2207.10985","title":"NeurAR: Neural Uncertainty for Autonomous 3D Reconstruction with Implicit Neural Representations","created":"2022-07-22","cited_by_count":55,"area":null},{"id":"2209.08409","title":"Uncertainty Guided Policy for Active Robotic 3D Reconstruction using Neural Radiance Fields","created":"2022-09-17","cited_by_count":54,"area":null},{"id":"2211.09786","title":"SE(3)-Equivariant Relational Rearrangement with Neural Descriptor Fields","created":"2022-11-17","cited_by_count":51,"area":null},{"id":"2303.00304","title":"Renderable Neural Radiance Map for Visual Navigation","created":"2023-03-01","cited_by_count":51,"area":null},{"id":"2210.00647","title":"IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesis","created":"2022-10-02","cited_by_count":50,"area":null},{"id":"2504.03886","title":"WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environments","created":"2025-04-04","cited_by_count":50,"area":null},{"id":"2402.09944","title":"Loopy-SLAM: Dense Neural SLAM with Loop Closures","created":"2024-02-14","cited_by_count":48,"area":null},{"id":"2310.07716","title":"PAD: A Dataset and Benchmark for Pose-agnostic Anomaly Detection","created":"2023-10-11","cited_by_count":46,"area":null},{"id":"2303.04869","title":"CROSSFIRE: Camera Relocalization On Self-Supervised Features from an Implicit Representation","created":"2023-03-08","cited_by_count":45,"area":null},{"id":"2310.16831","title":"PERF: Panoramic Neural Radiance Field from a Single Panorama","created":"2023-10-25","cited_by_count":45,"area":null},{"id":"2210.02299","title":"SHINE-Mapping: Large-Scale 3D Mapping Using Sparse Hierarchical Implicit Neural Representations","created":"2022-10-05","cited_by_count":44,"area":null},{"id":"2210.04932","title":"NeRF2Real: Sim2real Transfer of Vision-guided Bipedal Motion Skills using Neural Radiance Fields","created":"2022-10-10","cited_by_count":44,"area":null},{"id":"2309.08596","title":"Robust e-NeRF: NeRF from Sparse & Noisy Events under Non-Uniform Motion","created":"2023-09-15","cited_by_count":44,"area":null},{"id":"2205.14332","title":"V4d: voxel for 4d novel view synthesis","created":"2022-05-28","cited_by_count":43,"area":null},{"id":"2310.17527","title":"Masked Space-Time Hash Encoding for Efficient Dynamic Scene Reconstruction","created":"2023-10-26","cited_by_count":43,"area":null},{"id":"2409.14067","title":"SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Reality","created":"2024-09-21","cited_by_count":43,"area":null},{"id":"2204.07159","title":"A Level Set Theory for Neural Implicit Evolution under Explicit Flows","created":"2022-04-14","cited_by_count":42,"area":null},{"id":"2301.08930","title":"Dense RGB SLAM with Neural Implicit Maps","created":"2023-01-21","cited_by_count":42,"area":null},{"id":"2401.09101","title":"PIN-SLAM: LiDAR SLAM Using a Point-Based Implicit Neural Representation for Achieving Global Map Consistency","created":"2024-01-17","cited_by_count":42,"area":null},{"id":"2403.07494","title":"SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAM","created":"2024-03-12","cited_by_count":42,"area":null},{"id":"2303.10709","title":"NeRF-LOAM: Neural Implicit Representation for Large-Scale Incremental LiDAR Odometry and Mapping","created":"2023-03-19","cited_by_count":41,"area":null},{"id":"2111.07418","title":"TANDEM: Tracking and Dense Mapping in Real-time using Deep Multi-view Stereo","created":"2021-11-14","cited_by_count":39,"area":null},{"id":"2306.00180","title":"FlowCam: Training Generalizable 3D Radiance Fields without Camera Poses via Pixel-Aligned Scene Flow","created":"2023-05-31","cited_by_count":39,"area":null},{"id":"2402.16174","title":"GenNBV: Generalizable Next-Best-View Policy for Active 3D Reconstruction","created":"2024-02-25","cited_by_count":39,"area":null},{"id":"2208.06821","title":"Fast Learning Radiance Fields by Shooting Much Fewer Rays","created":"2022-08-14","cited_by_count":38,"area":null},{"id":"2309.08957","title":"ExBluRF: Efficient Radiance Fields for Extreme Motion Blurred Images","created":"2023-09-16","cited_by_count":38,"area":null},{"id":"2405.04378","title":"Splat-MOVER: Multi-Stage, Open-Vocabulary Robotic Manipulation via Editable Gaussian Splatting","created":"2024-05-07","cited_by_count":38,"area":null},{"id":"2210.03043","title":"Feature-Realistic Neural Fusion for Real-Time, Open Set Scene Understanding","created":"2022-10-06","cited_by_count":37,"area":null},{"id":"2303.10087","title":"Neural Refinement for Absolute Pose Regression with Feature Synthesis","created":"2023-03-17","cited_by_count":37,"area":null},{"id":"2310.11475","title":"Tracking and Mapping in Medical Computer Vision: A Review","created":"2023-10-17","cited_by_count":36,"area":null},{"id":"2403.19549","title":"GlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAM","created":"2024-03-28","cited_by_count":36,"area":null},{"id":"2201.04623","title":"Virtual Elastic Objects","created":"2022-01-12","cited_by_count":35,"area":null},{"id":"2306.05410","title":"LU-NeRF: Scene and Pose Estimation by Synchronizing Local Unposed NeRFs","created":"2023-06-08","cited_by_count":33,"area":null},{"id":"2403.15124","title":"EndoGSLAM: Real-Time Dense Reconstruction and Tracking in Endoscopic Surgeries using Gaussian Splatting","created":"2024-03-22","cited_by_count":33,"area":null},{"id":"2311.08013","title":"CP-SLAM: Collaborative Neural Point-based SLAM System","created":"2023-11-14","cited_by_count":32,"area":null},{"id":"2403.09577","title":"The NeRFect Match: Exploring NeRF Features for Visual Localization","created":"2024-03-14","cited_by_count":32,"area":null},{"id":"2410.21955","title":"ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splatting","created":"2024-10-29","cited_by_count":32,"area":null},{"id":"2308.16246","title":"Active Neural Mapping","created":"2023-08-30","cited_by_count":31,"area":null},{"id":"2310.04787","title":"HI-SLAM: Monocular Real-time Dense Mapping with Hybrid Implicit Fields","created":"2023-10-07","cited_by_count":31,"area":null},{"id":"2211.12656","title":"ActiveRMAP: Radiance Field for Active Mapping And Planning","created":"2022-11-23","cited_by_count":30,"area":null},{"id":"2308.14383","title":"Multi-Modal Neural Radiance Field for Monocular Dense SLAM with a Light-Weight ToF Sensor","created":"2023-08-28","cited_by_count":30,"area":null},{"id":"2312.13285","title":"UniSDF: Unifying Neural Representations for High-Fidelity 3D Reconstruction of Complex Scenes with Reflections","created":"2023-12-20","cited_by_count":30,"area":null},{"id":"2403.20034","title":"NeSLAM: Neural Implicit Mapping and Self-Supervised Feature Tracking With Depth Completion and Denoising","created":"2024-03-29","cited_by_count":30,"area":null},{"id":"2204.01139","title":"BNV-Fusion: Dense 3D Reconstruction using Bi-level Neural Volume Fusion","created":"2022-04-03","cited_by_count":29,"area":null},{"id":"2304.07979","title":"NeRF-Loc: Visual Localization with Conditional Neural Radiance Field","created":"2023-04-17","cited_by_count":29,"area":null},{"id":"2403.09439","title":"3D-SceneDreamer: Text-Driven 3D-Consistent Scene Generation","created":"2024-03-14","cited_by_count":29,"area":null},{"id":"2512.03422","title":"What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models","created":"2025-12-03","cited_by_count":29,"area":null},{"id":"2111.14637","title":"ILabel: Interactive Neural Scene Labelling","created":"2021-11-29","cited_by_count":28,"area":null},{"id":"2303.16739","title":"Active Implicit Object Reconstruction using Uncertainty-guided Next-Best-View Optimization","created":"2023-03-29","cited_by_count":28,"area":null},{"id":"2312.13469","title":"Neural feels with neural fields: Visuo-tactile perception for in-hand manipulation","created":"2023-12-20","cited_by_count":28,"area":null}],"next_cursor":"100"}