{"total":53,"rows":[{"id":"2203.12575","title":"NeuMan: Neural Human Radiance Field from a Single Video","created":"2022-03-23","cited_by_count":244,"area":null},{"id":"2204.11823","title":"StyleGAN-Human: A Data-Centric Odyssey of Human Generation","created":"2022-04-25","cited_by_count":144,"area":null},{"id":"2105.01794","title":"Real-time Deep Dynamic Characters","created":"2021-05-04","cited_by_count":133,"area":null},{"id":"2106.13629","title":"Animatable Neural Radiance Fields from Monocular RGB Videos","created":"2021-06-25","cited_by_count":109,"area":null},{"id":"2106.02019","title":"Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Control","created":"2021-06-03","cited_by_count":106,"area":null},{"id":"2307.16142","title":"Implicit Neural Representation in Medical Imaging: A Comparative Survey","created":"2023-07-30","cited_by_count":90,"area":null},{"id":"2105.10441","title":"Driving-Signal Aware Full-Body Avatars","created":"2021-05-21","cited_by_count":81,"area":null},{"id":"2303.02760","title":"Human-Art: A Versatile Human-Centric Dataset Bridging Natural and Artificial Scenes","created":"2023-03-05","cited_by_count":68,"area":null},{"id":"2106.14879","title":"Modeling Clothing as a Separate Layer for an Animatable Human Avatar","created":"2021-06-28","cited_by_count":66,"area":null},{"id":"2104.07021","title":"Dressing in Order: Recurrent Person Image Generation for Pose Transfer, Virtual Try-on and Outfit Editing","created":"2021-04-14","cited_by_count":54,"area":null},{"id":"2102.11263","title":"Style and Pose Control for Image Synthesis of Humans from a Single Monocular View","created":"2021-02-22","cited_by_count":53,"area":null},{"id":"2211.09454","title":"DeepPrivacy2: Towards Realistic Full-Body Anonymization","created":"2022-11-17","cited_by_count":51,"area":null},{"id":"2103.06902","title":"HumanGAN: A Generative Model of Humans Images","created":"2021-03-11","cited_by_count":47,"area":null},{"id":"2109.06166","title":"Pose with Style: Detail-Preserving Pose-Guided Image Synthesis with Conditional StyleGAN","created":"2021-09-13","cited_by_count":45,"area":null},{"id":"2111.10544","title":"Towards Scalable Unpaired Virtual Try-On via Patch-Routed Spatially-Adaptive GAN","created":"2021-11-20","cited_by_count":40,"area":null},{"id":"2204.05018","title":"Structure-Aware Motion Transfer with Deformable Anchor Model","created":"2022-04-11","cited_by_count":34,"area":null},{"id":"2311.04218","title":"Towards Garment Sewing Pattern Reconstruction from a Single Image","created":"2023-11-07","cited_by_count":34,"area":null},{"id":"2112.10203","title":"HVTR: Hybrid Volumetric-Textural Rendering for Human Avatars","created":"2021-12-19","cited_by_count":33,"area":null},{"id":"2112.01422","title":"3D-Aware Semantic-Guided Generative Model for Human Synthesis","created":"2021-12-02","cited_by_count":31,"area":null},{"id":"2102.11811","title":"Dynamic Neural Garments","created":"2021-02-23","cited_by_count":27,"area":null},{"id":"2103.17266","title":"Semi-supervised Synthesis of High-Resolution Editable Textures for 3D Humans","created":"2021-03-31","cited_by_count":21,"area":null},{"id":"2304.14401","title":"ActorsNeRF: Animatable Few-shot Human Rendering with Generalizable NeRFs","created":"2023-04-27","cited_by_count":21,"area":null},{"id":"2203.15320","title":"Dressing in the Wild by Watching Dance Videos","created":"2022-03-29","cited_by_count":20,"area":null},{"id":"2110.00119","title":"HUMBI: A Large Multiview Dataset of Human Body Expressions and Benchmark Challenge","created":"2021-09-30","cited_by_count":17,"area":null},{"id":"2110.05458","title":"Learning Realistic Human Reposing using Cyclic Self-Supervision with 3D Shape, Pose, and Appearance Consistency","created":"2021-10-11","cited_by_count":15,"area":null},{"id":"2201.02193","title":"Realistic Full-Body Anonymization with Surface-Guided GANs","created":"2022-01-06","cited_by_count":15,"area":null},{"id":"2207.13475","title":"PASTA-GAN++: A Versatile Framework for High-Resolution Unpaired Virtual Try-on","created":"2022-07-27","cited_by_count":15,"area":null},{"id":"2111.05916","title":"Dance In the Wild: Monocular Human Animation with Neural Dynamic Appearance Synthesis","created":"2021-11-10","cited_by_count":14,"area":null},{"id":"2111.12685","title":"EgoRenderer: Rendering Human Avatars from Egocentric Camera Images","created":"2021-11-24","cited_by_count":13,"area":null},{"id":"2203.12780","title":"Learning Motion-Dependent Appearance for High-Fidelity Rendering of Dynamic Humans from a Single Camera","created":"2022-03-24","cited_by_count":12,"area":null},{"id":"2210.12003","title":"HDHumans: A Hybrid Approach for High-fidelity Digital Humans","created":"2022-10-21","cited_by_count":12,"area":null},{"id":"2205.09111","title":"BodyMap: Learning Full-Body Dense Correspondence Map","created":"2022-05-18","cited_by_count":11,"area":null},{"id":"2212.08896","title":"Human Image Generation: A Comprehensive Survey","created":"2022-12-17","cited_by_count":11,"area":null},{"id":"2204.11820","title":"Real-Time Neural Character Rendering with Pose-Guided Multiplane Images","created":"2022-04-25","cited_by_count":10,"area":null},{"id":"2210.01559","title":"Cross-identity Video Motion Retargeting with Joint Transformation and Synthesis","created":"2022-10-02","cited_by_count":10,"area":null},{"id":"2305.04451","title":"FashionTex: Controllable Virtual Try-on with Text and Texture","created":"2023-05-08","cited_by_count":9,"area":null},{"id":"2404.01225","title":"SurMo: Surface-based 4D Motion Modeling for Dynamic Human Rendering","created":"2024-04-01","cited_by_count":9,"area":null},{"id":"2207.05378","title":"Collaborative Neural Rendering using Anime Character Sheets","created":"2022-07-12","cited_by_count":8,"area":null},{"id":"2209.14024","title":"Motion Transformer for Unsupervised Image Animation","created":"2022-09-28","cited_by_count":8,"area":null},{"id":"2305.00936","title":"Generating Texture for 3D Human Avatar from a Single Image using Sampling and Refinement Networks","created":"2023-05-01","cited_by_count":8,"area":null},{"id":"2307.12067","title":"Replay: Multi-modal Multi-view Acted Videos for Casual Holography","created":"2023-07-22","cited_by_count":7,"area":null},{"id":"2210.01887","title":"Collecting The Puzzle Pieces: Disentangled Self-Driven Human Pose Transfer by Permuting Textures","created":"2022-10-04","cited_by_count":6,"area":null},{"id":"2205.02070","title":"DeepPortraitDrawing: Generating Human Body Images from Freehand Sketches","created":"2022-05-04","cited_by_count":5,"area":null},{"id":"2105.14739","title":"Controllable Person Image Synthesis with Spatially-Adaptive Warped Normalization","created":"2021-05-31","cited_by_count":4,"area":null},{"id":"2110.11746","title":"Creating and Reenacting Controllable 3D Humans with Differentiable Rendering","created":"2021-10-22","cited_by_count":3,"area":null},{"id":"2404.14199","title":"Generalizable Neural Human Renderer","created":"2024-04-22","cited_by_count":3,"area":null},{"id":"2512.16360","title":"EverybodyDance: Bipartite Graph-Based Identity Correspondence for Multi-Character Animation","created":"2025-12-18","cited_by_count":3,"area":null},{"id":"2304.03164","title":"Synthesizing Anyone, Anywhere, in Any Pose","created":"2023-04-06","cited_by_count":2,"area":null},{"id":"2305.03983","title":"Multi-object Video Generation from Single Frame Layouts","created":"2023-05-06","cited_by_count":2,"area":null},{"id":"2412.06174","title":"One-shot Human Motion Transfer via Occlusion-Robust Flow Prediction and Neural Texturing","created":"2024-12-09","cited_by_count":2,"area":null},{"id":"2204.01263","title":"Direct Dense Pose Estimation","created":"2022-04-04","cited_by_count":1,"area":null},{"id":"2203.10496","title":"NeuralReshaper: Single-image Human-body Retouching with Deep Neural Networks","created":"2022-03-20","cited_by_count":0,"area":null},{"id":"2509.04450","title":"Virtual Fitting Room: Generating Arbitrarily Long Videos of Virtual Try-On from a Single Image -- Technical Preview","created":"2025-09-04","cited_by_count":0,"area":null}],"next_cursor":null}