{"total":51,"rows":[{"id":"2105.02872","title":"Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies","created":"2021-05-06","cited_by_count":361,"area":null},{"id":"2205.04334","title":"Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representation","created":"2022-05-09","cited_by_count":243,"area":null},{"id":"2104.03953","title":"SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapes","created":"2021-04-08","cited_by_count":221,"area":null},{"id":"2312.09228","title":"3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting","created":"2023-12-14","cited_by_count":195,"area":null},{"id":"2206.08929","title":"TAVA: Template-free Animatable Volumetric Actors","created":"2022-06-17","cited_by_count":172,"area":null},{"id":"2210.10036","title":"ARAH: Animatable Volume Rendering of Articulated Human SDFs","created":"2022-10-18","cited_by_count":139,"area":null},{"id":"2204.13686","title":"HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modeling","created":"2022-04-28","cited_by_count":117,"area":null},{"id":"2203.14478","title":"Structured Local Radiance Fields for Human Avatar Modeling","created":"2022-03-28","cited_by_count":116,"area":null},{"id":"2106.02019","title":"Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Control","created":"2021-06-03","cited_by_count":106,"area":null},{"id":"2109.01137","title":"The Power of Points for Modeling Humans in Clothing","created":"2021-09-02","cited_by_count":90,"area":null},{"id":"2305.04789","title":"AvatarReX: Real-time Expressive Full-body Avatars","created":"2023-05-08","cited_by_count":84,"area":null},{"id":"2106.11944","title":"MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Images","created":"2021-06-22","cited_by_count":78,"area":null},{"id":"2205.04992","title":"KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypoints","created":"2022-05-10","cited_by_count":77,"area":null},{"id":"2302.12237","title":"Learning Neural Volumetric Representations of Dynamic Humans in Minutes","created":"2023-02-23","cited_by_count":70,"area":null},{"id":"2106.14879","title":"Modeling Clothing as a Separate Layer for an Animatable Human Avatar","created":"2021-06-28","cited_by_count":66,"area":null},{"id":"2207.09774","title":"Drivable Volumetric Avatars using Texel-Aligned Features","created":"2022-07-20","cited_by_count":62,"area":null},{"id":"2203.01754","title":"PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequence","created":"2022-03-03","cited_by_count":46,"area":null},{"id":"2109.06166","title":"Pose with Style: Detail-Preserving Pose-Guided Image Synthesis with Conditional StyleGAN","created":"2021-09-13","cited_by_count":45,"area":null},{"id":"2207.07104","title":"Relighting4D: Neural Relightable Human from Videos","created":"2022-07-14","cited_by_count":41,"area":null},{"id":"2204.11798","title":"Generalizable Neural Performer: Learning Robust Radiance Fields for Human Novel View Synthesis","created":"2022-04-25","cited_by_count":40,"area":null},{"id":"2112.10203","title":"HVTR: Hybrid Volumetric-Textural Rendering for Human Avatars","created":"2021-12-19","cited_by_count":33,"area":null},{"id":"2203.08133","title":"Animatable Implicit Neural Representations for Creating Realistic Avatars from Videos","created":"2022-03-15","cited_by_count":33,"area":null},{"id":"2404.01053","title":"HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior","created":"2024-04-01","cited_by_count":31,"area":null},{"id":"2104.05988","title":"VariTex: Variational Neural Face Textures","created":"2021-04-13","cited_by_count":30,"area":null},{"id":"2312.06398","title":"NVFi: Neural Velocity Fields for 3D Physics Learning from Dynamic Videos","created":"2023-12-11","cited_by_count":28,"area":null},{"id":"2102.11811","title":"Dynamic Neural Garments","created":"2021-02-23","cited_by_count":27,"area":null},{"id":"2310.05917","title":"Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Input","created":"2023-10-09","cited_by_count":22,"area":null},{"id":"2308.05925","title":"CaPhy: Capturing Physical Properties for Animatable Human Avatars","created":"2023-08-11","cited_by_count":20,"area":null},{"id":"2206.15470","title":"Dressing Avatars: Deep Photorealistic Appearance for Physically Simulated Clothing","created":"2022-06-30","cited_by_count":19,"area":null},{"id":"2304.04897","title":"Neural Image-based Avatars: Generalizable Radiance Fields for Human Avatar Modeling","created":"2023-04-10","cited_by_count":19,"area":null},{"id":"2312.07423","title":"Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Cameras","created":"2023-12-12","cited_by_count":17,"area":null},{"id":"2111.05916","title":"Dance In the Wild: Monocular Human Animation with Neural Dynamic Appearance Synthesis","created":"2021-11-10","cited_by_count":14,"area":null},{"id":"2203.12780","title":"Learning Motion-Dependent Appearance for High-Fidelity Rendering of Dynamic Humans from a Single Camera","created":"2022-03-24","cited_by_count":12,"area":null},{"id":"2208.05785","title":"Neural Mesh-Based Graphics","created":"2022-08-10","cited_by_count":12,"area":null},{"id":"2210.12003","title":"HDHumans: A Hybrid Approach for High-fidelity Digital Humans","created":"2022-10-21","cited_by_count":12,"area":null},{"id":"2212.03237","title":"RANA: Relightable Articulated Neural Avatars","created":"2022-12-06","cited_by_count":12,"area":null},{"id":"2404.01225","title":"SurMo: Surface-based 4D Motion Modeling for Dynamic Human Rendering","created":"2024-04-01","cited_by_count":9,"area":null},{"id":"2511.01294","title":"Kinematify: Open-Vocabulary Synthesis of High-DoF Articulated Objects","created":"2025-11-03","cited_by_count":9,"area":null},{"id":"2207.05378","title":"Collaborative Neural Rendering using Anime Character Sheets","created":"2022-07-12","cited_by_count":8,"area":null},{"id":"2308.12590","title":"Self-supervised Learning of Implicit Shape Representation with Dense Correspondence for Deformable Objects","created":"2023-08-24","cited_by_count":8,"area":null},{"id":"2303.10275","title":"MoRF: Mobile Realistic Fullbody Avatars from a Monocular Video","created":"2023-03-17","cited_by_count":7,"area":null},{"id":"2307.12067","title":"Replay: Multi-modal Multi-view Acted Videos for Casual Holography","created":"2023-07-22","cited_by_count":7,"area":null},{"id":"2304.03280","title":"LANe: Lighting-Aware Neural Fields for Compositional Scene Synthesis","created":"2023-04-06","cited_by_count":5,"area":null},{"id":"2304.07915","title":"CAT-NeRF: Constancy-Aware Tx$^2$Former for Dynamic Body Modeling","created":"2023-04-16","cited_by_count":3,"area":null},{"id":"2203.15798","title":"DRaCoN -- Differentiable Rasterization Conditioned Neural Radiance Fields for Articulated Avatars","created":"2022-03-29","cited_by_count":2,"area":null},{"id":"2303.12965","title":"Efficient Meshy Neural Fields for Animatable Human Avatars","created":"2023-03-23","cited_by_count":2,"area":null},{"id":"2412.06174","title":"One-shot Human Motion Transfer via Occlusion-Robust Flow Prediction and Neural Texturing","created":"2024-12-09","cited_by_count":2,"area":null},{"id":"2210.15663","title":"Deep Generative Models on 3D Representations: A Survey","created":"2022-10-27","cited_by_count":1,"area":null},{"id":"2302.03397","title":"AniPixel: Towards Animatable Pixel-Aligned Human Avatar","created":"2023-02-07","cited_by_count":1,"area":null},{"id":"2512.03593","title":"Frequency-Decomposed Avatar Representation for Varying Camera Distances","created":"2025-12-03","cited_by_count":1,"area":null},{"id":"2304.06969","title":"UVA: Towards Unified Volumetric Avatar for View Synthesis, Pose rendering, Geometry and Texture Editing","created":"2023-04-14","cited_by_count":0,"area":null}],"next_cursor":null}