{"total":20,"rows":[{"id":"2202.01752","title":"Near-Optimal Learning of Extensive-Form Games with Imperfect Information","created":"2022-02-03","cited_by_count":26,"area":null},{"id":"2104.01520","title":"Simple Uncoupled No-Regret Learning Dynamics for Extensive-Form Correlated Equilibrium","created":"2021-04-04","cited_by_count":22,"area":null},{"id":"2106.09435","title":"Multi-Agent Training beyond Zero-Sum with Correlated Equilibrium Meta-Solvers","created":"2021-06-17","cited_by_count":21,"area":null},{"id":"2102.06973","title":"Efficient Deviation Types and Learning for Hindsight Rationality in Extensive-Form Games","created":"2021-02-13","cited_by_count":15,"area":null},{"id":"2203.00715","title":"Learning Robust Real-Time Cultural Transmission without Human Data","created":"2022-03-01","cited_by_count":9,"area":null},{"id":"2209.03927","title":"Sequential Information Design: Learning to Persuade in the Dark","created":"2022-09-08","cited_by_count":9,"area":null},{"id":"2205.07223","title":"Sample-Efficient Learning of Correlated Equilibria in Extensive-Form Games","created":"2022-05-15","cited_by_count":7,"area":null},{"id":"2208.10138","title":"Learning Correlated Equilibria in Mean-Field Games","created":"2022-08-22","cited_by_count":6,"area":null},{"id":"2502.18605","title":"Expected Variational Inequalities","created":"2025-02-25","cited_by_count":5,"area":null},{"id":"2502.18582","title":"Learning and Computation of $\\Phi$-Equilibria at the Frontier of Tractability","created":"2025-02-25","cited_by_count":4,"area":null},{"id":"2110.15907","title":"Learning to Be Cautious","created":"2021-10-29","cited_by_count":3,"area":null},{"id":"2208.09747","title":"Near-Optimal $\\Phi$-Regret Learning in Extensive-Form Games","created":"2022-08-20","cited_by_count":3,"area":null},{"id":"2310.11518","title":"Guarantees for Self-Play in Multiplayer Games via Polymatrix Decomposability","created":"2023-10-17","cited_by_count":3,"area":null},{"id":"2106.14668","title":"Evolutionary Dynamics and $\\Phi$-Regret Minimization in Games","created":"2021-06-28","cited_by_count":2,"area":null},{"id":"2111.08102","title":"The Partially Observable History Process","created":"2021-11-15","cited_by_count":2,"area":null},{"id":"2303.01074","title":"Learning not to Regret","created":"2023-03-02","cited_by_count":2,"area":null},{"id":"2402.19420","title":"Understanding Iterative Combinatorial Auction Designs via Multi-Agent Reinforcement Learning","created":"2024-02-29","cited_by_count":2,"area":null},{"id":"2205.12031","title":"Efficient Deviation Types and Learning for Hindsight Rationality in Extensive-Form Games: Corrections","created":"2022-05-24","cited_by_count":0,"area":null},{"id":"2206.02036","title":"Interpolating Between Softmax Policy Gradient and Neural Replicator Dynamics with Capped Implicit Exploration","created":"2022-06-04","cited_by_count":0,"area":null},{"id":"2610.03621","title":"Normal-Form Correlation in Markov Games","created":"2026-10-02","cited_by_count":0,"area":null}],"next_cursor":null}