{"total":30,"rows":[{"id":"2406.03520","title":"VideoPhy: Evaluating Physical Commonsense for Video Generation","created":"2024-06-05","cited_by_count":228,"area":null},{"id":"2206.12055","title":"SDF-StyleGAN: Implicit SDF-Based StyleGAN for 3D Shape Generation","created":"2022-06-24","cited_by_count":92,"area":null},{"id":"2212.07242","title":"HOOD: Hierarchical Graphs for Generalized Modelling of Clothing Dynamics","created":"2022-12-14","cited_by_count":78,"area":null},{"id":"2106.05306","title":"DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contact","created":"2021-06-09","cited_by_count":65,"area":null},{"id":"2404.04421","title":"PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations","created":"2024-04-05","cited_by_count":51,"area":null},{"id":"2205.01758","title":"Differentiable Simulation of Soft Multi-body Systems","created":"2022-05-03","cited_by_count":39,"area":null},{"id":"2407.09497","title":"Simplicits: Mesh-Free, Geometry-Agnostic, Elastic Simulation","created":"2024-06-09","cited_by_count":27,"area":null},{"id":"2206.15470","title":"Dressing Avatars: Deep Photorealistic Appearance for Physically Simulated Clothing","created":"2022-06-30","cited_by_count":19,"area":null},{"id":"2209.11449","title":"Motion Guided Deep Dynamic 3D Garments","created":"2022-09-23","cited_by_count":19,"area":null},{"id":"2405.12420","title":"GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details","created":"2024-05-20","cited_by_count":19,"area":null},{"id":"2401.01734","title":"Learning Keypoints for Robotic Cloth Manipulation using Synthetic Data","created":"2024-01-03","cited_by_count":11,"area":null},{"id":"2407.05324","title":"PICA: Physics-Integrated Clothed Avatar","created":"2024-07-07","cited_by_count":8,"area":null},{"id":"2407.06101","title":"Neural Garment Dynamics via Manifold-Aware Transformers","created":"2024-05-13","cited_by_count":8,"area":null},{"id":"2510.01619","title":"MPMAvatar: Learning 3D Gaussian Avatars with Accurate and Robust Physics-Based Dynamics","created":"2025-10-02","cited_by_count":8,"area":null},{"id":"2206.14998","title":"Understanding Physical Effects for Effective Tool-use","created":"2022-06-30","cited_by_count":7,"area":null},{"id":"2306.03576","title":"Human 3D Avatar Modeling with Implicit Neural Representation: A Brief Survey","created":"2023-06-06","cited_by_count":7,"area":null},{"id":"2308.12970","title":"NeuralClothSim: Neural Deformation Fields Meet the Thin Shell Theory","created":"2023-08-24","cited_by_count":7,"area":null},{"id":"2302.12798","title":"3D Generative Model Latent Disentanglement via Local Eigenprojection","created":"2023-02-24","cited_by_count":6,"area":null},{"id":"2210.03158","title":"Neural Volumetric Mesh Generator","created":"2022-10-06","cited_by_count":5,"area":null},{"id":"2407.12479","title":"SENC: Handling Self-collision in Neural Cloth Simulation","created":"2024-07-17","cited_by_count":4,"area":null},{"id":"2510.19255","title":"Advances in 4D Representation: Geometry, Motion, and Interaction","created":"2025-10-22","cited_by_count":4,"area":null},{"id":"2308.02827","title":"SwinGar: Spectrum-Inspired Neural Dynamic Deformation for Free-Swinging Garments","created":"2023-08-05","cited_by_count":3,"area":null},{"id":"2405.11056","title":"A Comparative Study of Garment Draping Techniques","created":"2024-05-17","cited_by_count":1,"area":null},{"id":"2412.06285","title":"Neural Garment Dynamic Super-Resolution","created":"2024-12-09","cited_by_count":1,"area":null},{"id":"2601.16672","title":"ReWeaver: Towards Simulation-Ready and Topology-Accurate Garment Reconstruction","created":"2026-01-23","cited_by_count":1,"area":null},{"id":"2412.03937","title":"AIpparel: A Multimodal Foundation Model for Digital Garments","created":"2024-12-05","cited_by_count":0,"area":null},{"id":"2603.19053","title":"SwiftTailor: Efficient 3D Garment Generation with Geometry Image Representation","created":"2026-03-19","cited_by_count":0,"area":null},{"id":"2603.25580","title":"UNIC: Neural Garment Deformation Field for Real-time Clothed Character Animation","created":"2026-03-26","cited_by_count":0,"area":null},{"id":"2606.29686","title":"PoseShield: Neural Collision Fields for Human Self-Collision Resolution","created":"2026-06-29","cited_by_count":0,"area":null},{"id":"2609.36024","title":"CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes","created":"2026-09-28","cited_by_count":0,"area":null}],"next_cursor":null}