{"total":380,"rows":[{"id":"2109.08238","title":"Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI","created":"2021-09-16","cited_by_count":592,"area":null},{"id":"2206.06994","title":"ProcTHOR: Large-Scale Embodied AI Using Procedural Generation","created":"2022-06-14","cited_by_count":380,"area":null},{"id":"2501.12202","title":"Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation","created":"2025-01-21","cited_by_count":356,"area":"diffusion"},{"id":"2305.15393","title":"LayoutGPT: Compositional Visual Planning and Generation with Large Language Models","created":"2023-05-24","cited_by_count":347,"area":null},{"id":"2307.15055","title":"PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Tracking","created":"2023-07-27","cited_by_count":276,"area":null},{"id":"2312.09067","title":"Holodeck: Language Guided Generation of 3D Embodied AI Environments","created":"2023-12-14","cited_by_count":268,"area":"wm"},{"id":"2511.16624","title":"SAM 3D: 3Dfy Anything in Images","created":"2025-11-20","cited_by_count":247,"area":null},{"id":"2311.13384","title":"LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes","created":"2023-11-22","cited_by_count":231,"area":null},{"id":"2303.06042","title":"MVImgNet: A Large-scale Dataset of Multi-view Images","created":"2023-03-10","cited_by_count":220,"area":null},{"id":"2110.03675","title":"ATISS: Autoregressive Transformers for Indoor Scene Synthesis","created":"2021-10-07","cited_by_count":200,"area":null},{"id":"2306.11290","title":"Habitat Synthetic Scenes Dataset (HSSD-200): An Analysis of 3D Scene Scale and Realism Tradeoffs for ObjectGoal Navigation","created":"2023-06-20","cited_by_count":167,"area":null},{"id":"2303.14207","title":"DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesis","created":"2023-03-24","cited_by_count":166,"area":"diffusion"},{"id":"2306.09310","title":"Infinite Photorealistic Worlds using Procedural Generation","created":"2023-06-15","cited_by_count":147,"area":null},{"id":"2403.08629","title":"Scaling Up Dynamic Human-Scene Interaction Modeling","created":"2024-03-13","cited_by_count":137,"area":null},{"id":"2406.11824","title":"Infinigen Indoors: Photorealistic Indoor Scenes using Procedural Generation","created":"2024-06-17","cited_by_count":137,"area":null},{"id":"2310.07204","title":"State of the Art on Diffusion Models for Visual Computing","created":"2023-10-11","cited_by_count":127,"area":"diffusion"},{"id":"2404.09465","title":"PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AI","created":"2024-04-15","cited_by_count":125,"area":null},{"id":"2402.04717","title":"InstructScene: Instruction-Driven 3D Indoor Scene Synthesis with Semantic Graph Prior","created":"2024-02-07","cited_by_count":117,"area":null},{"id":"2412.03558","title":"MIDI: Multi-Instance Diffusion for Single Image to 3D Scene Generation","created":"2024-12-04","cited_by_count":117,"area":"diffusion"},{"id":"2210.05633","title":"Habitat-Matterport 3D Semantics Dataset","created":"2022-10-11","cited_by_count":110,"area":null},{"id":"2502.12894","title":"CAST: Component-Aligned 3D Scene Reconstruction from an RGB Image","created":"2025-02-18","cited_by_count":106,"area":null},{"id":"2405.20853","title":"MeshXL: Neural Coordinate Field for Generative 3D Foundation Models","created":"2024-05-31","cited_by_count":103,"area":null},{"id":"2404.02838","title":"I-Design: Personalized LLM Interior Designer","created":"2024-04-03","cited_by_count":87,"area":null},{"id":"2506.05573","title":"PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers","created":"2025-06-05","cited_by_count":84,"area":"diffusion"},{"id":"2312.06644","title":"AnyHome: Open-Vocabulary Generation of Structured and Textured 3D Homes","created":"2023-12-11","cited_by_count":82,"area":"wm"},{"id":"2404.10685","title":"Generating Human Interaction Motions in Scenes with Text Control","created":"2024-04-16","cited_by_count":80,"area":"diffusion"},{"id":"2301.09629","title":"LEGO-Net: Learning Regular Rearrangements of Objects in Rooms","created":"2023-01-23","cited_by_count":76,"area":null},{"id":"2309.00610","title":"CityDreamer: Compositional Generative Model of Unbounded 3D Cities","created":"2023-09-01","cited_by_count":76,"area":null},{"id":"2103.07466","title":"3D Semantic Scene Completion: a Survey","created":"2021-03-12","cited_by_count":74,"area":null},{"id":"2302.01330","title":"SceneDreamer: Unbounded 3D Scene Generation from 2D Image Collections","created":"2023-02-02","cited_by_count":72,"area":null},{"id":"2111.02444","title":"Panoptic 3D Scene Reconstruction From a Single RGB Image","created":"2021-11-03","cited_by_count":70,"area":null},{"id":"2112.05112","title":"BLT: Bidirectional Layout Transformer for Controllable Layout Generation","created":"2021-12-09","cited_by_count":69,"area":null},{"id":"2304.04321","title":"ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in Realistic 3D Scenes","created":"2023-04-09","cited_by_count":69,"area":null},{"id":"2405.00915","title":"EchoScene: Indoor Scene Generation via Information Echo over Scene Graph Diffusion","created":"2024-05-02","cited_by_count":67,"area":"diffusion"},{"id":"2307.11073","title":"OBJECT 3DIT: Language-guided 3D-aware Image Editing","created":"2023-07-20","cited_by_count":63,"area":null},{"id":"2212.11984","title":"DisCoScene: Spatially Disentangled Generative Radiance Fields for Controllable 3D-aware Scene Synthesis","created":"2022-12-22","cited_by_count":61,"area":null},{"id":"2404.03421","title":"Gen3DSR: Generalizable 3D Scene Reconstruction via Divide and Conquer from a Single View","created":"2024-04-04","cited_by_count":61,"area":null},{"id":"2310.03602","title":"Ctrl-Room: Controllable Text-to-3D Room Meshes Generation with Layout Constraints","created":"2023-10-05","cited_by_count":60,"area":null},{"id":"2303.12074","title":"CC3D: Layout-Conditioned Generation of Compositional 3D Scenes","created":"2023-03-21","cited_by_count":58,"area":null},{"id":"2212.04360","title":"MIME: Human-Aware 3D Scene Generation","created":"2022-12-08","cited_by_count":57,"area":null},{"id":"2509.20414","title":"SceneWeaver: All-in-One 3D Scene Synthesis with an Extensible and Self-Reflective Agent","created":"2025-09-24","cited_by_count":56,"area":"agents"},{"id":"2409.08215","title":"LT3SD: Latent Trees for 3D Scene Diffusion","created":"2024-09-12","cited_by_count":55,"area":"diffusion"},{"id":"2305.16283","title":"CommonScenes: Generating Commonsense 3D Indoor Scenes with Scene Graph Diffusion","created":"2023-05-25","cited_by_count":54,"area":"diffusion"},{"id":"2508.15769","title":"SceneGen: Single-Image 3D Scene Generation in One Feedforward Pass","created":"2025-08-21","cited_by_count":54,"area":null},{"id":"2305.11337","title":"RoomDreamer: Text-Driven 3D Indoor Scene Synthesis with Coherent Geometry and Texture","created":"2023-05-18","cited_by_count":53,"area":"diffusion"},{"id":"2503.19901","title":"TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization","created":"2025-03-25","cited_by_count":51,"area":null},{"id":"2308.09036","title":"Synthesizing Physically Plausible Human Motions in 3D Scenes","created":"2023-08-17","cited_by_count":49,"area":null},{"id":"2505.08712","title":"NavDP: Learning Sim-to-Real Navigation Diffusion Policy with Privileged Information Guidance","created":"2025-05-13","cited_by_count":49,"area":"diffusion"},{"id":"2311.18610","title":"DiffCAD: Weakly-Supervised Probabilistic CAD Model Retrieval and Alignment from an RGB Image","created":"2023-11-30","cited_by_count":48,"area":null},{"id":"2211.11646","title":"NeRF-RPN: A general framework for object detection in NeRFs","created":"2022-11-21","cited_by_count":46,"area":null},{"id":"2403.09675","title":"Open-Universe Indoor Scene Generation using LLM Program Synthesis and Uncurated Object Databases","created":"2024-02-05","cited_by_count":45,"area":null},{"id":"2207.08656","title":"Towards High-Fidelity Single-view Holistic Reconstruction of Indoor Scenes","created":"2022-07-18","cited_by_count":44,"area":null},{"id":"2406.06526","title":"Generative Gaussian Splatting for Unbounded 3D City Generation","created":"2024-06-10","cited_by_count":44,"area":null},{"id":"2311.17261","title":"SceneTex: High-Quality Texture Synthesis for Indoor Scenes via Diffusion Priors","created":"2023-11-28","cited_by_count":43,"area":"diffusion"},{"id":"2407.20727","title":"SceneTeller: Language-to-3D Scene Generation","created":"2024-07-30","cited_by_count":43,"area":null},{"id":"2410.13530","title":"L3DG: Latent 3D Gaussian Diffusion","created":"2024-10-17","cited_by_count":42,"area":null},{"id":"2205.02413","title":"Surface Reconstruction from Point Clouds: A Survey and a Benchmark","created":"2022-05-05","cited_by_count":41,"area":null},{"id":"2302.10237","title":"SceneHGN: Hierarchical Graph Networks for 3D Indoor Scene Generation with Fine-Grained Geometry","created":"2023-02-16","cited_by_count":39,"area":null},{"id":"2411.09823","title":"Architect: Generating Vivid and Interactive 3D Scenes with Hierarchical 2D Inpainting","created":"2024-11-14","cited_by_count":38,"area":null},{"id":"2311.00457","title":"Single-view 3D Scene Reconstruction with High-fidelity Shape and Texture","created":"2023-11-01","cited_by_count":37,"area":null},{"id":"2406.05132","title":"3D-GRAND: A Million-Scale Dataset for 3D-LLMs with Better Grounding and Less Hallucination","created":"2024-06-07","cited_by_count":36,"area":null},{"id":"2410.15971","title":"Zero-Shot Scene Reconstruction from Single Images with Deep Prior Assembly","created":"2024-10-21","cited_by_count":35,"area":null},{"id":"2406.03866","title":"LLplace: The 3D Indoor Scene Layout Generation and Editing via Large Language Model","created":"2024-06-06","cited_by_count":34,"area":null},{"id":"2601.22153","title":"DynamicVLA: A Vision-Language-Action Model for Dynamic Object Manipulation","created":"2026-01-29","cited_by_count":34,"area":"vla"},{"id":"2212.06250","title":"ScanEnts3D: Exploiting Phrase-to-3D-Object Correspondences for Improved Visio-Linguistic Models in 3D Scenes","created":"2022-12-12","cited_by_count":32,"area":null},{"id":"2405.21066","title":"Mixed Diffusion for 3D Indoor Scene Synthesis","created":"2024-05-31","cited_by_count":32,"area":"diffusion"},{"id":"2108.13499","title":"Scene Synthesis via Uncertainty-Driven Attribute Synchronization","created":"2021-08-30","cited_by_count":29,"area":null},{"id":"2503.18476","title":"Global-Local Tree Search in VLMs for 3D Indoor Scene Generation","created":"2025-03-24","cited_by_count":29,"area":"mllm"},{"id":"2104.00024","title":"RetrievalFuse: Neural 3D Scene Reconstruction with a Database","created":"2021-03-31","cited_by_count":28,"area":null},{"id":"2506.03642","title":"Spatial Understanding from Videos: Structured Prompts Meet Simulation Data","created":"2025-06-04","cited_by_count":28,"area":null},{"id":"2506.05341","title":"Direct Numerical Layout Generation for 3D Indoor Scene Synthesis via Spatial Reasoning","created":"2025-06-05","cited_by_count":28,"area":"lr"},{"id":"2201.08355","title":"Sim-to-Lab-to-Real: Safe Reinforcement Learning with Shielding and Generalization Guarantees","created":"2022-01-20","cited_by_count":27,"area":null},{"id":"2205.15572","title":"3PSDF: Three-Pole Signed Distance Function for Learning Surfaces with Arbitrary Topologies","created":"2022-05-31","cited_by_count":27,"area":null},{"id":"2403.16210","title":"Frankenstein: Generating Semantic-Compositional 3D Scenes in One Tri-Plane","created":"2024-03-24","cited_by_count":26,"area":null},{"id":"2406.04983","title":"CityCraft: A Real Crafter for 3D City Generation","created":"2024-06-07","cited_by_count":26,"area":null},{"id":"2406.10224","title":"EFM3D: A Benchmark for Measuring Progress Towards 3D Egocentric Foundation Models","created":"2024-06-14","cited_by_count":26,"area":null},{"id":"2503.14756","title":"SceneEval: Evaluating Semantic Coherence in Text-Conditioned 3D Indoor Scene Synthesis","created":"2025-03-18","cited_by_count":26,"area":null},{"id":"2111.01067","title":"OctField: Hierarchical Implicit Functions for 3D Modeling","created":"2021-11-01","cited_by_count":25,"area":null},{"id":"2503.04919","title":"FirePlace: Geometric Refinements of LLM Common Sense Reasoning for 3D Object Placement","created":"2025-03-06","cited_by_count":25,"area":"lr"},{"id":"2211.14157","title":"Learning 3D Scene Priors with 2D Supervision","created":"2022-11-25","cited_by_count":24,"area":null},{"id":"2412.01801","title":"SceneFactor: Factored Latent 3D Diffusion for Controllable 3D Scene Generation","created":"2024-12-02","cited_by_count":24,"area":null},{"id":"2501.04648","title":"FlairGPT: Repurposing LLMs for Interior Designs","created":"2025-01-08","cited_by_count":24,"area":null},{"id":"2503.16848","title":"HSM: Hierarchical Scene Motifs for Multi-Scale Indoor Scene Generation","created":"2025-03-21","cited_by_count":24,"area":null},{"id":"2505.05474","title":"3D Scene Generation: A Survey","created":"2025-05-08","cited_by_count":24,"area":"diffusion"},{"id":"2205.09248","title":"MESH2IR: Neural Acoustic Impulse Response Generator for Complex 3D Scenes","created":"2022-05-18","cited_by_count":23,"area":null},{"id":"2306.00519","title":"DiffInDScene: Diffusion-based High-Quality 3D Indoor Scene Generation","created":"2023-06-01","cited_by_count":23,"area":null},{"id":"2507.22825","title":"DepR: Depth Guided Single-view Scene Reconstruction with Instance-level Diffusion","created":"2025-07-30","cited_by_count":23,"area":"diffusion"},{"id":"2407.21333","title":"Chat2Layout: Interactive 3D Furniture Layout with a Multimodal LLM","created":"2024-07-31","cited_by_count":21,"area":"mllm"},{"id":"2412.14166","title":"MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data","created":"2024-12-18","cited_by_count":21,"area":null},{"id":"2202.00185","title":"LayoutEnhancer: Generating Good Indoor Layouts from Imperfect Data","created":"2022-02-01","cited_by_count":20,"area":null},{"id":"2301.01424","title":"Scene Synthesis from Human Motion","created":"2023-01-04","cited_by_count":20,"area":null},{"id":"2306.00965","title":"BUOL: A Bottom-Up Framework with Occupancy-aware Lifting for Panoptic 3D Scene Reconstruction From A Single Image","created":"2023-06-01","cited_by_count":20,"area":null},{"id":"2312.01531","title":"SANeRF-HQ: Segment Anything for NeRF in High Quality","created":"2023-12-03","cited_by_count":20,"area":null},{"id":"2404.01300","title":"NeRF-MAE: Masked AutoEncoders for Self-Supervised 3D Representation Learning for Neural Radiance Fields","created":"2024-04-01","cited_by_count":20,"area":null},{"id":"2409.18336","title":"DeBaRA: Denoising-Based 3D Room Arrangement Generation","created":"2024-09-26","cited_by_count":20,"area":"diffusion"},{"id":"2509.10813","title":"InternScenes: A Large-scale Simulatable Indoor Scene Dataset with Realistic Layouts","created":"2025-09-13","cited_by_count":20,"area":null},{"id":"2403.06973","title":"Bayesian Diffusion Models for 3D Shape Reconstruction","created":"2024-03-11","cited_by_count":19,"area":"diffusion"},{"id":"2410.01719","title":"OmniSR: Shadow Removal under Direct and Indirect Lighting","created":"2024-10-02","cited_by_count":19,"area":null},{"id":"2503.16375","title":"NuiScene: Exploring Efficient Generation of Unbounded Outdoor Scenes","created":"2025-03-20","cited_by_count":19,"area":null},{"id":"2303.15440","title":"EFEM: Equivariant Neural Field Expectation Maximization for 3D Object Segmentation Without Scene Supervision","created":"2023-03-27","cited_by_count":18,"area":null}],"next_cursor":"100"}