{"total":165,"rows":[{"id":"2111.12077","title":"Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields","created":"2021-11-23","cited_by_count":2032,"area":null},{"id":"2202.05263","title":"Block-NeRF: Scalable Large Scene Neural View Synthesis","created":"2022-02-10","cited_by_count":724,"area":null},{"id":"2103.13744","title":"KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs","created":"2021-03-25","cited_by_count":673,"area":null},{"id":"2104.06405","title":"BARF: Bundle-Adjusting Neural Radiance Fields","created":"2021-04-13","cited_by_count":642,"area":null},{"id":"2311.12775","title":"SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering","created":"2023-11-21","cited_by_count":616,"area":null},{"id":"2103.10380","title":"FastNeRF: High-Fidelity Neural Rendering at 200FPS","created":"2021-03-18","cited_by_count":511,"area":null},{"id":"2112.10703","title":"Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughs","created":"2021-12-20","cited_by_count":398,"area":null},{"id":"2111.13679","title":"NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images","created":"2021-11-26","cited_by_count":336,"area":null},{"id":"2308.01898","title":"UniSim: A Neural Closed-Loop Sensor Simulator","created":"2023-08-03","cited_by_count":297,"area":null},{"id":"2304.02602","title":"Generative Novel View Synthesis with 3D-Aware Diffusion Models","created":"2023-04-05","cited_by_count":274,"area":"diffusion"},{"id":"2212.07388","title":"NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior","created":"2022-12-14","cited_by_count":235,"area":null},{"id":"2211.11082","title":"DynIBaR: Neural Dynamic Image-Based Rendering","created":"2022-11-20","cited_by_count":224,"area":null},{"id":"2302.14859","title":"BakedSDF: Meshing Neural SDFs for Real-Time View Synthesis","created":"2023-02-28","cited_by_count":221,"area":null},{"id":"2302.12249","title":"MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenes","created":"2023-02-23","cited_by_count":218,"area":null},{"id":"2205.04978","title":"NeRF-Editing: Geometry Editing of Neural Radiance Fields","created":"2022-05-10","cited_by_count":217,"area":null},{"id":"2406.12080","title":"A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets","created":"2024-06-17","cited_by_count":216,"area":null},{"id":"2406.15643","title":"Taming 3DGS: High-Quality Radiance Fields with Limited Resources","created":"2024-06-21","cited_by_count":204,"area":null},{"id":"2301.02239","title":"Robust Dynamic Radiance Fields","created":"2023-01-05","cited_by_count":194,"area":null},{"id":"2312.07504","title":"COLMAP-Free 3D Gaussian Splatting","created":"2023-12-12","cited_by_count":193,"area":null},{"id":"2107.13421","title":"Neural Rays for Occlusion-aware Image-based Rendering","created":"2021-07-28","cited_by_count":192,"area":null},{"id":"2109.01129","title":"NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereo","created":"2021-09-02","cited_by_count":192,"area":null},{"id":"2109.02369","title":"Point-Based Neural Rendering with Per-View Optimization","created":"2021-09-06","cited_by_count":190,"area":null},{"id":"2301.02238","title":"HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Sampling","created":"2023-01-05","cited_by_count":174,"area":null},{"id":"2312.02155","title":"GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis","created":"2023-12-04","cited_by_count":170,"area":null},{"id":"2102.07064","title":"NeRF--: Neural Radiance Fields Without Known Camera Parameters","created":"2021-02-14","cited_by_count":155,"area":null},{"id":"2207.11911","title":"NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editing","created":"2022-07-25","cited_by_count":142,"area":null},{"id":"2205.12183","title":"StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learning","created":"2022-05-24","cited_by_count":140,"area":null},{"id":"2407.07090","title":"3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes","created":"2024-07-09","cited_by_count":139,"area":null},{"id":"2104.00670","title":"Unconstrained Scene Generation with Locally Conditioned Radiance Fields","created":"2021-04-01","cited_by_count":130,"area":null},{"id":"2111.15246","title":"Hallucinated Neural Radiance Fields in the Wild","created":"2021-11-30","cited_by_count":130,"area":null},{"id":"2206.06481","title":"RigNeRF: Fully Controllable Neural 3D Portraits","created":"2022-06-13","cited_by_count":126,"area":null},{"id":"2205.02836","title":"Neural 3D Scene Reconstruction with the Manhattan-world Assumption","created":"2022-05-05","cited_by_count":123,"area":null},{"id":"2111.15234","title":"NeRFReN: Neural Radiance Fields with Reflections","created":"2021-11-30","cited_by_count":122,"area":null},{"id":"2207.10662","title":"Generalizable Patch-Based Neural Rendering","created":"2022-07-21","cited_by_count":122,"area":null},{"id":"2112.02789","title":"HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputs","created":"2021-12-06","cited_by_count":112,"area":null},{"id":"2112.09687","title":"Light Field Neural Rendering","created":"2021-12-17","cited_by_count":108,"area":null},{"id":"2105.13016","title":"Stylizing 3D Scene via Implicit Representation and HyperNetwork","created":"2021-05-27","cited_by_count":103,"area":null},{"id":"2104.07652","title":"Geometry-Free View Synthesis: Transformers and no 3D Priors","created":"2021-04-15","cited_by_count":100,"area":null},{"id":"2112.01759","title":"NeRF-SR: High-Quality Neural Radiance Fields using Supersampling","created":"2021-12-03","cited_by_count":95,"area":null},{"id":"2102.08860","title":"ShaRF: Shape-conditioned Radiance Fields from a Single View","created":"2021-02-17","cited_by_count":92,"area":null},{"id":"2105.05994","title":"Neural Trajectory Fields for Dynamic Novel View Synthesis","created":"2021-05-12","cited_by_count":86,"area":null},{"id":"2301.01087","title":"Neural Point Catacaustics for Novel-View Synthesis of Reflections","created":"2023-01-03","cited_by_count":82,"area":null},{"id":"2405.15364","title":"NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizer","created":"2024-05-24","cited_by_count":79,"area":"diffusion"},{"id":"2105.13509","title":"Learning to Stylize Novel Views","created":"2021-05-27","cited_by_count":76,"area":null},{"id":"2410.15629","title":"Fully Explicit Dynamic Gaussian Splatting","created":"2024-10-21","cited_by_count":76,"area":null},{"id":"2105.04619","title":"Enhancing Photorealism Enhancement","created":"2021-05-10","cited_by_count":74,"area":null},{"id":"2203.10157","title":"ViewFormer: NeRF-free Neural Rendering from Few Images Using Transformers","created":"2022-03-18","cited_by_count":70,"area":null},{"id":"2311.10091","title":"Adaptive Shells for Efficient Neural Radiance Field Rendering","created":"2023-11-16","cited_by_count":69,"area":null},{"id":"2309.17390","title":"Forward Flow for Novel View Synthesis of Dynamic Scenes","created":"2023-09-29","cited_by_count":68,"area":null},{"id":"2401.17807","title":"Advances in 3D Generation: A Survey","created":"2024-01-31","cited_by_count":63,"area":null},{"id":"2111.10427","title":"DIVeR: Real-time and Accurate Neural Radiance Fields with Deterministic Integration for Volume Rendering","created":"2021-11-19","cited_by_count":60,"area":null},{"id":"2205.11733","title":"Single-View View Synthesis in the Wild with Learned Adaptive Multiplane Images","created":"2022-05-24","cited_by_count":59,"area":null},{"id":"2312.01305","title":"ViVid-1-to-3: Novel View Synthesis with Video Diffusion Models","created":"2023-12-03","cited_by_count":58,"area":"diffusion"},{"id":"2204.10850","title":"Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulation","created":"2022-04-22","cited_by_count":57,"area":null},{"id":"2304.09987","title":"Tetra-NeRF: Representing Neural Radiance Fields Using Tetrahedra","created":"2023-04-19","cited_by_count":57,"area":null},{"id":"2307.10776","title":"Urban Radiance Field Representation with Deformable Neural Mesh Primitives","created":"2023-07-20","cited_by_count":55,"area":null},{"id":"2310.08585","title":"Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes","created":"2023-10-12","cited_by_count":55,"area":null},{"id":"2112.01473","title":"Neural Point Light Fields","created":"2021-12-02","cited_by_count":51,"area":null},{"id":"2211.12131","title":"DiffDreamer: Towards Consistent Unsupervised Single-view Scene Extrapolation with Conditional Diffusion Models","created":"2022-11-22","cited_by_count":51,"area":"wm"},{"id":"2112.01523","title":"Learning Neural Light Fields with Ray-Space Embedding Networks","created":"2021-12-02","cited_by_count":49,"area":null},{"id":"2210.04553","title":"SiNeRF: Sinusoidal Neural Radiance Fields for Joint Pose Estimation and Scene Reconstruction","created":"2022-10-10","cited_by_count":49,"area":null},{"id":"2207.01164","title":"Aug-NeRF: Training Stronger Neural Radiance Fields with Triple-Level Physically-Grounded Augmentations","created":"2022-07-04","cited_by_count":46,"area":null},{"id":"2206.07698","title":"Neural Deformable Voxel Grid for Fast Optimization of Dynamic View Synthesis","created":"2022-06-15","cited_by_count":43,"area":null},{"id":"2402.12377","title":"Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View Synthesis","created":"2024-02-19","cited_by_count":41,"area":null},{"id":"2206.08355","title":"FWD: Real-time Novel View Synthesis with Forward Warping and Depth","created":"2022-06-16","cited_by_count":39,"area":null},{"id":"2303.17504","title":"3D Line Mapping Revisited","created":"2023-03-30","cited_by_count":39,"area":null},{"id":"2311.05607","title":"Real-Time Neural Rasterization for Large Scenes","created":"2023-11-09","cited_by_count":37,"area":null},{"id":"2303.03003","title":"Efficient Large-scale Scene Representation with a Hybrid of High-resolution Grid and Plane Features","created":"2023-03-06","cited_by_count":36,"area":null},{"id":"2406.03175","title":"Dynamic 3D Gaussian Fields for Urban Areas","created":"2024-06-05","cited_by_count":35,"area":"wm"},{"id":"2108.04913","title":"FLAME-in-NeRF : Neural control of Radiance Fields for Free View Face Animation","created":"2021-08-10","cited_by_count":33,"area":null},{"id":"2401.06003","title":"TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering","created":"2024-01-11","cited_by_count":33,"area":null},{"id":"2211.09682","title":"AligNeRF: High-Fidelity Neural Radiance Fields via Alignment-Aware Training","created":"2022-11-17","cited_by_count":31,"area":null},{"id":"2306.03414","title":"DreamSparse: Escaping from Plato's Cave with 2D Frozen Diffusion Model Given Sparse Views","created":"2023-06-06","cited_by_count":31,"area":"diffusion"},{"id":"2409.19405","title":"G3R: Gradient Guided Generalizable Reconstruction","created":"2024-09-28","cited_by_count":31,"area":null},{"id":"2312.13285","title":"UniSDF: Unifying Neural Representations for High-Fidelity 3D Reconstruction of Complex Scenes with Reflections","created":"2023-12-20","cited_by_count":30,"area":null},{"id":"2106.14942","title":"Fast Training of Neural Lumigraph Representations using Meta Learning","created":"2021-06-28","cited_by_count":29,"area":null},{"id":"2304.10537","title":"Learning Neural Duplex Radiance Fields for Real-Time View Synthesis","created":"2023-04-20","cited_by_count":28,"area":null},{"id":"2312.03160","title":"HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces","created":"2023-12-05","cited_by_count":28,"area":null},{"id":"2310.08587","title":"Pseudo-Generalized Dynamic View Synthesis from a Video","created":"2023-10-12","cited_by_count":27,"area":null},{"id":"2404.00168","title":"Multi-Level Neural Scene Graphs for Dynamic Urban Environments","created":"2024-03-29","cited_by_count":27,"area":null},{"id":"2305.02756","title":"Floaters No More: Radiance Field Gradient Scaling for Improved Near-Camera Training","created":"2023-05-04","cited_by_count":25,"area":null},{"id":"2508.14041","title":"LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videos","created":"2025-08-19","cited_by_count":24,"area":null},{"id":"2204.13696","title":"NeurMiPs: Neural Mixture of Planar Experts for View Synthesis","created":"2022-04-28","cited_by_count":23,"area":null},{"id":"2304.12390","title":"Pointersect: Neural Rendering with Cloud-Ray Intersection","created":"2023-04-24","cited_by_count":23,"area":null},{"id":"2411.11363","title":"GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views","created":"2024-11-18","cited_by_count":22,"area":null},{"id":"2102.06205","title":"Hybrid Neural Fusion for Full-frame Video Stabilization","created":"2021-02-11","cited_by_count":21,"area":null},{"id":"2404.04562","title":"Diffusion Time-step Curriculum for One Image to 3D Generation","created":"2024-04-06","cited_by_count":21,"area":null},{"id":"2512.10685","title":"Sharp Monocular View Synthesis in Less Than a Second","created":"2025-12-11","cited_by_count":20,"area":null},{"id":"2304.12746","title":"Local Implicit Ray Function for Generalizable Radiance Field Representation","created":"2023-04-25","cited_by_count":19,"area":null},{"id":"2403.14554","title":"Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering","created":"2024-03-21","cited_by_count":19,"area":null},{"id":"2304.12652","title":"Hybrid Neural Rendering for Large-Scale Scenes with Motion Blur","created":"2023-04-25","cited_by_count":18,"area":null},{"id":"2412.11752","title":"Deformable Radial Kernel Splatting","created":"2024-12-16","cited_by_count":17,"area":null},{"id":"2207.00210","title":"Neural Parameterization for Dynamic Human Head Editing","created":"2022-07-01","cited_by_count":16,"area":null},{"id":"2304.06287","title":"NeRFVS: Neural Radiance Fields for Free View Synthesis via Geometry Scaffolds","created":"2023-04-13","cited_by_count":16,"area":null},{"id":"2304.12670","title":"Patch-based 3D Natural Scene Generation from a Single Example","created":"2023-04-25","cited_by_count":15,"area":null},{"id":"2307.14981","title":"MapNeRF: Incorporating Map Priors into Neural Radiance Fields for Driving View Simulation","created":"2023-07-27","cited_by_count":15,"area":null},{"id":"2103.15407","title":"Self-Supervised Visibility Learning for Novel View Synthesis","created":"2021-03-29","cited_by_count":14,"area":null},{"id":"2203.06111","title":"Multi-sensor large-scale dataset for multi-view 3D reconstruction","created":"2022-03-11","cited_by_count":14,"area":null},{"id":"2303.18164","title":"Single Image Depth Prediction Made Better: A Multivariate Gaussian Take","created":"2023-03-31","cited_by_count":14,"area":null},{"id":"2309.14291","title":"Tiled Multiplane Images for Practical 3D Photography","created":"2023-09-25","cited_by_count":14,"area":null}],"next_cursor":"100"}