{"total":330,"rows":[{"id":"2301.06052","title":"T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations","created":"2023-01-15","cited_by_count":588,"area":null},{"id":"2306.14795","title":"MotionGPT: Human Motion as a Foreign Language","created":"2023-06-26","cited_by_count":527,"area":null},{"id":"2104.05670","title":"Action-Conditioned 3D Human Motion Synthesis with Transformer VAE","created":"2021-04-12","cited_by_count":501,"area":null},{"id":"2204.14109","title":"TEMOS: Generating diverse human motions from textual descriptions","created":"2022-04-25","cited_by_count":492,"area":null},{"id":"2203.08063","title":"MotionCLIP: Exposing Human Motion Generation to CLIP Space","created":"2022-03-15","cited_by_count":408,"area":null},{"id":"2312.00063","title":"MoMask: Generative Masked Modeling of 3D Human Motions","created":"2023-11-29","cited_by_count":400,"area":null},{"id":"2207.01696","title":"TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Texts","created":"2022-07-04","cited_by_count":359,"area":null},{"id":"2211.10658","title":"EDGE: Editable Dance Generation From Music","created":"2022-11-19","cited_by_count":287,"area":null},{"id":"2106.09696","title":"BABEL: Bodies, Action and Behavior with English Labels","created":"2021-06-17","cited_by_count":265,"area":null},{"id":"2310.08580","title":"OmniControl: Control Any Joint at Any Time for Human Motion Generation","created":"2023-10-12","cited_by_count":238,"area":null},{"id":"2307.00818","title":"Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset","created":"2023-07-03","cited_by_count":227,"area":null},{"id":"2212.04495","title":"MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesis","created":"2022-12-08","cited_by_count":218,"area":null},{"id":"2305.00976","title":"TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesis","created":"2023-05-02","cited_by_count":198,"area":null},{"id":"2209.04066","title":"TEACH: Temporal Action Composition for 3D Humans","created":"2022-09-09","cited_by_count":176,"area":null},{"id":"2210.09729","title":"HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes","created":"2022-10-18","cited_by_count":158,"area":null},{"id":"2306.10900","title":"MotionGPT: Finetuned LLMs Are General-Purpose Motion Generators","created":"2023-06-19","cited_by_count":145,"area":null},{"id":"2112.11454","title":"GOAL: Generating 4D Whole-Body Motion for Hand-Object Grasping","created":"2021-12-21","cited_by_count":144,"area":null},{"id":"2311.16097","title":"CG-HOI: Contact-Guided 3D Human-Object Interaction Generation","created":"2023-11-27","cited_by_count":138,"area":null},{"id":"2312.03596","title":"MMM: Generative Masked Motion Model","created":"2023-12-06","cited_by_count":131,"area":null},{"id":"2212.07555","title":"IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactions","created":"2022-12-14","cited_by_count":124,"area":null},{"id":"2309.00796","title":"AttT2M: Text-Driven Human Motion Generation with Multi-Perspective Attention Mechanism","created":"2023-09-02","cited_by_count":117,"area":null},{"id":"2406.09905","title":"Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wild","created":"2024-06-14","cited_by_count":114,"area":null},{"id":"2312.16051","title":"Inter-X: Towards Versatile Human-Human Interaction Analysis","created":"2023-12-26","cited_by_count":98,"area":null},{"id":"2307.10894","title":"Human Motion Generation: A Survey","created":"2023-07-20","cited_by_count":96,"area":null},{"id":"2311.17135","title":"TLControl: Trajectory and Language Control for Human Motion Synthesis","created":"2023-11-28","cited_by_count":94,"area":null},{"id":"2205.13001","title":"Towards Diverse and Natural Scene-aware 3D Human Motion Synthesis","created":"2022-05-25","cited_by_count":91,"area":null},{"id":"2401.08559","title":"Multi-Track Timeline Control for Text-Driven 3D Human Motion Generation","created":"2024-01-16","cited_by_count":91,"area":null},{"id":"2207.13807","title":"Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fields","created":"2022-07-27","cited_by_count":85,"area":null},{"id":"2411.16575","title":"Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregression","created":"2024-11-25","cited_by_count":85,"area":null},{"id":"2302.03665","title":"HumanMAC: Masked Motion Completion for Human Motion Prediction","created":"2023-02-07","cited_by_count":81,"area":null},{"id":"2210.10542","title":"PoseGPT: Quantization-based 3D Human Motion Generation and Forecasting","created":"2022-10-19","cited_by_count":78,"area":null},{"id":"2203.07706","title":"ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generation","created":"2022-03-15","cited_by_count":77,"area":null},{"id":"2304.02419","title":"TM2D: Bimodality Driven 3D Dance Generation via Music-Text Integration","created":"2023-04-05","cited_by_count":76,"area":null},{"id":"2312.04393","title":"PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction","created":"2023-12-07","cited_by_count":76,"area":null},{"id":"2105.14804","title":"Scene-aware Generative Network for Human Motion Synthesis","created":"2021-05-31","cited_by_count":70,"area":null},{"id":"2206.03287","title":"NeMF: Neural Motion Fields for Kinematic Animation","created":"2022-06-04","cited_by_count":68,"area":null},{"id":"2211.16016","title":"UDE: A Unified Driving Engine for Human Motion Generation","created":"2022-11-29","cited_by_count":67,"area":null},{"id":"2403.13900","title":"CoMo: Controllable Motion Generation through Language Guided Pose Code Editing","created":"2024-03-20","cited_by_count":67,"area":null},{"id":"2404.01284","title":"Large Motion Model for Unified Multi-Modal Motion Generation","created":"2024-04-01","cited_by_count":65,"area":null},{"id":"2304.10417","title":"SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generation","created":"2023-04-20","cited_by_count":64,"area":null},{"id":"2408.00712","title":"MotionFix: Text-Driven 3D Human Motion Editing","created":"2024-08-01","cited_by_count":64,"area":null},{"id":"2311.16468","title":"AvatarGPT: All-in-One Framework for Motion Understanding, Planning, Generation and Beyond","created":"2023-11-28","cited_by_count":63,"area":null},{"id":"2203.13694","title":"Implicit Neural Representations for Variable Length Human Motion Generation","created":"2022-03-25","cited_by_count":61,"area":null},{"id":"2206.08010","title":"MoDi: Unconditional Motion Synthesis from Diverse Data","created":"2022-06-16","cited_by_count":59,"area":null},{"id":"2410.21747","title":"MotionGPT-2: A General-Purpose Motion-Language Model for Motion Generation and Understanding","created":"2024-10-29","cited_by_count":59,"area":null},{"id":"2205.08535","title":"AvatarCLIP: Zero-Shot Text-Driven Generation and Animation of 3D Avatars","created":"2022-05-17","cited_by_count":55,"area":null},{"id":"2312.08459","title":"FaceTalk: Audio-Driven Motion Diffusion for Neural Parametric Head Models","created":"2023-12-13","cited_by_count":55,"area":null},{"id":"2403.18512","title":"ParCo: Part-Coordinating Text-to-Motion Synthesis","created":"2024-03-27","cited_by_count":55,"area":null},{"id":"2403.19435","title":"BAMM: Bidirectional Autoregressive Motion Model","created":"2024-03-28","cited_by_count":55,"area":null},{"id":"2304.08483","title":"Text2Performer: Text-Driven Human Video Generation","created":"2023-04-17","cited_by_count":53,"area":null},{"id":"2403.11882","title":"ReGenNet: Towards Human Action-Reaction Synthesis","created":"2024-03-18","cited_by_count":53,"area":null},{"id":"2412.14559","title":"ScaMo: Exploring the Scaling Law in Autoregressive Motion Generation Model","created":"2024-12-19","cited_by_count":53,"area":null},{"id":"2405.07784","title":"Generating Human Motion in 3D Scenes from Text Descriptions","created":"2024-05-13","cited_by_count":49,"area":null},{"id":"2505.01425","title":"GENMO: A GENeralist Model for Human MOtion","created":"2025-05-02","cited_by_count":49,"area":null},{"id":"2312.08985","title":"OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllers","created":"2023-12-14","cited_by_count":47,"area":null},{"id":"2507.09122","title":"SnapMoGen: Human Motion Generation from Expressive Texts","created":"2025-07-12","cited_by_count":47,"area":null},{"id":"2210.15929","title":"Being Comes from Not-being: Open-vocabulary Text-to-Motion Generation with Wordless Training","created":"2022-10-28","cited_by_count":45,"area":null},{"id":"2212.05897","title":"MultiAct: Long-Term 3D Human Motion Generation from Multiple Action Labels","created":"2022-12-12","cited_by_count":45,"area":null},{"id":"2502.14795","title":"Humanoid-VLA: Towards Universal Humanoid Control with Visual Integration","created":"2025-02-20","cited_by_count":45,"area":null},{"id":"2206.04382","title":"CLIP-Actor: Text-Driven Recommendation and Stylization for Animating Human Meshes","created":"2022-06-09","cited_by_count":41,"area":null},{"id":"2309.08480","title":"PoseFix: Correcting 3D Human Poses with Natural Language","created":"2023-09-15","cited_by_count":40,"area":null},{"id":"2404.01700","title":"MotionChain: Conversational Motion Controllers via Multimodal Prompts","created":"2024-04-02","cited_by_count":30,"area":null},{"id":"2502.02358","title":"MotionLab: Unified Human Motion Generation and Editing via the Motion-Condition-Motion Paradigm","created":"2025-02-04","cited_by_count":30,"area":null},{"id":"2504.02478","title":"MG-MotionLLM: A Unified Framework for Motion Comprehension and Generation across Multiple Granularities","created":"2025-04-03","cited_by_count":30,"area":null},{"id":"2404.00368","title":"Towards Variable and Coordinated Holistic Co-Speech Motion Generation","created":"2024-03-30","cited_by_count":29,"area":null},{"id":"2404.09988","title":"in2IN: Leveraging individual Information to Generate Human INteractions","created":"2024-04-15","cited_by_count":29,"area":null},{"id":"2505.19377","title":"Absolute Coordinates Make Motion Generation Easy","created":"2025-05-26","cited_by_count":29,"area":null},{"id":"2312.08983","title":"Interactive Humanoid: Online Full-Body Motion Reaction Synthesis with Social Affordance Canonicalization and Forecasting","created":"2023-12-14","cited_by_count":27,"area":null},{"id":"2408.17135","title":"TIMotion: Temporal and Interactive Framework for Efficient Human-Human Motion Generation","created":"2024-08-30","cited_by_count":27,"area":null},{"id":"2409.13426","title":"HMD^2: Environment-aware Motion Generation from Single Egocentric Head-Mounted Device","created":"2024-09-20","cited_by_count":27,"area":null},{"id":"2205.15608","title":"Weakly-supervised Action Transition Learning for Stochastic Human Motion Prediction","created":"2022-05-31","cited_by_count":26,"area":null},{"id":"2312.14828","title":"Plan, Posture and Go: Towards Open-World Text-to-Motion Generation","created":"2023-12-22","cited_by_count":26,"area":null},{"id":"2407.21136","title":"MotionCraft: Crafting Whole-Body Motion with Plug-and-Play Multimodal Controls","created":"2024-07-30","cited_by_count":26,"area":null},{"id":"2202.04307","title":"Conditional Motion In-betweening","created":"2022-02-09","cited_by_count":25,"area":null},{"id":"2308.14177","title":"AI-Generated Content (AIGC) for Various Data Modalities: A Survey","created":"2023-08-27","cited_by_count":25,"area":null},{"id":"2312.02700","title":"Revisit Human-Scene Interaction via Space Occupancy","created":"2023-12-05","cited_by_count":25,"area":null},{"id":"2503.12763","title":"A Survey on Human Interaction Motion Generation","created":"2025-03-17","cited_by_count":25,"area":null},{"id":"2312.17135","title":"InsActor: Instruction-driven Physics-based Characters","created":"2023-12-28","cited_by_count":24,"area":null},{"id":"2212.04638","title":"FLAG3D: A 3D Fitness Activity Dataset with Language Instruction","created":"2022-12-09","cited_by_count":23,"area":null},{"id":"2412.11193","title":"Light-T2M: A Lightweight and Fast Model for Text-to-motion Generation","created":"2024-12-15","cited_by_count":23,"area":null},{"id":"2405.04771","title":"Exploring Vision Transformers for 3D Human Motion-Language Models with Motion Patches","created":"2024-05-08","cited_by_count":22,"area":null},{"id":"2312.12634","title":"MotionScript: Natural Language Descriptions for Expressive 3D Human Motions","created":"2023-12-19","cited_by_count":21,"area":null},{"id":"2312.13604","title":"Ponymation: Learning Articulated 3D Animal Motions from Unlabeled Online Videos","created":"2023-12-21","cited_by_count":21,"area":null},{"id":"2405.20786","title":"Stratified Avatar Generation from Sparse Observations","created":"2024-05-30","cited_by_count":21,"area":null},{"id":"2411.15472","title":"KinMo: Kinematic-aware Human Motion Understanding and Generation","created":"2024-11-23","cited_by_count":21,"area":null},{"id":"2502.05534","title":"Fg-T2M++: LLMs-Augmented Fine-Grained Text Driven Human Motion Generation","created":"2025-02-08","cited_by_count":21,"area":null},{"id":"2311.18303","title":"OmniMotionGPT: Animal Motion Generation with Limited Data","created":"2023-11-30","cited_by_count":20,"area":null},{"id":"2409.03944","title":"HUMOS: Human Motion Model Conditioned on Body Shape","created":"2024-09-05","cited_by_count":20,"area":null},{"id":"2412.06334","title":"TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactions","created":"2024-12-09","cited_by_count":20,"area":null},{"id":"2304.00553","title":"From Isolated Islands to Pangea: Unifying Semantic Space for Human Action Understanding","created":"2023-04-02","cited_by_count":19,"area":null},{"id":"2309.10248","title":"What is the Best Automated Metric for Text to Motion Generation?","created":"2023-09-19","cited_by_count":19,"area":null},{"id":"2405.11286","title":"Motion Avatar: Generate Human and Animal Avatars with Arbitrary Motion","created":"2024-05-18","cited_by_count":19,"area":null},{"id":"2503.24026","title":"HumanDreamer: Generating Controllable Human-Motion Videos via Decoupled Generation","created":"2025-03-31","cited_by_count":19,"area":null},{"id":"2207.08164","title":"Action-conditioned On-demand Motion Generation","created":"2022-07-17","cited_by_count":18,"area":null},{"id":"2404.01081","title":"PhysReaction: Physically Plausible Real-Time Humanoid Reaction Synthesis via Forward Dynamics Guided 4D Imitation","created":"2024-04-01","cited_by_count":18,"area":null},{"id":"2409.13825","title":"A personalized time-resolved 3D mesh generative model for unveiling normal heart dynamics","created":"2024-09-20","cited_by_count":18,"area":null},{"id":"2107.05617","title":"Let's Play for Action: Recognizing Activities of Daily Living by Learning from Life Simulation Video Games","created":"2021-07-12","cited_by_count":17,"area":null},{"id":"2210.15134","title":"Learning Variational Motion Prior for Video-based Motion Capture","created":"2022-10-27","cited_by_count":17,"area":null},{"id":"2305.15748","title":"ReactFace: Online Multiple Appropriate Facial Reaction Generation in Dyadic Interactions","created":"2023-05-25","cited_by_count":17,"area":null},{"id":"2308.09611","title":"Language-guided Human Motion Synthesis with Atomic Actions","created":"2023-08-18","cited_by_count":17,"area":null}],"next_cursor":"100"}