{"total":152,"rows":[{"id":"2101.05278","title":"GAN Inversion: A Survey","created":"2021-01-14","cited_by_count":367,"area":null},{"id":"2112.08867","title":"GRAM: Generative Radiance Manifolds for 3D-Aware Image Generation","created":"2021-12-16","cited_by_count":216,"area":null},{"id":"2106.13228","title":"HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields","created":"2021-06-24","cited_by_count":214,"area":null},{"id":"2312.03704","title":"Relightable Gaussian Codec Avatars","created":"2023-12-06","cited_by_count":127,"area":null},{"id":"2304.07060","title":"DCFace: Synthetic Face Generation with Dual Condition Diffusion Model","created":"2023-04-14","cited_by_count":116,"area":"diffusion"},{"id":"2112.05140","title":"NeRF for Outdoor Scene Relighting","created":"2021-12-09","cited_by_count":114,"area":null},{"id":"2402.11929","title":"DiLightNet: Fine-grained Lighting Control for Diffusion-based Image Generation","created":"2024-02-19","cited_by_count":93,"area":"diffusion"},{"id":"2406.07520","title":"Neural Gaffer: Relighting Any Object via Diffusion","created":"2024-06-11","cited_by_count":91,"area":"diffusion"},{"id":"2304.06711","title":"DiffusionRig: Learning Personalized Priors for Facial Appearance Editing","created":"2023-04-13","cited_by_count":75,"area":null},{"id":"2209.10510","title":"Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptation","created":"2022-09-21","cited_by_count":67,"area":null},{"id":"2402.18848","title":"SwitchLight: Co-design of Physics-driven Architecture and Pre-training Framework for Human Portrait Relighting","created":"2024-02-29","cited_by_count":67,"area":null},{"id":"2207.14811","title":"StyleLight: HDR Panorama Generation for Lighting Estimation and Editing","created":"2022-07-29","cited_by_count":59,"area":null},{"id":"2312.06886","title":"Relightful Harmonization: Lighting-aware Portrait Background Replacement","created":"2023-12-11","cited_by_count":57,"area":"diffusion"},{"id":"2403.10615","title":"LightIt: Illumination Modeling and Control for Diffusion Models","created":"2024-03-15","cited_by_count":57,"area":"diffusion"},{"id":"2112.13592","title":"Multimodal Image Synthesis and Editing: The Generative AI Era","created":"2021-12-27","cited_by_count":52,"area":null},{"id":"2106.13299","title":"Free-viewpoint Indoor Neural Relighting from Multi-view Stereo","created":"2021-06-24","cited_by_count":50,"area":null},{"id":"2111.11547","title":"Camera Measurement of Physiological Vital Signs","created":"2021-11-22","cited_by_count":49,"area":null},{"id":"2104.00484","title":"Neural Video Portrait Relighting in Real-time via Consistency Modeling","created":"2021-04-01","cited_by_count":46,"area":"diffusion"},{"id":"2203.16681","title":"Face Relighting with Geometrically Consistent Shadows","created":"2022-03-30","cited_by_count":43,"area":null},{"id":"2410.24223","title":"URAvatar: Universal Relightable Gaussian Codec Avatars","created":"2024-10-31","cited_by_count":43,"area":null},{"id":"2104.00825","title":"Towards High Fidelity Face Relighting with Realistic Shadows","created":"2021-04-02","cited_by_count":42,"area":null},{"id":"2304.10448","title":"ReLight My NeRF: A Dataset for Novel View Synthesis and Relighting of Real World Objects","created":"2023-04-20","cited_by_count":42,"area":null},{"id":"2308.13404","title":"Relighting Neural Radiance Fields with Shadow and Highlight Hints","created":"2023-08-25","cited_by_count":42,"area":null},{"id":"2207.07104","title":"Relighting4D: Neural Relightable Human from Videos","created":"2022-07-14","cited_by_count":41,"area":null},{"id":"2107.12351","title":"NeLF: Neural Light-transport Field for Portrait View Synthesis and Relighting","created":"2021-07-26","cited_by_count":38,"area":null},{"id":"2412.00177","title":"LumiNet: Latent Intrinsics Meets Diffusion Models for Indoor Scene Relighting","created":"2024-11-29","cited_by_count":38,"area":"diffusion"},{"id":"2112.03842","title":"A Survey on Intrinsic Images: Delving Deep Into Lambert and Beyond","created":"2021-12-07","cited_by_count":37,"area":null},{"id":"2109.10595","title":"Live Speech Portraits: Real-Time Photorealistic Talking-Head Animation","created":"2021-09-22","cited_by_count":36,"area":null},{"id":"2503.07535","title":"LBM: Latent Bridge Matching for Fast Image-to-Image Translation","created":"2025-03-10","cited_by_count":36,"area":null},{"id":"2101.05356","title":"Practical Face Reconstruction via Differentiable Ray Tracing","created":"2021-01-13","cited_by_count":35,"area":null},{"id":"2310.17768","title":"A Dataset of Relighted 3D Interacting Hands","created":"2023-10-26","cited_by_count":35,"area":null},{"id":"2410.08188","title":"DifFRelight: Diffusion-Based Facial Performance Relighting","created":"2024-10-10","cited_by_count":35,"area":"diffusion"},{"id":"2207.04750","title":"Geometry-aware Single-image Full-body Human Relighting","created":"2022-07-11","cited_by_count":34,"area":null},{"id":"2403.09632","title":"Holo-Relighting: Controllable Volumetric Portrait Relighting from a Single Image","created":"2024-03-14","cited_by_count":32,"area":null},{"id":"2201.02279","title":"De-rendering 3D Objects in the Wild","created":"2022-01-06","cited_by_count":31,"area":null},{"id":"2107.07259","title":"Single-image Full-body Human Relighting","created":"2021-07-15","cited_by_count":30,"area":null},{"id":"2204.03648","title":"SunStage: Portrait Reconstruction and Relighting using the Sun as a Light Stage","created":"2022-04-07","cited_by_count":30,"area":null},{"id":"2204.09341","title":"OutCast: Outdoor Single-image Relighting with Cast Shadows","created":"2022-04-20","cited_by_count":30,"area":null},{"id":"2306.00547","title":"AvatarStudio: Text-driven Editing of 3D Dynamic Human Head Avatars","created":"2023-06-01","cited_by_count":30,"area":"diffusion"},{"id":"2406.06527","title":"IllumiNeRF: 3D Relighting Without Inverse Rendering","created":"2024-06-10","cited_by_count":29,"area":null},{"id":"2102.10244","title":"GMLight: Lighting Estimation via Geometric Distribution Approximation","created":"2021-02-20","cited_by_count":28,"area":null},{"id":"2503.14485","title":"Lux Post Facto: Learning Portrait Performance Relighting with Conditional Video Diffusion and a Hybrid Dataset","created":"2025-03-18","cited_by_count":28,"area":"diffusion"},{"id":"2303.00157","title":"Semi-supervised Parametric Real-world Image Harmonization","created":"2023-03-01","cited_by_count":26,"area":null},{"id":"2104.08910","title":"Towards Open-World Text-Guided Face Image Generation and Manipulation","created":"2021-04-18","cited_by_count":25,"area":null},{"id":"2407.10487","title":"Lite2Relight: 3D-aware Single Image Portrait Relighting","created":"2024-07-15","cited_by_count":25,"area":null},{"id":"2502.07531","title":"VidCRAFT3: Camera, Object, and Lighting Control for Image-to-Video Generation","created":"2025-02-11","cited_by_count":25,"area":null},{"id":"2111.01048","title":"MOST-GAN: 3D Morphable StyleGAN for Disentangled Face Image Manipulation","created":"2021-11-01","cited_by_count":24,"area":null},{"id":"2302.04868","title":"MEGANE: Morphable Eyeglass and Avatar Network","created":"2023-02-09","cited_by_count":24,"area":null},{"id":"2501.09756","title":"SynthLight: Portrait Relighting with Diffusion Model by Learning to Re-render Synthetic Faces","created":"2025-01-16","cited_by_count":24,"area":"diffusion"},{"id":"2410.06231","title":"RelitLRM: Generative Relightable Radiance for Large Reconstruction Models","created":"2024-10-08","cited_by_count":23,"area":null},{"id":"2207.10180","title":"Controllable and Guided Face Synthesis for Unconstrained Face Recognition","created":"2022-07-20","cited_by_count":22,"area":null},{"id":"2501.14726","title":"Relightable Full-Body Gaussian Codec Avatars","created":"2025-01-24","cited_by_count":22,"area":null},{"id":"2103.17204","title":"Long-Term Temporally Consistent Unpaired Video Translation from Simulated Surgical 3D Data","created":"2021-03-31","cited_by_count":21,"area":null},{"id":"2105.08051","title":"A Light Stage on Every Desk","created":"2021-05-17","cited_by_count":21,"area":null},{"id":"2302.04866","title":"RelightableHands: Efficient Neural Relighting of Articulated Hand Models","created":"2023-02-09","cited_by_count":21,"area":null},{"id":"2412.11224","title":"GenLit: Reformulating Single-Image Relighting as Video Generation","created":"2024-12-15","cited_by_count":20,"area":"diffusion"},{"id":"2303.06138","title":"Learning Object-Centric Neural Scattering Functions for Free-Viewpoint Relighting and Scene Composition","created":"2023-03-10","cited_by_count":17,"area":null},{"id":"2405.21074","title":"Latent Intrinsics Emerge from Training to Relight","created":"2024-05-31","cited_by_count":17,"area":null},{"id":"2505.08889","title":"IntrinsicEdit: Precise generative image manipulation in intrinsic space","created":"2025-05-13","cited_by_count":17,"area":"diffusion"},{"id":"2108.07920","title":"Adversarial Relighting Against Face Recognition","created":"2021-08-18","cited_by_count":16,"area":null},{"id":"2303.00137","title":"PixHt-Lab: Pixel Height Based Light Effect Generation for Image Compositing","created":"2023-02-28","cited_by_count":15,"area":null},{"id":"2303.13852","title":"Weakly-supervised Single-view Image Relighting","created":"2023-03-24","cited_by_count":14,"area":null},{"id":"2304.09479","title":"DiFaReli++: Diffusion Face Relighting with Consistent Cast Shadows","created":"2023-04-19","cited_by_count":14,"area":"diffusion"},{"id":"2304.13153","title":"LumiGAN: Unconditional Generation of Relightable 3D Human Faces","created":"2023-04-25","cited_by_count":14,"area":null},{"id":"2111.13738","title":"The Implicit Values of A Good Hand Shake: Handheld Multi-Frame Neural Depth Refinement","created":"2021-11-26","cited_by_count":13,"area":null},{"id":"2301.05211","title":"Accidental Light Probes","created":"2023-01-12","cited_by_count":13,"area":null},{"id":"2312.12877","title":"Relightable and Animatable Neural Avatars from Videos","created":"2023-12-20","cited_by_count":13,"area":null},{"id":"2508.12945","title":"Lumen: Consistent Video Relighting and Harmonious Background Replacement with Video Generative Models","created":"2025-08-18","cited_by_count":13,"area":null},{"id":"2212.03237","title":"RANA: Relightable Articulated Neural Avatars","created":"2022-12-06","cited_by_count":12,"area":null},{"id":"2309.02434","title":"ReliTalk: Relightable Talking Portrait Generation from a Single Video","created":"2023-09-05","cited_by_count":12,"area":null},{"id":"2407.15212","title":"Surfel-based Gaussian Inverse Rendering for Fast and Relightable Dynamic Human Reconstruction from Monocular Video","created":"2024-07-21","cited_by_count":12,"area":null},{"id":"2504.03011","title":"Comprehensive Relighting: Generalizable and Consistent Monocular Human Relighting and Harmonization","created":"2025-04-03","cited_by_count":12,"area":"diffusion"},{"id":"2512.05115","title":"Light-X: Generative 4D Video Rendering with Camera and Illumination Control","created":"2025-12-04","cited_by_count":12,"area":null},{"id":"2305.04745","title":"Controllable Light Diffusion for Portraits","created":"2023-05-08","cited_by_count":11,"area":null},{"id":"2506.18904","title":"TC-Light: Temporally Coherent Generative Rendering for Realistic World Transfer","created":"2025-06-23","cited_by_count":11,"area":null},{"id":"2104.05237","title":"Neural Camera Simulators","created":"2021-04-12","cited_by_count":10,"area":null},{"id":"2209.09029","title":"BareSkinNet: De-makeup and De-lighting via 3D Face Reconstruction","created":"2022-09-19","cited_by_count":10,"area":null},{"id":"2410.05525","title":"Generative Portrait Shadow Removal","created":"2024-10-07","cited_by_count":10,"area":"diffusion"},{"id":"2502.19894","title":"High-Fidelity Relightable Monocular Portrait Animation with Lighting-Controllable Video Diffusion Model","created":"2025-02-27","cited_by_count":9,"area":"diffusion"},{"id":"2302.13279","title":"Makeup Extraction of 3D Representation via Illumination-Aware Image Decomposition","created":"2023-02-26","cited_by_count":8,"area":null},{"id":"2506.14549","title":"DreamLight: Towards Harmonious and Consistent Image Relighting","created":"2025-06-17","cited_by_count":8,"area":null},{"id":"2310.14642","title":"Relit-NeuLF: Efficient Relighting and Novel View Synthesis via Neural 4D Light Field","created":"2023-10-23","cited_by_count":7,"area":null},{"id":"2311.08843","title":"Personalized Video Relighting With an At-Home Light Stage","created":"2023-11-15","cited_by_count":7,"area":null},{"id":"2412.13734","title":"Text2Relight: Creative Portrait Relighting with Text Guidance","created":"2024-12-18","cited_by_count":7,"area":null},{"id":"2508.09137","title":"HumanOLAT: A Large-Scale Dataset for Full-Body Human Relighting and Novel-View Synthesis","created":"2025-08-12","cited_by_count":7,"area":null},{"id":"2510.03163","title":"ROGR: Relightable 3D Objects using Generative Relighting","created":"2025-10-03","cited_by_count":7,"area":null},{"id":"2312.03420","title":"Artist-Friendly Relightable and Animatable Neural Heads","created":"2023-12-06","cited_by_count":6,"area":null},{"id":"2407.10707","title":"Interactive Rendering of Relightable and Animatable Gaussian Avatars","created":"2024-07-15","cited_by_count":6,"area":null},{"id":"2408.13922","title":"COMPOSE: Comprehensive Portrait Shadow Editing","created":"2024-08-25","cited_by_count":6,"area":null},{"id":"2409.18770","title":"Relighting from a Single Image: Datasets and Deep Intrinsic-based Architecture","created":"2024-09-27","cited_by_count":6,"area":null},{"id":"2506.06271","title":"BecomingLit: Relightable Gaussian Avatars with Hybrid Neural Shading","created":"2025-06-06","cited_by_count":6,"area":null},{"id":"2404.09918","title":"EdgeRelight360: Text-Conditioned 360-Degree HDR Image Generation for Real-Time On-Device Video Portrait Relighting","created":"2024-04-15","cited_by_count":5,"area":null},{"id":"2503.21943","title":"Parametric Shadow Control for Portrait Generation in Text-to-Image Diffusion Models","created":"2025-03-27","cited_by_count":5,"area":"diffusion"},{"id":"2601.16272","title":"GR3EN: Generative Relighting for 3D Environments","created":"2026-01-22","cited_by_count":5,"area":"diffusion"},{"id":"2110.13996","title":"Controllable Data Augmentation Through Deep Relighting","created":"2021-10-26","cited_by_count":4,"area":null},{"id":"2203.12088","title":"Deep Portrait Delighting","created":"2022-03-22","cited_by_count":4,"area":null},{"id":"2205.10351","title":"StyLitGAN: Prompting StyleGAN to Produce New Illumination Conditions","created":"2022-05-20","cited_by_count":4,"area":null},{"id":"2304.05472","title":"Light Sampling Field and BRDF Representation for Physically-based Neural Rendering","created":"2023-04-11","cited_by_count":4,"area":null},{"id":"2308.02065","title":"On the Biometric Capacity of Generative Face Models","created":"2023-08-03","cited_by_count":4,"area":null},{"id":"2407.06613","title":"Sparse-DeRF: Deblurred Neural Radiance Fields from Sparse View","created":"2024-07-09","cited_by_count":4,"area":null}],"next_cursor":"100"}